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  • Grinding Macro
    By: Murtano Laorte, Posted at: Mon, Dec 8th 4:55 PM 2003, Last Edited: Wed, Jan 14th 11:17 PM 2004
    Rated 4.42 by 7 people

    Crafting Macros

    This is my Crafting Grind Macro. I use Pane 5, Slot F9 for my Crafting Tool.

    /ui action toolbarPane04;
    /ui action toolbarSlot22;
    /selectDraftSchematic 42;
    /pause 6;
    /nextCraftingStage;
    /nextCraftingStage;
    /nextCraftingStage;
    /createPrototype Practice noitem;
    /createPrototype;
    /nextCraftingStage;

    This one is for Practicing with creating no item. Also I've found it will vary some on how many /nextCraftingStage and /createPrototype commands you have depending on if you're near a Crafting Station or not. Also, I've got the pauses set for the 3 resource slots I use, you'll have to adjust them if you have more or less for maximum grinding.

    I use 8 crafting tools and grind all 8 at a time, due to the crafting time for each tool. You'll have to adjust how many tools you grind with based on how long the crafting time is once you assemble. (Mine is 60 seconds so by the time I assemble in my 8th one, the first one is ready to go again)

    This is my Loop Macro. I've got my Crafting Macro buttons set up in Pane 5, Slots F1-F8. I've got my Loop Macro set up in Slot Shift+F5 and a /dump Macro in Shift+F6.

    /ui action toolbarPane04;
    /ui action toolbarSlot00;
    /pause 10;
    /ui action toolbarSlot01;
    /pause 10;
    /ui action toolbarSlot02;
    /pause 10;
    /ui action toolbarSlot03;
    /pause 10;
    /ui action toolbarSlot04;
    /pause 10;
    /ui action toolbarSlot05;
    /pause 10;
    /ui action toolbarSlot06;
    /pause 10;
    /ui action toolbarSlot07;
    /pause 10;
    /ui action toolbarSlot16;

    I've got the pauses set for my crafting amount (3 resource slots) so you'll have to adjust it for how long it takes for your resource input.

    Happy Grinding,
    Murtano Laorte
    KorTech Industries
    Tarquinas Server

    SWG: Crafting: Grinding Macro, by Murtano Laorte
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    10 threads, 1 page(s) long 
       /nextcraftingstage bust?!? Reply...
      Posted @ Thu, Jul 15th 2:32 PM 2004
      By: AstrandCodex
      1 posts
      Score: Decent [3.00]

      Hi first post here...
      got my sampling macro to work fine...
      Been trying to get a crafting macro to work (tried 2 so far from this site)
      Anyway it seems that i cant get the
      /nextcraftingstage;
      or
      /createPrototype;
      /createPrototype Practise noitem;

      I tried these with different punctuations and think i tired all diff combinations..some other people have also posted that they cant get these commands to work....any help would be appreciated.
      If someone wants to post EXACT punctuation id be very appreciative.

      Astrand Codex
      Chimera

       
      1 Reply
         RE: /nextcraftingstage bust?!? Reply...
        Posted @ Thu, Aug 5th 10:38 AM 2004
        By: thewylie
        Scholar
        20 posts
        Score: Decent [3.00]

        I don't remember anymore where I picked this document up.  I wish It still has the original author's name on it somewhere... Anyway instead of rewriting it all I figured I'd just copy and paste... someone is due credit for this and it's not me however...

        !*****! CASE SENSATIVITY IS KEY !*****!


        Crafting Macro

        /ui action toolbarSlot12;
        /selectDraftSchematic 00;
        /pause 6;
        /nextCraftingStage;
        /nextCraftingStage;
        /nextCraftingStage;
        /createPrototype practice no item;
        /createPrototype practice no item;
        /pause 4;
        There are several things you need to know:

        There is no cut and paste. You have to type the entire macro with no mistakes.

