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Rogue_5's Comlink - May 12th 2006
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Helios_SOE
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R5 is at E3 this week so I'll be posting his comlink today.  Today's comlink is about the upcoming Expertise System.
 

The intent of the Expertise System is to allow players to differentiate themselves from others within their profession.  Expertise can impact a wide variety of properties of a character. They can grant new commands, abilities or schematics, improve existing abilities and actions or increase overall performance in a given area.

 In most cases, a specific expertise can be increased successively by spending multiple points in the same expertise "box", with each point spent granting an additional bonus to the properties that a particular expertise effects. Every "click" or "purchase" in the expertise interface will cost you one Expertise point.   You will begin to accrue Expertise points to spend at level 10. At level 10 you will start out with 5 Expertise points to spend which will put you well on your way to customizing your character in the manner of your choosing. After level 10 you will receive 1 expertise point every other level.

The combat classes will initially have two seperate trees available to them - one “Path” and one “General” tree. This is slightly different from the original plan where we were going to have three trees per profession.  At this point we feel it may be better to do the GCW trees closer to when the GCW content will come online.  As a result, it looks like we might be able to publish as many as 4 professions worth of trees per publish, with the GCW trees coming online after the initial batches are complete.  This is just a projection and is subject to change, of course. 

The Path tree deals with very class specific differentiation, such as a Dark Path and a Light Path for Jedi while the “General Tree” will include abilities such as weapon specialization bonuses that are more generic in nature. As mentioned above, after all of the Combat classes have received their Expertise upgrades, a third tree dealing specifically with the Galactic Civil War and PvP conflict will be rolled out and made available to all classes.

Once the combat classes are complete, we will move on to the address the non-combat classes (Entertainer & Trader). 

You will be able to respec your Expertise at any time by visiting a Profession Counselor and paying the requisite fee. Freebie Expertise respecs may be offered from time to time in situation where new trees are added or if a profession’s Expertise undergo any major changes.

Each individual tree offers choices in Expertise that are divided into tiers. A number of points must be spent in the previous tier before you are able to purchase Expertise in the next tier. The relative power of the Expertise in a given tier increase as you advance through the tree with the most potent of abilities in the final tier.

05-12-2006 02:01 PM  

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Re: Rogue_5's Comlink - May 12th 2006   [ Edited ]
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Cyph3rX
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First!

 

looks great -- i cant wait for it to hit TC and get abused.

Message Edited by Cyph3rX on 05-12-2006 05:06 PM

ggg[nnn]g[=]gWXgggggggggggggggggggggggggg

[Zyllib Ovoid]MasterJedi Elder Smuggler/6 Pilot Squadrons mastered - 3 to go

[Zylbacca]Elder Shipwright/Architect

[Keri' Darkcloud]NGEBounty Hunter Smuggler Jedi

[Katz'][Treedo][Iloas]Test Center Vetran
05-12-2006 02:05 PM  

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Re: Rogue_5's Comlink - May 12th 2006
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emovamalla
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2nd?

Foginock ~ 12pt Master Architect ~ 12pt Master WS ~ 12pt Master Artisan
Haciv ~ Master Powers ~ 4440 Defender ~ 3002 Enhancer ~ 4000 Healer
Vicah ~ Master BH ~ Master Pistoleer ~ 4000 CM

05-12-2006 02:06 PM  

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bRe: Rogue_5's Comlink - May 12th 2006   [ Edited ]
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SteveL
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bah 3rd

Does this mean there won't be additional grinding necessary to gain expertise points?

Message Edited by SteveL on 05-12-2006 11:10 PM

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ECHO REBEL MOVEMENT
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05-12-2006 02:07 PM  

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Re: Rogue_5's Comlink - May 12th 2006   [ Edited ]
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Darth_Spike
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First Page?

Awesome news about potentially doing 4 professions at once for the Expertise System.  I have some questions, of course..

1.  The new Smuggling system, is that part of the Expertise system you mentiom above, or a seperate system?

1a.  If part of the ES, is it part of the Profession tree, or the GCW tree rolling out later?

2.  Will we have a period of time when the system first rolls out for a profession to respec the Expertise Points for free while we get a feel for what things do what, and help you find balance issues (i.e. uber 733t FOTM FTW kinda stuff)?  Nothing like a Live Server population to find the really weird and unexpected.

