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Re: A New Player Guide - or - random tips for beginners
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Orion_girl
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Posts: 7
Registered: 10-07-2004



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Hi great board!! It helps alot since I am new.
I have two questions:
 
I read before that one can make good money by selling meat.  Where can I go and sell the resources I got, besides the Bazaar.
 
Do I need food and water to survive? I haven't eaten for a while, nor did I drink  -but it does not seem to bother my Character?
10-07-2004 04:43 AM  

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Re: A New Player Guide - or - random tips for beginners
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DeQuosaek
Jedi
Posts: 3898
Registered: 06-27-2003


DeQuosaek
PA: Fighting Hell Fish
Server: Bria

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Orion_girl wrote:
Hi great board!! It helps alot since I am new.
I have two questions:
 
I read before that one can make good money by selling meat.  Where can I go and sell the resources I got, besides the Bazaar.
 
Do I need food and water to survive? I haven't eaten for a while, nor did I drink  -but it does not seem to bother my Character?

Good questions.

I'll answer them in reverse... 
You don't have to eat or drink to stay alive in this game.  The only reason to eat or drink is to get a benefit or "buff" from certain types of food and drink.  The description of the item will tell you what benefit you will receive from eating/drinking it.  These buffs are temporary and usually last a set amount of time or a set number of a certain action.  Like "such and such lasts for 8 attacks" or "such and such lasts for 9 heals".

The bazaar is really the only place to sell your items unless you train in Artisan and start working your way up the business skill tree (and later the merchant skill tree).  You can own your own vendors after you get to business 3. (or 4, I forget if it's been changed)  You can place this vendor in a house that you have administrator access to.  Either your own house or a house that someone gives you access to.  In order for your vendor to show up on a map you'll need higher level merchant skills.

Another option is to talk to players and just have them buy it straight from you.  You can also advertise on the Galaxy Trade Forums on these boards.  You'll find the link in the main page list of forums.  You can post a thread with what you have to sell and people can either bid on it like an auction, or you can just set up a meeting with the first person who agrees to your price.


 


Some of my pet peeve bugs:
•Armorsmith protection layers were not converted with the CU.
•Ship Details window does not close when you click "Travel" resulting in the message "You have lost the target. Closing interface."
10-08-2004 03:21 PM  

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Re: A New Player Guide - or - random tips for beginners
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quitch
Jedi
Posts: 5019
Registered: 05-12-2004


quitch

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Orion_girl wrote:
Hi great board!! It helps alot since I am new.
I have two questions:
 
I read before that one can make good money by selling meat.  Where can I go and sell the resources I got, besides the Bazaar.
 
Do I need food and water to survive? I haven't eaten for a while, nor did I drink  -but it does not seem to bother my Character?



I wish I was as new to this game as you. You dont need food or drink to survive. If you dtink or eat, it just increases stats for a short while. You can make good money selling meat if it is high quality. You need scout to harvest the resources. To see if they are high quality, examine the stats in your inventory. If 1 or 2 stats are above 800, they will sell for a decent amount. Find some vendors that will buy them. Check the scout forums for a link that will tell you what kind of professions want what things.

-who lightdust
10-08-2004 06:53 PM  

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Re: A New Player Guide - or - random tips for beginners
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Orion_girl
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Posts: 7
Registered: 10-07-2004



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Thank you so much for your help!!
I haven't got a decent amount of sleep since I bought the game!
 
 
10-09-2004 09:52 AM  

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Re: A New Player Guide - or - random tips for beginners
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Orion_girl
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Registered: 10-07-2004



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Ups... I have a new question...
I just bought a droid (medical unit) but he does not follow me! when I call him he appears and then he just stays where he is.
Everytime i give him a command (by clicking on the droid and choosing from the list of commands) he just answers with a  ?  
I spend so much of my little bit of money for it
Please help! Do I need a skill to have a droid? Like a pet? What can I do? Does he speaks a different language?
10-10-2004 09:45 PM  

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Re: A New Player Guide - or - random tips for beginners   [ Edited ]
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DeQuosaek
Jedi
Posts: 3898
Registered: 06-27-2003


DeQuosaek
PA: Fighting Hell Fish
Server: Bria

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Orion_girl wrote:
Everytime i give him a command (by clicking on the droid and choosing from the list of commands) he just answers with a  ?  