        Macros are case sensitive - do not use capital letters unless you see them in the above code. Macros are also space sensitive - be careful of where you use spaces (toolbarSlot12 has no spaces, /selectDraftSchematic 00 does.). You can also abbreviate some of these commands. The one I abbreviate is /selectDraftSchematic 00 can be abreviated as /sel 00. Macros are punctuation sensitive. Make sure each line starts with a / and ends with a ;

        The toolbar slots are numbered 0 through 11 for the top row, and 12 through 23 for the bottom row.

        The number 00 in /selectDraftSchematic 00 refers to the draft schematic number. There is no rule or easy method to identify the number of the draft schematic you want to craft. You can look in your datapad and count the number of items until you get to the one you want to make. (0 is the first item) This will get you close. Then open your crafting tool. In the chat window type: /sel xx where xx is the number you think the item is. This will select the draft schematic for that item number. If you guessed the right one, great! Otherwise, hit BACK and try another number (higher or lower depending on which item appeared) unti you get the item you want to craft. If you are near a crafting station (either public, private, or in someone elses crafting droid) your draft schematic numbers will change. If you own a crafting droid, pull it out when you are searching for the schematic number, and then pull it out whenever you run the macro. Otherwise, make sure you run your macro far from any crafting stations.

        The pauses will need to be adjusted for your macro and your computer. The first pause is where you select the resources for your draft schematic (you have to select them for each item. Have these readily available in your inventory so you can just double click them when the macro runs). The second pause is the delay before the macro thinks the item is done. I used 6 and 4 respectively for the first and second pauses. If you are experiencing high lag, these delays may not be long enough. If you want to speed it up, you can adjust these figures.

        As I stated earlier, the sample macro above will use one crafting tool and produce one sample item. After the macro has finished, the crafting tool will be busy until it actually finishes the item. (This takes the same amount of time as it would if you were manually crafting the item.) In order to crank out the experience, you will want to start crafting another item while the first one is still "cooking". This will require multiple crafting tools. Since these are "grinding" macros, the qualtity of the tools is not important. (Nor is the quality of the resources you will be grinding with)

        You should have enough crafting tools so that by the time you finish the last item on the last tool, the first one is finished and available for crafting. Each macro takes 10 seconds to run (using the pauses mentioned above), but each item requires an additional amount of time to actually produce the item (even though the macro makes practice items, the crafting tool operates as if it were actually making the item).

        If you are crafting camp kits, they finish in about 15 seconds. So the first crafting tool will take about 25 seconds before it is ready to use again. Using this example, if you use 3 crafting tools, by the time the macro is done running on the third tool, the first one has finished and will be ready to use again. Some items take longer to produce (Enhancement Packs for doctors can take 80 seconds) so adjust your pauses to account for the items, and adjust the number of crafting tools so that when you finish the last one, the first one is ready.

        To use more than one crafting tool, set up your hot keys as follows:

        I used my last block of hotkeys for macro grinding. (CTRL F6). I placed my crafting tools in the lower row starting at lower F1 (Shift F1 - this is toolbarSlot12) and my next one in lower row F2 and so on for each crafting tool.

        I set up upper F1 -F4 with stand, kneel, sit, and prone because I usually sit down to craft, and found I always expect these keys to be available. (I am a creature of habbit!) I placed the icon for my crafting macro on F6 and my macro to stop the macro on F9 (see below for the STOP macro)

        Then I modified my macro as follows:

        In order to have the macro automatically "go" to the next station, copy the macro code by retyping it within the same macro, after the first segment. (Don't forget to change the toolbarSlot to 13 for the next one, etc..use the same draft schmatic number for each item). Repeat this code for each crafting tool you set up in your hot keys.

        Now when I hit F6, my macro will run: It boots the first crafting station, opens the draft schematic and waits 6 seconds for me to double click my resources, then it closes all crafting windows and starts making the item. In the meantime, (4 seconds later) the next crafting tool boots and the process continues until the macro ends.

        I used 5 crafting stations for my camping macro. I can now produce 5 sample items in less than 1 minute!

