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Upcoming Change to Weapon Damage
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Blixtev
Dev
Posts: 451
Registered: 07-28-2004


Blixtev

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While browsing the forums and then doing some in game testing I agreed with the conclusion that something wasn't quite right with Rifles and Lightsabers.  Looking at the objects yielded nothing to work with. The weapon objects DPS values all looked correct.  So I went digging in the combat code and narrowed the problem down to something with the player level damage add calculation.  This chunk of code was not taking into acocunt the various rates of fire of the various weapons.
 
Having identified the problem, I recieved approval to fix it, and went in there and cleaned it up.  What this means is after the next publish Rifles, Lightsabers and all Melee weapons will get the same damage modifiers from player levels as current pistols/carbines do.  I suspect the Rifles(slow attack speed) and Lightsabers(medium attack speed) difference will be quite noticable and match up to pistols/carbines(fast attack speed).

Lead Designer
Star Wars Galaxies

01-19-2006 06:06 PM  

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Re: Upcoming Change to Weapon Damage
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xPanderlimx
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Posts: 298
Registered: 01-18-2006



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1?

- There is no battle of wits between you and me. I never pick on somebody who is unarmed..

I have my own opinions of the NGE but I am not at liberty to express them.


01-19-2006 06:06 PM  

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Re: Upcoming Change to Weapon Damage   [ Edited ]
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itrorx
Wing Commander
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Registered: 10-26-2004


itrorx
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Reply 3 of 168

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1st
 
So what your saying is that jedi will no longer be pwnd by all??

Message Edited by itrorx on 01-19-200609:08 PM


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01-19-2006 06:06 PM  

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Re: Upcoming Change to Weapon Damage
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itrorx
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itrorx
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nice, ya got me

lol

 


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01-19-2006 06:06 PM  

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Re: Upcoming Change to Weapon Damage
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Aeku_The_Dark_Jedi
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Registered: 01-13-2006


Aeku_The_Dark_Jedi
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Reply 5 of 168

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Thank efffing GOD!!!!!!  I love you. Have my children.
01-19-2006 06:07 PM  

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Re: Upcoming Change to Weapon Damage   [ Edited ]
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Starson
Wing Commander
Posts: 3196
Registered: 08-17-2004


Starson

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Wooot good fix mate...first

Edit, oh well not first, I had to at least make a comment....so much for following the rules

 

Message Edited by Starson on 01-19-200606:08 PM

Starrwalker, The Barefoot Ranger
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01-19-2006 06:07 PM  

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Re: Upcoming Change to Weapon Damage
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Tycalibur
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Posts: 931
Registered: 01-29-2004


Tycalibur
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Reply 7 of 168

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Awesome.

Tycalibur Bakado -- Master Rifleman/Master Creature Handler
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01-19-2006 06:07 PM  

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Re: Upcoming Change to Weapon Damage   [ Edited ]
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Grama
Jedi
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Grama
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Reply 8 of 168

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5- 9

 

cool, but how fast do flamers fire/other heavy weapons

Message Edited by Grama on 01-19-200606:32 PM

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01-19-2006 06:07 PM  

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Re: Upcoming Change to Weapon Damage
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xPanderlimx
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Posts: 298
Registered: 01-18-2006



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This mean I'm gunna have click faster now?

- There is no battle of wits between you and me. I never pick on somebody who is unarmed..

I have my own opinions of the NGE but I am not at liberty to express them.


01-19-2006 06:07 PM  

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Re: Upcoming Change to Weapon Damage
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Skyhop
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Skyhop
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Reply 10 of 168

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Best News EVER.

Leave decay out of the game
Allow crafters to make any/all current weapons with better than looted stats.

Tombs Rook (Trandoshan Commando) CL90-Lowca
VanHalen Rook (Human Elder SL [BH]) CL90-Lowca

"Always top notch service for our trandoshans, they sue" -highlander_2003
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01-19-2006 06:09 PM  

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Re: Upcoming Change to Weapon Damage
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V1G0
Jedi
Posts: 1431
Registered: 09-09-2003


V1G0

Reply 11 of 168

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If we still had the combat log we probably could have found that for you the first week after NGE.

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01-19-2006 06:09 PM  

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Re: Upcoming Change to Weapon Damage
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Checobacca
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Posts: 5879
Registered: 11-22-2004


Checobacca

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xPanderlimx wrote:
This mean I'm gunna have click faster now?


no less clicking so we will have more stamina to play


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01-19-2006 06:10 PM  

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Re: Upcoming Change to Weapon Damage
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Blaiseball
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Blaiseball
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Blixtev wrote:
While browsing the forums and then doing some in game testing I agreed with the conclusion that something wasn't quite right with Rifles and Lightsabers.  Looking at the objects yielded nothing to work with. The weapon objects DPS values all looked correct.  So I went digging in the combat code and narrowed the problem down to something with the player level damage add calculation.  This chunk of code was not taking into acocunt the various rates of fire of the various weapons.
 
Having identified the problem, I recieved approval to fix it, and went in there and cleaned it up.  What this means is after the next publish Rifles, Lightsabers and all Melee weapons will get the same damage modifiers from player levels as current pistols/carbines do.  I suspect the Rifles(slow attack speed) and Lightsabers(medium attack speed) difference will be quite noticable and match up to pistols/carbines(fast attack speed).



WOW. This is great news! All of those looted rifles will finally be worth the effort.

 

I really appreciate all the communication guys. Thanks.


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01-19-2006 06:10 PM  

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Re: Upcoming Change to Weapon Damage
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torrancrowe
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Registered: 01-04-2005


torrancrowe
PA: SuN

Reply 14 of 168

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this is awesome, but shouldnt a lightsaber speed vary between one hand, two hand, and double bladed?


Deja'Vu - Sinphara - Lahela - Xashaa
                                                                  
Elder Dancer, Bounty Hunter, Bio Engineer, Musician, Creature Handler, Doctor, Rifleman, Pistoleer, Swordsman, Brawler, Combat Medic, Tailor, Artisan, Armorsmith, Image Designer, Weaponsmith, Medic, Carbineer, Marksman, Smuggler, Scout, Entertainer, and Politician

01-19-2006 06:11 PM  

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Re: Upcoming Change to Weapon Damage
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Starson
Wing Commander
Posts: 3196
Registered: 08-17-2004


Starson

Reply 15 of 168

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I thought the fire rate of Rifles was slower on purpose.  A lvl 80 rifle has a few hundred more points of damage as compaired to a pistol or carbine of the same lvl.  Hummmm is that gonna make rifles the weapon fotm now instead of carbines.

 

Starrwalker, The Barefoot Ranger
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Alliance Commander
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01-19-2006 06:11 PM  

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