Removed for three reasons: 1) It was difficult to understand the
breakage system. 2) It happened too often. Although it could be slowed,
3) it just wasn't fun anyway.
I've adjusted weapon slice bonuses and costs across the board.
Adding a crit chance should now be more of a worthwhile gamble.
Certain combinations of slices are no longer patently better than
others. Different types of slices should be more competitive. However,
the numbers are still subject to change. Some slices will now require components to apply.
Slices are unlimited item upgrades. I don't believe they should be
free. The breakage system was too harsh a penalty. Instead, I'm
enabling plan B. There are 9 components used by the current set of
slices. Components cover a range in rarity and the difficulty of
location in which they drop. For example, rebuilding the firing pin
(level 4 fire rate) or applying a feather trigger pull (level 3 crit
chance) now requires a Delicate Trigger Assembly, which drops in Death
Watch Bunker and Avatar Platform. We may have to tweak the drop rate a
few times to get it right.
This stuff should go to Test Center in a day or two.
Waitaminute.... maybe I'm not reading this right....
We're going to need high-level drops to do decent slicing now?
Umm... not sure I like this. I mean, it usually takes a big group to survive in the DWB... how are we supposed to get these drops? Please don't tell me I'm going to be forced to group just to get slicing compnents. Last time I tried to get a DWB group together, it took hours.
Please tell me I am misunderstanding this.
Message Edited by AngusMacGregor on 06-23-200503:01 PM
"C O L O N E L A N G U S" M A C G R E G O R
DEAD SMUGGLER - KILLED BY LACK OF CONTENT AND COMMUNICATION
I am Jack's ignored profession.
My account payment has been moved to a long term implementation.
when will these tweaks be seen on TC (particularly the numbers changes)?
:: Retired... For the moment :: -I support going slow and being careful. focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
GreenMarine wrote: Weapon & Armor breakage has been removed.
Removed for three reasons: 1) It was difficult to understand the breakage system. 2) It happened too often. Although it could be slowed, 3) it just wasn't fun anyway.
I've adjusted weapon slice bonuses and costs across the board.
Adding a crit chance should now be more of a worthwhile gamble. Certain combinations of slices are no longer patently better than others. Different types of slices should be more competitive. However, the numbers are still subject to change. Some slices will now require components to apply.
Slices are unlimited item upgrades. I don't believe they should be free. The breakage system was too harsh a penalty. Instead, I'm enabling plan B. There are 9 components used by the current set of slices. Components cover a range in rarity and the difficulty of location in which they drop. For example, rebuilding the firing pin (level 4 fire rate) or applying a feather trigger pull (level 3 crit chance) now requires a Delicate Trigger Assembly, which drops in Death Watch Bunker and Avatar Platform. We may have to tweak the drop rate a few times to get it right.
This stuff should go to Test Center in a day or two.
He's Alive!!!
Fear The Wookiee! Omicron - Master TKA, Pikeman, & Brawler.(Active because of Station Pass) Omicron-II - Master Bounty Hunter, Combat Medic (Retired by the NGE) Omicron-III - Human Shield/ Meatlump (test center)(Retired by the NGE Omicron-IV - Master Shipwright, Smuggler(Retired by the NGE)
" With the NGE the system was over-simplified." -Helios_Soe
Oh, and I reserve my right to b1tch and moan about the loot drop requirement after I've had time to think about it and see drop rates.
:: Retired... For the moment :: -I support going slow and being careful. focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
Boatsheets wrote: Have you been to the DWB lately? Good luck getting anything from there. You'll die in 15 seconds.
I'm not worried about lasting more then 15 seconds.. i've had some good gorups in there post CU and gotten quite far.
I am worried about drop rates under those circustances and the risk v. reward balance being totally out of whack. (read, they better be some DAMN FINE adjusted bonuses)
:: Retired... For the moment :: -I support going slow and being careful. focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
GreenMarine wrote: For example, rebuilding the firing pin (level 4 fire rate) or applying a feather trigger pull (level 3 crit chance) now requires a Delicate Trigger Assembly, which drops in Death Watch Bunker and Avatar Platform. We may have to tweak the drop rate a few times to get it right.
This stuff should go to Test Center in a day or two.
Anyone else think that is a bad idea?
If we need components for our tier 4 slices... that is really upsetting IMO. If I could buy the components from a CRAFTER or if I could craft them myself, I wouldn't care.
But having the components drop at the DWB (nearly impossible now) and the Avatar, that is some content that I honesly never participate in.
If the loot dropped from say high level factional NPC's or police units or something ( they could confiscate items ) would be a more logical way... OR even have the thug units of certain planets drop it...
Selusa Secundus - Elder Smuggler - September 2003. Sheeana Secundus - Respec Jedi - Elder Carbineer @ heart. Raylonis Del'Rathin - Elder Chef, Dancer - Retired / Canceled July 2005. Leader of the fallen Guild, Veil of Silence.
Without the past, the future would never happen. Believes in a better future for SWG. Everytime a Rollback or Additional server thread is spawned SOE murders a kitten. Please... think of the kittens and stop this erradication.
> Will these additional components also include the current range of Smuggler tools? (Say for Level 1 and 2 slices)
No. Level 1 slices generally don't require a component. Level 2 slices
require components that are common. Difficulty of obtaining the
component increases with the slice level.
Message Edited by GreenMarine on 06-23-200512:04 PM
GreenMarine wrote: Weapon & Armor breakage has been removed.
Removed for three reasons: 1) It was difficult to understand the breakage system. 2) It happened too often. Although it could be slowed, 3) it just wasn't fun anyway.
I've adjusted weapon slice bonuses and costs across the board.
Adding a crit chance should now be more of a worthwhile gamble. Certain combinations of slices are no longer patently better than others. Different types of slices should be more competitive. However, the numbers are still subject to change. Some slices will now require components to apply.
Slices are unlimited item upgrades. I don't believe they should be free. The breakage system was too harsh a penalty. Instead, I'm enabling plan B. There are 9 components used by the current set of slices. Components cover a range in rarity and the difficulty of location in which they drop. For example, rebuilding the firing pin (level 4 fire rate) or applying a feather trigger pull (level 3 crit chance) now requires a Delicate Trigger Assembly, which drops in Death Watch Bunker and Avatar Platform. We may have to tweak the drop rate a few times to get it right.
This stuff should go to Test Center in a day or two.
Does that mean they will "tweak" DWB in order to make it survivable?
edited: too wordy
Message Edited by Marven_Darkfly on 06-23-200512:04 PM
***** for GreenMarine for at least explaining the situation. Good stuff.
However: you might want to rethink the places which drop any components... the second of two places you've mentioned is currently more or less impossible to complete without a Jedi Master Defender tank (which will probably be a lot harder after Publish 19), and the first is pretty much impossible to enter for a group of Jedi Master Defenders...
I dunno, GM. You know us Smuggs love ya, but I really, honestly thing that DWB and Avatar drops are way too much.
What'll end up happening is that groups will sell these loot drops to Smugglers who can't survive in there for outrageous prices, and Smuggs will have to charge even more to cover expenses.... if they can afford the drops to begin with.
Or, Smuggs who can actually survive will have a huge time investment just to be able to slice.
"C O L O N E L A N G U S" M A C G R E G O R
DEAD SMUGGLER - KILLED BY LACK OF CONTENT AND COMMUNICATION
I am Jack's ignored profession.
My account payment has been moved to a long term implementation.