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Sampling grind revisited
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furrycat
Jedi
Posts: 947
Registered: 02-02-2004


furrycat
PA: Hunters Coalition
Server: Ahazi

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It's been four months and I decided I'd like to take up BE again. While I was levelling DNA sampling I made some observations. Some of these are known and some are intuitively obvious anyway; I wanted to approach the grind with a fresh perspective.

Observations
At Novice I was able to sample from giant sand beetles (CL30). Sampling these animals is not a good way to grind, however, as the success rate was very low. I did not attempt to sample any monsters higher than level 30.

At DNA 1 the success rate for creatures was higher but I was not able to sample from higher challenge level species. In fact I spent a fair amount of time attempting and failing to sample from creatures with levels around the mid-30s. From the perspective of someone grinding as quickly as possible, this time must be said to have been lost.

At DNA 2 I successfully sampled creatures up to CL39. I attempted up to CL47 but did not get a single sample from the more challenging mobs. By this point, however, I was able to sample CL30 creatures with impunity.

At DNA 3 I sampled up to level 50, failing several attempts at level 56. The success rate for level 50 was again low; grinding on level 46 or 47 (I had good success from craggy bolmas) would be more efficient.

XP per sample was determined solely by creature level. A level 30 monster yields 346 XP regardless of its HAM, aggression, planet, species or anything else.

I recorded the following level/XP pairs:
+----+-----+
| CL | XP |
+----+-----+
| 50 | 596 |
| 47 | 557 |
| 46 | 544 |
| 40 | 468 |
| 39 | 455 |
| 36 | 418 |
| 35 | 406 |
| 34 | 394 |
| 32 | 370 |
| 30 | 346 |
| 29 | 334 |
| 27 | 310 |
| 26 | 299 |
| 25 | 287 |
| 24 | 276 |
| 23 | 265 |
| 22 | 254 |
| 20 | 232 |
| 19 | 221 |
| 18 | 210 |
| 17 | 199 |
| 15 | 178 |
| 14 | 168 |
| 13 | 158 |
| 11 | 138 |
| 10 | 128 |
| 8 | 110 |
| 7 | 101 |
| 6 | 92 |
| 5 | 84 |
| 3 | 68 |
+----+-----+

How to grind
Set up the following macro (I called it keep_sampling but the name is unimportant):
/sampleDNA
/pause 10
/macro keep_sampling
Leave this macro running the whole time you are out sampling. It will sample from whatever you have targetted with no downtime. Just /follow the creatures you want and away you go.

Mask your scent at all times.

Drink one vasarian brandy (mind stats buff) and one accarragm (action stats buff) to cancel out HAM drain as you sample. Repeat as drinks' effects wear out.

DO NOT waste time trying to AFK with any of the many macros people have posted. Assuming you emptied your inventory and ran such a macro outside one of the newbie towns you would come back to find your pack full of 80 samples for at best 8000XP. Unless being AFK is your main priority, you will level faster at the keyboard by choosing the right animal to sample.

Creature Knowledge +45 lets you see a mob's challenge level. Master Scout or grind the Survival branch of Force-Sensitive Enhanced Reflexes for this useful skill. Alternatively have http://www.swgcreatures.com/ on hand to check monsters' levels.

At Novice
If it moves, sample it but try to find cu pa (CL11, 138XP) or ronto (CL18, 210XP) on Tatooine. If you have combat skills you can try greater desert womp rat (CL22, 254XP, aggro).

At DNA 1
Bol pack runner (CL26, 299XP) on Dantooine is good and you can get missions for them. Endor has erratic swirl prong, blooming jax and bolle bol bark biter all for CL27, 310XP. Alternatively if you have combat skills go to Dathomir and take regular baz nitch missions. These will spawn angry baz nitch avenger (CL24, 276XP, aggro, deathblows) with a slightly higher chance of getting more samples.

At DNA 2
Go to Endor. Sample anything at CL40 and below. bolle bol male (CL30, 346XP) and bolle bol female (CL32, 370XP) are good; take bolle bol lair missions for these. venom-filled arachne (CL36, 418XP, aggro, deathblows) can easily be found in the wild or from the mission terminal and is the ideal choice if you have combat skills.

At DNA 3
The lower risk, more time-consuming option is to repeat what you did at DNA 2, possibly risking delirious merek avenger (CL40, 468XP, aggro). Alternatively go to Dathomir and look for surefoot brackaset (CL46, 544XP) herds. Alternatively take missions for craggy bolma (CL47, 557XP, aggro, deathblows).


  |\_/|  
>(o.o)< furrycat ruffles your hair.
( ),
^^ ^^
03-14-2005 07:35 AM  

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Re: Sampling grind revisited
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ArthurDentOnBria
Blue Glowie
Posts: 4553
Registered: 08-08-2003


ArthurDentOnBria
PA: New Don Syndicate
Server: Bria

Reply 2 of 3

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Thanks furrycat.  I shall add a link to this in the grinding part of the FAQ.

ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%

03-14-2005 09:59 AM  

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Re: Sampling grind revisited
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Elven_Duke
SWG Ensign
Posts: 190
Registered: 10-08-2003


Elven_Duke

Reply 3 of 3

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Great post with a LOT of detailed info. I would like to add a few other suggestions as well.
1. Get a bike. Then make a macro with this command- "/mount speederbike". then name it whatever.
Place the Icon in your toolbar along with the dismount icon. This will let u get on/off you bike w/o loosing a target &
it gives u an easy escape if the target agros. Plus the addition of speed.
2. Try to get (& maybe help make) some Mask Scent clothing (+25 in Pants,Shirt and/or "Jacket" total).
3. Boost your Mask Scent (Optional) by:
a. Drinking Jawa Beer (now with the stomach fill time down from 40 to 30 min., u can do it with
44 min.+ on the other drinks or by using food. Arisha for Focus and/or Scrimpi for Quickness).
b. Master Scout. Give u +30 Mask Scent for10 vs 7 min., a 10 sec. "Reapplication" time, & other movement +'s.

I really liked the way u broke down the cl/xp for every combat lvl, Furrycat. Keep the info coming.

Elven Duke -  Lvl 90 ??? - (Pre-NGE) Master CH/Master Rifleman/Master Scout
Grammaton' Cleric - Lvl 90 ??? - (Pre-NGE)Master Pistoleer/Master Carbineer/BH-0440
TechToad - 12 pt Master Weaponsmith/Master Munitions Trader (9 Respecs Left)
Orguss - Master Medic - (Pre-NGE)12 pt Master Chef with Force Exper/Master Swordsman
03-15-2005 09:30 PM  

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