+ Post New Thread
Page 1 of 13 1 2 3 4 5 11 ... LastLast
Threads 1 to 20 of 252

Forum: Modding Discussion

Unofficial section for SWG modding and anything modding related

  1. Sticky Thread Sticky: Graphics Overhaul - A list of what is possible and what might be in the future

    What is possible right now: Ability to create new static models. (Models that contain no skeleton for any form of animation, that includes armor...

    Started by Timbab‎, 11-08-2013 05:53 PM
    3 Pages
    1 2 3
    • Replies: 42
    • Views: 26,055
    02-14-2017, 07:06 PM Go to last post
  2. Sticky Thread Sticky: 3rd Party Tools and Mods for the User's

    Original thread creator: Zalaxy I've modified and expanded Zalaxy's thread to include a wider range of popular mods. Be sure to check out...

    Started by Timbab‎, 02-14-2011 06:43 AM
    35 Pages
    1 2 3 ... 35
    • Replies: 511
    • Views: 139,781
    01-22-2017, 03:11 AM Go to last post
  3. Sticky Thread Sticky: Join The Discussion - #modthegalaxy IRC Channel!

    Greetings Galaxy, The ModTheGalaxy team would like to invite the community to join in the discussion related to client modding and tools...

    Started by Timbab‎, 06-07-2015 08:35 PM
    • Replies: 0
    • Views: 3,628
    06-07-2015, 08:35 PM Go to last post
  4. Sticky Thread Moved: Sytner's Iff Editor

    Started by Sytner‎, 02-07-2015 06:14 AM
    • Replies: -
    • Views: -
    05-02-2015, 01:16 AM Go to last post
  5. Sticky Thread Sticky: [Guide] Finding your SWGEmu Directory

    I decided to make this guide because it pops up ALL the time. This is specifically a guide for people that use the SWGEmu Launchpad, since it seems...

    Started by Timbab‎, 04-08-2015 08:29 AM
    • Replies: 1
    • Views: 8,511
    04-09-2015, 09:01 AM Go to last post
  6. Sticky Thread Sticky: [Mods] Timbab's Bag o' Mods

    Kind of pointless to make a bunch of threads, linking to ModTheGalaxy.com for the little mods I make, so, no more! Gonna list all the stuff I...

    Started by Timbab‎, 10-25-2013 07:16 PM
    3 Pages
    1 2 3
    • Replies: 31
    • Views: 20,499
    02-14-2015, 12:07 AM Go to last post
  7. Sticky Thread Sticky: Modding section disclaimer

    Modding section disclaimer February 2014 The SWGEmu Staff Modding section disclaimer of warranties and limitation of liability

    Started by Vlada‎, 02-08-2014 08:27 PM
    • Replies: 0
    • Views: 18,708
    02-08-2014, 08:27 PM Go to last post
  1. Replacing "Eyes of the Empire"....

    So, back when I played this emu years ago, rather than the "Launchpad" we had the "Launchpad Enhanced", which, when loading, had little bits of...

    Started by Vylo‎, 02-11-2017 12:46 PM
    • Replies: 9
    • Views: 352
    02-25-2017, 04:31 PM Go to last post
  2. A Low-End PC Reshade Preset

    The CPU I'm using scores 1217 on the CPU-Z benchmark. That's about half of what a modern CPU will score. The graphics card is an AMD HD7850 from...

    Started by Bulba‎, 02-20-2017 12:22 AM
    • Replies: 0
    • Views: 77
    02-20-2017, 12:22 AM Go to last post
  3. Anach's Reshade preset.

    Anach's Reshade Modification for SWG by Anach Readme Updated: November 10th 2016...

    Started by Anach‎, 02-25-2016 02:02 PM
    3 Pages
    1 2 3
    • Replies: 30
    • Views: 6,747
    02-19-2017, 10:20 AM Go to last post
  4. [Client Mod] Graphics Settings Extender/New Slash Commands

    Download: https://github.com/ChairGraveyard/GalaxyExtensionLoader/releases/tag/0.3 I've implemented an injection program as well as a DLL that...

    Started by n00854180t‎, 01-01-2017 08:52 AM
    2 Pages
    1 2
    • Replies: 24
    • Views: 1,418
    02-18-2017, 12:46 PM Go to last post
  5. Draw distance

    Is it possible to manually increase the distance structures/flora/objects/terrain appear on the game? I tried using a setting overrider but it...

    Started by OmegaN7‎, 04-08-2015 11:48 PM
    • Replies: 9
    • Views: 3,200
    02-05-2017, 02:50 PM Go to last post
  6. Armor Mods

    Are there any mods that replaces the looks of certain armors? Im getting tired of seeing everyone wear composite and the like, and a change of pace...

    Started by QuarterGone‎, 01-24-2017 12:04 AM
    • Replies: 4
    • Views: 392
    02-02-2017, 07:53 PM Go to last post
  7. Any mods to take away the color flashes when you take wounds/battle fatigue in combat

    Looking for something that will get rid of the flash all together when I take wounds in combat. Thanks in advance!

