• Lolindir

    by Published on 08-13-2023 07:19 PM   

    Weekly Update

    08/13/2023
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Added] Properly named bartenders and patrolling functions - Mantis #8914
    • (unstable)[Added] Bartenders to converse, listen for rumors and sell beverages - Mantis #6321
    • (unstable)[Added] 10 percent duration bonus to doctor, food and drink buffs for twileks - Mantis #8907
    • (unstable)[Added] More hero of Tatooine logging
    • (unstable)[Fixed] Improper coordinates used for hero of Tatooine spawns
    • (unstable)[Modified] Cleanup of AI weapons upon despawn
    • (unstable-JTL)[Merge] Remote-tracking branch 'origin/unstable' into unstable-JTL
    • (unstable)[Fixed] Mask scent to be toggleable - Mantis #7157
    • (unstable)[Fixed] Conceal to no longer overwrite mask scent - Mantis #7157
    • (unstable)[Fixed] Removal of mask scent state from conceal buff if a player travels to zone that the buff does not apply to - Mantis #7157
    • (unstable)[Fixed] Calculation for adding and removing private skill multiplier buff mods - Mantis #8881












    ~ The SWGEmu Development Division
    by Published on 08-06-2023 09:33 AM   

    Weekly Update

    08/06/2023
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Fixed] Stability issue in threat map add damage
    • (unstable)[Fixed] Not enough credits message after trade is completed - Mantis #8901
    • (unstable)[Modified] Begin trade and handling of trade sessions
    • (unstable)[Fixed] Mark of the hero ring to show proper attributes, always be insured and never decay - Mantis #8915
    • (unstable)[Modified] Dismount command for instances that player is forced off vehicle to ensure speed buffs are removed properly
    • (unstable)[Added] Item ID check to add item message callback for trading
    • (unstable)[Fixed] Buffing priority to always use buildings private medical rating even if droid is present - Mantis #8884
    • (unstable)[Fixed] Client buildings that do not have a private medical rating will no longer allow wound healing or buffing - Mantis #8885
    • (unstable)[Format] Sample deed task and generationalSample function
    • (unstable)[Fixed] Genetic component to use proper check for updating special resist types during assembly - Mantis #8897

    Smoki
    (Community Contributor)
    • (unstable-JTL)[Fixed] Installing missile and countermeasure launchers
    • (unstable-JTL)[Added] Loading missile and countermeasure ammo
    • (unstable-JTL)[Added] Missile and countermeasure data classes
    • (unstable-JTL)[Fixed] Missile and countermeasure draft schematic precision values










    ~ The SWGEmu Development Division
    by Published on 07-30-2023 08:52 AM   

    Weekly Update

    07/30/2023
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable-JTL)[Moved] SpaceStationObject and FighterShipObject under the parent class ShipAiAgent
    • (unstable)[Fixed] Planet map category and sub category loading and display in the planetary maps - Mantis #8833 and #8905
    • (unstable)[Fixed] Creatures respawning with no current weapon equipped - Mantis #8911
    • (unstable)[Fixed] Updating of pvpstatusbit during group joining, leaving and disbanding - Mantis #8878
    • (unstable-JTL)[Merge] Remote-tracking branch 'origin/unstable' into unstable-JTL
    • (unstable-JTL)[Added] AI space aggro and combat
    • (unstable-JTL)[Updated] ShipAI movement by Smoki
    • (unstable-JTL)[Updated] Checks for ship agents to start and stop evading
    • (unstable-JTL)[Modified] Check for distance of ship agent to engage target
    • (unstable-JTL)[Fixed] Stability issues from asan
    • (unstable)[Fixed] Stability issue
    • (unstable)[Fixed] Factory created components not being immediately viewable in crafting tool window - Mantis #8908

    Lordkator (Developer)
    • (unstable)[Fixed] Missing step in Linux readme
    • (unstable)[Fixed] Unused pkg in docker setup










    ~ The SWGEmu Development Division
    by Published on 07-23-2023 02:20 PM   

    Weekly Update

    07/23/2023
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable-JTL)[Fixed] Loading of world snapshot object when a zone does not have a JTL launch point defined
    • (unstable-JTL)[Fixed] Container component transferObject checks for zone types
    • (unstable-JTL)[Merge] Remote-tracking branch 'origin/unstable' into unstable-JTL x 2
    • (unstable-JTL)[Fixed] Stability issue in CheckAttackInRange
    • (unstable)[Fixed] Taunt should now function properly - Mantis #7248
    • (unstable-JTL)[Added] Ship AI agent and behavior tree for space AI
    • (unstable-JTL)[Added] Basic ship AI movement by Smoki
    • (unstable-JTL)[Fixed] Stability issue with probot observer for random probot crackdown scans

    Fastburn (Quality Assurance)
    • (unstable-JTL)[Updated] Character terminal JTL components

    Halyn (Community Contributor)
    • (unstable-JTL)[Updated] Character terminal JTL options
    • (unstable-JTL)[Added] Starship texture kits

    Smoki
    (Community Contributor)
    • (unstable-JTL)[Fixed] Simplified spaceCollisionManager hit direction calculation
    • (unstable-JTL)[Added] Ship object templates
    • (unstable-JTL)[Added] SpaceZone createcreature and kill commands