When you pick the command from the menu you are actually programming that command.  I think you are actually pulling up "Program Droid" and then the command from the sub category that lists all of the commands...
 
They way this works is... you pick a command that you want to teach your droid.  Then once you pick it, he answers with a ? indicating that he is ready for your input.  Then you simply type what you want him to listen for in order for him to perform that command.  You just type the word in and press enter and you'll see your character say it in a chat bubble and your droid will respond with a ! to show that it's been programmed.
 
For example, let's say I want my droid to follow me whenever I say follow.  I would select "Program" then "Follow" and then when he says ? you would just type Follow and press enter.  He should respond with a ! to indicate that he understands.  You can do this for each command and you can make your droid respond to whichever words you want for each command.  Now when you say Follow, your droid will follow you.
 
This is also how you name droids.  This seems tricky, but it's not, so just bear with me.  All you have to do is type what you want the droid's name to be in front of the command that you want to program.  You have to program 4 or 5 different commands this way and then he'll understand what his name is and you'll see it appear above his head.
 
For example:  If I want to name my droid "Bucket" I would just pick a command to teach him - like Follow - and then type his name and the command together when he does the ?.  So I type in Bucket Follow in the chat window and press enter so that my character says it.  Then I do that with 4 or 5 other commands.  That's it!
 
It's important to note that once you've programmed him to repond to his name and a command, you'll have to type both his name and the command to get him to do it.  For example, now I'll have to type Bucket Follow for him to follow me.  If you like using one word commands without typing his name, just reprogram the command back to a single word after he's learned his name.  He'll keep the name once he's learned it.
 
You can examine the droid from your datapad to see what all his commands are set to also.
 
...
...
Of course, the droid won't follow your commands if he has a dead battery   If that's it you'll see a *Low Power* over his head and you need to get a Droid Battery from an artisan or make one yourself if you are an artisan and use the battery on the droid.  The option should be under Droid Options from the droids radial menu.  You can see the droids power level if you examine the droid in the datapad also.
 
You should be able to find out more about all of this in the Droid Engineer Forum under the Professions Forums.  
 
I hope I explained it well enough without making it too confusing.

Message Edited by DeQuosaek on 10-10-2004 11:47 PM


Some of my pet peeve bugs:
•Armorsmith protection layers were not converted with the CU.
•Ship Details window does not close when you click "Travel" resulting in the message "You have lost the target. Closing interface."
10-10-2004 11:37 PM  

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Re: A New Player Guide - or - random tips for beginners   [ Edited ]
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quitch
Jedi
Posts: 5019
Registered: 05-12-2004


quitch

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bump
 
he got it all right, a basic summary is the ? means he is waiting for what you say, so that becomes his command for that action... so saying st when you click store, makes him store every time you say st. You need to teach him 4 commands to name him, but to name him hippy, you need to make his commands hippy ______, so it would have to be hippy st, hippy follow, so on. once he gets his name, you can change his commands back to normal
 
Orion_girl, what server do you play on?

Message Edited by quitch on 10-11-2004 11:02 AM

-who lightdust
10-11-2004 08:01 AM  

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Re: A New Player Guide - or - random tips for beginners
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quitch
Jedi
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Registered: 05-12-2004


quitch

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up ya go

-who lightdust
10-11-2004 05:36 PM  

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Re: A New Player Guide - or - random tips for beginners
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DeQuosaek
Jedi
Posts: 3898
Registered: 06-27-2003


DeQuosaek
PA: Fighting Hell Fish
Server: Bria

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quitch wrote:
up ya go

Oh, by the way, this guide is stickied, so it doesn't really need a bump.    But I appreciate the thought.

When JtL is released I'll try and update this with a little JtL starter guide.  Just some of the basics, or the things that confuse people most.  Kind of like this guide.  It's not really comprehensive, but it has lots of stuff that people ask about or wonder about.


