#permalink
Details
Warning: no files are visible, they have all been filtered.
| Participant | Role | Time Spent | Comments | Latest Comment |
|---|---|---|---|---|
| Author | 13m | 1 | Good point. I'm not sure what I was thinking, but regardl... | |
| Moderator | 2m | 1 | no need to save it here, you can just get the template ob... | |
| Reviewer - 0% complete | ||||
| Reviewer - 100% complete | 4m | |||
| Reviewer - 0% complete | ||||
| Reviewer - 0% complete | ||||
| Reviewer - 0% complete | ||||
| Reviewer - 0% complete | ||||
| Reviewer - 0% complete | ||||
| Total | 18m | 2 |
- Files: 8
-
Patches:
- grenade_objects.patch: (anchored to swgemu : core3/branches/unstable/ )
- grenade_objects2.patch: (anchored to swgemu : core3/branches/unstable/ )
#permalink
Objectives
[Added] Thrown weapon object type
[Added] combatSpam member to weapon templates
This first is necessary to get grenades to function. The second is needed in order to get the proper combat spam since each grenade's spam is different and they are all thrown via the same command.