swglogo
EverQuest Camelot FFXI WoW EQ2 Planetside Lineage II EQOA
Subscribe...
Home...
News...
News Archives...
Store...
FAQ...
Links...
Submit Information...
Login/User...
User Accounts...
Your Characters...
New Commments...
Journals...
Forums...
Main SWG Forum...
How to Become a Jedi...
Out of Topic Forum...
The Asylum...
Allakhazam IRC Chat...
Game Guides...
Combat...
Crafting...
General...
Location...
Macros...
Profession...
PvP...
Starting...
Discussion...
Servers...
Professions...
Races...
Characters...
Full List...
Races...
Professions...
Skills...
Skill Modifiers...
Abilities...
Certifications...
Schematics...
Items...
Badges...
Character Builder...
Geography...
Planets...
Cities...
Places of Interest...
Resources...
Spaceport Routes...
Dynamic Maps...
Search Locations...
Add Locations...
Location Help...
Commands...
Quests...
List...
By Planet...
By Area...
Missions...
Bestiary...
Search...
Trainers...
Facilities...
Stats:
  • Quests: 487
  • NPCs: 3,696
  • Skills: 927
  • Abilities: 3,360
  • Schematics: 1,455
  • Locations: 2,659
  • Users: 556,663
  • Comments: 3,563,631

  • Nestabarr's Guide to Soloing
    By: Nestabarr, Posted at: Wed, Jun 4th 6:40 PM 2003, Last Edited: Mon, Feb 7th 7:05 AM 2005
    Rated 4.25 by 16 people

    This was posted in the SWG beta forums, so some of the information may be dated.

    So you want to Solo efficiently, killing even and higher con mobs with the lowest chance of death possible? Read on, it�s all here. Below are your keys to unlocking the wonderful world of soloing in SWG (editorial to come later).

    The basics:

    /mask scent and /threaten shot

    Quite a few people know about these but hardly any that I see actually use these abilities to their full potential.

    Both commands make a mob confused and basically keep them from aggroing on you while you shoot them - hopefully until they die.

    The key here is that both abilities STACK. Mask Scent is by far more powerful, but when used with threaten shot you can take down white con mobs with ease and often yellow and red cons will to this tactic as well.

    The major variable that determines success with this tactic is your choice of weapon. You'll want to pick out a high damage per second rifle, carbine or pistol if you want to survive. If the choice is between a high damage/low speed weapon and a low damage/high speed weapon with around the same DPS, go with the latter. It helps to have a few more shots when the mob finally aggros on you in case you miss.

    Before you attack any Mob solo you should perform these steps. EVERY TIME.

    1) Get within 55 meters if you are a rifleman (with other ranged weapons, find the max distance they will function and subtract 10 meters. This will give you a nice cushion). This allows for the MOB to run away from you while you are shooting it and not fall out of range. This is also important because the game rolls against your mask scent each time a mob goes out of and back into range. If mask scent fails during this roll you will probably die, so give yourself a nice cushion.

    2) /maskscent.

    3) Go prone

    4) Use /threatenshot.

    5) Blast away


    Hunting Creatures Solo:

    Note: If you need cash of course take missions and apply these principals on your mission target. I won't be going into missions any further except to say, do as many as you can before you become numb from boredom. The cash comes in handy.

    Non-Aggressive Creatures:

    Non-aggressive creatures are much easier to kill than aggressive ones for one simple reason: you can herd non-aggressive creatures.

    Dewbacks are a great example. If you run across a lair of Dewbacks you'll notice that they are all bunched together. If you attack one, another is sure to come with it. Its the old bring-a -friend syndrome.

    To disperse the group simply approach the herd until about 40 meters away. You'll know you�re there when the question marks pop up above the creature's heads. Then walk slowly up to within melee distance and watch them run. Simply herd on away from the main group and have you way with him. Rinse and repeat.

    Aggressive Creatures:

    This tactic works with non-aggressive creatures as well. The drawback is it takes patience.

    Approach the creatures you wish to kill slowly until you see the question marks appear above their heads (about 40 meters). Then wait. The group will slowly start to disperse.

    If there is a scout in the group, do you best to stay away from it. If you engage it, it will run back to the lair and bring of bunch of friends with it to kill you.

    Wait until a non scout is approx 14-20 meters away from the rest of the group and target it using the tactics mentioned above. Rinse and repeat for the rest of the mobs. Don't forget to destroy the lair when you are done as the devs have finally added exp back to the lairs.

    Other Skills:

    As you gain more skills you will get better at masking your scent and will eventually acquire /warning shot, another helpful ability that sends your target scurrying in the other direction.

    If you are fighting a hard mob (yellow or red) using the tactics above and feel that it is about to aggro on you, fire off a /warning shot and mask scent again and re-engage.