        You can leave the macro right here and just keep hitting F6 each time you want to make items. Or you can add one more line of code to end the macro to make it run itself: /ui action toolbarSlot05; this is the same thing as you hitting the F6 key.

        Now the macro will run forever (or until you run out of resources!) Thats why I made the additional macro to stop any macro that is running:

        /dump;


        Just place this macro on any other key. If you have to stop your macro, hit that key and your macro will stop.

        You should set up your crafting tools in your hotkeys first. Then create your macro to do just one item. When you get that working, add code for the second tool, etc. testing it each time. The macros are trickey and sometimes your typos are hard to spot. By doing it one crafting tool at a time, you can easily debug the macro. When all of your tools are running, add the loop command and make the STOP macro.

        If you want to actually produce items, take off the practice no item from each /createPrototype line.

        Happy crafting!

         
        1 Reply
           RE: /nextcraftingstage bust?!? Reply...
          Posted @ Sat, Aug 21st 8:23 AM 2004
          By: caladell
          Scholar
          26 posts
          Score: Decent [3.00]

          thewylie wrote: "There is no cut and paste. You have to type the entire macro with no mistakes."

          Well, you're not entirely correct. By default there is no cut and paste, but you can keybind copy, cut, and paste options. Just go to options ---> interface ---> keybinding ---> chat tab. Set up the keybindings you want. I have mine set to ctrl+alt+x/c/v. This makes making larger macros MUCH easier!

           
          ----------------------------
          A man without purpose is nothing.
          0 Replies
       Item # Reply...
      Posted @ Sun, Jun 13th 10:44 AM 2004
      By: SSBPlunderer
      5 posts
      Score: Decent [3.00]

      How do you choose the item #. Getting frustrated, they are not numbered logically.                                                                

       
      1 Reply
         RE: Item # Reply...
        Posted @ Mon, Jun 14th 4:31 PM 2004
        By: Lady Darkflame
        Administrator
        2117 posts
        Score: Excellent [5.00]

        They are #'d left to right, starting at 0, not 1.                                                                             

         
        ----------------------------
        -- Darkflame

        0 Replies
       Crafting Macro- Help! Reply...
      Posted @ Sun, Mar 28th 1:06 AM 2004
      By: Simawo
      1 posts
      Score: Decent [3.00]

      Forgive a newb his troubles, but I have NO idea how to make this work. I have no idea how to tell the macro what item I want, or how to tell it to use a resources in the slot (is that something I have to do myself?), or how to make the crafting macro loop. I've tried using other macros, but they never seem to work (probably because I don't understand how!). Any help in this matter is GREATLY appreciated.

      Thanks!
      Simawo (Kauri)

       
      0 Replies
       There is an easier way Reply...
      Posted @ Wed, Jan 14th 11:23 PM 2004
      By: Tahmay
      Scholar
      49 posts
      Score: Decent [3.09]

      This guide hits on about 5-1/2 cylinders but not quite all 6.  There's not really a need to have 2 separate macros *unless* as described, the text of a single macro is longer than the max allowed text length in the macro editor.

      Personally, I have had great success macroing crafting commands in a manner very similar to what is described in this guide.

      /ui action toolbarSlot##;
      /select ###; (/select is a shortcut for the longer version)
      /pause #;
      /nextcraftingstage;
      /nextcraftingstage;
      /createPrototype practice noitem;
      /createPrototype practice noitem;
      /ui action toolbarSlot##+1;
      ...
      ...

      and at the end goes the toolbarSlot## where you keep this macro so that it'll loop itself. There's no need for a second macro to time things. System or server-side lag can throw that off.

      I do like the guide. I think it covers a great deal of basics.

