SWGEmu SWGEMU-459

(unstable) [fixed] Lair Foraging

Closed on 16 Dec 12

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SWGEMU-459 4

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Details

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Participant Role Time Spent Comments Latest Comment
Author 52m 2 I removed the horn because horn is suppose to drop from h...
Moderator      
Reviewer - 0% complete      
Reviewer - 100% complete 24m 2 Can you summarize what you have done and why?
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Reviewer - 0% complete      
oru
Reviewer - 0% complete      
Reviewer - 0% complete      
Reviewer - 100% complete 6m    
Total   1h 22m 4  
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Objectives

Added check to see if the player is foraging a lair, If the player is foraging a lair it gives proper Lair search message, also removed horn from lair foraging as it should drop off of horned creatures from harvesting (updated 13DEC2012)

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Summary

Patch committed to unstable branch.

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Issues Raised From Comments

Key Summary State Assignee
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General Comments

12 Dec 12

Loshult says:

Please upload this as a patch.
Check you indentation settings and ensure that you indent the added code properly.
Remove any comments in the patch why you added things.

14 Dec 12

Galameed says:

Ok fixed it should look correct now

14 Dec 12

Loshult says:

Can you summarize what you have done and why?

16 Dec 12

Galameed says:

I removed the horn because horn is suppose to drop from horned creatures. I also adjusted the random variable to match that horn is missing. Also I added a check to see if the player it trying to forage from a lair and if they are it sends a proper "You are searching the lair for creatures" instead of "You search the area for goods" message

/src/.../minigames/ForageManagerImplementation.cpp Changed  
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