+ Reply to Thread
Page 4 of 5 FirstFirst 1 2 3 4 5 LastLast
Results 46 to 60 of 74

Thread: Nova Test Center Update 03/22/2011

  1. #46
    Newbie
    Join Date
    Feb 2011
    Posts
    14
    Play Stats
    Inactive

    Thumbs up

    Thanks for the response Mael - keep up the good work :-)

  2. #47
    Junior Member cubor's Avatar
    Join Date
    Nov 2009
    Posts
    151
    Play Stats
    291h last 30d
    Hehe This is good thinking. I always thought in old swg that these sandstorms should make some effect.

  3. #48
    Newbie
    Join Date
    Apr 2011
    Posts
    1
    Play Stats
    Inactive
    So this nova testing center, where can i find that because it isn't liberator right?

  4. #49
    Retired SWGEmu Staff Ilipah's Avatar
    Join Date
    Dec 2006
    Location
    The Outer Rim
    Posts
    2,331
    Play Stats
    30h last 30d
    Quote Originally Posted by Iownu117 View Post
    So this nova testing center, where can i find that because it isn't liberator right?
    At character creation, choose Core3 to create a character on Nova.
    Ilipah
    Retired SWGEmu Staff


    Launchpad Enhanced | Biophilia's Scrapbook
    SWGEmu is a non-profit, open source community project.

  5. #50
    The Vlada Vlada's Avatar
    Join Date
    Mar 2007
    Location
    The Vlada
    Posts
    33,034
    Play Stats
    Inactive
    Quote Originally Posted by Iownu117 View Post
    So this nova testing center, where can i find that because it isn't liberator right?
    TC: Nova = Core3 (you will get the option to chose a server when you try to make a new character)

  6. #51
    Junior Member
    Join Date
    Dec 2006
    Posts
    118
    Play Stats
    Inactive
    Good job, looking forward to the next big update

  7. #52
    Newbie
    Join Date
    Apr 2011
    Posts
    1
    Play Stats
    Inactive
    Wow so I just found this emu and I just want to say that this all has me very excited. Like many of you I loved SWG before the CU and NGE. I just tried to login and I created a character and it made me so giddy. I can't wait to play more! I will try out TC: Nova to help in any way I can!

  8. #53
    Newbie
    Join Date
    May 2011
    Posts
    2
    Play Stats
    Inactive
    Nice work! Hope to see some Jedi running around in a few years lol

  9. #54
    Junior Member Wilowah's Avatar
    Join Date
    Jul 2008
    Location
    VA, USA, North America, Earth, Sol System, Orion Arm, Milky Way Galaxy
    Posts
    65
    Play Stats
    Inactive
    Quote Originally Posted by Snooty View Post
    Wow so I just found this emu and I just want to say that this all has me very excited. Like many of you I loved SWG before the CU and NGE. I just tried to login and I created a character and it made me so giddy. I can't wait to play more! I will try out TC: Nova to help in any way I can!
    Exactly what this guy said.

    As for the update, what good are ranger camps when you can just carry around a few small housing deeds that are appropriate for bad weather planets?

  10. #55
    Senior Member Superjebus's Avatar
    Join Date
    Sep 2010
    Location
    Sydney, Australia
    Posts
    1,037
    Play Stats
    Inactive
    Quote Originally Posted by Wilowah View Post
    Exactly what this guy said.

    As for the update, what good are ranger camps when you can just carry around a few small housing deeds that are appropriate for bad weather planets?
    I like you style.
    <RYYK>
    Not a Commando
    Quote Originally Posted by Ivojedi View Post
    Considering that I wrote the code to make it that way, yes, I'm sure.

  11. #56
    SWGEmu Retired Community Relations bigevil's Avatar
    Join Date
    Aug 2008
    Location
    A Moonlit Grove....
    Posts
    6,610
    Play Stats
    Inactive
    Quote Originally Posted by Wilowah View Post
    Exactly what this guy said.

    As for the update, what good are ranger camps when you can just carry around a few small housing deeds that are appropriate for bad weather planets?
    Enhanced regen, crafting stations built in, better stats on buffs and such, wont draw aggro while inside, and looks cooler...
    Retired Community Relations

    SWGEmu is a non-profit, open source community project.
    Is what I am doing in the game wrong? How do I know? If in doubt, contact Staff.

    SWGEmu Guides and Helpful Links / complaint@swgemu.com for violations or complaints / LIVE Support

  12. #57
    Junior Member Wilowah's Avatar
    Join Date
    Jul 2008
    Location
    VA, USA, North America, Earth, Sol System, Orion Arm, Milky Way Galaxy
    Posts
    65
    Play Stats
    Inactive
    Quote Originally Posted by bigevil View Post
    Enhanced regen, crafting stations built in, better stats on buffs and such, wont draw aggro while inside, and looks cooler...
    Ooooh. I wanna know what "such" is now. Random prizes? :x

    All things considered, even the basic camp site is probably better decorated than any of the houses I've had in game. Maybe.

    I would totally take up ranger if a camp site had its own decorative fountain. Can you add that next?

    Wilowchehuckt - Nuo Cav - Kasz Chah - Rorwarr - Eddison Odd
    Formerly of Warriors of Kashyykk <WOK> on the Lowca server.

  13. #58
    SWGEmu Retired Community Relations bigevil's Avatar
    Join Date
    Aug 2008
    Location
    A Moonlit Grove....
    Posts
    6,610
    Play Stats
    Inactive
    Quote Originally Posted by Wilowah View Post
    Ooooh. I wanna know what "such" is now. Random prizes? :x

    All things considered, even the basic camp site is probably better decorated than any of the houses I've had in game. Maybe.

    I would totally take up ranger if a camp site had its own decorative fountain. Can you add that next?
    Obviously, our good dev team is just working for 14.1 for right now, with a very few exceptions. There have been lots of good discussions regarding the enhancement of certain classes later on to solidify relevance of each, that is much later.

    One concept was a modular capability for large camps. Decorative or functional? Forward base or research station? Med center with cloner or crafting warehouse on wheels? Many possibilities once we have laid the ground floor, and for now thats the target.
    Retired Community Relations

    SWGEmu is a non-profit, open source community project.
    Is what I am doing in the game wrong? How do I know? If in doubt, contact Staff.

    SWGEmu Guides and Helpful Links / complaint@swgemu.com for violations or complaints / LIVE Support

  14. #59
    Newbie
    Join Date
    May 2011
    Posts
    19
    Play Stats
    Inactive
    Not sure if this goes here but

    I heard that SOE was possiblly loseing the license to SWG, if that were o happen would that allow the EMU crafters to make changes tot he game and make it a new animal? like change things that wern't so great in the original and yet keep it differant from the current SOE verson?

  15. #60
    Member
    Join Date
    Jan 2008
    Posts
    359
    Play Stats
    273h last 30d
    Quote Originally Posted by VixiTrix View Post
    Not sure if this goes here but

    I heard that SOE was possiblly loseing the license to SWG, if that were o happen would that allow the EMU crafters to make changes tot he game and make it a new animal? like change things that wern't so great in the original and yet keep it differant from the current SOE verson?
    In Open Source software, anything is possible... well, almost. Since SOE still "owns" the client software, the devs can't really do anything that would involve modifying the client software. Unfortunately, that can be a major constraint.
    Drop off Vendor at: -1516, 2093 just 970m outside Mining Outpost, Dantooine (The Wild Lands)

+ Reply to Thread

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

     

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts