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Concerns about slicing.
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GreenMarine
Jedi
Posts: 630
Registered: 07-31-2003



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Weapon & Armor breakage has been removed.

Removed for three reasons: 1) It was difficult to understand the breakage system. 2) It happened too often. Although it could be slowed, 3) it just wasn't fun anyway.

I've adjusted weapon slice bonuses and costs across the board.

Adding a crit chance should now be more of a worthwhile gamble. Certain combinations of slices are no longer patently better than others. Different types of slices should be more competitive. However, the numbers are still subject to change.

Some slices will now require components to apply.

Slices are unlimited item upgrades. I don't believe they should be free. The breakage system was too harsh a penalty. Instead, I'm enabling plan B. There are 9 components used by the current set of slices. Components cover a range in rarity and the difficulty of location in which they drop. For example, rebuilding the firing pin (level 4 fire rate) or applying a feather trigger pull (level 3 crit chance) now requires a Delicate Trigger Assembly, which drops in Death Watch Bunker and Avatar Platform. We may have to tweak the drop rate a few times to get it right.

This stuff should go to Test Center in a day or two.


06-23-2005 11:57 AM  

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Re: Concerns about slicing.   [ Edited ]
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AngusMacGregor
Jedi
Posts: 3320
Registered: 06-26-2003


AngusMacGregor
PA: Avian Technology and Trade
Server: Chilastra

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Waitaminute.... maybe I'm not reading this right....
 
We're going to need high-level drops to do decent slicing now?
 
Umm... not sure I like this. I mean, it usually takes a big group to survive in the DWB... how are we supposed to get these drops? Please don't tell me I'm going to be forced to group just to get slicing compnents. Last time I tried to get a DWB group together, it took hours.
 
Please tell me I am misunderstanding this.

Message Edited by AngusMacGregor on 06-23-2005 03:01 PM


"C O L O N E L   A N G U S"   M A C G R E G O R
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06-23-2005 11:57 AM  

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Re: Concerns about slicing.
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Ragnaat
Jedi
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Registered: 11-01-2003


Ragnaat

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when will these tweaks be seen on TC (particularly the numbers changes)?

:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
06-23-2005 11:58 AM  

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Re: Concerns about slicing.
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Daryl666
Jedi
Posts: 1465
Registered: 01-04-2004


Daryl666
PA: Team Thrax
Server: Chimaera

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Will these additional components also include the current range of Smuggler tools? (Say for Level 1 and 2 slices)


Choice comments regarding ToOW Beta:
  • "When this goes Live, they'll be retiring the hamsters and powering the servers from Alec Guiness spinning in his grave."

  • "SWG would be a lot better if the developer meetings didn't start with one of the chumps saying 'Hey guys! I was playing WoW last night and...'"

  • "The only way they can make this more depressing is putting a gate up in the Starport with 'Arbeit Macht Frei' written across it."

06-23-2005 11:59 AM  

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Re: Concerns about slicing.
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Boatsheets
Jedi
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Registered: 09-10-2003


Boatsheets

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Have you been to the DWB lately? Good luck getting anything from there. You'll die in 15 seconds.



____Roper-Eyepoke_______
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Loot Vendor -253 2859 Dantooine (Outside M.O., Shadowfire)

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06-23-2005 12:00 PM  

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Re: Concerns about slicing.
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Omicron2
SWG Second Lieutenant
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Omicron2
PA: DEF (Dark Elite Forces)
Server: Corbantis

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GreenMarine wrote:
Weapon & Armor breakage has been removed.

Removed for three reasons: 1) It was difficult to understand the breakage system. 2) It happened too often. Although it could be slowed, 3) it just wasn't fun anyway.

I've adjusted weapon slice bonuses and costs across the board.

Adding a crit chance should now be more of a worthwhile gamble. Certain combinations of slices are no longer patently better than others. Different types of slices should be more competitive. However, the numbers are still subject to change.

Some slices will now require components to apply.

Slices are unlimited item upgrades. I don't believe they should be free. The breakage system was too harsh a penalty. Instead, I'm enabling plan B. There are 9 components used by the current set of slices. Components cover a range in rarity and the difficulty of location in which they drop. For example, rebuilding the firing pin (level 4 fire rate) or applying a feather trigger pull (level 3 crit chance) now requires a Delicate Trigger Assembly, which drops in Death Watch Bunker and Avatar Platform. We may have to tweak the drop rate a few times to get it right.

This stuff should go to Test Center in a day or two.





He's Alive!!!

Fear The Wookiee!
Omicron - Master TKA, Pikeman, & Brawler.(Active because of Station Pass)
Omicron-II - Master Bounty Hunter, Combat Medic (Retired by the NGE)
Omicron-III - Human Shield/ Meatlump (test center)(Retired by the NGE
Omicron-IV - Master Shipwright, Smuggler(Retired by the NGE)

" With the NGE the system was over-simplified." -Helios_Soe
06-23-2005 12:00 PM  

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Re: Concerns about slicing.
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Ragnaat
Jedi
Posts: 3905
Registered: 11-01-2003


Ragnaat

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Oh, and I reserve my right to b1tch and moan about the loot drop requirement after I've had time to think about it and see drop rates.

:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
06-23-2005 12:00 PM  

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Re: Concerns about slicing.
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Daturaze
Jedi
Posts: 712
Registered: 02-16-2004


Daturaze

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(digesting information) 
 
 
OK - this sounds interesting!
 
