Many folks have helped with this Fodder and Frightwig to name a few. Many thanks to all who has helped this list grow.
Architect
Architect requires resources that have no stat factors. So, low level quality resources would be best suited for Architect customers.
Organic Resource Needs
Loveseat - master architect version
Dathomirian Leather hide (250)
Couch - master architect version
Endorian Wooly Hide (250)
Sofa Chair
Hide (200 any)
Couch - furniture III version
Wooly Hide (200)
Large Bed
Wooly Hide (250)
Candles
any organic (bone, hide or meat)
Large Couch
Hides (150 any)
Loveseat - furniture II version
Hides (250)
Reclining Chair
Hides (120)
Small Bed
Wooly Hide (150)
Small Couch
Hides (100)
Upholstered Chair
Hides (150)
Divan
Hides (120)
Loveseat - Furniture I version
Hides (140)
Ottoman
Hides (150)
Couch - Novice Architect version
Hides (90)
Loveseat - Novice Architect version
Hides (70)
Armorsmith
DR= Not important
MA= Semi - Important
OQ= Important as SR
SR= Important as OQ
UT= Semi - Important
Organic Resource Needs
For segments/cores (OQ/SR)
Battle Armor:
Wooly Hide
Nabooian Bristley Hide
Assault Armor:
Scaley Hide
Dantooinian Wooly Hide
Recon Armor:
Leathery Hide
Lokian Leathery Hide
For Appearance (DR/OQ/SR)
Scaley Hide:
Rebel Assault
Kashyyykian Hunting
Padded
Wooly Hide:
Kashyyykian Black Mountain
Composite
Rebel Marine
Leathery Hide:
Ubese
Itorian Sentinal
Kashyyykian Ceremonial
Bristley Hide:
Marauder Battle
Rebel Battle
Bone:
Bone Armor
Chitin
Avian Bone:
Tantel
Hides:
Mabari
BioEngineer
BioEngineer mainly requires meat with good OQ, PE, FL placing more importance on OQ then PE Then Flavor. There are occasional needs like eggs, hides, and bone. High OQ and PE are important for the occasional needs but arent quite common.
Edit: Addition by Temujin23
"The meat we need most is any kind of meat. It needs OQ,PE, and FL. OQ is the most important (50%), PE is next (30%) and FL is the least important (20%).
We also need insect meat, herbi meat, domestic meat, carni meat with the same stats.
Other things we need include:
scaley hide (OQ)
avian bones (OQ)
animal bones (OQ)
any hide (OQ)
Dath insect meat (OQ, PE)"
Chef
Generally Chefs use mainly meat in their dishes but some drinks and foods require hides, meat, milk and even bone. But throughtout the main stats that should be considered OQ, PE, with DR as high as possible but with most points stresssed on OQ and PE.
DR=971 Semi Important
FL=237 Semi Important
PE=331 Very Important
OQ=953 Very Important
Aitha - Drink | Heals Mind
Meat
Blue Milk - Drink | Heals Mind
Milk
Meat
Garrmorl - Drink | +Health/Str/Con
Scaley Hide
Bone
Jawa Beer - Drink | Mask Scent
Wooly Hide
Vayerbok - Drink | Block Bonus
Creature Structural(bone)
Almond-Kweevu Crisp Munchies - Food | Taming
Meat
Bantha Butter - Chef Component
Milk
Bivoli - Food | Wound Treatment
Carnivore meat
Blood Chowder - Food | Bleed Resist
Meat
Caramelized Pkneb - Food | Wound Healing(Dancing)
Meat Bone
Chor-Nor-Hoola - Food | Disease/Poison Resist
Milk Bone
Crispic - Food | Attack Accuracy
Meat
Deneelian Fizz Pudding - Food | Dodge Bonus
Milk
Bone
Dustcrepe - Food | DoT Reducton
Herbivore Meat
Exo-Protein Wafers - Food | Damage Reduction
Meat
Hide
Gruucan Shaal - Food | +Strength
Reptile Meat
K-18 Rations - Food | Burst Run
Meat
Hide
Kanali Wafers - Food | +Constitution
Hide
Ormachek - Food | Increase XP gain
Meat
Scrimpi - Food | +Quickness
Herbivore Meat
Synthsteak - Food | Damage Reduction
Hide
Teltier Noodles - Food | +Stamina
Hide
Terretta - Food | Camouflage
Herbivore meat
Travel Biscuits - Food | Terrain Negotiation
Hide
Trimpian - Food | Fire Resists
Meat
Vercupti - Food | +Health
Insect Meat
Won-Won - Food | +Strength/Constitution
Meat
Doctor
Combat Medic:
Combat Medics have only one additional organic resource that they need beyond the resources already in the Doctor list.
Diseases:
Insect Meat (high OQ and PE required, high DR preferred) Thank you Tringard
Doctors require meat with a high OQ, PE and the DR determines the duration of the buff pack created. So, Highest stats on all as possible but some have said that DR can go a lil lower and still be decent buffs but not great buffs.
Advanced Chemical Release Duration Mechanism
Herbivore meat
Cure Poison Medpack Area-C Domesticated Meat
Enhance Disease Resist C
Lokian Animal Bones
Enhance Poison Resist C
Tattooian Herbivore meat
Enhance Health D
Avian Meat
Enhance Constitution D
Avian meat
Enhance Quickness D
Avian meat
Enhance Stamina D
Avian meat
Enhance Strength D
Avian meat
Enhance Action D
Organic(included since I thought someone might think I missed one

)
Message Edited by KaiRaene on 05-10-200507:18 AM
Message Edited by KaiRaene on 05-10-200507:19 AM