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Old 10-24-2004, 11:09 PM   #1
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Sloejack Mods to JnF's SWGC Crafting Tool v1.66

Current Version: v1.66.9

Current Fully Supported Professions: Armorsmith, Artisan, Architect, Bio-Engineer, Chef, Combat Medic, Doctor, Droid Engineer, Entertainer, Jedi Initiate, Jedi Padawan, Medic, Musician, Smuggler, Tailor, Ranger, Scout, Shipwright, and Weaponsmith

Known Issues:
  • High end ship schematics use 8 different resources, the tool only supports up to 7
Planned Changes:
  • General Re-Write for efficency and overall tool improvements
Comments (12/13/04): Added Poison & Disease Area Cures as well as Poison & Disease Resist Enhancement schematics to the tool for doctors. I also performed some minor editing to correct misspellings or typos that were identified by users. I also modified my disclaimer below.

*** Begin Disclaimer ***
I'm a hacker. I didn't write this tool, I've only modified it beyond it's current official state to adjust to changes within the game and with SWGC itself. I am not planning to develop this version of the tool any further with new features. I will however support the changes that I have made and continue making modifications that are within the realm of keeping in sync with the game until the new tool is completed.

As I make significant changes I will post an update here and re-upload the current version of the tool to the link to the current version. This zip file only contains my modified version. If you are looking for the original from Jenner please see the first post in the original thread, "Jenner and Fooman's SWGC Crafting Tool v1.66"

To use this tool, you must be running Excel 2000 or later. Additionally to be able to use the "What To Harvest Today" sheet properly, you will need to install the zlib.dll (included in the zip file) before the tool can manipulate the data provided by SWGCraft.
*** End Disclaimer ***
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My Mod to the JnF SWGCTool - v1.66.9

Last edited by Sloejack : 01-26-2005 at 12:27 PM. Reason: Changed Download URL
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Old 10-24-2004, 11:19 PM   #2
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Problem #1.

Weaponsmith is not a selectable profession from the Configure Tool option. Although all schematics are on the Data All sheet.
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Old 10-24-2004, 11:25 PM   #3
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I am starting to think there is something wrong with the download format. I tried your version, Jenner's 1.66 and the one I'm running now (1.63) and my download isn't working right on any of them.
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Old 10-25-2004, 12:12 AM   #4
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Quote:
Originally Posted by Aryth
I am starting to think there is something wrong with the download format. I tried your version, Jenner's 1.66 and the one I'm running now (1.63) and my download isn't working right on any of them.


What galaxy are you downloading for? I used Ahzai for my test (since it was one that I knew had all of the JtL resources listed in it as currently available). My tests worked successfully with that galaxy but I don't discount what you're saying, just not seeing the same results.
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Old 10-25-2004, 12:36 AM   #5
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Quote:
Originally Posted by Aryth
Problem #1.

Weaponsmith is not a selectable profession from the Configure Tool option. Although all schematics are on the Data All sheet.


This one, I can not explain. I made no changes to the code, but did clear the active professions and then cut weaponsmith and inserted it before tailor on the professions sheet. I then checked the code to make sure I made the change I thought I did. Saved it all and it appeared just above tailor in the list like it is supposed to. I then cut Tailor and re-inserted it above weaponsmith, saved, reloaded, and then all 22 professions were in the list as expected. Sorry I don't have a more technical response as to what caused it or how I fixed it but it's better now.

I've uploaded a version that works since there's no guarantee that the fix I just described would work, it's only there to explain how I resolved it.
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Old 10-25-2004, 02:45 AM   #6
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This is interesting. I downloaded the tool and copy/pasted everything from the old versions into this version and it looked good until I went to test out some weapon schems. On Flame Thrower I got a message saying I didn't have any liquid petro fuel to make a flame thrower... Went to the resources page and saw 3 entries for class 2 and 3 liquid petro. Updated the tool any way I could and tried it again. Still no dice.

Any ideas?

Great of you to pick up the gauntlet on the crafting tools, btw.
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Old 10-25-2004, 02:46 AM   #7
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Someone asked about the Ranger and Jedi Schematics/Professions in the other thread. I believe the Jedi schematics were removed because they were out of date after the Jedi revamp. I don't have the skills to address this so I will not be doing so. If a Jedi would like to contribute the schematic information, I would be happy to add it to the tool.

