Ackis Droid FAQ v.4
Updated: February 11th, 2004
Module Types
Module Stacking
Armour
Personality Chips
Repair Modules
Crafting Stations
Modules/Armour Slots
Special Abilities
How to name your droid
Droid Storage Compartments
General Information
Module Types:
Medical:
Highest medical rating is 110. Medical ability allows you to heal wounds outside of a med-centre or camp, but not in a
cantina or hotel. A rating of 100 is the same as healing in a med-centre.
Storage:
Highest storage rating is 10 items. Storage allows you to store items in your droid.
Data:
Highest data rating is 150 items. A level 4 module allows you to have a rating of 110 items. Data allows you to store
schematics currently.
Module Stacking:
Lower level modules can be stacked together to improve the effectiveness of the
overal module. To get the effectiveness of a level 6 module, you can use a level
4 module and a level 3 module. The mathematical formula is: (Level of module 1)
+ (Level of module 2) - 1 + ... + (Level of module n) - n. So, taking the level
4 and level 3 module example, you get 4 + (3 - 1) = 4 + 2 = 6. This applies for
armour as well.
Armour:
Two level 4 armour modules give you 40% Medium armour. This is obtained by one level 6 armour module. 40% medium armour
is the current max for armour. Droids that use armour have special slots for them. They do not take up module slots.
Personality Chips:
These effect the comments that droids say (random messages by the droid), as
well as the conversational interface. Only three types of droids currently use
personality chips: surgical, protocol, and LE Repair. There are seven types of
personality chips: Normal, Stupid, Sarcastic, Worshipful, Geeky, Prissy, and
Slang. The Geeky and Slang personality chips are bugged and do not work. Droids
with personality chips can not be named. There is a special slot for the
personality chip on the droid, so it does not take up a module slot.
Repair Modules:
This module allows your droid to repair other people�s droids (health and action wounds). It does not work in a repair
chassis or a power droid chassis.
Crafting Stations:
There are four types of crafting stations: Food/Chemical, Armour/Clothing, Structure and Weapon/Droid/Generic. Multiple
crafting stations work in droids now. According to a post by ThunderHeart, the mechanism rating of a droid crafting
station correlates to the functional rating of architect made crafting stations, however this is up to some debate. They
act as a private crafting station.
Modules/Armour Slots:
Each droid can hold a certain number of modules and has a certain amount armour slots (see above). Detailed below is a
listing of all droid chassis followed by two numbers. The first number is the number of modules each droid can hold. The
second number is the number of armour slots each droid has.
Any droid that has more abilities in it then module slots has been made using an exploit.
Special Abilities:
Power droids:
These droids allow you to heal other droids mind wounds and recharge other droids. Repair modules do NOT work with these
droids.
Probots:
These droids have a damage of about 70-80 ranged. They are currently the best attacking droid. The HAM on them ranges from
810 to 820, and they can have armour. The advanced model has room for two module slots. This droids can attack.
DZ-70 Fugitive Tracker:
These are the second form of attack droid. They are very weak compared to the
probot and I do not suggest them to be used for anything higher than Gnort
level. The advanced version of this droid has armor slots. This droid can
attack. These droids are conisdered melee.
Surgical Droids:
A common misconception is these droids grant special bonuses to healing. That is NOT the case. It is just the way it
looks. These droids work with the conversational interface. This allows them to use personality chips. Storage and
repair modules do not work in these droids.
LE Repair Droids:
These droids do not have an innate repair ability, and in fact repair modules do NOT work with them.
Protocol Droids:
The basic version of this droid does not have any function at all. They do not have module slots so nothing can be added
to them. The chassis is used in the construction of shuttle ports for player cities. There is only one colour for these
droids, and that is gold.
Binary Load Lifters (BLL):
The basic version of the BLL can only be used as a walking advertisement
(billboard). The advanced version has been modified to have 1 module slot.
Droid Chassis (Statues):
Not all droids currently have a chassis. Chassis' are components used when making advanced models of droids, however
they can be dropped in a building to act as a decoration. The following droids have chassis: R4, R3, R2, LE Repair,
Protocol, Surgical, Binary Load Lifter, and Probot. With merchant skills, you can get vendors that look like some
droids, and have a Power Droid and WED Treadwell vendor setup. Protocol chassis' are used in making shuttle ports.
Naming Droids:
Droids use a very restrictive name filter. This means that numbers, among other
characters cannot be used. To name your droid, you must program four different
commands in to the droid. Say we want to name our droid "Bob", these are the
steps that you would do:
- Select program from the droids radial menu, and select stay. The droid
will respond with "?".
- Type the following: "/tellpet Bob stay". The droid will respond with "!".
- Select program from the droids radial menu, and select store. The droid
will respond with "?".
- Type the following: "/tellpet Bob store". The droid will respond with "!".
- Select program from the droids radial menu, and follow. The droid will
respond with "?".
- Type the following: "/tellpet Bob follow". The droid will respond with
"!".
- Select program from the droids radial menu, and group. The droid will
respond with "?".
- Type the following: "/tellpet Bob group". The droid will respond with "!".
- At this point, the droids name will change.
Droid Storage Compartments:
These are sub-components which are used in the following:
- Crafting stations as an optional component for hoppers
- Droid Customization Kits
- Vehicle Customization Kits
General Information:
- You can store a maximum of five droids in your data pad.
- Droids do not suffer from perma-death. Instead, a vitality system is used when they are incapacitated. There is
currently no way to heal vitality of a droid.
- There is no way to heal the white damage a droid takes in battle. This damage repairs itself over time.
- Mind wounds are healed by droid batteries OR by a power droid. When a droid says it is low on power, these methods
will recharge it. Storing your droid no longer recharges it, as you must now use droid batteries (which any artisan
can make with engineering skills).
- Health and action wounds are healed by a droid with a repair module in it, or by droid repair module.
- Do not dismiss or release your droid. It is gone for good then, and CSRs will NOT replace it.
- To send commands to your droid, use the /tellpet command.
- A droid repair module will NOT allow you to repair your own droid. It is only useful when you wish to repair
another person�s droid.
- Droids can be colourized now. Some older droids are still having problems retaining their colour. A droid will
require recustomization when its customization fades (a message will be given saying your droids customization has
dropped, or gone completely). Customization does NOT affect the performance of your droid.
- Repair modules do not work in power droids or in repair droids.
- Droid repair tools have been currently taken out of the game. They never worked anyways. Another player with a
repair module installed in their droid is the ONLY way to heal health and action wounds.
February 11, 2004
Copyright 2004 by Ackis
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