Some of my pet peeve bugs:
•Armorsmith protection layers were not converted with the CU.
•Ship Details window does not close when you click "Travel" resulting in the message "You have lost the target. Closing interface."
10-12-2004 10:15 AM  

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Re: A New Player Guide - or - random tips for beginners
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knighthawker
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Posts: 1
Registered: 10-21-2004



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not sure if yoiu resolved this. I had a similar problem with my computer. Very frustrating...finally figured out it was due to the heat.  the motherboard/cpu was overheating and locking me up.
 
I used a house fan on the computer one time  with the case open and that did highlighted the problem...next day I went down and picked up some high volume case fans and all is well again.. and I can use the house fan for the cat..:-)
 
happy hunting....
 
-contract killer and music lover
10-21-2004 03:11 PM  

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Re: A New Player Guide - or - random tips for beginners
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quitch
Jedi
Posts: 5019
Registered: 05-12-2004


quitch

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knighthawker wrote:
not sure if yoiu resolved this. I had a similar problem with my computer. Very frustrating...finally figured out it was due to the heat.  the motherboard/cpu was overheating and locking me up.
 
I used a house fan on the computer one time  with the case open and that did highlighted the problem...next day I went down and picked up some high volume case fans and all is well again.. and I can use the house fan for the cat..:-)
 
happy hunting....
 
-contract killer and music lover


? right post?

this is I think for in-game tips to help out noobs

-who lightdust
10-21-2004 04:25 PM  

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Re: A New Player Guide - or - random tips for beginners
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Alaro
SWG Chief Petty Officer
Posts: 223
Registered: 09-02-2004



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Some pitfalls to avoid.
 
You cannot remove items from crates in battle so be sure to have enough stims out before you start battle. You won't get a message telling you this when you try, You'll just keep trying to remove the item till you finally flee or die.
 
Chest pieces and jackets wear out possibly FOUR times faster than the other parts of your armor, so if you just check a random piece, you are very likely to end up suddenly dying and having a useless suit of armor because on MY server, few will offer just a chest piece and you'll end up like me putting yourself into the poor house because you had to buy an entire suit just to get a new chest piece!
 
Simetimes a "Travel Pack" will become unequipped. A travel pack increases the amount of stuff you can carry by a large amount but only if it's equipped. If it becomes unequipped, and you happen to try to switch out of your regular clothes into armor when you have been aggro'd your inventory may become so full that you can't move and you're caught wearing half your armor and you can die!
 
Mobs can KNOCK you off your bike, even if your swooping along so fast they are barely a blip on the screen or even invisible, so be careful where you speed along as best you can.
 
You do not have to dismount your speeder to use mission terminals of any kind.
 
If you die and forget to store your speeder till after you've arrived on a planet on the other side of the galaxy, just hit store and it will be summoned to your datapad.
 
Peko Peko Albatrosses destroy speeders, so if you are going to be fighting one or helping someone fight one, park your speeder far away or store it and be ready to burst run. The same with night sisters, anything that is a force wielder such as force crystal hunters and dark savages.
 
If you are doing a quest and you have to loot a leader of a mob, loot it right after it dies or it could vanish by the time you finish off the other mobs.
 
If you get a quest and there is some difficulty with the mission such as you had to log and you return and find the mob you have to kill is gone and you can't get a new waypoint, because maybe you deleted it in disgust, or something kills the mob before you could converse with it and you seem to be stuck choose I quit or I refuse to do this mission and they will express sorrow over the incident but then when you converse with them again, you get the mission back and a new waypoint!
 
If you are about to get incapped by a non-death blow mob run away and get some distance because many times even non-aggressive mobs will re-incapacitate you the instant you start to stand every time till you get incapped the third time in ten minutes, and then you die automatically.
 
