Page 7 of 13 FirstFirst ... 3 4 5 6 7 8 9 10 11 ... LastLast
Results 91 to 105 of 181

Thread: Publish 4: DNA sampling, Themeparks, Player City Maintenance, New Loot

  1. #91
    Newbie Ryaustal's Avatar
    Join Date
    Jun 2013
    Posts
    39
    Play Stats
    Inactive
    Quote Originally Posted by zadde View Post
    atlast, •Planetary chat is now available!
    lets hope the spam bots stay out of it

    Ryabacca, Arcamen, Ryaustal
    Dark Warriors of Valor - DwV
    Naboo, Theed - Waypoint -3231, 5705

  2. #92
    Dedicated
    Join Date
    Jun 2012
    Posts
    764
    Play Stats
    Inactive
    Quote Originally Posted by VE_Strange View Post
    Well this will thin out the herds at the nightsister caves and such
    It's not really dangerous, it's not like it used to be.
    Dakyra

    Drop offs to
    Civic Buildings 655 -5304 Corellia (in SCM)

  3. #93
    Senior Member makednoce's Avatar
    Join Date
    Jan 2010
    Location
    Communist Republic Of Macedonia
    Posts
    1,285
    Play Stats
    Inactive
    Quote Originally Posted by VE_Strange View Post
    Well this will thin out the herds at the nightsister caves and such
    I will be there to take some pictures from nasty Nightsisters slaying inocent swordsmans

  4. #94
    Newbie Darth Malevolence's Avatar
    Join Date
    Apr 2013
    Posts
    8
    Play Stats
    Inactive
    Awesome job!!! Keep it up.

  5. #95
    SWGEmu Admin Lolindir's Avatar
    Join Date
    Jul 2011
    Location
    Norway
    Posts
    12,574
    Play Stats
    Inactive
    Quote Originally Posted by Ryaustal View Post
    lets hope the spam bots stay out of it
    Ignore is your friend
    Lolindir
    SWGEmu Admin

    SWGEmu is a non-profit, open source community project.
    How to report bugs | Mantis (Bug Tracker) | Live Support
    Install SWGEmu | Fix SWGEmu | Submit a ticket

  6. #96
    Addicted
    Join Date
    Mar 2007
    Location
    Perception Purgatory
    Posts
    4,506
    Play Stats
    Inactive
    Quote Originally Posted by tsubasa View Post


    are the adrenal gland lootable too now???
    Yes they should be.

    --------

    Superb work as always Dev Team.

    ./pep-talk Pub5 & beyond!

  7. #97
    Newbie
    Join Date
    Jun 2011
    Posts
    46
    Play Stats
    Inactive
    As always, to all the devs & code contributors & testers a massive thank you for using your spare time to make this amazing project come to life for ours!

  8. #98
    Senior Member VE_Strange's Avatar
    Join Date
    Jul 2012
    Location
    Texas
    Posts
    1,585
    Play Stats
    Inactive
    Quote Originally Posted by makednoce View Post
    I will be there to take some pictures from nasty Nightsisters slaying inocent swordsmans

    Bah! there is no such thing as an innocent swordsman...

  9. #99
    Retired SWGEmu Staff Bertlast's Avatar
    Join Date
    Sep 2008
    Posts
    830
    Play Stats
    Inactive
    Quote Originally Posted by makednoce View Post
    Force Choke is back?
    WoW no more mr.nice Nightsister
    It's not deadly like it was early in bas. What is going to hurt a lot and surprise people are bleeds. Might want some first aid in your temps.
    Bert Last
    Retired SWGEmu Staff


    bertlast@swgemu.com
    SWGEmu is a non-profit, open source community project.
    How to report bugs | Live Support | Mantis (Bug Tracker)

  10. #100
    Junior Member
    Join Date
    Nov 2012
    Posts
    210
    Play Stats
    Inactive
    Great work. Thank you very much for putting this together. This update was ready a lot quicker than the last. Good show!

  11. #101
    Senior Member makednoce's Avatar
    Join Date
    Jan 2010
    Location
    Communist Republic Of Macedonia
    Posts
    1,285
    Play Stats
    Inactive
    Quote Originally Posted by Bertlast View Post
    It's not deadly like it was early in bas. What is going to hurt a lot and surprise people are bleeds. Might want some first aid in your temps.
    /disappointed

    I was hoping for something similar to that first choke.

  12. #102
    Junior Member
    Join Date
    Jan 2012
    Posts
    57
    Play Stats
    Inactive
    Quote Originally Posted by saiyuk976 View Post
    Tusken Rifle is now Energy damage?

    Am I missing something... Why is this changing?
    I remember it being kinetic damage in live.
    I was wondering the same thing. The only reason anyone ever used a crafted tusken was because it dealt kinetic damage with decent AP. Not complaining, just curious.

    Congrats on an awesome publish!

  13. #103
    The Vlada Vlada's Avatar
    Join Date
    Mar 2007
    Location
    The Vlada
    Posts
    33,034
    Play Stats
    Inactive
    Quote Originally Posted by kebb View Post
    I was wondering the same thing. The only reason anyone ever used a crafted tusken was because it dealt kinetic damage with decent AP. Not complaining, just curious.

    Congrats on an awesome publish!
    I think it was changes in one of the later patches and that it did Energy damage during 14.1.

  14. #104
    Junior Member
    Join Date
    Aug 2012
    Location
    England
    Posts
    135
    Play Stats
    Inactive
    Quote Originally Posted by kebb View Post
    I was wondering the same thing. The only reason anyone ever used a crafted tusken was because it dealt kinetic damage with decent AP. Not complaining, just curious.

    Congrats on an awesome publish!
    /agree...definitely remember that WAS the only reason to bother using Tusken rifles...the kinetic damage...perhaps it was changed to energy in time for pub 14 which is the publish that SWG EMU is emulating? That's the only reason I can think of anyway...

    Driz

  15. #105
    Junior Member Kelanos's Avatar
    Join Date
    Aug 2007
    Posts
    178
    Play Stats
    Inactive
    SUPERB work!!!

Thread Information

Users Browsing this Thread

There are currently 4 users browsing this thread. (0 members and 4 guests)

     

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts