This was my last day as a Weaponsmith. As such, I desisted to finally finish my lists and format them in html. I used these list to lessen the burden of making weapons, and hunting the needed resources, and I think they would be useful to others as well. There for I am posting them here as a sort of constructive fare well to you my fellow weaponsmiths. From now on I will be a musician/merchant, and will be running a cantina, so I will not be updating the list any more. If anyone of you wad to take over you are welcome. If you have a weaponsmith page the feel free to copy all the lists to you page, you do not even have to give me credit for my work.
Good luck with the resource spawns, and happy crafting.
- Tarnak.
"Once upon a time Rangers roamed the galaxies... Before the dark times, before the NGE. " Once a Ranger, Always a Ranger.
The following is the list I use for resource hunting. It have all the resources used in standard (non loot) schematics of weaponsmith and in the weapons from artisan. I got the stats from "Lunariel's Guide to Resource Caps", that can be found here: http://www.swgcraft.com/forum/showthread.php?t=9957
This is a list I use for pricing, it is a list of all the standard weapons, how many resources and sup components they use, along with the stats they depend on.
Weapon Unit Cost List
1-Handed Melee Weapon Curved Sword: 46 Units + (SC) Dagger: 20 Units Rykk Blade: 50 Units + (SC) Survival Knife: 14 Units Sword: 23 Units + (SC) Vibroblade: 40 Units + BVU 2-Handed Melee Weapon Heavy Axe: 41 Units Power Hammer: 139 Units + RC Two-handed Axe: 68 Units + RC Two-handed Cleaver: 60 Units + (2xSC) Two-handed Curved Sword: 54 Units + (SC) Vibro Axe: 62 Units + 2xBVU Carbine CDEF Carbine: 21 Units DH17 Carbine: 52 Units + BPh + BrB + (SW) + (RS) DH17 Short Carbine: 52 Units + BPh + BrB + (WS) + (RS) DXR6 Carbine: 100 Units + 5xBPh + BrB + (WS) + (RS) E11 Carbine: 69 Units + BPh + BrB + (WS) + (RS) EE3 Carbine: 85 Units + 3xBPh + BrB + (WS) + (RS) Eite Carbine: 102 Units + 4xBPh + BrB + (WS) + (RS) Laser Carbine: 92 Units + 3xBPh + BrB + (WS) + (RS) Heavy Weapon Acid Stream Launcher: 275 Units + 5xBPh + BrB + (RS) Heavy Particle Beam Cannon: 275 Units + 5xBPh + BrB + (RS) Lightning Beam Cannon: 275 Units + 5xBPh + BrB + (RS) Rocket Launcher: 385 Units + 4xBPh + 8xPFM + 5xProGra + 2xWS Melee Weapons Gaderiffi Baton: 48 Units + RC Stun baton: 52 Units + RC + 2xPC Vibro Knuckler: 32 Units + BVU Mine Anti-Vehicular Mine: 31 Units + MWM + WSD + WFM DRX Mine: 31 Units + MWM + WSD + WFM XG Mine: 31 Units + LWM + WFD Pistol CDEF Pistol: 21 Units D18 Pistol: 31 Units + BPh + BpB + (WS) DH17 Pistol: 51 Units + BPh + BpB + (WS) DL44 Metal Pistol: 37 Units + BPh + BpB + (WS) DL44 Pistol: 32 Units + BPh + BpB + (WS) DX2 Pistol: 78 Units + 4xBPh + BpB + (WS) FWG5 Pistol: 51 Units + PFM + PPB + (WS) Launcher Pistol: 98 Units + PFM + PPB + (WS) Power5 Pistol: 50 Units + 2xBPh + BpB + (WS) Republic Blaster: 60 Units + 2xBPh + BpB + (WS) SR Combat Pistol: 75 Units + 2xBPh + BpB + (WS) Scatter Pistol: 65 Units + BPh + PPB + (WS) Scout Blaster: 30 Units + BPh + BpB + (WS) Striker Pistol: 51 Units + PFM + PPB + (WS) Tangle Pistol: 82 