• Lolindir

    by Published on 10-16-2022 08:15 PM   

    Weekly Update

    10/16/2022
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.




    Hakry
    (Developer)
    • (unstable)[Fixed] Forced clean up on lambda shuttle reinforcements
    • (unstable)[Fixed] Improper Z coordinate for Lambda shuttle spawning
    • (unstable)[Modified] Reduced chance to initiate a contraband scan and increased player scan cooldown
    • (unstable)[Added] checkForDotTef function for specific handling of TEFing combat medics when using DoT Packs
    • (unstable)[Fixed] Combat medic bounty hunters not receiving a BH TEF when attacking a target player Jedi - Mantis #8742
    • (unstable)[Fixed] CM TEF applying in covert/overt when DoTing faction NPCs
    • (unstable)[Modified] Variable in DataTransform and DTWithParent for instances that the value limit is exceeded
    • (unstable)[Fixed] Pet guard command not requiring line of sight with pet commander
    • (unstable)[Fixed] Pet guard command not setting the combat observer on proper target
    • (unstable)[Modified] Creo03 to properly send incapacitation timers for players
    • (unstable)[Modified] TanO pvp status baselines for inventory items to not packet a player loading in

    Loshult (Developer)
    • (unstable)[Added] Functionality to learn and craft with the Shisa schematic






    ~ The SWGEmu Development Division
    by Published on 10-09-2022 10:36 PM   

    Weekly Update

    10/10/2022
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.




    Hakry
    (Developer)
    • (unstable)[Fixed] CoA Imp coordinator not continuing quest - Mantis #8689
    • (unstable)[Fixed] CoA3 Rebel conversation loop - Mantis #8717
    • (unstable)[Fixed] More CoA3 rebel losing convo issues - Mantis #8718
    • (unstable)[Fixed] Issues when determining the winning faction for CoA - Mantis #8732
    • (unstable)[Modified] CoA winning faction to set upon server boot and schedule check
    • (unstable)[Fixed] Bad string in rebel coa3 convo
    • (unstable)[Fixed] Pets following old owner after transfer command or datapad trade - Mantis #8408
    • (unstable)[Added] Proper client strings for droid customization kits
    • (unstable)[Fixed] Droid engineers to have more color options then non-DEs - Mantis #4759
    • (unstable)[Removed] Profile bitmasks for players until fully implemented
    • (unstable)[Modified] PlayerBitmask application and handling
    • (unstable)[Fixed] Corvette faction checks preventing launch with covert/overt - Mantis #8740
    • (unstable)[Fixed] Static faction bases counting towards the player GCW base planet allotment
    • (unstable)[Fixed] Remaining corvette launch issue
    • (unstable)[Fixed] Rebel theme park mon mothma 5th mission escort being attackable - Mantis #8741
    • (unstable)[Modified] More changes to player bit handling

    Loshult (Developer)
    • (unstable)[Fixed] Kaila Min dialog answer about ambush
    • (unstable)[Fixed] Repeated answer in Tovar Blackmoor conversation
    • (unstable)[Fixed] Repeated dialog in Tovar Blackmoor conversatio
    • (unstable)[Fixed] Datapad retrieval after ambush in Syren quest line
    • (unstable)[Fixed] Quest progression at Black Sun bunker in Syren quest line
    • (unstable)[Update] System message when ambush starts in Syren quest line
    • (unstable)[Fixed] Missing update of waypoint after ambush was completed in Syren quest line
    • (unstable)[Added] Cash reward in Syren quest line
    • (unstable)[Fixed] Quest journal completion of tasks in Syren quest line act 2
    • (unstable)[Added] Enable Secrets of the Syren quest line, act 1 and 2









    ~ The SWGEmu Development Division
    by Published on 09-25-2022 10:18 PM   

    Weekly Update

    09/26/2022
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.




    Hakry
    (Developer)
    • (unstable)[Fixed] Sunriders Destiny village reward not being generated with randomized condition - Mantis #8721
    • (unstable)[Added] Test method to receive crystal in createNpc tools menu
    • (unstable)[Added] Tokenizer check for transferItem armor and misc commands
    • (unstable)[Fixed] Issue with coa3 container - Mantis #8723
    • (unstable)[Fixed] Faction aligned turrets attacking non-faction AI - Mantis #8716
    • (unstable)[Fixed] No build radius around battlefield markers
    • (unstable)[Added] Crafted backpacks to properly generate sockets (do not accept SEAs) - Mantis #8350
    • (unstable)[Fixed] Zone container component improperly notifying client - Mantis #8358
    • (unstable)[Fixed] Tokenizer check for TransferItemWeapon
    • (unstable)[Fixed] Issues with bersek commands - gave chance to fail, removed combat requirement & fixed ham cost - Mantis #7385
    • (unstable)[Added] Missing theed trainers - armorsmith, combat medic, doctor - Mantis #8547 & #8574
    • (unstable)[Fixed] Faction recruiters at GCW bases now showing as enemy - Mantis #6954
    • (unstable)[Added] Missing minefields to Detachment HQ GCW bases
    • (unstable)[Fixed] Players and pets being flagged as enemies improperly
    • (unstable)[Fixed] Check when healing pets to use owner