    Started by Monoxide‎, 01-23-2017 11:07 AM
    • Replies: 3
    • Views: 243
    01-26-2017, 10:37 PM Go to last post
  8. Exclamation Swg next gen graphics mod!!

    I've been testing with this game.. So it was possible to add many many effects.. And its looking AMAZING and much more realistic ...

    Started by Shinze‎, 02-24-2016 06:46 PM
    3 Pages
    1 2 3
    • Replies: 35
    • Views: 8,173
    01-21-2017, 02:28 AM Go to last post
  9. Retexture Pack [NO LONGER UPDATED]

    Current Status: Terrain - Desert Textures: Nearly All Replaced - Grass Textures: Nearly All Replaced - Rock textures: Nearly all on Tatooine...

    Started by bla212‎, 04-30-2013 09:26 PM
    11 Pages
    1 2 3 ... 11
    • Replies: 158
    • Views: 60,462
    01-19-2017, 06:39 AM Go to last post
  10. Sytner's Satellite Maps 2.0 (preview release)

    The original maps managed to attract quite a following, so by popular request here's the first update! Plenty more planned for subsequent releases if...

    Started by Sytner‎, 09-24-2016 07:28 PM
    3 Pages
    1 2 3
    • Replies: 41
    • Views: 5,384
    01-16-2017, 12:05 PM Go to last post
  11. Question anyone else using CU & NGE GUI Mod and have a text issue?

    https://gyazo.com/c7417e258341dbf3e7aa0f67baa182b5 This is what a majority of my text show up as i was wondering if anyone else has encountered...

    Started by raptor_manrul‎, 01-15-2017 07:55 AM
    • Replies: 0
    • Views: 196
    01-15-2017, 07:55 AM Go to last post
  12. How can we make SWG client remember our login info?

    I remember being able to edit a config file years ago that allowed us to at least have the SWG client remember our username. I've used two search...

    Started by -BoneZ-‎, 01-02-2017 08:27 PM
    • Replies: 6
    • Views: 489
    01-07-2017, 09:08 PM Go to last post
  13. Any help or guides on beginning to mod SWG?

    I learned some good C++ skills in college so far and I'd like to help with the Basilisk server (definitely would like to stick to the original...

    Started by theBig‎, 01-06-2017 07:48 PM
    • Replies: 5
    • Views: 275
    01-07-2017, 02:06 AM Go to last post
  14. Combat Upgrade Icons

    Is there a mod for the Combat Upgrade Icons? I know that CU wasnt a popular patch however, it was colorful. Thanks

    Started by Shebolith‎, 01-02-2017 05:29 PM
    • Replies: 2
    • Views: 280
    01-04-2017, 01:05 AM Go to last post
  15. High Resolution UI Mod Request

    Just built my dream PC. All the bells and whistles. I am running SWG at 3840x2160, and it looks great. Only problem is the toolbarslots, or hotkeys,...

    Started by switch‎, 11-11-2015 06:42 AM
    3 Pages
    1 2 3
    • Replies: 34
    • Views: 8,049
    01-01-2017, 07:54 AM Go to last post
  16. Cosmetic item swap (bringing NGE things in to CU)

    Pardon my ignorance and noobishness, but these are some things I'd really like to see on my client :D There are some items that were in post-CU...

    Started by Gewehr98‎, 02-02-2014 04:34 AM
    2 Pages
    1 2
    • Replies: 19
    • Views: 3,987
    12-25-2016, 08:51 AM Go to last post
  17. Swoop 2 BARC Speeder Mod [Release]

    This mod converts Swoop bikes into fully paintable "the original" BARC speeder. It also fixes weird mounting skeleton with weapons (2h, 1h,...

    Started by Eastwind‎, 03-14-2014 02:45 PM
    2 Pages
    1 2
    • Replies: 24
    • Views: 8,170
    12-22-2016, 01:47 PM Go to last post
  18. Clear Skies MOD (Release)

    AKA the Australian Weather MOD. I got really tired of the damned rain/fog/storms/cloudy days so decided to do something about it. What this mod...

    Started by Lusty‎, 10-14-2013 01:55 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 47
    • Views: 14,388
    11-22-2016, 04:35 PM Go to last post
  19. How to Better Graphics in SWGEmu

    To help all those new incoming SWG players i have created this post to serve as guide on how to make this game look better. First of all we will...

    Started by makednoce‎, 11-20-2014 07:15 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 46
    • Views: 21,413
    11-17-2016, 06:48 PM Go to last post
  20. possible to add the ranged attack ambient light to flamethrowers?

    Ranged weapons give off bursts of ambient light when they fire that illuminate the shooter. Is it possible to craft a mod that adds this effect to...

    Started by egaro‎, 11-17-2016 03:14 AM
    • Replies: 1
    • Views: 696
    11-17-2016, 06:45 PM Go to last post

+ Post New Thread

Forum Information and Options

Moderators of this Forum

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 15 replies or 150 views
Hot thread with unread posts
More than 15 replies or 150 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts