antares_Kauri
Blue Glowie
Posts: 7824
Registered: 08-19-2003


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Guide to the Nightsister Energy Lance
You've heard about it, now you want to know what it is and how to get it.
In publish 5, the devs gave the Pikemen an unexpected present: the Nightsister Energy Lance. The first of the new looted-schematic weapons. It is made from a looted schematic, looted vibro units and some resources.
Here you will be able to find some images of it, directions on where to go to get it and what you will encounter in trying to get it.
What is it?
This beauty makes for a nice addition to a pikeman's cache of weapons. It adds an additional damage type (energy), looks sweet, has double disease DoTs (health and constitution, 40 str), electricity particle effects and extra sparks when hitting a target. The electricity particle effect only happens for about 15-20 seconds after logging or loading after a shuttle trip. Evidently, sometimes others may not see it when you do, and there are times when others may see it when you don't. That has been my personal experience.
The certification is Advanced Polearm Stances.
The schematic and required vibro units both drop from Axkva Min, the Queen of all Nightsisters herself, probably the toughest thing in the game. She rarely drops either, so you will be making multiple trips here if you want to get both. The schematic is temporary and allows the construction of 5 lances only. Once you have the schematic, this is what you will need:
So...How to get it?
First of all, you'll be needing a group, then head to Dathomir, Science Outpost. Under the POI tab, you will find the Nightsister Stronghold, head there.
In front of the stronghold is the cave where the action happens, inside you'll find a nice array of Nightsisters, rancors, and the one herself, Axkva Miin. All counted, you will find:
- 2 Nightsister Spell Weavers: 25-28k HAM AR2
100% resists to Energy, Heat, Cold, Electricity, Acid, Stun 5% resists to Kinetic, Blast, Restraint
- 2 Nightsister Initiates: 12-14k HAM AR1
100% resists to Heat, Cold, Electricity, Acid, Stun 5% resists to Kinetic, Energy, Blast, Restraint
- 3 Nightsister Rancor Tamers: 13-15k HAM AR1
50% resists to Heat, Cold, Electricity, Acid 100% resists to Stun / 30% resists to Kinetic, Energy, Blast, Restraint
- 14 or so various rancors, including Enrageds, Bulls and one Ancient Bull
- 5 Protectors: 40-50k HAM AR2
100% resists to Energy, Heat, Cold, Electricity, Acid, Stun 15% resists to Kinetic, Blast, Restraint
- Grovo the red rancor: 12-13k HAM AR1
60% resists to Energy 100% resists to Heat, Cold, Electricity 25% resists to Kinetic, Blast, Stun, Restraint, Acid
- Axkva Min: 425-500k HAM AR3
100% resists to Kinetic, Heat, Cold, Electricity, Acid, Stun 35% resists to Energy, Blast, Restraint
Grovo and Axkva are found at the bottom, of course. You'll have to plod your way through the armoy above before getting down to them. When you do get down to attack Axkva, she will call more of them and 4-6 more Protectors will instantly spawn around her. Force powers and powerful hits abound in here, so beware, it's not for the faint-of-heart.
Once you do conquer Axkva and the rest of the Nightsisters, you just might become the proud owner of a Nightsister Energy Lance of your own.
(more pictures to be added as I make good ones, yay forum edit!)
antares
master pikeman Message Edited by antares_Kauri on 02-15-2004 07:22 PM
|Pikeman non-stop since July, 2003||combatUpgrade::alpha :: JTL::beta :: RotW::beta :: ToOW::beta| SOE Producer Dallas Dickinson says: " I mean, what is a pikeman and why is it something in the game?"
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