    Fallchildren (Community Contributor)
    • (unstable)[Fixed] Use defaultInput in SuiInputBox and set it for renaming - Mantis #4197
    • (unstable)[Fixed] Vendor item relist issues after hitting max items - Mantis #8229
    • (unstable)[Fixed] Refresh paint not until colorization happened - Mantis #8706

    Smoki
    (Community Contributor)
    • (unstable)[Fixed] Vehicle position desync on dismount while moving
    • (unstable)[Changed] updateSpeedAndAccelerationMods to broadcast player deltas
    • (unstable)[Modified] Transform client position sync part 3







    ~ The SWGEmu Development Division
    by Published on 09-18-2022 08:30 PM   

    Weekly Update

    09/18/2022
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.




    Hakry
    (Developer)
    • (unstable)[Added] Additional condition checks when AI runs a behavior
    • (unstable)[Fixed] AI tasks continuing to run during server shutdown
    • (unstable)[Fixed] DefenderHitList Memory leak

    Loshult (Developer)
    • (unstable)[Added] Final part of Syren act 2







    ~ The SWGEmu Development Division
    by Published on 09-11-2022 09:46 PM   

    Weekly Update

    09/11/2022
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.




    Hakry
    (Developer)
    • (unstable)[Modified] Base removal task to give debug info and call immediately when scene is ready for player
    • (unstable)[Fixed] Missing locks in contraband scan session initializations
    • (unstable)[Fixed] Delay on scanning players
    • (unstable)[Added] Config for delay of Wild contraband scans on players that just logged in
    • (unstable)[Modified] Imperial chat observer
    • (unstable)[Changed] GCW Base removal to run with GCWMan task and not on player login (Note: GCW bases that are kept will go by the order they were placed)
    • (unstable)[Fixed] Recruiters to show and give the proper items when PvE bases are restricted from listing
    • (unstable)[Removed] Excess locking in contraband scan initialization
    • (unstable)[Fixed] Multiple imperial chat observer fines being given
    • (unstable)[Fixed] Issue with full inventory giving players frozen state
    • (unstable)[Removed] Fatal from removeStateBuff and changed to error message
    • (unstable)[Added] Debug message for players when their client timestamps are not being sent











    ~ The SWGEmu Development Division
    by Published on 09-04-2022 09:24 PM   

    Weekly Update

    09/04/2022
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.




    Hakry
    (Developer)
    • (unstable)[Modified] No build zones around some krayt dragon spawns
    • (unstable)[Refactor] DataTransform callback
    • (unstable)[Added] Verbose transform debugging
    • (unstable)[Added] Improved position sync with dead reckoning
    • (unstable)[Change] Primary positionUpdate check to position/parentID update
    • (unstable)[Change] Posture checks derived from client iff dataTables
    • (unstable)[Fixed] forcedUpdate error valid position bounceBack
    • (unstable)[Fixed] Excessive network broadcasts sitting on objects
    • (unstable)[Fixed] Position desync while sitting on objects - Mantis #8199
    • (unstable)[Fixed] Static update client callback loop - Mantis #8310
    • (unstable)[Fixed] Datapad objects not showing their custom name
    • (unstable)[Fixed] Issues with Darn droid quest
    • (unstable)[Fixed] Darn droid 2 observers persisting after mob was removed from game world

    Fallchildren (Community Contributor)
    • (unstable)[Fixed] "Focus on Resource Concentration" WP does not activate - Mantis #8420

    Smoki
    (Community Contributor)
    • (unstable)[Modified] Transform client position sync
    • (unstable)[Fixed] Client position desynchronization using elevators - Mantis #8480
    • (unstable)[Fixed] Pets within range not being moved when a player uses an elevator
    • (unstable)[Modified] Transform client position sync part 2








    ~ The SWGEmu Development Division
    by Published on 08-28-2022 10:22 PM   

    Placing Buildings In Bugged NBZs

    08/28/2022
    The SWGEmu Team



    The NBZs of a limited number of static spawns are not working properly at the moment. Houses can not be placed here under any circumstances. If you currently have a house that resides in one of these locations the structure need removed by Sept5.
    Any structures placed from now until the bug is fixed will be removed by SWGEmu Staff. Maintenance payments will not be refunded on any structure that is deleted. Individuals affected will receive an in-game email






    ~The SWGEmu Team
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