Weapon Speed =
You will attack no slower than once a second at + polearm speed.
(always rounds up)
Your speed mod =
You will attack no slower than once a second with a speed weapon.
I'm not aware of any errors in the calculations made here, but things change
all the time. I don't guarantee accuracy.
I've just added in the Force Sensitive speed mod calculations. Unfortunately, this isn't something I've been
able to test adequately on my own, so I'm basing it off what seems most credible from what others have posted.
Once I've built up this tree
to a better degree I'll confirm this for myself, but in the meantime take it with a grain of salt. Or if you're more
trusting than I am, just accept it as fact.
I also want to note that I really haven't spent any time debugging that particular change, so if you want to be sure of accuracy
just leave the FS box at 0 and use the sum of your polearm speed and your FS speed in the "polearm speed" box.
I've included calculations that take into account armor piercing and resists.
The resist system in-game is a bit quirky. If the target has 0% resistance (a
vulnerability) to your damage type, any armor it has and the armor piercing
value of your weapon don't matter at all. There is no armor piercing bonus vs.
a vulnerable target.
Action hit 1 and action hit 2 are action pool targetted bleeds. The damage done does seem to match the figures here,
excluding any bleed damage. Interpret the DPS as the damage from the attack itself only, DoT bleed damage will
be added later if I ever feel like it.
The calculator will allow you to come up with situations that can't
currently exist in game. I'm leaving them because they're sometimes
Also added a PvP calculator. It's fairly accurate, but
can't take every variable into account (synthsteak, PSGs, and so forth).
I may add these as possible variables in future versions, but I need some serious code cleanup first.
your calculated DPS. I didn't include any error-checking because I'm
lazy, so just don't screw up. If you get "NaN" displayed in your table
it means you forgot something.
While it should work with most popular browsers, pop-up blocking programs
(or the built-in blocking of Mozilla or Firefox or the new IE) may prevent the window from
being created. The solution is to either disable pop-up blocking or add this page to
your list of accepted sites.
If you have a correction PM me on the SWG forums, where my name is annelid0 (that's a zero, not an o), or you can send an email to me at email@example.com.
This page could easily be converted to any other class, you'd mostly just need to change the three arrays at the
beginning. You're free to do this if you want, but I'd appreciate it if you'd let me know first.
0.1 - hardcoded calculations
0.3 - added min-max damage range
0.4 - added PvP calculations
0.5 - added lunge2 delay mod
0.6 - added speed cap calculator
0.7 - added weapon-oriented speed cap
0.7.1 - code cleanup
0.8 - added FS melee speed