Since our metrics show we are very close to seeing our first Jedi, I wanted to take a minute to update the Jedi FAQ (doing so now).
During extended internal testing, we’ve made a couple of changes that conflict with the FAQ. The big one is skills. Being a Jedi is a consuming task, Jedi must devote themselves to the path. This means that character can only buy Jedi skills. We found that Jedi, while they are supposed to be unbalanced, were more unbalanced than we wanted with access to all skills. Also the Force Sensitive Slot is expressly for players to be Jedi. There was too much potential for abuse from players who used it only a secondary character slot. Just so you know, we may be open to debate on this issue, but as with most design decisions we wanted to start out tight and loosen up as needed.
This leads to the next issue, the new Jedi Holocrons. Our original system called for no clues. Obviously it has been taking a long time for us to see our first Jedi. We anticipated it could take months, but now it is getting longer than we feel comfortable with. To that end, we recently updated the game with new Holocrons to offer a little guidance. The problem was the old Holocrons were too available because they could be farmed from static missions. This happened to an absurd amount after the hint was given in a interview a couple weeks back. To that end we changed the old Holocrons to Holocron splinters (a massive distrubance in the Force shattered them). They were always worthless, they are currently still worthless. We very much hate the idea of stealth nerf and try to avoid them - except for anything regarding Jedi. Call us on it if we don’t tell you about an important change regarding Commandos, however, don’t expect us to tell you everything that goes on behind the curtain about Jedi.
The for reference the true Holocrons look like this:

The third change was already revealed, that Jedi suffer total skill loss at their final death instead of "permadeath" (same thing except you don’t have to recreate the character unless you want to). This had the unannounced effect that Jedi Master do not become "Blue Glowies" (I know most of us hate that name too). I’m not going to talk any more about Jedi Master though.
The final thing I think we mentioned a long time ago but didn’t get updated in the FAQ was, simply, lightsabers cannot be sold or traded. There was a misleading bit that said Jedi aren’t as effective with borrowed lightsabers. That won’t be a problem.
"No, no, there is no why. Nothing more will I teach you today. Clear your mind of questions." - Yoda 
Kevin "Q-3PO" O'Hara SOE Associate Producer Former SWG Community Relations Manager
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