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Re: Tips for Building Your own Template...(add your own tips too!)
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Sivol
Jedi
Posts: 615
Registered: 07-14-2003


Sivol
PA: FIGHT
Server: Bloodfin

Reply 46 of 52

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With a minimum of 4030 doc you can fix all the issues you stated.  Sure, I now it would be cheaper SP wise to just do 0040 pistoleer and some fencer or tka, but whats any of that going to do for you vs poison?  Might as well get the best of both worlds.  I'd much prefer to be all that and a bag of chips.  Havla makes all your states/poisons go away oh so quick.  Good post tho, amazing what you learn after playing for so long, rather than some noob Carbineer show up and **edit** why we dont have a stun carbine for pvp heh.  Up to the top with ya.

Erok - Carbineer Extrodinaire
owning gIMP's since '03
07-22-2004 07:34 PM  

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Re: Tips for Building Your own Template...(add your own tips too!)
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Zym
Jedi
Posts: 2360
Registered: 02-24-2004


Zym

Reply 47 of 52

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wow

N CareBear Troll, tHer3f0re i AM
V A N N E
Revolver's Favorite CareBear Troll
/Lick
07-26-2004 12:07 PM  

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Re: Tips for Building Your own Template...(add your own tips too!)
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CaptVonbek
SWG Second Lieutenant
Posts: 405
Registered: 02-01-2004


CaptVonbek

Reply 48 of 52

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What sorta numbers should i be hitting on state defense so i don't get destroyed in combat. I am going Master Carbs, BH carbs and something(maybe medic, pistols for def, commando flame) - dunno which yet.

Thanks
08-01-2004 07:40 PM  

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Re: Tips for Building Your own Template...(add your own tips too!)
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TAfirehawk
Blue Glowie
Posts: 10292
Registered: 06-26-2003


TAfirehawk
PA: The Ghosts of Alderaan
Server: Chilastra

Reply 49 of 52

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Any defense really needs to be +80 or higher to "feel" the effect and anything over +110 is VERY noticeable
 
IMO anything below +50 is a complete waste of time....
 
 

Iebas Feania
Former Correspondent of the Former Profession, CARBINEER
08-02-2004 05:58 AM  

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Re: Tips for Building Your own Template...(add your own tips too!)
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TAfirehawk
Blue Glowie
Posts: 10292
Registered: 06-26-2003


TAfirehawk
PA: The Ghosts of Alderaan
Server: Chilastra

Reply 50 of 52

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Here are the stats from what I consider the best Carbine fighting only template for PvP....which means only using a Carbine in combat
 
Master Carbineer - 4440 Fencer - 0040 Pistoleer - 0003 TKA - Novice Medic   (medic can be dropped to pickup the meditate line in TKA)
 
Carbine Accuracy +130 - nice to have SEA's and Food
Carbine Accuracy While Moving +30
Carbine Aiming +25
Carbine Speed +60 - must have SEA's
Combat Equilibrium +10
Counterattack +105
Defense Vs. Blind +80
Defense Vs. Dizzy +80
Defense Vs. Intimidate +45 - need SEA's and/or Zabrak
Defense Vs. Knockdown +115
Defense Vs. Posture Change (Down) +70
Defense Vs. Stun +40 - need SEA's and/or Zabrak
Melee Defense +116 - nice to have SEA's and/or Food
Ranged Defense +128 - nice to have SEA's and/or Food

Iebas Feania
Former Correspondent of the Former Profession, CARBINEER
08-04-2004 09:00 AM  

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Re: Tips for Building Your own Template...(add your own tips too!)
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TAfirehawk
Blue Glowie
Posts: 10292
Registered: 06-26-2003


TAfirehawk
PA: The Ghosts of Alderaan
Server: Chilastra

Reply 51 of 52

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And you can go crazy with defenses....drop Novice Medic and pickup 0304 TKA and once Publish 10 hits, get +3 Carbine Speed in FS Skills too
 
BTW, I am a Zabrak so the 3 extra +10 State Defenses are in these numbers:
 
Anti-Shock +5
Carbine Accuracy +130
Carbine Accuracy While Moving +30
Carbine Aiming +25
Carbine Speed +60
Combat Equilibrium +40
Counterattack +105
Defense Vs. Blind +90
Defense Vs. Dizzy +95
Defense Vs. Intimidate +55
Defense Vs. Knockdown +135
Defense Vs. Posture Change (Down) +100
Defense Vs. Stun +65
Enhanced Ranged Speed +3
Equilibrium +1
Melee Defense +131
Ranged Defense +143
Vitalize +1

Iebas Feania
Former Correspondent of the Former Profession, CARBINEER
08-07-2004 09:04 PM  

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Re: Tips for Building Your own Template...(add your own tips too!)
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IrvickOlanjis
SWG Lieutenant
Posts: 146
Registered: 06-30-2003


IrvickOlanjis
PA: BioCorp
Server: Kauri

Reply 52 of 52

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Try to cap counterattack at 125. Take some good attachments to add +25: 150 counterattack.
Try to blind your opponent.
Dabble some good def vs. sthg from pistoleer/fencer/etc

Btw, jedi have the lowest accuracy of any melee classes (especially non-master LS). You'll be hard to hit by a jedi blinded.

Synthesteak is your ally.

Irvick Olanjis, TK/Carbineer

Eydoriann Olanjis, Jedi Sentinel
08-23-2004 05:08 PM  

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