    ~ The SWGEmu Development Division
    by Published on 07-16-2023 06:30 PM   

    Weekly Update

    07/16/2023
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Refactored] Creation of groups and handling of group packets to provide proper client updates
    • (unstable)[Fixed] Issue with group leader not updating when set - Mantis #8878
    • (unstable-JTL)[Merge] Remote-tracking branch 'origin/unstable' into unstable-JTL
    • (unstable-JTL)[Updated] Group ship list
    • (unstable-JTL)[Fixed] Players properly seeing group members ships in the group window
    • (unstable-JTL)[Fixed] Groups launching into space when pob ship only has one launch position
    • (unstable-JTL)[Fixed] Direction and height of POB pilot set when inserted into pilot's chair

    Lordkator
    (Developer)
    • (unstable)[Updated] Docker container to use debian 12 bookworm
    • (unstable)[Updated] WSL to support debian 12
    • (unstable)[Updated] WSLl RUN_USER selection logic
    • (unstable)[Added] Auto create SSH key and SSH config for Gerrit
    • (unstable)[Updated] SSH config for Gerrit
    • (unstable)[Updated] SQL for newer DB versions
    • (unstable)[Fixed] Stability issue found in stress testing x 2

    MrObvious (Community Contributor)
    • (unstable)[Fixed] Phase 2/3 Village Community Crafting Quests properly award 5-use and 20-use tools and will overload inventory to grant item

    Smoki
    (Community Contributor)
    • (unstable-JTL)[Added] Ship target vector class
    • (unstable-JTL)[Added] Draw geometry options to create client path message
    • (unstable-JTL)[Added] Ship repair and send public baselines to destroy ship task
    • (unstable-JTL)[Added] Player ship update transform deadreckoning
    • (unstable-JTL)[Fixed] Out of range targets removed from cov
    • (unstable-JTL)[Fixed] Spacestation proximity auto-comm
    • (unstable-JTL)[Fixed] Client stability issue loading station and capital ships
    • (unstable-JTL)[Fixed] Setting space stations rotation matrix
    • (unstable-JTL)[Added] SpaceCombatManager and SpaceCollisionManager










    ~ The SWGEmu Development Division
    by Published on 07-09-2023 03:33 PM   

    Weekly Update

    07/09/2023
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Updated] Terrain cache for engine updates to tree entry
    • (unstable)[Updated] Engine3 submodule x 3
    • (unstable-JTL)[Updated] Engine3 submodule for JTL
    • (unstable-JTL)[Merge] Remote-tracking branch 'origin/unstable' into unstable-JTL x 3
    • (unstable)[Fixed] Referenced freed memory address after creature object destruction
    • (unstable)[Fixed] Build issues with copy constructors for DOTt's and DOT list
    • (unstable)[Fixed] Issue in terrain manager from engine changes
    • (unstable)[Fixed] Instance where squad observer is not removed from its members
    • (unstable)[Fixed] Empty factory output hopper - Mantis #6822
    • (unstable)[Fixed] Issue when curing multiple DOTs on a player - Mants #8894







    ~ The SWGEmu Development Division
    by Published on 07-02-2023 05:36 PM   

    Weekly Update

    07/02/2023
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable-JTL)[Merge] Remote-tracking branch 'origin/unstable' into unstable-JTL
    • (unstable)[Fixed] Miscalculation of variable when curing DoT - Mantis #8894
    • (unstable)[Reduced] Animation lock for combat medics
    • (unstable)[Fixed] Improper group title for crafted droid storage compartments - Mantis #8868
    • (unstable)[Fixed] Missions with destructible buildings failing to complete - Mantis #8893
    • (unstable)[Added] Coa3 warehouse to use special quest building permissions - Mantis #8256
    • (unstable)[Fixed] Attributes max getMaxVisiblePercentage to show the average max percentage for the attributes in that group while experimenting - Mantis #8892
    • (unstable)[Fixed] Check for spawn areas to ignore invisible players when attempting to spawn
    • (unstable)[Fixed] Issues when spawn observer is despawning AI and holding it in memory
    • (unstable)[Fixed] Stability issue removing faction chat observer
    • (unstable)[Added] Removal of squad observer when crackdown troopers are despawned

    Lordkator
    (Developer)
    • (unstable)[Added] wsl2 bootstrap
    • (unstable)[Updated] wsl2 bootstrap x 4
    • (unstable)[Update] Docker build
    • (unstable)[Fixed] Typo
    • (unstable)[Added] Automated Linux server setup
    • (unstable)[Updated] Linux bootstrap x 2

    Phoenix
    (Developer)
    • (unstable-JTL)[Refactored] Group creation and member info handling
    • (unstable-JTL)[Added] Grouping updates for players in ships
    • (unstable-JTL)[Fixed] Launching POBs crashing client when player directly inserted into pilot chair

    Fastburn (Quality Assurance)
    • (unstable)[Updated] Various imperial, police, selonian and sennax NPCs to new and existing dressgroups

    Smoki (Community Contributor)
    • (unstable-JTL)[Added] ShipObject collision data











    ~ The SWGEmu Development Division
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