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(unstable) [Fixed] NPC lairs (missions) to no longer spawn additional mobs when the lair is attacked. Increased the number of initial spawns slightly at NPC lairs. Patch by Ivojedi.
(unstable) [Fixed] NPC lairs (missions) to no longer spawn additional mobs when the lair is attacked. Increased the number of initial spawns slightly at NPC lairs. Patch by Ivojedi.
  1. … 14 more files in changeset.
(unstable) [fixed] lua and code issues
(unstable) [fixed] lua and code issues
  1. … 1 more file in changeset.
(unstable) [added] Patch by Ivojedi: Fixed attackability of lairs …
(unstable) [added] Patch by Ivojedi: Fixed attackability of lairs

Fixed combatants can now get military destroy missions

Added a bit of variety to faction mission targets

  1. … 27 more files in changeset.
(unstable) [fixed] level ranges for missions…
(unstable) [fixed] level ranges for missions

(unstable) [added] SWGEMU-331 (SWGEMU-327, SWGEMU-328)

(unstable) [modified] lair template mobs now take a level DIFFERENCE instead of absolute level

  1. … 161 more files in changeset.
(unstable) [fixed] non-combat professions causing everything to con green…
(unstable) [fixed] non-combat professions causing everything to con green

(unstable) [added] group level calculations

(unstable) [adjusted] mission levels to be more pre-CU

  1. … 7 more files in changeset.
(unstable) [added] 2000+ lair templates that need filling out.…
(unstable) [added] 2000+ lair templates that need filling out.

(unstable) [fixed] Mission generated lair names will now be proper.

  1. … 2160 more files in changeset.