JustG wrote:
It is currently on Test Center. Unfortunately, it is grouped with other fixes to other areas of the game that we are still working on (ie: some things failed regression testing.).
We can't seperate it from the other fixes and push it out tomorrow, I am sorry :-(
It will go out next Tuesday.
Additionally, today our Lead Programmer assigned himself all of your open bugs, so they will be fixed at some point in time, as soon as we can.
Our apologies for the delay in the skill point reduction.
- g
Not sure why you are calling this a fix, why not just remove all the Ranged professions from the game?
JustQ, I was is 100% support of this change until I actually faught a Jedi (post patch) and had all 12 of my shots blocked, 90% of the 15 Stormtroopers that were around me had thier shots blocked and all this by a Low to Moderate level Jedi.
What good will adding more Ranged skills do to that?
Is the point of this game to be a Melee profession? Last I check, there were not to many (if any at all) Swordsman, TKA, Fencers, or Pikeman Stormtroopers or Rebels in the Star Wars Universe.
Why are you all doing everything you can to gimp ranged professions?
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