Details
| Participant | Role | Time Spent | Comments | Latest Comment |
|---|---|---|---|---|
| Author | 15m | 2 | I wasn't aware of the existence of a schematic tool. I ch... | |
| Moderator | ||||
| Reviewer - 0% complete | ||||
| Reviewer - 100% complete | 6m | 3 | Yes we have a tool for it, available through dropbox. Cre... | |
| Reviewer - 0% complete | ||||
| Reviewer - 0% complete | ||||
| Reviewer - 0% complete | ||||
| Reviewer - 0% complete | ||||
| Reviewer - 0% complete | ||||
| Total | 21m | 5 |
- Files: 69
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Patches:
- weapon_integrity_fix.patch: (anchored to swgemu : core3/branches/unstable/MMOCoreORB/ )
Objectives
[Fixed] Unit integrity on weapon components to add to condition of crafted weapons
These should all be updated in the schematic tool now.
General Comments
26 Jan
Ivojedi says:
Each weapon's hitpoints property has an experimental combine type of 4. A 4 tells it to override all hitpoints properties on components and generate a value based solely upon the resources and experimentation of the final weapon assembly. All values on components are ignored.
Changing the combine type to 1 tells it to add the hitpoints (unit integrity) property from components to the final result in a linear fashion. This allows the unit integrity on components to actually matter as they did on live.
26 Jan
Loshult says:
Have you used the schematic tool when updating these? I cannot see that those values are updated there.
26 Jan
Ivojedi says:
I wasn't aware of the existence of a schematic tool. I changed those .luas manually. Do I need to use a tool for those types of changes? And where would I find it?
26 Jan
Loshult says:
Yes we have a tool for it, available through dropbox. Create a dropbox account and pm me your account info and I'll try to share it with you and give you some crash course on how to use it. Data like this is stored in a database so that we easily can change format of the lua files and regenerate all files if needed.
Can you explain the behaviour before and after this patch?