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Jedi Hunting Information   [ Edited ]
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Tanks
Blue Glowie
Posts: 5222
Registered: 08-27-2003


Tanks

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I couldn't find the original post for this, so here it is:

Where to find Jedi (if you're not a Bounty Hunter that can track them) * 75% of Jedi hunt religiously on Endor. Why? It's a no-build planet where you cannot have cities, houses, or any inhabitable structures. Very little people ever go there, and Endor spawns numerous random high level mobs, such as mantrigues, gurrecks, boars, blurgs, etc. If you don't have the capability of using the bounty hunter terminal and still want to find Jedi to kill, Endor is your best bet.

The prime exp areas for Jedi on Endor are north in the Desert near the battlefield, near any of the lakes, near the Marauder mountain area, or south of the Research outpost (as less people tend to travel to the research outpost). Jedi will most likely NOT go too far from the outposts (usually around 2000 meters or so to avoid area track from the outpost) because they eventually have to go back to the main planets, usually to rebuff or train. 

 About 20% of Jedi hunt on Dathomir, usually at the Rancor caves or in other areas where rancor spawn. They're high-ham creatures that give good exp, so they're a good target. Other targets include baz nitches and occasionally Nightsisters and Singing Mountain Clan sisters (especially now since they had their weapons and force powers removed). They also tend to fight near bodies of water, thinking that it could save them from any potential attackers (when in reality, there is a way around that).

The remaining 5% of Jedi typically hunt on Yavin 4, though these Jedi are most likely lower in the skill trees, as Yavin 4 does not spawn many high-HAM npc's worth decent exp later on. * Very little, if any Jedi will hunt on any other planet due to: player cities, shuttle ports, higher population, lower level npc's, etc etc * If you visit an outpost and you are a covert member of a faction, yet you see a droid and/or pet that is attackable (yellow dot on radar), /examine it and check if it belongs to a player, if it has an Owner listed, it belongs to a Jedi that is TEF'd and is most likely nearby. Try searching around the outpost, preferably with a ranger capable of area tracking players.

 

Tips for Bounty Hunters with a Jedi mark * First off, if you see a Jedi on the terminals and know of other bounty hunters online, get them to retrieve the same mission, even if they can't come help track the Jedi at the moment. This allows them to be able to hunt them later on even if you fail and lose your mission. Missions never expire unless A) the bounty hunter with the mission successfully deathblows the Jedi, or  the Jedi successfully incaps  the bounty hunter with the mark on the Jedi. Some bounty hunters have reported missions expiring after 3 days, yet I've tested with a guildmate's MBH, and the aforementioned results are what I have experienced. *

 Secondly, know this. If a Jedi is on the terminals, it is more often than not due to the fact that they are hunting with other people, most likely people of the same faction that can group TEF any potential attackers. That being said, you should bring a friend or few if at all possible or if you are not overly confident in your combat skills. Note: If the Jedi is a guardian he is too powerful for a single BH. 

Do not send any tells to the Jedi or to anyone that you think might alert the Jedi. There's currently a bug in the system that if a Jedi goes offline after you've gotten a mark on them, and they come back online, the seekers will report that the "target is offline" and will not work again until a server reset or if another bounty hunter gets the mission and tracks before it happens again. * Having Investigation 4 and Master Bounty Hunter result in faster, more precise, and more consistent seeker tracking and updates than just having Investigation 3.

 

Tips for fighting Jedi (the important section) * Most people who attack Jedi think of regular PvP targets. Translation: they want to attack the mind bar. However, Jedi, unless they are of guardian or higher level skill ranking, cannot effectively heal themself in combat. Therefore, if you find one alone, and you know that the said Jedi is not in their Guardian tree yet (the highest tree), examine the HAM bars of the Jedi and check for the lowest one. If it's health, use a health and/or random pool attack. If it's action, use a random pool attack. If it's mind, use a mind attack. 

 Jedi cannot cure fire. If you have a potent and strong fire weapon, or bring along a commando, you'll swing the odds heavily in your favor. Jedi are very suceptible to fire. * Jedi cannot cure poison or disease until apprentice. Knowing this, it would benefit you if you know your target Jedi is not in the Knight tree yet, to either use a poison weapon, disease weapon, or to bring a combat medic along with you. Combat medics can also help take down any people grouped with the Jedi that will help defend them and also heal your mind bar while you engage. 

