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Smuggler delay
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JustG
Jedi
Posts: 867
Registered: 10-03-2003


JustG

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Folks,
 
I totally understand how angry you are right now. I can't tell you how difficult it is for us to have to move your revamp back... but I really do feel that it is the right thing to do for all parties concerned, and for the overall state of the game. The large systems we are revamping really need our full attention. We have been absolutely killing our designers, and they need to have a life. This means not crunching them 7 days a week for months at a time.
 
We did not want to rush out some crappy revamp for you in order to fulfil our commitment. We also strongly feel that some aspect of smuggling should be done in space, so it makes sense to do it after JTL. I am so sorry, but I think it is better to be straight up with you guys than to mislead you about what we can do, or put out something that we, and you, are not going to be proud of.
 
We are at the FF right now, so TH and I are going to be fairly unavailable at this time, but we will spend some time with you next week.
 
Again, my apologies, but we want to make your profession all it can be. We can't do that right now, but we will.
 
thx,
 
- Gary
 
 
06-04-2004 09:27 AM  

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Re: Smuggler delay
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Ipseck
Jedi
Posts: 4280
Registered: 10-15-2003


Ipseck
PA: Ater Imperium
Server: Kauri

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ya know there wouldn't be so much hostility and anger if thats what you would have said to begin with... in the immortal words of adam sandler


"once again.. something that COULDA BEEN BROUGHT TO MY ATTENTION YESTERDAY!!!!"



7Ipsecki Tunnel8
eMaster Smuggler - "Deliverer of goods"e
N"Captain Moody"N
06-04-2004 09:32 AM  

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Re: Smuggler delay   [ Edited ]
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BabyRancor
Jedi
Posts: 1127
Registered: 07-05-2003


BabyRancor
PA: Antarian Rangers of Sunrunner
Server: Sunrunner

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JustG,
 
While I think most people here understand that schedules shift and priorities change, I think the wholesale lack of feedback to the communities in this very crucial time for SWG is the problem.
 
In the next few publishes we are looking at:
  1. A complete revamp of the combat system, changing the way the game plays for everyone;
  2. A revamp of what should be the crown jewel of this game - the GCW;
  3. A complete reimagining of the system by which you become Jedi - a profession choice that a huge majority of the playerbase desires to take in one form or another;
  4. A complete reimagining of the way Jedi play and interact with the world - including their rarity in the game.

This list constitutes nearly a completely new game from the ground up, yet as far as I've seen there has been little attempt to involve the community in the planning phases.  The smuggler rollback is yet another instance of no information coming back to the community as to why or how these things are happening.

Smugglers have been asked for list after list, and many members of the community have devoted significant amounts of time to producing these documents.  What would help immeasurably is if you or Runesabre or someone would come back to each of the affected communities and say "Look fellas, this is where the Dev team is on the issue.  This is what  we are thinking of doing - does it make sense to you?  Is it what you want?  Are there some holes that could be filled?  How do you suggest we fill them?"

We are still at the point now where we are throwing ideas into the void, hoping they will be read and implemented.  This applies to the Smuggler revamp as well as the list above.  Based on past history - we then expect that there will be a Friday Feature or a set of patch notes telling us what is changing and that will be it (for example:  the crafting revamp, the switch of the FS slot to the main rather than the secondary, etc).

If the community feels involved - really involved - in the changes, they will more than likely support you when they are implemented and will understand if they need to be pushed back (because there is hard information that we can look at and say "That will be really cool - I can see why they need the time to implement it").

For the mood to improve throughout the forums, you need to get someone from the team involved out here, doing the "here's where we are thinking of going - what do you think?" back-and-forth discussion with the Smugglers, the GCW forum, the Jedi, the Combat players, etc.  Sure the signal-to-noise ratio might be lower than you'd like, but in the end you'd forge a dedicated core of players that believes in the changes being made to the game. 