       
      ----------------------------
      Kokubunji -- Tauren Destroyer
      0 Replies
       Any macros that are automatic? Reply...
      Posted @ Fri, Jan 9th 8:06 AM 2004
      By: ArticonEclipse
      2 posts
      Score: Decent [3.00]

      Well, do any of you have macro that does have the automasation to enter the ressources for every macro? That way you just push the F-buttons and lean back...                                                   

       
      1 Reply
         RE: Any macros that are automatic? Reply...
        Posted @ Wed, Jan 14th 11:16 PM 2004
        By: Tahmay
        Scholar
        49 posts
        Score: Decent [3.09]

        Things like that do exist, but they are part of third-party programs and using them violates the EULA.

        There are no automated inventory-selection commands in the SWG Client.

        Sorry, and I wish so myself.                                      

         
        ----------------------------
        Kokubunji -- Tauren Destroyer
        0 Replies
       Macro Reply...
      Posted @ Sun, Dec 14th 3:19 AM 2003
      By: The One and Only BBCTodd
      2 posts
      Score: Decent [3.00]

      Actually the above macro I use in crafting Ubese Armor Shirts.  It's best to use something that doesn't require manufactured components and uses as many resources as possible for whatever skill you're crafting for.

      The numbers in the above macro need to be adjusted for your own setup. The grind macro is one of 8 that I use that hits tools in slots F9-F12 and Shift+F9-Shift+12. The loop macro will automatically cycle itself, but unfortunately you have to be at the keyboard to input the resources when it calls for them.

       
      ----------------------------
      Cazic-Thule Server
      0 Replies
       afk? Reply...
      Posted @ Thu, Dec 11th 12:38 PM 2003
      By: nenja
      1 posts
      Score: Decent [3.00]

      Is this an afk macro? If it is whats /ui action toolbarPane?                                                                

       
      0 Replies
       a bit different setup Reply...
      Posted @ Thu, Dec 11th 10:44 AM 2003
      By: Paladyne
      1 posts
      Score: Decent [3.00]

      I've got a different grinding setup for my tailor...

      I have 5 tools, each one occupies the *bottom* slots of F7-F11.  I have 5 crafting macros, each one different only in the toolbar slot they kick off... and then I have a "finishing" macro in F12.
      So the process goes something like this for me:
      1) F7 (macro kicks off, opens the crafting tool in the slot underneath it, selects Ribbed Shirt schematic)
      2) Double-click Fiberplast & Double-click Steel (materials load into schematic)
      3) F12 (wrap-up macro kicks off, nextCraftingStage and practice noitem -- using most of the same commands Murtano uses above)

      4) Repeat w/ F8 - F11. By the time I get done with the F11 macro, F7 is freed up again.

       
      0 Replies
       Crafting Tool Reply...
      Posted @ Tue, Dec 9th 4:41 PM 2003
      By: kazzer
      1 posts
      Score: Decent [3.00]

      It's actually Shift-F11, typo maybe?

      Edited, Tue Dec  9 16:44:32 2003                                                                

       
      ----------------------------
      _//-{ K4zz3R }-\\_

      Firm Supporter Of:
      Independant Filmmaking
      P2P File Sharing
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      S.W.O.S.T.I.K.A.A.A.
      0 Replies
       Crafting Tool Reply...
      Posted @ Tue, Dec 9th 3:27 PM 2003
      By: BoomBoz
      6 posts
      Score: Decent [3.00]

      I a newbie in terms of crafting and macros, so keep in mind if this question is more stupid that it sounds - In the first macro listed above, the toolbarPane command goes to Pane 5, then it issues the following command: toolbarSlot 22.  What goes in this slot? - isn't toolbarSlot 22 the same as Shift-F10? My guess is that it should be a crafting tool of some sort, but that can't be right since the guide says tool is in F9. Please help.

      Thanks for the great guide!

      Edited, Tue Dec 9 15:30:05 2003

       
      1 Reply
         RE: Crafting Tool Reply...
        Posted @ Sat, May 22nd 11:30 AM 2004
        By: Overlord Mutamu
        7 posts
        Score: Decent [3.00]

        nope.. its shift F9... count em if u dont believe me :)(starts as 00, not 01)
                                                                        

         
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