SWGEmu SWGEMU-548

[Fixed] Unit integrity on weapon components to add to condition of crafted weapons

Closed on 05 Feb

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SWGEMU-548 5

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Details

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Participant Role Time Spent Comments Latest Comment
Author 15m 2 I wasn't aware of the existence of a schematic tool. I ch...
Moderator      
Reviewer - 0% complete      
Reviewer - 100% complete 6m 3 Yes we have a tool for it, available through dropbox. Cre...
Reviewer - 0% complete      
Reviewer - 0% complete      
oru
Reviewer - 0% complete      
Reviewer - 0% complete      
Reviewer - 0% complete      
Total   21m 5  
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Objectives

[Fixed] Unit integrity on weapon components to add to condition of crafted weapons

These should all be updated in the schematic tool now.

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Summary

Patch committed to unstable branch.

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Issues Raised From Comments

Key Summary State Assignee
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General Comments

26 Jan

Loshult says:

Can you explain the behaviour before and after this patch?

26 Jan

Ivojedi says:

Each weapon's hitpoints property has an experimental combine type of 4. A 4 tells it to override all hitpoints properties on components and generate a value based solely upon the resources and experimentation of the final weapon assembly. All values on components are ignored.

Changing the combine type to 1 tells it to add the hitpoints (unit integrity) property from components to the final result in a linear fashion. This allows the unit integrity on components to actually matter as they did on live.

26 Jan

Loshult says:

Have you used the schematic tool when updating these? I cannot see that those values are updated there.

26 Jan

Ivojedi says:

I wasn't aware of the existence of a schematic tool. I changed those .luas manually. Do I need to use a tool for those types of changes? And where would I find it?

26 Jan

Loshult says:

Yes we have a tool for it, available through dropbox. Create a dropbox account and pm me your account info and I'll try to share it with you and give you some crash course on how to use it. Data like this is stored in a database so that we easily can change format of the lua files and regenerate all files if needed.

/workspace/.../2h_sword/2h_sword_battleaxe.lua Changed  
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/workspace/.../2h_sword/2h_sword_blacksun_hack.lua Changed  
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/workspace/.../2h_sword/2h_sword_cleaver.lua Changed  
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/workspace/.../2h_sword/2h_sword_katana.lua Changed  
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/workspace/.../2h_sword/2h_sword_maul.lua Changed  
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/workspace/.../2h_sword/2h_sword_scythe.lua Changed  
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/workspace/.../axe/axe_heavy_duty.lua Changed  
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/workspace/.../axe/axe_vibroaxe.lua Changed  
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/workspace/.../baton/baton_gaderiffi.lua Changed  
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/workspace/.../baton/baton_stun.lua Changed  
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/workspace/.../knife/knife_dagger.lua Changed  
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/workspace/.../knife/knife_survival.lua Changed  
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/workspace/.../knife/knife_vibroblade.lua Changed  
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/workspace/.../polearm/lance_controllerfp.lua Changed  
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/workspace/.../polearm/lance_nightsister.lua Changed  
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/workspace/.../polearm/lance_staff_metal.lua Changed  
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/workspace/.../polearm/lance_staff_wood_s1.lua Changed  
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/workspace/.../polearm/lance_staff_wood_s2.lua Changed  
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/workspace/.../polearm/lance_vibrolance.lua Changed  
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/workspace/.../polearm/polearm_vibro_axe.lua Changed  
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/workspace/.../special/vibroknuckler.lua Changed  
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/workspace/.../sword/sword_01.lua Changed  
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/workspace/.../sword/sword_02.lua Changed  
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/workspace/.../sword/sword_blade_ryyk.lua Changed  
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/workspace/.../carbine/carbine_cdef.lua Changed  
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/workspace/.../carbine/carbine_dh17.lua Changed  
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/workspace/.../carbine/carbine_dh17_snubnose.lua Changed  
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/workspace/.../carbine/carbine_dxr6.lua Changed  
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/workspace/.../carbine/carbine_e11.lua Changed  
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/workspace/.../carbine/carbine_e11_quest.lua Changed  
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/workspace/.../carbine/carbine_ee3.lua Changed  
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/workspace/.../carbine/carbine_elite.lua Changed  
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/workspace/.../carbine/carbine_laser.lua Changed  
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/workspace/.../pistol/pistol_cdef.lua Changed  
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/workspace/.../pistol/pistol_d18.lua Changed  
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/workspace/.../pistol/pistol_de_10.lua Changed  
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/workspace/.../pistol/pistol_dh17.lua Changed  
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/workspace/.../pistol/pistol_dl44.lua Changed  
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/workspace/.../pistol/pistol_dl44_metal.lua Changed  
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/workspace/.../pistol/pistol_dx2.lua Changed  
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/workspace/.../pistol/pistol_fwg5.lua Changed  
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/workspace/.../pistol/pistol_fwg5_quest.lua Changed  
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/workspace/.../pistol/pistol_geonosian_sonic_blaster_loot.lua Changed  
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/workspace/.../pistol/pistol_launcher.lua Changed  
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/workspace/.../pistol/pistol_power5.lua Changed  
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/workspace/.../pistol/pistol_republic_blaster.lua Changed  
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/workspace/.../pistol/pistol_republic_blaster_quest.lua Changed  
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/workspace/.../pistol/pistol_scatter.lua Changed  
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/workspace/.../pistol/pistol_scout_blaster.lua Changed  
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/workspace/.../pistol/pistol_srcombat.lua Changed  
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/workspace/.../pistol/pistol_striker.lua Changed  
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/workspace/.../pistol/pistol_tangle.lua Changed  
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/workspace/.../rifle/rifle_acid_beam.lua Changed  
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/workspace/.../rifle/rifle_beam.lua Changed  
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/workspace/.../rifle/rifle_berserker.lua Changed  
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/workspace/.../rifle/rifle_bowcaster.lua Changed  
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/workspace/.../rifle/rifle_cdef.lua Changed  
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/workspace/.../rifle/rifle_dlt20.lua Changed  
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/workspace/.../rifle/rifle_dlt20a.lua Changed  
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/workspace/.../rifle/rifle_e11.lua Changed  
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/workspace/.../rifle/rifle_flame_thrower.lua Changed  
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/workspace/.../rifle/rifle_jawa_ion.lua Changed  
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/workspace/.../rifle/rifle_laser.lua Changed  
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/workspace/.../rifle/rifle_lightning.lua Changed  
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/workspace/.../rifle/rifle_sg82.lua Changed  
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/workspace/.../rifle/rifle_spraystick.lua Changed  
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/workspace/.../rifle/rifle_t21.lua Changed  
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/workspace/.../rifle/rifle_tenloss_dxr6_disruptor_loot.lua Changed  
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/workspace/.../rifle/rifle_tusken.lua Changed  
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