06-23-2005 12:01 PM  

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Re: Concerns about slicing.
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Ragnaat
Jedi
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Registered: 11-01-2003


Ragnaat

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Boatsheets wrote:
Have you been to the DWB lately? Good luck getting anything from there. You'll die in 15 seconds.


I'm not worried about lasting more then 15 seconds.. i've had some good gorups in there post CU and gotten quite far.

I am worried about drop rates under those circustances and the risk v. reward balance being totally out of whack. (read, they better be some DAMN FINE adjusted bonuses)

:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
06-23-2005 12:02 PM  

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Re: Concerns about slicing.
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DigiDante
Jedi
Posts: 9060
Registered: 06-26-2003


DigiDante
PA: Unguilded...
Server: Flurry

Reply 10 of 651

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GreenMarine wrote:
For example, rebuilding the firing pin (level 4 fire rate) or applying a feather trigger pull (level 3 crit chance) now requires a Delicate Trigger Assembly, which drops in Death Watch Bunker and Avatar Platform. We may have to tweak the drop rate a few times to get it right.

This stuff should go to Test Center in a day or two.







Anyone else think that is a bad idea?

If we need components for our tier 4 slices... that is really upsetting IMO. If I could buy the components from a CRAFTER or if I could craft them myself, I wouldn't care.

But having the components drop at the DWB (nearly impossible now) and the Avatar, that is some content that I honesly never participate in.

If the loot dropped from say high level factional NPC's or police units or something ( they could confiscate items ) would be a more logical way... OR even have the thug units of certain planets drop it...

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Leader of the fallen Guild, Veil of Silence.

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06-23-2005 12:02 PM  

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Re: Concerns about slicing.   [ Edited ]
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GreenMarine
Jedi
Posts: 630
Registered: 07-31-2003



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> Will these additional components also include the current range of Smuggler tools? (Say for Level 1 and 2 slices)

No. Level 1 slices generally don't require a component. Level 2 slices require components that are common. Difficulty of obtaining the component increases with the slice level.

Message Edited by GreenMarine on 06-23-2005 12:04 PM

06-23-2005 12:02 PM  

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Re: Concerns about slicing.   [ Edited ]
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Marven_Darkfly
Wing Commander
Posts: 562
Registered: 08-17-2003


Marven_Darkfly
PA: DEF
Server: Bria

Reply 12 of 651

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GreenMarine wrote:
Weapon & Armor breakage has been removed.

Removed for three reasons: 1) It was difficult to understand the breakage system. 2) It happened too often. Although it could be slowed, 3) it just wasn't fun anyway.

I've adjusted weapon slice bonuses and costs across the board.

Adding a crit chance should now be more of a worthwhile gamble. Certain combinations of slices are no longer patently better than others. Different types of slices should be more competitive. However, the numbers are still subject to change.

Some slices will now require components to apply.

Slices are unlimited item upgrades. I don't believe they should be free. The breakage system was too harsh a penalty. Instead, I'm enabling plan B. There are 9 components used by the current set of slices. Components cover a range in rarity and the difficulty of location in which they drop. For example, rebuilding the firing pin (level 4 fire rate) or applying a feather trigger pull (level 3 crit chance) now requires a Delicate Trigger Assembly, which drops in Death Watch Bunker and Avatar Platform. We may have to tweak the drop rate a few times to get it right.

This stuff should go to Test Center in a day or two.





Does that mean they will "tweak" DWB in order to make it survivable?
 
edited: too wordy

Message Edited by Marven_Darkfly on 06-23-2005 12:04 PM

Marven Darkfly
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06-23-2005 12:03 PM  

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Re: Concerns about slicing.
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riotcontrol
Wing Commander
Posts: 2886
Registered: 07-09-2004


riotcontrol
PA: Mist Hunters
Server: FarStar

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***** for GreenMarine for at least explaining the situation. Good stuff.

However: you might want to rethink the places which drop any components... the second of two places you've mentioned is currently more or less impossible to complete without a Jedi Master Defender tank (which will probably be a lot harder after Publish 19), and the first is pretty much impossible to enter for a group of Jedi Master Defenders...

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wieland argosy <gunslinger>
06-23-2005 12:05 PM  

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Re: Concerns about slicing.
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GreenMarine
Jedi
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Registered: 07-31-2003



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> Does that mean they will "tweak" DWB in order to make it survivable?

I'll see about adding the drops to more locations to avoid a conflict with a too-hard DWB.
06-23-2005 12:05 PM  

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Re: Concerns about slicing.
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AngusMacGregor
Jedi
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AngusMacGregor
PA: Avian Technology and Trade
Server: Chilastra

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I dunno, GM. You know us Smuggs love ya, but I really, honestly thing that DWB and Avatar drops are way too much.
 
What'll end up happening is that groups will sell these loot drops to Smugglers who can't survive in there for outrageous prices, and Smuggs will have to charge even more to cover expenses.... if they can afford the drops to begin with.
 
Or, Smuggs who can actually survive will have a huge time investment just to be able to slice.
 
 


"C O L O N E L   A N G U S"   M A C G R E G O R
DEAD SMUGGLER - KILLED BY LACK OF CONTENT AND COMMUNICATION
I am Jack's ignored profession.
My account payment has been moved to a long term implementation.
06-23-2005 12:06 PM  

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