Q: What are the requirements for Bounty Hunter?
A: You need to master the Scout and Marksman professions, and need 40k
Combat Experience.Q. Where can I find a
bounty Hunter Trainer?
A. You can find trainers at the following locations:
Tyrena, Corellia: -5130, -2300
Keren, Naboo: 2085, 2575
Narmle, Rori: -5230, -2240
Mos Eisley, Tatooine: 3360, -4840
Wayfar, Tatooine: -5150, -6587
Q. Where can I find a Bounty Hunter Terminal?
A. You can find a terminal at the following locations:
Coronet, Corellia: -220, -4470 / -195, -4470
Doaba Guerfel, Corellia: 3166, 5338
Tyrena, Corellia: -5130, -2300 / -5060, -2306
Imperial Prison, Dathomir: -6335, 930
Smuggler Outpost, Endor: -905, 1610
Kaadara, Naboo: 5190, 6673 / 4928, 6728
Keren, Naboo: 2085, 2575
Dearic, Talus: 265, -3070 (outside Cloning Center)
Bestine, Tatooine: -1445, -3658
Imperial Fort, Tatooin: -5270, 2810
Mos Eisley, Tatooine: 3375, -4845
Q. Where can I find a Bounty Hunter Informant?
Novice Bounty Hunter Informants
Cornett, Corellia: -212, -4465
Kor Vella, Corellia: Yka Lakid -3418, 3079
Tyrena, Corellia: -5098, -2344
Kaadara, Naboo: 5040, 6735
Keren, Naboo: 2030, 2593
Nermle, Rori: -5171, -2265
Mos Eisley, Tatooine: 3448, -4854 / 3488, -4780
Bounty Hunter 2 Informants (Investigation 1 and
2)
Bela Vistal, Corellia: Edo Ikelv 6830, -5543
Deeja Peak, Naboo: Kaskavir (an information broker) 4923, -1410
Kaadara, Naboo: Spynet Informant 5412, 6674 (behind Star Port)
Narmle, Rori, -5120, -2268
Keren, Naboo, (The one left side of Starport)
Bounty Hunter 3 Informants (Investigation 3 and
4)
Bela Vistal, Corellia: Opew 6869, -5753
Dearic, Talus, 682, -3219 (balcony of the capitol building (by the
shuttleport)
Kaadara, Naboo: 5275. 6561 (outside cloning center)
Mos Eisley, Tatooine: Nachelamov Ethiakive (a bodyguard) 3396, -4600 (in
the ship, main floor, back right corner through door)
Mos Taike, 3950, 2273 (Next to Tower)
Q. What kinds of droids do I need and when do
I need them to complete BH missions?
A. You will only need to use droids once you train Investigation 1 you
will need to begin using Arakyd Probe Droids and Seeker droids (note: not
the Arakyd Fugitive Tracker droid). After getting your mission from the BH
terminal speak to a BH 2 BH 3 Informant to gain the mark's bio signature.
Then travel outside the city limits and call down one arakyd probe droid.
Once it lands upload the Bio sig and wait until the probe sends back a
message telling you where your mark is. Once you travel there use a seeker
to track down where the Mark has moved to. A typical mission will use up 1
Arakyd Probe droid and 4 Seekers early on in a BH's career.
Q. My seeker keeps saying my mark is at the waypoint but there's no one
there, even after mulitple attempts with a seeker droid. What do I do?
A. This is an existing issue. Sometimes if you're too close to the
waypoint the seekers will stop updating to the mark's actual location. Use
an Arakyd Probe Droid and the waypoint will reset to the mark's new
location.
Q. Is there is place where the BH level 2 and 3 Informants are in the
same city as a BH terminal?
A. Kaadara, Naboo has both BH level 2 and level 3 informants. The BH 2
informant is directly behind the Star Port. The BH 3 informant is next to
the Cloning Facility.
Q: How do I track a Investigation I-IV Mark?
A: First, you need a supply of Arkayd Probe Droids (the stackable
type, not the pet type), and Seeker Droids. Get those from a Droid
Engineer or Bazaar.
Next, take a mission from a BH Terminal and then
speak with an Informant that is appropriate for your level.
Now, leave the city. After getting the "you
have left Whatever City message" try to launch an Arkayd Probot. You
might get a message indicating that "You must move to a different area to
call down a probe droid from orbit." If that's the case, move farther out
of town.