The issue with the Ranger profession isn't known yet. It's not a profession I focused on while doing my changes but one thing I noticed in a quick look at it was the Tatooine Camo Kit schematic, has Tatooinian Reptile Meat, it should be Tatooinian Reptillian Meat. I don't believe this fixes Ranger as far as selecting a profession but I'll continue to look into it and see what I can find if anything.
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Old 10-25-2004, 03:00 AM   #8
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Quote:
Originally Posted by Az-Matic
This is interesting. I downloaded the tool and copy/pasted everything from the old versions into this version and it looked good until I went to test out some weapon schems. On Flame Thrower I got a message saying I didn't have any liquid petro fuel to make a flame thrower... Went to the resources page and saw 3 entries for class 2 and 3 liquid petro. Updated the tool any way I could and tried it again. Still no dice.

Any ideas?

Great of you to pick up the gauntlet on the crafting tools, btw.


Hmm, I do not have any ideas. I just tested with the 1.66.3 version which has some default resources in it (stuff I've collected while beta testing) added weaponsmith as a profession and then selected the flamethrower schematic.
I did not catch any notice of missing resources, in fact the specifics that it recommended (from my default resources) were:

Cihi (Kammris) for the Iron
Trileehiism (Class 4 Liquid Petro) for the Liquid Petro Fuel
Durtetrakaigariceiic (Polysteel Copper) for the Metal
Gacelfatei (Hardened Arveshium Steel) for the Steel

Is it possible you have a typo in your resources? When you look at your resources sheet, are the lines with your liquid petro red?
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Old 10-25-2004, 03:31 AM   #9
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Very nice mod, Sloejack. I tried to do a bit of this with jenner's tool and kept hitting walls.
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Old 10-25-2004, 03:59 AM   #10
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v1.66.4 Push

Since SOE is turning off the Beta tomorrow morning I've updated the ship chassis experimentation as well as correcting the incorrect resource in the Ranger Tatooine Camo Kit schematic. I've pushed out 1.66.4 but if you don't wish to download it, you can make the corrections/adjustments by hand against the data all sheet.
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Old 10-25-2004, 05:18 AM   #11
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been following your work, and have turned many people to this tool.

just giving a high five for the ship mods. well done.

free stuff if you play on tarq
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Old 10-25-2004, 05:51 AM   #12
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Quote:
Originally Posted by Sloejack
Hmm, I do not have any ideas. I just tested with the 1.66.3 version which has some default resources in it (stuff I've collected while beta testing) added weaponsmith as a profession and then selected the flamethrower schematic.
I did not catch any notice of missing resources, in fact the specifics that it recommended (from my default resources) were:

Cihi (Kammris) for the Iron
Trileehiism (Class 4 Liquid Petro) for the Liquid Petro Fuel
Durtetrakaigariceiic (Polysteel Copper) for the Metal
Gacelfatei (Hardened Arveshium Steel) for the Steel

Is it possible you have a typo in your resources? When you look at your resources sheet, are the lines with your liquid petro red?


My bad, I figured it out. I had neglected to copy over the 'Use as generic type', 'price per unit' and 'min quantity' for those resources, so it was not really seeing them. Interesting.

Thank you for the suggestions though. It made me look a little closer.

Keep up the good work.
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Old 10-25-2004, 03:00 PM   #13
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Had some big trouble with v1.66 today. Seem the CSV file wouldn't update the WTHT list (only got 1 type of resource all over..). Then I tried v1.66.4 and everything is working fine... Thx Sloejack
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Old 10-25-2004, 03:33 PM   #14
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Not sure exactly what's going on with all the N/A's and some resource stats not coming up. I also noticed that I was having a problem downloading the current CSV file. Not sure if it's the tool, since some people seem to have the same problems as me, and some do not. I just downloaded v1.66.4 at work and it seems fine.

One thing I did notice, and I'm not sure if this is a problem or not... I'm wondering if it might be the new Windows Service Pack. I noticed my tool malfunctioning after I updated my Windows files. I haven't downloaded system updates here at work, and the tool works fine, but I updated at home, and it's all screwy.

Just wondering if anyone else was noticing something similar?
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Old 10-25-2004, 04:05 PM   #15
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Quote:
Originally Posted by Aryth
Not sure exactly what's going on with all the N/A's and some resource stats not coming up. I also noticed that I was having a problem downloading the current CSV file. Not sure if it's the tool, since some people seem to have the same problems as me, and some do not. I just downloaded v1.66.4 at work and it seems fine.

One thing I did notice, and I'm not sure if this is a problem or not... I'm wondering if it might be the new Windows Service Pack. I noticed my tool malfunctioning after I updated my Windows files. I haven't downloaded system updates here at work, and the tool works fine, but I updated at home, and it's all screwy.

Just wondering if anyone else was noticing something similar?


I haven't experienced it personally but if you're thinking it's connectivity problems, you might look for the little box that pops up asking if you want to let an app access the internet. Beyond that, I'm not sure what to suggest.
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