It may be a little dramatic to say, but this is the most crucial hour for SWG.  So many fundamental changes to the game in a short period, each with the potential to drive away a large proportion of the core subscribers.  I'm pleading with you to make use of the collective gameplay expertise on these forums and include us in your thought process when designing these fundamental systems.

Thank you,

Message Edited by BabyRancor on 06-04-2004 09:57 AM

Jakkin Darkstrider - Master Rifleman/ Master TKA - Sunrunner
"This utopia seems to be more of a Fruitopia"


Combat Balance Proposal Discussion
Jedi Quest System Proposal
06-04-2004 09:33 AM  

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Re: Smuggler delay
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Whatisahandle
Jedi
Posts: 546
Registered: 06-30-2003


Whatisahandle

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I love you anyway.

Omi'goog - flurry
06-04-2004 09:33 AM  

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Re: Smuggler delay
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_Dezza_
Wing Commander
Posts: 725
Registered: 11-28-2003


_Dezza_

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It'll be done when it's done I suppose.

Dezza
"Look Sir, droids!"
10 professions - 4 unlocks


06-04-2004 09:33 AM  

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Fritz13
SWG Petty Officer
Posts: 106
Registered: 01-04-2004


Fritz13

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I am suprised someone finally posted here. Gets thoughts together so he can say things non-violentley so he won't get  booted from game.
06-04-2004 09:35 AM  

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Geauxx
Jedi
Posts: 3669
Registered: 01-20-2004


Geauxx
PA: OoD
Server: Naritus

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JustG wrote:
Folks,
 
I totally understand how angry you are right now. I can't tell you how difficult it is for us to have to move your revamp back... but I really do feel that it is the right thing to do for all parties concerned, and for the overall state of the game. The large systems we are revamping really need our full attention. We have been absolutely killing our designers, and they need to have a life. This means not crunching them 7 days a week for months at a time.
 
We did not want to rush out some crappy revamp for you in order to fulfil our commitment. We also strongly feel that some aspect of smuggling should be done in space, so it makes sense to do it after JTL. I am so sorry, but I think it is better to be straight up with you guys than to mislead you about what we can do, or put out something that we, and you, are not going to be proud of.
 
We are at the FF right now, so TH and I are going to be fairly unavailable at this time, but we will spend some time with you next week.
 
Again, my apologies, but we want to make your profession all it can be. We can't do that right now, but we will.
 
thx,
 
- Gary
 
 



Thank You and well said!  I get enough of the silent treatment from my wife, I don't need it here too.

Geaux Darkcloud
Bounty Hunter / Horrible Pilot / Tobacco Spitter / All Around Cajun/Tapoh's Alt
One of the Last Survivng Members of the O-o-D
N
06-04-2004 09:35 AM  

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Re: Smuggler delay
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3D4D
Jedi
Posts: 1728
Registered: 06-29-2003


3D4D

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It's cool with me, as long as after JTL launch Smugglers get priority.

I Think that the two most important things we need after JTL is the Smuggler Revamp and More Multiplayer ships like the YT-1300.

/meditate

Bria- Master Medic / Master Brawler / TKM ~(Hero of Tatooine)~

Scylla- Carbineer / TK ~(Hero of Tatooine)~

Tempest- Master Doctor / TKM
06-04-2004 09:37 AM  

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Orcajum
Wing Commander
Posts: 576
Registered: 09-10-2003


Orcajum

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Ipseck wrote:
ya know there wouldn't be so much hostility and anger if thats what you would have said to begin with... in the immortal words of adam sandler


"once again.. something that COULDA BEEN BROUGHT TO MY ATTENTION YESTERDAY!!!!"




Agreed. We should have been told last month when we WANTED to get pushed out of Publish 9. You had our good will then, and we'd have been accepting of your reasoning and rational. But you had to have known then that you couldn't have made the Pub 11 deadline. We'd be less furious, fewer people would be canceling accounts, and we'd be much happier to work with if we were told, in advance, the truth straight up for a change. We may not like to hear it, we'll still be ticked, but we won't feel insulted or lied to.