Units + PFM + 5xCU Polearm Lance: 44 Units + CU + BVU Long Vibro Axe: 110 Units + 3xBVU Metal Staff: 42 Units ReinForced Combat Staff: 40 Units Vibro Lance: 61 Units + 2xBVU Wood Staff: 16 Units Rifle Beam Rifle: 195 Units + 4xBPh + BrB + (WS) + (RS) CDEF Rifle: 21 Units DLT20 Rifle: 61 Units + BPh + BrB + (WS) + (RS) DLT20a Rifle: 61 Units + BPh + BrB + (WS) + (RS) E11 Rifle: 72 Units + BPh + BrB + (WS) + (RS) Jawa Ion Rifle: 105 Units + 5xBPh + BrB Laser Rifle: 115 Units + 3xBPh + BrB + (WS) + (RS) SG82 Rifle: 70 Units + 2xBPh + CU Spraystick: 75 Units + 2xCdM + PFM + (2xCU) T21 Rifle: 300 Units + 10xBPh + BrB + (RS) Tusken Rifle: 56 Units + PFM + PRB + (WS) + (RS) Special Heavy Weapon Flame Thrower: 243 Units + 4xBPh BrB (RS) Heavy Acid Rifle: 215 Units + 4xBPh BrB (WS) (RS) Light Lightning Cannon: 225 Units + 4xBPh BrB (WS) (RS) Throw Weapon C12 Fragmentation Grenade: 17 Units + LWM + WFM = 53 Units C22 Fragmentation Grenade: 25 Units + LWM + WFM = 61 Units CryoBan Grenade: 45 Units + LWM + WFM = 81 Units Glop Grenade: 31 Units + LWM + CdM + WFM = 91 Units (adv CdM+ 13) Imperial Detonator: 103 Units + MWM + WSD + WFM = 251 Units Proton Grenade: 29 Units + LWM + MWM + WSD + WFM = 195 Units Thermal Detonator: 14 Units + MWM + WSD + WFM =162 Units
"Once upon a time Rangers roamed the galaxies... Before the dark times, before the NGE. " Once a Ranger, Always a Ranger.
This is a list of resources and the dependence and what weapons they are used in. I used it in the beginning to se what weapons I could not make if I was missing a certain resource. It can also be used if you do not wan to make every weapon, to se what resources you an cut off while affecting the fewest weapons.
Weapons by Resource.
Miniral (SR): Survival Knife, Metal Staff, Reinforced Combat Staff.
Metal (SR): Survival Knife, Sword, Vibroblade, Heavy Axe, Power Hammer, Two-handed Cleaver, Gaderiffi Baton, Stun Baton, Vibro Knuckler, Lance, Metal Staff, Reinforced Combat Staff, Vibro Lance, Rifle Stock. Metal (UT): Reinforcement Core, Sword Core, Projectile Feed Mech. Metal (OQ): Weapon Scope. Metal (CD OQ): EE3 Carbine, CDEF Carbine, DH17 Carbine, DH17 Short Carbine, DXR6 Carbine, Eite Carbine, E11 Carbine, Laser Carbine, Acid Stream Launcher, Heavy Particle Beam Cannon, Lightning Beam Cannon, Rocket Launcher, CDEF Pistol, D18 Pistol, DH17 Pistol DL44 Metal Pistol, DL44 Pistol, DX2 Pistol, FWG5 Pistol, Launcher Pistol, Power5 Pistol, Republic Blaster, SR Combat Pistol, Scatter Pistol, Scout Blaster, Striker Pistol, Tangle Pistol, Beam Rifle, CDEF Rifle, DLT20a Rifle, E11 Rifle, Jawa Ion Rifle, Laser Rifle, SG82 Rifle, Spraystick. T21 Rifle, Tusken Rifle, DLT20 Rifle, Flame Thrower, Heavy Acid Rifle, Light Lightning Cannon, Blaster Power-handler. Metal (SR UT): Anti-Vehicular Mine, DRX Mine, XG Mine. Metal (DR OQ): Heavy Warhead Mech, Medium Warhead Mech. Metal (CD UT): Warhead Fusing Mech. Metal (CD SR): Adv. Blaster Pistol Barrel, Adv. Blaster Rifle Barrel, Blaster-pistol Barrel, Blaster-rifle Barrel. Metal (HR SR): Projectile Pistol Barrel, Projectile Rifle Barrel. Metal (QO SR): C12 Frag Grenade, C22 Frag Grenade, Glop Grenade, Proton Grenade, Thermal Detonator.