Upon launching the droid, you will get a
countdown until the droid lands. Watch for and listen for the explosion
of the landing probot! That is where the probot will emerge, reading as
an "Imperial Probot Base". Sometimes, the droid will land outside of your
radar, but generally no more than 100 meters from you. Also, due to a
bug, sometimes the droid may not spawn for up to 20 seconds. Be patient
and stand still.
Highlight the probot, and select "Transmit
Biological Signature". The Probot will then launch and commence a search
pattern for your mark. A few minutes later, the droid will report which
planet the mark is on. Head there, but realize that some of the elite
planets do cost a lot of credits to get to! Balance the cost of hunting
your mark against the reward!
Once on the same planet as your mark, you'll see
the waypoint of his last monitored location - what the probot detected.
Based upon your own skill and intuition, your use of seekers will
determine where you can find and intercept the mark. Launch a seeker to
gain information on your mark's whereabouts. Most of the time, the mark
heads toward a known city, presumably to head to a starport and get away
from you! A few methods exist in predicting your mark's location: Some
people will mark the Orange Mission Waypoint with a blue waypoint, as well
(using the /waypoint) command, and after a few seekers, will see the
general direction that the mark is heading! Some hunters will go to the
city that the mark is heading towards, and wait for it there, or head
toward the mark once it gets within a couple of kilometers. Some will
just use seekers to track the mark down like the dog he/she/it is! Refine
your own methods!
Q. What's the best way to get the 40K combat xp?
A. Answers vary, many like to hunt on Lok or Talus for langlatches or
tortors. 40K combat xp is 400K weapons xp (assuming you use 0 traps).
Try to get 200K Carbine xp and 200K pistol xp
Q. FireKnockdown doesn't set someone on fire.
Is this normal?
A. Yes, FireKD only knocks people down. There is no secondary fire
damage applied to the target.
Q. Which Bounty Hunter special has a fire damage over time?
A. The Bounter Hunter Pistol skill, Torso Shot, has a fire damage over
time.
Q. Does Bleeding Shot and Health Shot 1 stack?
A. Yes, Bleeding Shot and Health shot stack but Bleeding Shot has a
damage over time to mind while Health Shot attacks health.
Q. When I fire the specials for my LLC I keep
getting the message "Target out of range". What am I doing wrong?
A. You must be near the mark in order to use that special. The maximum
range is ~17 meters.
Q: My LLC Mods aren't stacking! When I check
my Skills screen, it shows that I have LLC Accuracy +50 and LLC Accuracy
+20! Is this a bug!
A: At the least, it is a visual bug. At the worst, we aren't getting
the +70 accuracy bonus. This is a well known issue, and hopefully it will
get addressed.
Q: Why can't I use my LLC specials while
prone? Why does it say that I strike a base, when I shoot it with my LLC?
A. LLC's are currently reading off the melee damage table. NPCs will
close into melee range with you, instead of using their ranged weaponry,
because they think you're wielding a melee weapon. Also, because the game
thinks you're wielding such a weapon, you can't do specials while prone.
You may also get the melee bonuses when fighting ranged weapon users, the
most notable of which is a 2.5x bonus against rifle users. This is NOT
working as intended, and hopefully will be addressed soon in an upcoming
patch.
Q: What should I do with my 33 leftover
points, assuming I'm intending to master BH?
A: Again, this is a matter of opinion. Many BH's take the medic
skill to use stimpacks and heal themselves and their non-CH pets. Some
take pistoleer skills to improve their accuracy and speed, and to get
stopping shot. Some take ranger to add in their tracking skills. Some
take Creature Handling to have more powerful pets. It's up to you which
approach most appeals to you!
Q: I just lost or gained faction when I killed
a mark! Why?
A: Some bounties do indeed give you gains or losses in faction.
(Wasn't there a post by someone stating that there IS a rhyme and reason
to which marks give you which faction, based on whoever is giving you the
job on the mission terminals? Something to consider...)
Q. How can I tell what the NPC faction effects
of killing my mark will be before I kill him?
A. You can't. It's totally random. The mission blurb and mission title
have absolutely no effect on the NPC faction effects you will suffer after
killing your mark and the negative faction effects can be quite steep.
Q: How do I "slice" a weapon or armor? And
what does it do?
A: Slicing of weapons and armor is done by Smugglers. You give them
the item(s) you want sliced and they do the work. They will return the
item(s), hopefully, improved. With weapons they can increase the speed or
the damage. With armor they can reduce the encumberance or the
effectiveness. The better the smuggler, the better the slice.
Q: What are kryat scales/tissue? Where do I
get them? And what are they used for?
