Just a few things I would like to see in the near future of this Proffession,
1.Multi-Player Vehicles
a-We need the ability to have more then one person ride together in vehicles that have good Terrain Mods and
Actual Armor bonues. These could either be crafted by the SL or have the SL make the schem and
give it to a Master Artisan. eg-Novice SL=Jeep ( 1 Passenger, 1 gunner)will explain guns and gunner later,
Then in mobility tree add more vehicles and mods to vehicular control and vehicular terrain negotation all the
way up Master SL which has the fastest vehicles and highest terrain skill, (Maybe an apc? 5 passengers, 2
gunners) This would make it a little more challenging to take on a Strong group with a master SL.
2.BFG (BIG FRIKKIN GUNS)
a-Yes Big Frikkin Guns, we need to be able to craft these or make the schem's and give em to a Master
Weaponsmith. This would give us more firepower and once again a stronger force to reckon with. Maybe
use the same format as the ones on the Player Controled Turrets in the Factional Bases. This idea needs a
lot of work so feel free to contribute.
3.Strongholds, Bunkers, Barricades, Base Defences, and Platforms
A)Strongholds
a-These will be the higher fortitudes with optional turrets and good HAM. These will require lots of
resources and a Master Architect to construct. What I mean by optional turrets will be explained later
B)Bunkers
a-These would be available mid-Proffesion maybe have it in the second and third tier. These would be more
for defence then offence with maybe 1 optional turret, medium HAM, and no offencive mods and would
require an architect with Installations IV to create.
C)Barricades
a-These would be novice barricades offering little ranged defence and no melee defence. Craftable by a
Novice Architect (after being given the schem made by the SL just like every other crafted item mentioned)
They would have Low Ham and small protection
D)Base Deffences
a-These would be different depending on the level of the SL and the skill of the Weaponsmith which uses
the schem. Any level of Weaponsmith can craft (depends on quality of weaponsmith) CANNOT
BE SLICED! After being crafted they can be put into optional slots during crafting stage on the above
listed barricades etc. and also the higher end camps of Rangers
E)Platforms
a-These would offer no defence but give those with ranged weapons additional mods to accuracy, range,
and damage. Constructued by a Master Artisan these will probaly be only usable in large scale
pre-determined battles
WOO, lots of typing but thats about all I can think of might have more later
Devs Enjoy!
EDITED FEBRUARY 15
Look at this, thought of more
Maybe the ability to call in a Temporary Shuttle would be kinda cool, kinda like a EVAC unit? Get free transport to any city with another Shuttleport/Starport. Make this usable every 1-2 hours. Also a command that increases everyone elses econdary stats and a cost to you of 5 wound to each stat for ever member.
MORE TO COME IN NEXT SEQUEL OF REALLY COOL THINGS THAT PROBABLY WON'T HAPPEN!
Message Edited by SnipingRodian on 02-15-2005 09:40 PM
---------------------------------------------------------------------- "Nobody likes mimes. Don't use a silencer when you kill them." ---------------------------------------------------------------------- Sunrunner-Saso Darkcrest>Master Artisan, Master Architect
Scylla-Etow Larisian>Master Medic, Master Doctor, Rising Pistoleer
Flurry-Fedo Darkcrest>Rising Swordsman Risin SL
Wanderhome-Randy Travis>Master Musician, Master Entertainer, Rising Tailor
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