station.com Sign In / Change User Join Free Why Join? See the world of SONY
   
Search the Knowledge Base Games Community Store My Account Help
Star Wars Galaxies
Pistoleer
Sign In  ·  Help
Jump to Page:   1
 
Damage Mitigation Explained   [ Edited ]
Options    Options  
Randonb
Blue Glowie
Posts: 4726
Registered: 06-28-2003


Randonb

Reply 1 of 10

Viewed 1616 times


Some players understand it, some players don't. We have a couple of threads about it, but I wanted to make a concise summary.
 
The basic function of damage mitigation is that it reduces the "spread" of damage on the weapon that is attacking you, also known as it's "damage range." It reduces the range by a set percentage, and accomplishes this by reducing the maximum damage. The reduction amounts are as follows:
 
  • Level 1 damage mitigation limits damage to 80% of the range (20% reduction)
  • Level 2 damage mitigation limits damage to 60% of the range (40% reduction)
  • Level 3 damage mitigation limits damage to 40% of the range (60% reduction)
 
To determine the amount of reduction, use the following formula:
 
Max Damage - Min Damage = Range
Range x Remaining % = New Range
Min Damage + New Range = New Max Damage
 
Lets try it. Say we have a 60-200 damage pistol, and we are facing a target with Level 3 Ranged Damage Mitigation:
 
200 - 60 = 140
140 x 40% = 56
60 + 56 = 116
 
So the new damage range is 60-116.
 
Some more rules:
 
  • It functions in both PvE & PvP. NPCs and Creatures currently do not possess damage mitigation themselves.
  • You can stack both Ranged & Melee Damage Mitigation. They will each be in effect at all times.
  • Multiple boxes of the same type of Mitigation (Ranged or Melee) do not stack with one another. The only way to get Level 3 is to master an elite combat profession, and multiple boxes of Level 3 provide no further benefit.

Message Edited by Randonb on 06-14-2004 05:26 PM



"...You're going to find that many of the truths we cling to depend greatly on our own point of view." biwan:
Former Pistoleer Correspondent (02/04/04 - 09/05/04)
06-10-2004 12:11 PM  

Report Abuse to a Moderator
 
Re: Damage Mitigation Explained
Options    Options  
Randonb
Blue Glowie
Posts: 4726
Registered: 06-28-2003


Randonb

Reply 2 of 10

Viewed 1508 times


This can be found in the "Links to Pistoleer Threads" thread.



"...You're going to find that many of the truths we cling to depend greatly on our own point of view." biwan:
Former Pistoleer Correspondent (02/04/04 - 09/05/04)
06-10-2004 12:29 PM  

Report Abuse to a Moderator
 
Re: Damage Mitigation Explained
Options    Options  
BZebub
Wing Commander
Posts: 671
Registered: 08-12-2003



Reply 3 of 10

Viewed 1524 times




Randonb wrote:
  • You can stack both Ranged & Melee Damage Mitigation. They will each be in effect at all times.



according to one of the reports from the fanfest,
 
"Melee and Ranged Midigation, ONLY WORK with the type of weapon you are using.. If you are using a sword,you only get melee midigation, if you are using a ranged weapon,only ranged midigation,so what about smuggler and commando??well, i you only get ranged, since they are ranged damage, only ranged midigation applies, they are trying to fix that evenutally."
 
swg.stratics.com
 
its about halfway down the page. search for "midigation"...they spelled it wrong.
06-10-2004 12:30 PM  

Report Abuse to a Moderator
 
Re: Damage Mitigation Explained
Options    Options  
Randonb
Blue Glowie
Posts: 4726
Registered: 06-28-2003


Randonb

Reply 4 of 10

Viewed 1515 times


Whaa? That isn't what was explained to us months ago when it was implimented. I direct you to this quote from an old Philospher1976 thread:
 

1) Perrish asked: "Any word on whether mitigations from multiple professions will stack? If you're master carbineer and pistoleer, is there an advantage in mitigation?"

DEV RESPONSE: "The Ranged and Melee Mitigation levels do not stack.  Two level ones does not equal level two.  Only the highest one is in affect.  Ranged and Melee Mitigation can both be in affect if you have both from different profession.  They are not limited by weapon equiped."

 

I'll change it in the meantime since your quote is more recent, and try to find out the truth.



