JustG,
While I think most people here understand that schedules shift and priorities change, I think the wholesale lack of feedback to the communities in this very crucial time for SWG is the problem.
In the next few publishes we are looking at:
- A complete revamp of the combat system, changing the way the game plays for everyone;
- A revamp of what should be the crown jewel of this game - the GCW;
- A complete reimagining of the system by which you become Jedi - a profession choice that a huge majority of the playerbase desires to take in one form or another;
- A complete reimagining of the way Jedi play and interact with the world - including their rarity in the game.
This list constitutes nearly a completely new game from the ground up, yet as far as I've seen there has been little attempt to involve the community in the planning phases. The smuggler rollback is yet another instance of no information coming back to the community as to why or how these things are happening.
Smugglers have been asked for list after list, and many members of the community have devoted significant amounts of time to producing these documents. What would help immeasurably is if you or Runesabre or someone would come back to each of the affected communities and say "Look fellas, this is where the Dev team is on the issue. This is what we are thinking of doing - does it make sense to you? Is it what you want? Are there some holes that could be filled? How do you suggest we fill them?"
We are still at the point now where we are throwing ideas into the void, hoping they will be read and implemented. This applies to the Smuggler revamp as well as the list above. Based on past history - we then expect that there will be a Friday Feature or a set of patch notes telling us what is changing and that will be it (for example: the crafting revamp, the switch of the FS slot to the main rather than the secondary, etc).
If the community feels involved - really involved - in the changes, they will more than likely support you when they are implemented and will understand if they need to be pushed back (because there is hard information that we can look at and say "That will be really cool - I can see why they need the time to implement it").
For the mood to improve throughout the forums, you need to get someone from the team involved out here, doing the "here's where we are thinking of going - what do you think?" back-and-forth discussion with the Smugglers, the GCW forum, the Jedi, the Combat players, etc. Sure the signal-to-noise ratio might be lower than you'd like, but in the end you'd forge a dedicated core of players that believes in the changes being made to the game.
It may be a little dramatic to say, but this is the most crucial hour for SWG. So many fundamental changes to the game in a short period, each with the potential to drive away a large proportion of the core subscribers. I'm pleading with you to make use of the collective gameplay expertise on these forums and include us in your thought process when designing these fundamental systems.
Thank you, Message Edited by BabyRancor on 06-04-2004 09:57 AM
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