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7.3. Combat HUD

Once you initiate combat, new elements will appear on your HUD.

1. Combat Icon: Crossed lightsabers indicate you' re actually in combat.

2. Target Name: The name of the creature, NPC, or enemy player that you' re currently attacking.

3. Target' s Posture: Displays whether the target is standing, kneeling, or prone.

4a- 4b. Target' s HAM Bars: A target' s Health, Action, and Mind. The HAM bars reappear over the target' s head ( 4b) . Creatures and most other non- player enemies die when any one of their HAM bars reaches 0. Some objects, such as lairs and other structures, only have a single Health bar.

5. Target' s State(s): Display area for any states (such as Blind, Dizzy, or Berserk) affecting your enemy. Note that some states impair your enemy, while others make your enemy more formidable. Eventually, you' ll want to learn the effects of every state (For more information on States, go here).

6. Combat Queue: Lists actions your character is about to perform. Whenever you attempt to use a special combat action, change postures or use special equipment ( like a grenade) , those moves appear in the Combat queue before actually occurring in the game. In the meantime, you' ll continue to auto- attack.

7. Peace Button: Ends combat. You can also type /peace in your Chat Input bar.

8. Clear Queue: Completely clears your Combat queue. You can also type /clear in your Chat Input bar.

9. Accuracy Modifier: A modifier applied to your attempts to hit your target. See Accuracy Modifier, page 97, for more details.

10. Damage: Represents damage to you or your target. They are color- coded to correspond with your HAM bars ( Red for Health, Green for Action, and Blue for Mind) .

11. Difficulty (or Con) Icon: Indicates the target' s toughness, in comparison to your character' s skills. Go here for details.

Targeting Bracket: Surrounds whatever entity you are currently attacking. When the enemy moves off screen, you' ll see a red arrow pointing you toward your target (not visible on screenshot) .

AUTO-ATTACK
Once you initiate an attack, you automatically begin auto- attacking. You will attack your target using whatever weapon you have equipped (you' ll attack with your fists and feet if you don' t have a weapon readied) . You will continue attacking until your target is killed or you are incapacitated.

NOTE: You do not need to continually click on a target to keep attacking.

You can also end combat by typing /peace in your Chat Input bar, or clicking on the icon.

AUTO-DEFEND
If any enemy attacks you, you will automatically counterattack to defend yourself.

EVALUATING ENEMIES
Whenever you target a creature, NPC or another player, you will see a small starburst icon next to the target' s onscreen HAM bars. This icon is color-coded to let you know if the target is too easy or too difficult for you to defeat in combat, as follows:

You can gain more detailed information about your target's relative strength by typing /con in the Chat Input bar.

 

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