 Most Jedi are Zabraks for the coveted Equilibrium ability. Equilibrium cannot be used while stunned. Know this and use it to your advantage. Try to keep the Jedi stunned the entire fight and you can negate their racial perk. * Jedi have 0 melee defense and saber block does not defend against melee attacks. If you're a bounty hunter, it would be wise to bring a TKM or other melee profession with you when tracking down a Jedi. TKM also sustain very low damage from lightsabers due to their high unarmed toughness, especially with armor on. 

 Jedi are extremely vulnerable to intimidate. If at all possible, land an intimidate and a stun. This will drop the Jedi's damage output by about 85%, and making their ultimate lightsaber ultimately worthless. Intimidate also negates a Jedi's saber block ability, making almost all ranged attacks successfully land. If you do not have brawler to intimidate, try using a pet that has intimidate as a special attack. 

 Jedi can still force run while dizzied. If you see a Jedi turn the opposite direction, it usually means they will try to make a break for it. Nail them with a posture down or a knockdown, coupled with a dizzy to keep them in place. * Remember to use posture down in conjunction with dizzy. Jedi can easily attain +100 or more defense vs. knockdown by simply eating a Thatikillo, however, there is no food that gives a bonus to Defense vs. Posture change (down) and Jedi do not have any bonuses to this skill inherently, making them extremely suceptible to it. Use this to your advantage.

Force range is 32 meters. If you don't have the Jedi lying over dizzy/kd'd, attempt to stay out of 32 meter range when engaging. This will guarantee that the Jedi will not be able to harm you in any way. * Jedi usually do not wear stun body armor. Most Jedi are out there hunting and using regular composite armor with possibly high kinetic resist and for most situations, they do not require stun body armor (though some Jedi may still wear stun helmets). Know this, and if you bring a rifleman or pistol user with you, strafe/stopping/torso shot them with their respective stun weapons and you should see good results. Fencers with stun batons (especially Acklay bone versions) also do the trick very well. 

 If you approach a Jedi and get first strike, and you see their speederbike out, destroy that first before anything else. This almost guarantees a fight to the death. * Be prepared with your foods: bring Parwan cake with you when fighting Jedi. This food allows you to burst run multiple times (up to 5 total for me) so that you can catch up to Jedi that attempt to flee with force run. Force run 1 is actually slightly slower than burst run, so it is possible. Also bring Thatikillo to resist their force knockdown more easily. Also be sure to have muon gold and neutron pixie hotbarred for easy access in the event that you need them in the middle of a fight

Make sure that you do not have any armor holes and you are using at least 80% kinetic resist composite armor. Lightsabers use kinetic resist check. * The favorite attacks to most Jedi are the flurry hits. These attacks are high damage, random pool, point blank area of effect hits. If you can land an intimidate and a stun on them, however, their damage will be severely crippled. Knowing this, if you're a ranged combatant teamed with a melee, do not stand near the Jedi if they are fighting off the melee so you can avoid the flurry range. * Force powers miss/hit depending on your melee and ranged defense. If you have high defenses or bring along someone that does, you will find that most of their force abilities will end up missing and serving no other purpose than draining the force power bar of the Jedi. 

 If a Jedi attempts to flee into water thinking they'll be safe, simply call your mount on the shoreline, mount it, ride into the water, and open fire. They will be forced to either die in the water or swim slowly back to shore where they'll once again be open to attack. * If you are a melee profession, use /centerofbeing, and land a blinding state special on the Jedi and you will notice that their hits will almost all miss. Lightsaber accuracy is not as high as most people think.

-------------------------------------------------------------- Colonel Sudelaya - Guild Master - Sarlacc Pit Guild Master of Sharpshooter/Squadleader/Marksman Imperial Commander of Tatooine. Kettemoor (The Roleplaying Server) www.pitguild.com
 
Edited for paragraphs and a few corrections.

Message Edited by Tanks on 03-31-2004 12:54 PM

Bounty Hunter Correspondant 2003 - 2005
Master Bounty Hunter
Dark Jedi (Pre-Pub 9)
03-30-2004 11:22 PM  

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Sifer2
Jedi
Posts: 4854
Registered: 07-16-2003


Sifer2

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Yep that's pretty much how to secure victory. That's also why I quit playing Jedi until revamp. Im not going to play a class where I have to exploit an cheat to have any chance of survival.



