• 03/24/2013 Weekly Update

    Weekly Update

    03/24/2013
    The SWGEmu Development Division



    We are now using Jenkins & Gerrit. You can find all commits to Basilisk here, and all commits to Test Center Nova here. Nothing has changed with reporting bugs. You can still report all bugs you find on Test Center Nova here. A helpful guide to bug reporting can be found here.


    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested




    TheAnswer (Lead Developer)
    • (unstable) [fixed] overlapping buildings check on place

    Elpete
    (Developer)
    • (unstable) [fixed] Corrected range turret initiating attacks automatically
    • (unstable) [fixed] Turrets will now continue to auto fire at targets in
      range

    Bluree
    • (unstable) [Fixed] SL Rally combatspam.
    • (unstable) [Fixed] SL Retreat and burst run no longer stack.
    • (unstable) [Fixed] SL Retreat no longer uses your burst run.
    • (unstable) [Fixed] Formup & Rally now have a higher chance of landing.
    • (unstable) [Fixed] Corpse permission error
    • (unstable) [Added] Spawns to Tusken Fort and Tusken pool
    • (unstable) [Fixed] Tusken Observer's are now red and hates everyone.
    • (unstable) [Fixed] DWB Overloads no longer have a chance to drop Binary Liquids &
      Protective Coating Liquids.
    • (unstable) [Fixed] DWB Ghost & Wraths both have a 1% chance to drop both Binary
      Liquids & Protective Coating Liquids.
    • (unstable) [Fixed] DWB lootgroups to equal 100%.
    • (unstable) [Fixed] Trandoshan Regeneration ability can now only be used by
      trandoshians.
    • (unstable) [Added] Wookiee Roar ability.
    • (unstable) [Added] Missing Droid Reconstruction Kit - B schematic to now be
      craftable. Mantis#3796
    • (unstable) [Fixed] Bugged Lantern Bird model.
    • (unstable) [Fixed] Snipershot is now considered a combat action and deals 50'ish dmg if the player is alive. mantis: #3779
    • (unstable) [Added] Missing lootgroups from gerrit. #15
    • (unstable) [Fixed] Armor repair menu.
    • (unstable) [Fixed] Change color menu overriding repair radial menu on composite armor.
    • (unstable) [Renamed] Components/Classes.
    • (unstable) [Fixed] Error msg being fired when equipping comp/goggles. Mantis#3819
    • (unstable) [Added] Ability to change color on last set of goggles. Mantis#3825
    • (unstable) [Fixed] creature missing resource
    • (unstable) [Fixed] Festering squill missing harvested resources.
    • (unstable) [Fixed] Quest typo causing creature not to spawn.

    Ivojedi
    • (unstable) [Fixed] Typo in dantari village screenplay that prevented the mobs from spawning
    • (unstable) [Fixed] Calculation of player level while wielding a heavy weapon - mantis 3841
    • (unstable) [Added] Population to the Kobola Bunker on Rori
    • (unstable) [Tweaked] weapons and attacks on some Kobola NPCs
    • (unstable) [Added] Tekil Barje's quests in Wayfar, Tatooine
    • (unstable) [Added] Throw grenade command, grenades should be fully functional now
    • (unstable) [Added] Checks for range and los for grenades to CombatManager
    • (unstable) [Added] Weapon argument to a couple more methods in CombatManager that were missed in rev. 6481
    • (unstable) [Removed] Some duplicate, unused methods from CombatManager
    • (unstable) [Added] Missing break in CombatManager
    • (unstable) [Fixed] Max range on non-crafted grenades
    • (unstable) [Fixed] Stomach digestion to happen while player is offline - mantis 3529
    • (unstable) [Fixed] Grenade animations - mantis 3873
    • (unstable) [Reverted] Extraneous part of grenade animation fix
    • (unstable) [Removed] Redundant methods from sceneObject
    • (unstable) [Added] Functionality to heavy weapons
    • (unstable) [Fixed] Many themepark/task mission targets having empty or incorrect
      spatial chat. Fixes mantis #'s 3430, 3517, 3801, 3802, and 3848
    • (unstable) [Added] Return waypoint to mission giver functionality to themepark
      logic
    • (unstable) [Added] Ability for themepark logic to use waypoint names and
      desriptions from task's string file where present
    • (unstable) [Added] Object type and template for resource recycle tools
    • (unstable) [Added] methods and members to ResourceManager, ResourceTree,
      ResourceTreeEntry, and ResourceSpawner to support recycled resources
    • (unstable) [Added] Functionality to resource recycle tools
    • (unstable) [Added] Schematics for resource recyclers, agitator motors, and tumble
      blenders

    Marsorbust
    • (unstable) [added] medical rating to a tavern
    • (unstable) [added] Screenplay to populate ancient krayt dragon skeleton poi
    • (unstable) [fixed] spawn locations for smc poi (mantis 0003803)
    • (unstable) [fixed] no build zones for singing mountain clan poi
    • (unstable) [added] screenplay to populate yavin4 imperial base
    • (unstable) [added] recruiter status to high ranking imperial and rebel officers
    • (unstable) [added] screenplay to populate lok imperial outpost
    • (unstable) [added] Screenplay to populate downed blood razor transport poi on Lok
    • (unstable) [added] Screenplay to populate Rori imperial encampment
    • (unstable) [fixed] mantis 0003683 melee power ups able to have min as a secondary
      stat and added action cost as a primary stat.
    • (unstable) [Added] Screenplay to populate canyon corsairs stronghold poi
    • (unstable) [fixed] mantis 0002878 corrected cellid on several npc's so they stop
      rubberbanding
    • (unstable) [added] screenplay for non named mobs at jabba's palace

    Bert
    • (unstable) [Fixed] Fynock Youth Lair mob typo
    • (unstable) [Fixed] Warcry breaking from non-damaging attacks - Mantis 3678

    Valkyra
    • (unstable) [updated] Removed Force Choke ability from NPC pool until it can be
      refactored correctly.
    • (unstable) [fixed] Being incapacitated from a force choke saying your name in the
      system message
    • (unstable) [updated] Lowered Force Choke's damage to more appropriate values.

    Becker
    • (unstable) [Fixed] some creature names and appearances
    • (unstable) [Fixed] Super Battle Droids and probots can shoot
    • (unstable) [Fixed] Outfits for Mat Rags and Tekil Barje
    • (unstable) [Fixed] Shipwright experimentation decreases mass and power consumption
    • (unstable) [Fixed] some weapon ranges
    • (unstable) [Changed] Rori, Lok, Talus have city screenplays
    • (unstable) [Deleted] Useless droid weapon groups









    ~ The SWGEmu Development Division