"...You're going to find that many of the truths we cling to depend greatly on our own point of view." biwan:
Former Pistoleer Correspondent (02/04/04 - 09/05/04)
06-10-2004 12:48 PM  

Report Abuse to a Moderator
 
Re: Damage Mitigation Explained
Options    Options  
BZebub
Wing Commander
Posts: 671
Registered: 08-12-2003



Reply 5 of 10

Viewed 1517 times




Randonb wrote:
Whaa? That isn't what was explained to us months ago when it was implimented. I direct you to this quote from an old Philospher1976 thread:



i know. that's the weird thing about it. i know with smuggler, i never seemed to be taking any less melee damage, though...
06-10-2004 12:50 PM  

Report Abuse to a Moderator
 
Re: Damage Mitigation Explained
Options    Options  
Cakins7005
Jedi
Posts: 2332
Registered: 09-09-2003


Cakins7005

Reply 6 of 10

Viewed 1517 times


They clearly do work at the same time.  I have hunted krayts with a rifle equipped at all times.  When I dropped an elite melee profession, I got hit for a hell of a lot harder from the krayts than when I had melee damage mitigation 3. 

Eti Vauspavim
Dark Jedi Templar
Imperial Pilot Ace
06-10-2004 01:20 PM  

Report Abuse to a Moderator
 
Re: Damage Mitigation Explained
Options    Options  
Wild__Bill
Jedi
Posts: 2685
Registered: 07-03-2003


Wild__Bill
PA: Defenders of the Alliance
Server: Intrepid

Reply 7 of 10

Viewed 1514 times




Cakins7005 wrote:
They clearly do work at the same time.  I have hunted krayts with a rifle equipped at all times.  When I dropped an elite melee profession, I got hit for a hell of a lot harder from the krayts than when I had melee damage mitigation 3. 



I have also noticed that they do work at the same time.  I regularly do the Tusken Fort dressed in nothing but Tusken clothes and have not seen any difference in the amount of damage I take from ranged fire whether my pistol is equipped or my VK is equipped, and vice versa.

Dracul Sturm Master Smuggler - Rebel Colonel - Alliance Ace Pilot - Intrepid
Wraythe Sturm +12 Master Weaponsmith - Imperial Ace Pilot - Intrepid
Corndog Force Sandwhich Slicer - Smuggler Alliance Master Pilot - Intrepid
Corny Guild Monkey - Alliance Ace Pilot - Intrepid
Rebel Faction Sales: 110cr/point
Weapons, Spices, Faction Deeds Vendor - Phoenix Rising Mall, Phoenix, Talus
IPS Pooh Slinger - Bringing you the most irrelevent posts in the galaxy

- In memory of SWG R.I.P. 6/26/2003-4/26/2005, now on to SWQ


06-10-2004 02:01 PM  

Report Abuse to a Moderator
 
Re: Damage Mitigation Explained
Options    Options  
BZebub
Wing Commander
Posts: 671
Registered: 08-12-2003



Reply 8 of 10

Viewed 1395 times


any final confirmation on this, RandonB? might wanna go ahead and edit your post, at least. by the responses we're getting, they do both work at the same time.
06-14-2004 01:52 PM  

Report Abuse to a Moderator
 
Re: Damage Mitigation Explained
Options    Options  
Randonb
Blue Glowie
Posts: 4726
Registered: 06-28-2003


Randonb

Reply 9 of 10

Viewed 1384 times


No confirmation yet. I'll change it back though, as it appears that dev at Fan Fest was just misinformed. It happens.



"...You're going to find that many of the truths we cling to depend greatly on our own point of view." biwan:
Former Pistoleer Correspondent (02/04/04 - 09/05/04)
06-14-2004 03:25 PM  

Report Abuse to a Moderator
 
Re: Damage Mitigation Explained
Options    Options  
Sith-N-Horns
SWG Petty Officer
Posts: 274
Registered: 12-29-2003


Sith-N-Horns
PA: KNR
Server: Valcyn

Reply 10 of 10

Viewed 1398 times


Dont know about stacking but I do know they work together
 
I have ranged Mit 3 from Master Pistoleer and Melee Mit 1 from Smuggler pistol dirty tactics line...both classes require a pistol therefore I get both mit at same time.

Master Pistoleer - Smuggler (0/3/4/0) -Medic 2/1/0/0 CH Lv20
Rank: 2nd Lieutenant
Faction Loot :Rebel Banner, B-Wing suit, Insulated Ubese Helm, Rebel Ring, 2h Curved Sword
Loot: Gamora BattleAxe
Holocron: Didn't like what is said, Master Doc? Yea right, I'll wait for the Jedi Revamp yo! - Yep I Got my Badge of Courage and know Luke on a personal basis...any questions?
06-14-2004 03:31 PM  

Report Abuse to a Moderator
Jump to Page:   1