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SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)
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Rawauh
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Posts: 2217
Registered: 09-10-2003


Server: Bloodfin


What is Cap Speed?
- Speed cap happens when you can swing any weapon at 1 shot per second using any swordsman special.
 
To cap speed you need +95 speed, a Acklay Powerhammer (slowest hammer you will find) is usually 6.1sp and caps at +95.  The actual speed cap is +100 but that is only needed if you find a weapon that is 10.0speed (doesnt happen).
 
Master Swordsman is +75 speed
Master Brawler is +5 speed
Force Sensitive Speed is +12 speed
 
Template Combos and how much speed you need from Attachments:
 
Master Swordsman only ..... +20 speed needed in attachments
Master Swordsman / Master Brawler ..... +15 speed needed in attachments
Master Swordsman / FS Speed ..... +8 speed needed in attachments
Master Swordsman / Master Brawler / FS Speed ..... +3 speed needed in attachments
 

---------------
Celcon - Master of the Whoring of Loot Profession

10-23-2004 01:53 PM   Report Abuse to a Moderator
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Re: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)
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Milgram
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Server: Kettemoor


But wait, that is too simple.  So if i have Master swordsman and master marksman, I need +26 to cap my 2.2 speed sythe?

I'm With-Stupid
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I go Bakersfield Chimp on Krayts and Nightsisters. You Savvy?
10-25-2004 11:53 AM   Report Abuse to a Moderator
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Re: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)
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Etozae
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Milgram wrote:
But wait, that is too simple. So if i have Master swordsman and master marksman, I need +26 to cap my 2.2 speed sythe?





You make my brain bleed.

There should be no questions in this thread. Everything is answered in the first post. If you have ANY questions, use the speed calc link.

(Test Center)
Atwes Ezotae

(Lowca)
Nabe Ezotae/O'rly

10-25-2004 01:36 PM   Report Abuse to a Moderator
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Re: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)
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Arenrag
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Awesome calculator!  Thanks, I've been trying to find that again. 



Captain Xid' of the Rebel Army - Former RECON Unit Grunt. Current member of iPVP


Don't do anything you'll regret and you'll never regret anything you do.

Why is common sense so uncommon these days???

.
10-25-2004 01:40 PM   Report Abuse to a Moderator
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Re: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)   [ Edited ]
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Zhorx
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PA: Lost Ones, E-ONE & DOA
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Double post.

Message Edited by Zhorx on 10-25-2004 01:44 PM

~ ~ Zhorx, Malex ~ ~

U R.I.P. Fhuzzy and War U
10-25-2004 01:42 PM   Report Abuse to a Moderator
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Re: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)
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Zhorx
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Posts: 2225
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PA: Lost Ones, E-ONE & DOA
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Rawauh wrote:
What is Cap Speed?
- Speed cap happens when you can swing any weapon at 1 shot per second using any swordsman special.
 
To cap speed you need +95 speed, a Acklay Powerhammer (slowest hammer you will find) is usually 6.1sp and caps at +95.  The actual speed cap is +100 but that is only needed if you find a weapon that is 10.0speed (doesnt happen).
 
Master Swordsman is +75 speed
Master Brawler is +5 speed
Force Sensitive Speed is +12 speed
 
Template Combos and how much speed you need from Attachments:
 
Master Swordsman only ..... +20 speed needed in attachments
Master Swordsman / Master Brawler ..... +15 speed needed in attachments
Master Swordsman / FS Speed ..... +8 speed needed in attachments
Master Swordsman / Master Brawler / FS Speed ..... +3 speed needed in attachments
 
Damage Per Second Calculator



A 5-star post if there ever was one. A little thing tho...
 
At 100 two handed speed you can hit at 1 second with infinite speed on the weapon, not just 10.0.
 
 

~ ~ Zhorx, Malex ~ ~

U R.I.P. Fhuzzy and War U
10-25-2004 01:43 PM   Report Abuse to a Moderator
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Re: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)
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drupps
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Registered: 10-15-2003


PA: Aegis Alliance
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I have the FS skills/M Brawler/M Swordsman and in the combat tab I swing a 3.8 speed PH at once per second.  A PH with a dmg slice I seem to swing slightly less fast, but still faster than most.  Just my observations.

10-26-2004 05:49 AM   Report Abuse to a Moderator
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Re: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)
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sofrash
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what a moron comeon dude think befor you type/speak seriously


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10-26-2004 10:07 PM   Report Abuse to a Moderator
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Re: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)
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Rawauh
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---------------
Celcon - Master of the Whoring of Loot Profession

10-27-2004 03:51 PM   Report Abuse to a Moderator
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Re: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)
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Bonlador
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For the love of..... STICKY THIS

Badrien Athrar

There's always been a lot of tension between Luke and me, and it's not so much that I want to kill him, it's just, I want him not to be alive anymore.

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10-27-2004 03:54 PM   Report Abuse to a Moderator
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Re: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)
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Rawauh
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Server: Bloodfin


its in Goreckis Swordsman 101 post that is stickied...im 1/2 way there.

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Celcon - Master of the Whoring of Loot Profession

10-27-2004 03:55 PM   Report Abuse to a Moderator
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Re: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)
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Milgram
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Registered: 09-18-2003


Server: Kettemoor




Etozae wrote:


Milgram wrote:
But wait, that is too simple. So if i have Master swordsman and master marksman, I need +26 to cap my 2.2 speed sythe?





You make my brain bleed.

There should be no questions in this thread. Everything is answered in the first post. If you have ANY questions, use the speed calc link.


Umm...sorry man.  I thought the master marksman bit would give away the fact that i was being sarcastic.  I threw the +26 speed bit in just in case the marksman didn't stick (kinda like doing two intimidates).