    You will basically never die using this tactic, but the drawback is that you get less exp from killing the mob then if you had not used /warning shot.

    Warning shot is most helpful in a group when you pull too many mobs. Its useful to designate a group member or two to be the crowd controllers and fire off a warning shot whenever the group gets adds. But that's another guide altogether.

    SWG: Combat: Nestabarr's Guide to Soloing, by Nestabarr
    [Post] Forum Preferences: Logged in as: Anonymous [Login]
    Save:
    10 threads, 1 page(s) long 
       Mask Scent Reply...
      Posted @ Fri, Aug 20th 4:15 PM 2004
      By: caladell
      Scholar
      26 posts
      Score: Decent [3.00]

      tinybw wrote "They changed mask scent so that it wears off the second you start combat so that part does not work anymore."
      [br]
      This is, at least now, false. Mask scent will continue to remain in effect even while attacking, as long as a creature hasn't "detected you despite your attempts at camoflauge".            

       
      ----------------------------
      A man without purpose is nothing.
      0 Replies
       Mask Scent Reply...
      Posted @ Sat, Oct 18th 12:09 PM 2003
      By: tinybw
      1 posts
      Score: Decent [3.00]

      They changed mask scent so that it wears off the second you start combat so that part does not work anymore.                                                                

       
      0 Replies
       About bleeding Reply...
      Posted @ Fri, Sep 12th 8:42 AM 2003
      By: Anonymous
      Score: Default [2.00]

      When creatures or human npcs bleed, the amount of ham they bleed will give zero xp to the killer. For instance, shoot a lesser human npc with a health shot, wait until he bleeds to death and try to loot him. You'll see you are not allowed to loot and you get like 10-12xp instead of 100-150.
      Bleeding an opponent is ONLY useful when you want to kill the targets quickly (to complete a mission for example). If you want xp, do NOT bleed the target.

       
      0 Replies
      2 message(s) skipped by filter settings
       Solo'n Reply...
      Posted @ Sat, Jul 26th 10:17 AM 2003
      By: Anonymous
      Score: Default [2.00]

      One of the best and most profitable solo techniques is specialise in pistol first.
      With level 4 pistol you can health shot whitch causes mobs to bleed then switch to whatever weaker weapon you need practise with. The bleed shot continues to damage the bad guy while you rack up xp with a weapon you shouldnt be able to kill something with.
      This is great with master thieves/smugglers which con red to me with a rifle and carbine but white/blue with my pistol. A bleed shot and switch to my rifle and get 700-900 xp and little threat. Especially if they are shooters.
      Another technique is to fight near houses.
      Not sure if its a bug or terrain negotiation for mobs is still bad, but a lot of melee mobs slow down and are forced to walk near houses. Excellent way to stay out of range and rack up easy xp on something you shouldnt be able to solo.
      You need to experiment with the house technique not all mobs slow down; BUT if you find a house where they do, start camping the area. Usually houses on top of hills where the mob is forced to walk up causes this.
      I was able to kill Red con Rebel scouts this way for a entire afternoon getting 950 xp with a intermediate pistol.
      Last sometimes on a sweet solo spot some joker will walk along and start shooting up your missions nest. Dont be afraid to shout bloody murder if they do. A sweet spot is nothing to blow off if you can kill a red and get great experiance try and keep it running as long as possible.

       
      0 Replies
       Good stuff Reply...
      Posted @ Sat, Jul 26th 9:37 AM 2003
      By: BrittoFawk
      6 posts
      Score: Decent [3.00]

      good stuff . i got mask scent the other day . never knew it could come so handy /grin
                                                                      

       
      ----------------------------
      WEEEEEEEEEEEEEEEEEEEE!!
      0 Replies
        Needed skills Reply...
      Posted @ Sat, Jun 21st 11:35 PM 2003
      By: Anonymous
      Score: Default [2.00]

      Just to note:

      MASK SCENT - Exploration II (Scout)
      THREATENING SHOT - Range Weapon Support II (Marksman).                                                                

       
      0 Replies
       Bobbox Reply...
      Posted @ Sat, Jun 21st 1:10 AM 2003
      By: Anonymous
      Score: Default [2.00]

      yup, mee too thanks 4 the info
        

                                                                      

       
      0 Replies
       Good. Reply...
      Posted @ Thu, Jun 19th 9:56 PM 2003
      By: flabajaba
      84 posts
      Score: Decent [2.73]

      More good stuff.  I will keep this stuff in mind when I play so I won't be a total newb.                                                                

       
      0 Replies
      2 Message(s) skipped by filter settings, 8 displayed
      Anonymous posting has been disabled on this forum.

      Forum system by Illia