A: Kryat scales/tissue are loot drops off of Kryat Dragons. Kryat
Dragons live only on Tatooine. They are used, in the production of
weapons/armor, to make higher quality items. Kryat Dragons are not the
only MOB that drops scales/tissue. It is wise to /loot you before /harvest
until you get a feel for the MOB that drop other items.
Q. Ok I just got Novice BH and I'm ready to
start hunting marks what do I do?
A. Grab a scatter pistol and an LLC. After gaining your 40K combat
you should have enough carbine and pistol xp to train BH pistol I and BH
carbine I. It isn't necessary to train in LLC1 immediately and that can
be done later. To hunt a mark go to the Bounty Hunter mission terminal
with no weapon equipped. Remember the level of missions depends on the
weapon you have equipped. With no weapon you will get low level missions
that usually pay between 3-4K and are a little easier. The marks usually
do energy damage and use AP0 weapons against you. Once you get a mission
you have to find an informant. Level 0 missions don't planet hop and are
on the same planet as you so you don't need droids (as mentioned by the
author of this thread). Talk to an informant to get your marks location
and then go out to kill them.
Q. Can I use power-ups on my LLC?
A. No, the LLC is a heavy weapon and would use heavy weapon power-ups
if they existed.
Q. What are all the Bounty Hunter titles and
what tree are they for?
A. Avenger - LLC tree
Investigator - Carbine tree
Expert Bounty Hunter - Pistol tree
Stalker - Investigation tree
Q. How much investigation XP do I get per
mission.
A. Investigation XP is 1% of mission payout. Higher paying missions
will give more Investigation XP.
Q. Can I group with people to kill my marks?
A. Normally, you cannot group with other players in order to kill
marks. There are however some exceptions, although it is not known if
these are bugs with the TEF system or as designed by the developers. If
you are of a given faction and you group with someone of the same faction,
the mark becomes killable by everyone else in the group after the mark
fires at the Bounty Hunter who has the mission.
Note:
What GCW faction you and your group mates are in is not an issue. I have
been in a group with two covert members of the opposite faction (didn't
know at the start of the group session and I was also covert) and we were
all able to attack the others' marks.
Q: Sometimes my marks end up in a city stuck
in buildings and are attackable yet can be seen, is this mission stopper?
A: Most of the time it's not, and here's how you can try to get
around it: *note - this will require a pet or a droid* Give your attack
command to your pet/droid and 9 times out of 10 the pet/droid and mark
will go at it, even through walls. Next, give your follow command and
head for open area away from the building, 9 times out of 10 that mark
will come running right out, guns blazing! Engage the mark as normal.
Not only have I used this repeatedly to 'free' marks from invalid locs but
I've used this on other attackable NPC's stuck in static structures just
to verify that it works. For example, had a mummer stuck in railing
outside a guildhall in Kadaara. While most of him was showing, his legs
were in the scenery and he was not attackable. Droid attacks, mummer
comes running after it + me waiting patiently with LLC = really really
dead mummer.
Q. Is there a way to earn Investigation XP other than missions from a
Bounty Hunter Terminal?
A. Yes. At Investigation II you are able to be part of a team which
can take over a Faction base. There are various, static NPC bases
throughout the galaxy. Taking over the base requires a Bio Engineer,
Bounty Hunter, Commando, and Smuggler. Successfully taking over a faction
base will reward the Bounty Hunter with 1000 Investigation XP.
Q: Do marks move around randomly or is there
some pattern to their behavior?
A: The novice level marks, being on the same planet aren't covered in
this, but here are my findings using a simple calculator. The mark,
given that the seekers are properly updating his position - meaning you
are not needing to launch a second Arakyd probe on-planet, seems to travel
at about 176m/min. Besides the occasional mark that seems to always be
one step ahead of me, meaning changing direction (not sure if they are
really doing this or not) and being 3-4km away from me always, this number
should allow you to plan how long you have for healing and/or missions
until the mark is within a reasonable distance. For instance, my first
mark this morning was at a distance of ~10km from Restuss on Rori. Using
the mark travel speed, I was able to get some chores done and come back in
time to launch another seeker and locate the mark right in town at exactly
the time I had predicted.
Q. What do I do with my 33 skill credits that
I have left after making Master Bounty Hunter?
A. You can train some Medic skills so you can heal while fighting
marks, you can get some pisoleer or carbineer skills to augment your
combat ability or train Creature Handler to get a tougher pet to tank for
you. There are a number of different options available to you. Your
decision will be determined by your play style and preferences.
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