Message Edited by Darth_Spike on 05-12-2006 04:24 PM

05-12-2006 02:08 PM  

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Re: Rogue_5's Comlink - May 12th 2006
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Xenoss
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Nice Comlink Helios!

The expertise system sounds pretty good. One question though. You say trader and entertainer is being done after combat classes. Is that because you guys have yet to decide if they'll become part of the combat classes' expertise trees?

I'll think of more to comment/ask on. =)

                _
/"\
/o o\
_\/ \ / \/_
'eiha zuhbaVkj
\\._/ /_.//
^itamihA
`--, ,----' Y ETERNAL LIZARD LOVER Y
/ /
^ / \
/| ( )
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05-12-2006 02:09 PM  

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Re: Rogue_5's Comlink - May 12th 2006
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SoupyC
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Woot! Talents! 14/32/5 FTW!

--Elondir Adaweo--
Elder MBH/Rifleman
"Oh no, don't do that. Don't do that. If you
shoot him, you'll just make him mad..."
05-12-2006 02:10 PM  

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Re: Rogue_5's Comlink - May 12th 2006
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JohnnyBravoRPD
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Hope you give us a few chances to change our expertise tree's for free. It would be unfair to make us choose right then and there and not have a chance to see if it's going to be to each persons likeing. Even just one free change would be good IMO.

________________________________________________________

Tazix Dustrider - Smuggler? - I give up already !!!
05-12-2006 02:12 PM  

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Re: Rogue_5's Comlink - May 12th 2006
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AnzelVincir
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Nice


Anzel  Zenal  Xenal  Xahn  Agrippina
05-12-2006 02:12 PM  

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Re: Rogue_5's Comlink - May 12th 2006
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Xenoss
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Oh, and the part I really like?



Helios_SOE wrote:

 ...As a result, it looks like we might be able to publish as many as 4 professions worth of trees per publish...





                _
/"\
/o o\
_\/ \ / \/_
'eiha zuhbaVkj
\\._/ /_.//
^itamihA
`--, ,----' Y ETERNAL LIZARD LOVER Y
/ /
^ / \
/| ( )
/ : ,__\ /__,
\ \ _//---, ,--\\_
\ \ /\ / / /\
\ +.___,+ /
+.______,+
05-12-2006 02:13 PM  

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Re: Rogue_5's Comlink - May 12th 2006
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SWGAnthony
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not first

Anthonyn Eca & Bex Eca
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Celestis - City of the Gods!

ROGUE-INC -315 -3000 Celestis, Lok

Your local Resource dealer! -315 -3000 Celestis, Lok


05-12-2006 02:14 PM  

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Re: Rogue_5's Comlink - May 12th 2006
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JYCowboy
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JohnnyBravoRPD wrote:
Hope you give us a few chances to change our expertise tree's for free. It would be unfair to make us choose right then and there and not have a chance to see if it's going to be to each persons likeing. Even just one free change would be good IMO.


Helios has stated this before,  the expertise will be changable with an NPC trainer and a fee.

05-12-2006 02:14 PM  

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Re: Rogue_5's Comlink - May 12th 2006   [ Edited ]
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Ledford
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Good work. (And May I say goodwork with the stuff at E3 )



Helios, can you please look into reducing the ammount of people that can get your case?

I'm tired of 3 on me Gank groups. Used to people could defend themselves against that, but now thats not the case.

Message Edited by Ledford on 05-12-2006 02:14 PM

00000000000000000000 Andross Xavier
00000000000000000000
Rebel Jedi
00000000000000000000
00000000000000000000
'Motoko Kusanagi
00000000000000000000
Master Munitions
00000000000000000000
00000000000000000000
Talca-Ra Inasto
00000000000000000000
RETIRED
00000000000000000000
00000000000000000000
NTHR - SWG Division President
00000000000000000000
"Got himself a serious case of
megalomania, huh?"

05-12-2006 02:14 PM  

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Re: Rogue_5's Comlink - May 12th 2006
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Achyutathewook
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So basically like pre-nge, just without being able to "dip" into other professions.

Mandalore of KE
[ M I M I C ]
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R===/=||=-.( 
A C H Y U T A ] 
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05-12-2006 02:14 PM  

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Re: Rogue_5's Comlink - May 12th 2006
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Azreal-MANDO
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Nice.

I assume that all CL90 will have the maximum Expertise points to spend?

 

i.e. No grinding needed.

 

 

Integrity is the algorithm of the soul.-Robert Brian Hursh
05-12-2006 02:15 PM  

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