If you are killed, during PvE or PvP and you've drank or eaten food you clone with all your buffs gone but you can't drink or eat because it says you are full!!! Kind of like paying five bucks for a beer and getting a lukewarm glass of water. The justification for this is that they don't want people who die in PvP rushing back into battle right away, but the devs made absolutely no accomodation for those of us who do mostly PvE. If this happens to you, log out for a minute or two and then you should be able to eat and drink again. It's better than sitting around twiddling your thumbs in frustration and boredom for up to 20 minutes or even longer!
 
If that ticket droid keeps telling you that you can't give them a ticket because you are running when you are not until the starship takes off, use the new /rude emote to take out your frustrations out on him. I sorely wish ticket collectors were attackable or at least slappable,
 
If you arrive at a starport or shuttle and there is no ticket collector (Sometimes happens), you can target your ticket and choose USE from the radial menu.
 
If you are grouped with an entertainer for their buffs, type /stoplisten or /stopwatch immediately, or it times out and the buff will not take!
 
I am told that you can listen and watch entertainers in your group and get both buffs for the same amount of waiting time.
 
Don't ever ask a doctor what your place is in line not even once! The first time I did this, the doctor refunded my money and gave some lying escuse that he was out of buff packs when it came to be my turn to be buffed! It was only later that I found that this is a highly guarded secret no-no among doctors, they get ticked off, but they keep it a closely guarded secret. You'll end up like me standing there wondering what you did wrong. People who see others making social blunders or mistakes and just stand there saying nothing and let the person fall into the pit deserve to fall into the pit themselves and be buried in it!!
 
When crafting, experiment and use bespin Port and when buffing eat bivoli! It makes an amazing difference!!
 
If you are surveying, looking for good resources near but not in a large town, and you fight a high concentration of something, chances are it's trash.
 
For medicines such as buff packs and stim packs anything with an Over all Quality aka OQ < 800 is not that great, try to find stuff that's 850 or more. Potential energy  is important too, the higher the more effective the item will be, UT and DR help the buff last longer.
 
If you are in batlle and need to heal fast but you can't because you have a lot of moves in your queue, hit peace to clear the queue and then you can heal immediately.
 
Be careful when buying resources from vendors. I've seen a LOT of vendors that were labeled with such names as Ozzi's Fine Resources" where almost everything or a lot of the resources didn't have a single stat over 300!!
 
Be careful that you don't buy radioactive when you want to buy reactive gas or vice versa. The game is very complicated and it can overwhealm a newbie to the point that they can't pay close enough attention to notice the difference until they've blown half their bankroll on trash or the wrong item. I put my doctor out of business for 2 weeks buying known radioactive instead of reactive gas.
 
Med crafting is complicated, confusing, overwhealming and not  very user friendly. When I crafted my first stim-C (An item to heal players and pets or yourself) I was so proud until someone showed me thier stim B's that was TWICE as strong as my stim-C that I made special pains to make with a required use of 29 because I wanted to give her a great gift. Imagine my letdown when she  showed me her stim-Bs that had over TWICE the power of my stimC! Same with buff packs. I had lousey buff packs and people would beg me for a buff and ask how much and I'd tell them the buffs stunk and they wanted them anyway, so I said pay what they think they were worth. I buffed them and they bluntly told me that they were the worst buffs they ever seen in the game! What a put down, I started blaming myself, saying it was because I was a terrible doctor. Later after much pain and discouragement, I found out that good resources are the key and new doctors simply do not have the luck, and the money to be able to travel to four different planets to try to gather resources. Unless you have a LOT of friends who have LOTs of stuff to give you, it's going to take months before you are able to obtain good enough resources to make packs that aren't just like vaccuum cleaners cept you don't have to plug htem in. DON'T blame yourself like I did. If you have good crafting clothes that add 25 to experimentation, a droid with a medical rating of 110 and it's fully charged and your buffs are still lousy, its because you haven't been able to afford or find resources. It happens to every new doctor and its just something you have to roll with the punches.
 