I'm With-Stupid
The Jedi Jewler - Outside Theed at -3990 4485
I go Bakersfield Chimp on Krayts and Nightsisters. You Savvy?
10-31-2004 10:32 PM   Report Abuse to a Moderator
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Re: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)
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jmonty
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if anything needs stickied, this does.  you get 5 stars and a w00t!

jah'y (eclipse)

"I've spent most of my money on beer and women, and the rest i've just wasted."

11-02-2004 07:58 PM   Report Abuse to a Moderator
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Re: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)
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KemaxAkasta
Community Contributor
Posts: 396
Registered: 10-07-2004



Ya someone sticky this. It will help alot of swordsman I'm sure.

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11-02-2004 09:07 PM   Report Abuse to a Moderator
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Re: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)
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majorkillroy
Community Veteran
Posts: 407
Registered: 08-23-2004



Yes tyvm..this answered my ??? without having to run a thread!!!

coroslet lightmist- (bria)- master swordsman / master doctor
unknown- lllll



azobacca -( kauri)- tkm /master rifleman

12-28-2004 07:00 PM   Report Abuse to a Moderator
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Re: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)
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Red9_Corran_Horn
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i may be wrong, but i'm quite sure that FS speed doesnt add directly onto 2h speed... ie +75 2h and +12 FS does not equal +87 total. it sort of works in conjunction with it... can anyone confirm?

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12-30-2004 04:24 PM   Report Abuse to a Moderator
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Re: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)
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Oss_Wilum
SWG Crewman
Posts: 1512
Registered: 09-21-2003


Server: Kettemoor


you are wrong, it does add directly. and furthermore, melee FS speed will add into ANY weapon's speed modifiers o_O

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12-30-2004 08:08 PM   Report Abuse to a Moderator
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JediForceSeeker
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Registered: 10-16-2003


Server: Ahazi


lol......
I heard FS Speed works on Ranged Weapons.

0000000000000000000000000000000000000000000000000000 Jin' Strider
0000000000000000000000000000000000000000000000000000 (Dark Jedi)
0000000000000000000000000000000000000000000000000000 Force Lightning
0000000000000000000000000000000000000000000000000000
0000000000000000000000000000000000000000000000000000 Force-Wielder
0000000000000000000000000000000000000000000000000000 (Buisnessman)
0000000000000000000000000000000000000000000000000000 708 6129, Lok
12-30-2004 09:02 PM   Report Abuse to a Moderator
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Re: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)
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Matt-Man7
New Member
Posts: 5
Registered: 01-01-2005



The only question i have are about the speed attachments. what are they and how do you get them?
01-18-2005 03:03 PM   Report Abuse to a Moderator
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Re: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)
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Daunte89
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What's the point of stickying it? No one reads stickies, they "don't have time" or are "in a hurry to figure out, so I can't take the 3 seconds to look at top of page, or look at the bazillion other posts asking the same question". I do think this should be stickied, for one reason only, we can then say RTSN(Read the stickies noob).

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01-20-2005 09:29 AM   Report Abuse to a Moderator
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Re: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)
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JediForceSeeker
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Server: Ahazi




Matt-Man7 wrote:
The only question i have are about the speed attachments. what are they and how do you get them?


lewt them. Preferablly from the NS

0000000000000000000000000000000000000000000000000000 Jin' Strider
0000000000000000000000000000000000000000000000000000 (Dark Jedi)
0000000000000000000000000000000000000000000000000000 Force Lightning
0000000000000000000000000000000000000000000000000000
0000000000000000000000000000000000000000000000000000 Force-Wielder
0000000000000000000000000000000000000000000000000000 (Buisnessman)
0000000000000000000000000000000000000000000000000000 708 6129, Lok
01-20-2005 09:42 AM   Report Abuse to a Moderator
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Re: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)
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JediAsh
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Matt-Man7 wrote:
The only question i have are about the speed attachments. what are they and how do you get them?




You kill things. Lots and lots and lots of things. Then you get a skill attachment the doesnt have a broken mod (yay! volley fire +3!), and your happy.
Or real answer, kill NPC's, the + mod is dependant on the level. If you fight in full armor see about finding 3-4 +1's to throw in your bracers and bicep armor.

Ashmanos Lohi
* HOBO*
Ashye Rober
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01-20-2005 01:03 PM   Report Abuse to a Moderator
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Re: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)
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ChewenMyFood
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excellent post

Chewen Sexiest wookiee in the galaxy

03-10-2005 04:46 PM   Report Abuse to a Moderator
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Re: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)
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TuskKiller
Squadron Leader
Posts: 892
Registered: 10-14-2003



I heard +12 melee speed add 12% bonus to whatever your current melee speed up to cap (not +12 Two-handed speed in the case of a swordsman). So 75 x .12 = +8.9 at master swordsman, giving you the equivalent of 84 2-handed speed. 
03-10-2005 10:16 PM   Report Abuse to a Moderator
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Re: SPEED CAP FAQ (someone sticky this, its asked daily in like 5 posts)
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Delta-V
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Server: Starsider



Rawauh wrote:
To cap speed you need +95 speed, a Acklay Powerhammer (slowest hammer you will find) is usually 6.1sp and caps at +95.  The actual speed cap is +100 but that is only needed if you find a weapon that is 10.0speed (doesnt happen).

Don't forget, if you put a powerup on that 6.1 speed hammer, you can get it down to 5.1, so you only need +92 speed.

COL Idaho Duncan
Don't get Eliminated!

03-11-2005 06:49 AM   Report Abuse to a Moderator
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