Nice guide but... when a resource has none in conductivity it doesn't use 1000 it uses 0 !!! Look in the advanced guide to crafting on the SWG Website. =)
It might also be worth noting this only applies if all the resources lack that stats. If whatever your doing needs three spots of mineral (... I got here by accident, not because I'm a jedi...), you can use quality copper for CD in one slot and then some ore without a stat, and it will only use the coppers CD value and ignore the existance of the ore, completely.
If you use all ore, it will be counted as 0 though.
edit: Forgot this place doesn't accept BBcode, so I replaced my [quote]-tags...
Message Edited by CaixCatab on 05-24-2004 10:45 PM