Weekly Update
02/24/2013
The SWGEmu Development Division
02/24/2013
The SWGEmu Development Division
There is a Crucible+FishEye view of the latest and upcoming revisions. It operates similarly to the Assembla Timeline but may provide a more fluid approach that many may find more useful for keeping up-to-date.
Stats:
Total Commits: 6,560
Last Commit: 23 Feb
Commits this week: 42
Total Lines of Code (LoC): 3,795,524
Net change in LoC this week: 6
(Stable) = Commits are now on Basilisk
(Unstable) = Commits are on TC Nova and are being tested
TheAnswer
Revisions: 6518, 6543, 6554, 6555, 6556
- (stable) [fixed] stability issues x4
- (stable) [fixed] compiling issue
Loshult
Revisions: 6524, 6525, 6532, 6544, 6546, 6547, 6548, 6549, 6550, 6551, 6552, 6553, 6557, 6558, 6559, 6560
- (unstable) [fixed] loot groups to add up to 100%. Patch by bluree.
- (unstable) [changed] Increased drop chance on high end mobs. Patch by bluree.
- (unstable) [fixed] Remaining BE tissues experimentation percentages. Mantis 3753. Patch by Bert.
- (unstable) [fixed] Doctor buffing in player houses and player cantinas. Patch by bluree.
- (unstable) [Added] Added milk type and increased milk amount on many creatures. Patch by Ivojedi.
- (unstable) [Added] missing properties to lua files for special heavy weapons. Patch by Ivojedi.
- (unstable) [Added] method to SceneObject? to check for object type SPEACIALHEAVYWEAPON. Patch by Ivojedi.
- (unstable) [Added] specialheavyweapon weaponType to WeaponObject?. Patch by Ivojedi.
- (unstable) [Added] No build areas around POI's on Dathomir. Mantis 3516. Patch by Naikoi.
- (unstable) [Added] Added no build zones around POI's on Talus. Mantis 3516. Patch by Naikoi.
- (unstable) [Added] Added X31 speeder to starting items for all players. Patch by Naikoi.
- (unstable) [Added] Lootable debris in Talus POI Lost Village of Durbin. Patch by bluree.
- (unstable) [changed] Changed a few lair types to npc and adjusted their spawn limit. Patch by Ivojedi.
- (unstable) [changed] Changed mission terminals to list destroy missions depending on the minimum level of the lair instead of the maximum level. Patch by Ivojedi.
- (unstable) [added] Added no build zones around POI's on Lok. Patch by Naikoi.
- (unstable) [Added] Added a few static spawns to Rori. Patch by marsorbust.
- (unstable) [added] Added missing resource for many creatures. Patch by bluree.
- (unstable) [fixed] Fixed issue with latern birds not being possible to target. Mantis 3692. Patch by bluree.
- (unstable) [fixed] fixed LLC sea's to use the correct string. Mantis 2719. Patch by Ivojedi.
- (unstable) [fixed] Greater Tatooine Mynocks and replaced them with Tatooine Mynocks. Mantis 2518. Patch by Ivojedi.
Elpete
Revisions: 6519, 6520, 6521, 6522, 6523, 6526, 6527, 6528, 6529, 6530, 6531, 6533, 6534, 6535, 6536, 6537, 6538, 6539, 6540, 6541, 6544, 6545
- (unstable) [changed] Turret control SUI now closes at 5m from terminal
- (unstable) [changed] Patch by marsorbust - Added additional NPC spawn to PVE Field Hospital HQ
- (unstable) [fixed] Patch by bluree - Fix missing chemical dispersion mechanism schematic
- (unstable) [changed] Patch by marsorbust -Added additional spawns to PVE Tactical HQ
- (unstable) [fixed] fixed formatting
- (unstable) [changed] Faction perks get more expensive for faction losing the GCW on a planet
- (unstable) [changed] HQ Deeds now indicate faction
- (unstable) [changed] Patch by bluree - lowered damage from manual turret attacks
- (unstable) [added] Created task for faction installation destruction
- (unstable) [added] Patch by marsorbust - Added more NPC spawns to PVE Detach HQ
- (unstable) [changed] Increased despawn time so death animations can finish
- (unstable) [changed] Patch by marsorbust - added NPC to inside of PvP HQ
- (unstable) [fixed] AOE/Indirect damage will cause lairs to heal and spawn creatures - Mantis 3129
- (unstable) [fixed] Fixed issue with PvE bases not being vulnerable after a server reboot.
- (unstable) [added] Created task for starting and aborting an HQ shutdown sequence
- (unstable) [fixed] Fixed issue with HQ getting bugged if server reset during a shutdown
- (unstable) [fixed] Removed ability to reset vulnerability times for PvE base
- (unstable) [added] Added task for slicing security terminal
- (unstable) [removed] Removed redundant task
- (unstable) [fixed] Fixed issue that prevented some creatures from attacking
- (unstable) [fixed] Fixed issue with removing player title - Mantis 2713
- (unstable) [changed] Changed CreatureTemplate? empty string check for consistency
- (unstable) [removed] Removed debugging output
- (unstable) [fixed] Pulled a terminal out of the wall and fixed map category
- (unstable) [fixed] Patch by marsorbust - fixed a couple faction NPC
- Naikoi
- Ivojedi
- marsorbust
- bluree
- Bert
~ The SWGEmu Development Division