It's been my experience that players never sell good resources from vendors or on the bazaar, they stockpile them up like they were going extinct for a million years and they only sell them in maybe auction channel or some other means if they sell them at all for a kings ransom big enough to fill theed palace to bursting with credits,
 
When creating a new character and you haven't any particular choice of server in mind, create a character with a junky name like bob or something and go visit the vendors on the servers and see what the prices are compared to other servers. For example: I have heard from several that a crate of ten action buff pack Ds of good power costs 110,000 to 150,000 credits on other servers but the place on our server that is called the Holy Grail of Medical Products and the standard, and also is claimed to be the cheapest as well sell the exact same thing for 250k credits, and the other buffs come in crates of THREE each and cost 90k each!!! Find and choose a server that doesn't charge an arm and a leg.
 
If you create a character with a nice name and look and you decide you don't like the stats and want to change something, don't delete and redo. It can be extremely difficult if not impossible to reproduce that great looking character twice, and the name will not become available for months after you delete your character. Go to an image designer and request a stat migration and try to tip what you can.
 
Join a guild. Without a guild and a group of friends to advise,and learn from and help each-other out, you are just a sheep among the wolves.
 
Take up some sort of skill that you can use to contribute to a guild, this way you become more of a desireable candidate.
 
Don't let your inventory get too full, if you are in battle and you lose your buffs and accidentally remove some armor your inventory could fill up and encumber you so that you can't move and you can't re-equip your armor to free up the space. Not a nice thing when that npc sith comes flying your way flapping that deadly lightsabre!
 
Learn to laugh at yourself. The day you can't laugh at yourself is the day you are doomed.
 
When you are training medic, you are given the ability to create disease and poison cure packs early on, but perversely, you cannot use them until you've mastered the wound first branch of the doctor's profession and that's going to be a long time! One would think that if one could build a TV that the person should be skilled enough to operate it, but this game isn't built on logic sometimes. Don't fall into the trap of making a lot of cure packs only to find that you've blown your meager supply of resources on items you won't be able to use for a long time to come!
 
Read the FAQ's, read the forums for your professions.
 
Read the Eula, carefully and repeatedly until you are sure you understand it. Many of the rules are stuff I would never have dreamed of having existed. They made sense after I spent a few hours mulling them over trying to guess why. If you don't you are bound to break them by accident, never knowing till one fateful day you get the tell that contains the shock of your life. Example: You can't tell anyone your login or password!!, not even your parents according to the Eula!! This one blows me away, if a parent demands the password from their teenage son or daughter, this puts them into an impossible position. The reason is simple tho. They don't want folks selling characters or game items to people who have never played the game ending up with advanced characters or having advanced stuff that makes them look like they are seasoned players. How terrible would it be if your entire group traveled to the corvette mission or some faraway place to do some quest or hunt, only to die because the master doctor in your group doesn't even know a stimpack from a vibroknuckler, or keeps healing wounds when they should be using stimpacks which are for battle?
 
You do not have to dismount speeders to search lairs for eggs!
 
It is possible to adjust your stats to be able to wear composite armorthat has adequate protection with fairly low encumberances while unbuffed, if you are a fighter type. When your buffs wear off, your armor doesn't fall off, but if you take any part of it off, you can't put it back on until you are buffed again. You might not want to do this with a character that is going to be a master doctor because he's going to be eventually buffing himself so it's going to be a moot point because he'll be buffing himself. if any stats are really important, its the mind stat for doctors, and possibly focus and willpower, but I'm not sure about this.
 
When you can buy composite or if the guild supplies it get pieces that have relatively low ham costs and get a good enough buff that you can wear all the armor and then hunt and kill and then when all the buffs expire hit Ctrl-C and look at the numbers in the modifiars columns. If it's 0 that that stat is fine so far but if it's 175 for example, that means that the stat in that row must increase by this number + 1 (176) at least in order to be able to unequip and re-equip any piece of your armor while that stat is unbuffed. Even some ubese has high enough encumberances that you can't equip it all without being buffed. Continuing on ....
 
For every stat with a number > zero (The game does not put negative numbers in the stat bar but that 175 for example should be desplayed as negative because it represents a shortfall in the stat in question but they never show as negative. Bleah!) you need to raise the corresponding stat by that number + 1 at least in order to equip the armor unbuffed.
 
