• 01/20/2013 Weekly Update

    Weekly Update

    01/20/2013
    The SWGEmu Development Division


    There is a Crucible+FishEye view of the latest and upcoming revisions. It operates similarly to the Assembla Timeline but may provide a more fluid approach that many may find more useful for keeping up-to-date.



    Stats:

    Total Commits: 6,321
    Last Commit: 19 Jan
    Commits this week: 32
    Total Lines of Code (LoC): 3,795,431
    Net change in LoC this week: 7


    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are still being tested





    TheAnswer



    Revisions: 6290, 6291, 6293, 6310, 6311, 6312, 6321
    • (unstable) [fixed] temp no spawn lair areas position
    • (unstable) [fixed] typo..
    • (unstable) [fixed] stability issues x2
    • (stable) [fixed] stability issues x2
    • (unstable) [added] @read annotations

    Loshult



    Revisions: 6292, 6301, 6305
    • (unstable) [fixed] missing no build zone around Corellia Rebel Base.
    • (unstable) [fixed] spawning of lairs.
    • (unstable) [fixed] getRandomPosition generation in CircularAreaShape? to not truncate values.
    • (unstable) [changed] Swimming state now correctly updates after each position update received from the client. Swimming state does only rely on server side data.

    Elpete



    Revisions: 6294, 6295, 6296, 6297, 6298, 6299, 6300, 6302, 6303, 6304, 6306, 6307, 6308, 6309, 6313, 6314, 6315, 6316, 6317, 6318, 6319, 6320
    • (unstable) [fixed] Fixed group loot permission issues - Mantis 3658
    • (unstable) [added] CreatureTemplate? now accepts a defaultAttack parameter
    • (unstable) [added] Added DefaultDroidAttackCommand? and CreatureRangedAttack? combat commands
    • (unstable) [fixed] AT-ST, droidekas, and blastromech now have ranged attack animations
    • (unstable) [fixed] Missing file from rev 6295
    • (unstable) [changed] Increased respawn times for S.F. Detach HQ
    • (unstable) [added] Added PvE base functionality to HQ terminals
    • (unstable) [added] PvE Detach HQ now available from faction recruiters
    • (unstable) [removed] Removed debug message.
    • (unstable) [added] Missing deed configuration for PvE HQ
    • (unstable) [added] Missing files for PvE HQ
    • (unstable) [fixed] Fixes unattackable turret issue - Mantis 3671
    • (unstable) [fixed] Fixed more instances of unattackable turrets at HQ
    • (unstable) [fixed] Fixes issue with dead and incapped players using uplink terminal
    • (unstable) [removed] Revert commit 6306
    • (unstable) [fixed] HQ minigames no longer function dead or incapped
    • (unstable) [changed] Changed cost of Rebel PvE Detach HQ
    • (unstable) [changed] Removed duplicate NPC spawn at Imperial PvE Detach HQ
    • (unstable) [changed] Skill checks are now performed when slicing HQ Terms
    • (unstable) [changed] Warrant Officer can now enter enemy HQ to check vulnerability times
    • (unstable) [changed] Screenplay state for Rakir Banai quest is now unique
    • (unstable) [fixed] Patch by Galameed - Fixed error string in GuildRemoveCommand?
    • (unstable) [fixed] Fixed some instances of creatures despawning instantly with loot - Mantis 3640
    • (unstable) [fixed] Fixed issue with group harvesting privileges
    • (unstable) [fixed] Patch by Ivojedi - Fixes more issues with creatures despawning too soon when it can be harvested
    • (unstable) [Added] Patch by rommelrommel - Populated Orphaned Marauder Cave on Endor
    • (unstable) [Added] Patch by rommelrommel - Populated Donkuwah POI on Endor
    • (unstable) [Added] Patch by rommelrommel - Populated Ewok Outcast tree on Endor
    • (unstable) [Added] Patch by rommelrommel - Populated minor static spawns for Jinda, Korga, Panshee, and Pubam NPC on Endor
    • (unstable) [Added] Patch by rommelrommel - Populated Gondula Tree Village on Endor
    • (unstable) [Added] Patch by rommelrommel - Ewoks can now use stone knives as weapons
    • (unstable) [Added] Patch by rommelrommel - Donkuwah NPC can now drop Donkuwah Poison, Donkuwah Knives, and Donkuwah Bone Armor segments
    • (unstable) [Added] Patch by rommelrommel - Ewoks given low end loot, ewok crossbow added as a very rare drop
    • (unstabled) [changed] Patch by Naikoi - Some badge locations and ranges changed
    • (unstabled) [fixed] Fixed skill check for Override Terminal and error message for Power Regulator terminal
    Noteworthy contributors:
    • Naikoi
    • rommelrommel
    • Ivojedi
    • Galameed
    ~ The SWGEmu Development Division