Ferrous Metal (SR): Dagger, Vibroblade, Vibro Knuckler, Lance, Reinforced Combat Staff. Ferrous Metal (Co OQ) DH17 Carbine, DH17 Short Carbine, E11 Carbine, FWG5 Pistol, Launcher Pistol, Power5 Pistol, Republic Blaster, Scatter Pistol, DLT20 Rifle, DLT20a Rifle, E11 Rifle, Tusken Rifle. Ferrous Metal (QO SR): Glop Grenade.
This is a list of all standard weapons and sup-components, and what resources they use. I used it as a reference page when I was selecting resources for a build.
This is a list of all components and what weapons they are required in and optional in. I used it if I had a especially good component (loot or quest), and when non WS asked what can [insert loot] be used in.
Components Uses:
Melee Weapon Component: Reinforcement Core / Advanced Reinforcment Core Used in: Power Hammer, Two-handed Axe, Gaderiffi Baton, Stun baton,
This last one is really just a short hand reference list used in the other lists. I made in at first, but I memorised it fast enough so that I have not used it much. Thou anyone not familiar with my lists will need it to start with as a look up for my component abv's .
Weapons Components Unit Cost List
From Medic Biological Effect Controller (BEC) : 16
Melee Weapon Component: Advanced Reinforcment Core (ARC) : 25 Units Advanced Sword Core (ASC) : 25 Units Advanced Vibro Blade Unit (ABVU) : 53 Units Blade Vibro Unit (BVU) : 33 Units Reinforcement Core (RC) : 12 Units Sword Core (SC) : 12 Units
Munition Component: Chemical Warhead (CW) : 15xBEC + 80 Units Heavy Warhead Mechanism (HWS) : 370 Units Light Warhead Mechanism ( LWS) : 18 Units Medium Warhead Mechanism ( MWS) : 85 Units Warhead Fusing Mechanism ( WFS) : 18 Units Warhead Stablilizing Device ( WSD) : 45 Units Range Weapon Component: Advanced Blaster Pistol Barrel (ABpB) : 50 Units Advanced Blaster Power Handler (ABPh) : 45 Units Advanced Blaster Rifle Barrel (ABrB) : 93 Units Advanced Chemical Dispersion Mechanism (ACdM) : 37 Units Advanced Projectile Feed Mechanism (APFM) : 32 Units Advanced Projectile Pistol Barrel (APPB) : 46 Units Advanced Projectile Rifle Barrel (A PRB) : 76 Units Advanced Weapon Scope (AWS) : 42 Units Advanced Weapon Stock (ARS) : 36 Units Blaster Power-handler (BPh) : 26 Units Blaster-pistol Barrel (BpB) : 28 Units Blaster-rifle Barrel (BrB) : 58 Units Chemical-dispersion Mechanism (CdM) : 24 Units Projectile Feed Mechanism (PFM) : 17 Units Projectile Pistol Barrel (PPB) : 26 Units Projectile Rifle Barrel (PRB) : 46 Units Rifle Stock (RS) : 21 Units Weapon Scope (WS) : 27 Units
Elektronicks: Control Unit (CU) : 31 Units Power Conditioner (PC) : 32 Units
"Once upon a time Rangers roamed the galaxies... Before the dark times, before the NGE. " Once a Ranger, Always a Ranger.