Orkajum'sydef Master Smuggler
"I--I'm out of it for a little while, everybody gets delusions of grandeur.."
06-04-2004 09:37 AM  

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LeBob
Blue Glowie
Posts: 6496
Registered: 10-20-2003


LeBob
PA: N.A. - For Posterity
Server: Bria

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I am confused.

We already knew that the Smuggler Revamp was being delayed......... are you saying it is being delayed again?

tsk tsk

SWGEntertainer.com
Emperor Palpatine (from "Star Wars Episode III: Revenge of the Sith"):
"Every single Jedi is now an enemy of the Republic. Do what must be done. Do not hesitate. Show no mercy."
-I support ATK people and playstyles.
Account cancelled as of June 23, 2005
06-04-2004 09:38 AM  

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vagrant13
SWG Second Lieutenant
Posts: 399
Registered: 06-26-2003


vagrant13
PA: clicky
Server: Ahazi

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Still wondering why I can't truely use my profession until a year and a half after it was released.

Weryn Bryu
master smuggler and pistoleer
one shot and the world gets smaller
06-04-2004 09:38 AM  

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Shorym
Wing Commander
Posts: 604
Registered: 10-25-2003


Shorym

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Hire more people to get the job done??

------------------------------------------------------------------------------------------------------
06-04-2004 09:39 AM  

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Re: Smuggler delay   [ Edited ]
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Ragnaat
Jedi
Posts: 3905
Registered: 11-01-2003


Ragnaat

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Pardon us if that isn't going to go very far, JustG. The follies of this week (Delay being leaked, TH answering the wrong 19Q, noone stepping up until 2 days later) aside, we've still heard it all before.

05-04-2004 06:37 PM :: Smuggler Revamp Delayed


Thunderheart wrote:
This morning, the team made a decision to delay the Smuggler profession revamp to Publish 11.

As it stands, we have a heavy amount of resources dedicated to the Combat Balance, the Jedi Revamp, Space, and new content. That leaves us thin on resources for something as massive and as important as the Smuggler Revamp. Because the core of smuggling is mission based, it really is a big project. In order to incorporate elements of smuggling for PvE and PvP elements, it and enhance slicing, large amounts of code have to be done to make this happen.

I know many of you are eagerly awaiting this revamp and I'm sorry it is going to be delayed, but looking at all the different aspects of this situation, this is simply the best choice. By doing this, we will be able to make the Smuggler's experience more of what it should it be and work with you to find out what your ideas are and how we might incorporate them.

Myself and the developers involved in this portion of SWG development will be reading this thread and we will be talking internally about different courses of action, so we are looking forward to hearing your feedback and in helping to organize the smuggler community ideas on what you think smuggling should entail.

Again, I know what this means to you and how important it is, but to do the Smuggler revamp the way it needs to be done, this schedule delay has to happen.

Message Edited by Ragnaat on 06-04-2004 12:41 PM

:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
06-04-2004 09:40 AM  

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VooDoo27
SWG Chief Petty Officer
Posts: 243
Registered: 09-09-2003


VooDoo27

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Is there anyway we can have a temporary fix to some of the obvious issues.  We need something.  For over 9 months we've been told that fixes were on the way but all we've seen are nerfs to Dirty Fighting tree?  Can you understand the mixed message we as a community are seeing?

Why nerf Panic Shot if it wasnt hurting anyone? 

If we are going to have to wait (again ) for a revamp can we have some short term fixes that would at least make playing SWG semi-fun again.

 

 

atoy fimu
~ Master Smuggler~
~ Master Pistoleer~

06-04-2004 09:40 AM  

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eastmaster
Jedi
Posts: 1362
Registered: 06-26-2003


eastmaster
PA: Checking the Yellow Pages
Server: Bloodfin

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i dont think anyone knows how long that really is tho JustG, while i do appreciate you coming in here and posting, but it seems like that publish could be anywhere from october to december by the time the merging of JTL is finished....
06-04-2004 09:41 AM  

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