Where do these extra points come from? They come from the Health, Action and MInd stats which are never encumbered by armor or weapons, so to adjust your stats to your armor, you would need to redistrubute these numbers by moving them from the Health, action and Possibly mind if it's a bit higher than average (Over 800 or so).
 
Click on the stat migration button and immediately write down what the numbers are currently. You might not like the results you get and might want to return to an image designer and have the changes undone or adjusted.
 
Now using the slider bars adjust your stats around until they match what you calculated you needed to be added to the stats with a number > 0 in the modifiars bar. These stats would be Constitution, Strength, Stamina, Quickness, focus and will power. Some of these stats might already exceed what you need and if so, I think if I recall correctly, I needed an amount that was equal to the amount in the encumbrances colum + 2, so don't over-reduce the stat, be careful. If you get confused, hit cancel and start over again. Don't worry if you hit OK because the changes won't take effect until you have an image designer migrate the stats for you. Be careful what you do, if you have doubts, ask friends, seach the forums or post what you are thinking of doing and get advise.
 
Now go to an image designer while wearing your armor and while unbuffed adn have your stats migrated. When it's all done unequip an armor item and try to re-equip it. If you can't re-equip it, you have some more adjusting to do.
 
In my case, I had a master TKA and soon to be master Medic and TKA and Medic both depend on a lot of mind. it's a little ironic, that TKA being a martial art requiring fast action seemsat least to me to drain the mind quicker than anything else, but then again martial arts is a mental dicipline just as much as it's a physical one. I went and viewed the TKA  forum and threads concerning reccomended stats for TKA and found nothing but suggested stats for unarmored fighthting which I found killed me faster that tossing me into molten lava, I needed armor. As it turned out, after I had my stats adjusted so I could equip my armor while unbuffed, I ended up with stats that were very close to what was reccomended with the exception that they reccomended a mind pool of 1000 or even 1100 but my character's original stats turned out to have minimum mind of 400!!, so I ended up with a mind pool of 800 which was very close to what I would have if I had drunk a shot of brandy, which was just fine with me as I could get a dancer's mind buff and a musician's music buff and drink TWO brandies and be able to tear through stuff for a very long time without having to rest. With my health down to 700 from it's max of 1100, the armor prevents almost all damage to my health so I rarely have to heal either. In my case it was a sucess!, May it be so with you.
 
I hope this rather huge missive helps you avoid some of the pitfalls, and deal with the problems inherent in crafting without blaming yourself or judging yourself as a horrible player as I judged myself. I still have a lot to learn but NOWHERE else have I seen this advice offered that I give you here. I had to learn it via the school of hard knocks and hard financial desasters.
 
May reading this save you and many others the needless mysery I went through just because of the lack of a little knowledge that unfortunately, seems to be harder to squeezed out of an experienced player than it is to squeeze blood out of a stone.
 
Good luck to you and may the farce be with you all!
10-22-2004 08:42 PM  

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Re: A New Player Guide - or - random tips for beginners
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quitch
Jedi
Posts: 5019
Registered: 05-12-2004


quitch

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-who lightdust
10-23-2004 09:54 AM  

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Re: A New Player Guide - or - random tips for beginners
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MasterUmpa
Jedi
Posts: 2064
Registered: 01-17-2004


MasterUmpa
PA: Pax Veritas - "The Gank"
Server: Chilastra

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w00t bump for you

Zeric Frost | Gan[K]er
Pax Veritas "The Gank"

10-23-2004 10:06 AM  

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Re: A New Player Guide - or - random tips for beginners
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DeQuosaek
Jedi
Posts: 3898
Registered: 06-27-2003


DeQuosaek
PA: Fighting Hell Fish
Server: Bria

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um, it's stickied...  Look at the top of the game guides.   But thanks!
 


Some of my pet peeve bugs:
•Armorsmith protection layers were not converted with the CU.
•Ship Details window does not close when you click "Travel" resulting in the message "You have lost the target. Closing interface."
10-23-2004 05:07 PM  

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