-Sifer Two-
Master Pistoleer/Teras Kasi Artist/Smuggler

Imperial Inquisition Ace Pilot

Jedi Padawan
03-31-2004 01:08 AM  

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spun
SWG Chief Petty Officer
Posts: 103
Registered: 09-20-2003


spun

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hahaha more whiny jedi

-Currently playing Star Wars Galaxies:-The Whiny Baby Jedi days-
03-31-2004 01:16 AM  

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Sifer2
Jedi
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Sifer2

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Nope I dont consider myself a Jedi. Retired Hologrinder is all I see myself as. Hell if they dont fix Combat within the next two publishes I'll be a retired SWG player. WoW is looking better every day. Enjoy hunting NPC's.



-Sifer Two-
Master Pistoleer/Teras Kasi Artist/Smuggler

Imperial Inquisition Ace Pilot

Jedi Padawan
03-31-2004 01:30 AM  

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spun
SWG Chief Petty Officer
Posts: 103
Registered: 09-20-2003


spun

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dude theres some much wrong with this game. Its just jedi want this and that and dont wanna wait in line. BH has been needed to be fixed since launch and were still waiting. What gives the right to the jedi to get what they want first?

Then comes in there bogus reasons like "do you know how long i spent to get this?". I dont care if you have no life. Ive been playing since launch and im barely getting to 3/4/4/3 on bh and thats all i ever wanted was to master bh. Just cause you have no life and play this game all the time means you should get what u want.

Then theres the classic "well in the movies". Sorry yo break it to you this is everything but "star wars". And that goes for bh's wanting only bh's able to use mando armour.  Im sorry if your a master jedi you should be vunerable to master bh's. Fett took out one and almost took out obi wan. Windu had an easy time becuase he got smashed by a dino and all his gadgets were destroyed (lol wheres are toys?) basiclly making him a novice marksmen.

This game keeps getting worse and worse. MARK my words the day i see jedi guardians running around in mando killing groups of 50 people is the day i hit cancel. Knowing the devs and knowing u whiny jedi u wont stop till u can kill 50 people with out worrying.

-Currently playing Star Wars Galaxies:-The Whiny Baby Jedi days-
03-31-2004 01:48 AM  

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Night_Mayor
Wing Commander
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Night_Mayor

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I fear this will just keep getting worse, SOE is not using Bounty Hunters or TK masters or riflemen or any other profession to get people to play this game.

They are using Jedi in every magazine, website interview, every PR event.

Come play SWG and become a Jedi.

They are SOE's children and WILL get what ever they want when they want it and the rest of us need to mindless grind chef or dancer or what ever profession we have to to get jedi, or just set back and pay to play a game in someone elses back yard and watch them have all the fun.

Lets be honest, who here bought the game to be a chef, or dancer or Doctor.

I bought it to be a Bounty Hunter........

Swordsman Doctor
N Ronjoi Roham h
03-31-2004 02:23 AM  

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Jmercenary
SWG Chief Petty Officer
Posts: 351
Registered: 09-12-2003


Jmercenary

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Here ya go.

http://forums.station.sony.com/swg/board/message?board.id=Starsider&message.id=215528

Mercenary

"Its daddy sh!thead now wheres my bourbon."
03-31-2004 02:35 AM  

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Re: Jedi Hunting Information   [ Edited ]
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Ghost151
Jedi
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Registered: 07-10-2003


Ghost151

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So pretty much you are saying do not fight the Jedi yourself, after all it is YOUR mission, but instead bring every other combat profession with you so you can have the TKM KD/Dizzy them, Commando set them on fire, Combat Medic mind poison and disease them and all the rest. Are you going to contribute to this at all or just sit back and let everyone else do the work for you and just collect the XP and money?

The current system is stupid because any Jedi with 10-20 bounty hunters each with their own mission is going to lose eventually, its unavoidable. The system is so stacked against the Jedi its pointless.

Why don't you help get the bugs in the player bounty missions fixed instead of posting ways to insure a Jedi lose's when every BH brings an army with them.

 

Message Edited by Ghost151 on 03-31-2004 05:16 AM

03-31-2004 03:00 AM  

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Sifer2
Jedi
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Sifer2

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spun wrote:

dude theres some much wrong with this game.

 



Wise words. Now that's one thing I think we can all agree with.



-Sifer Two-
Master Pistoleer/Teras Kasi Artist/Smuggler

Imperial Inquisition Ace Pilot

Jedi Padawan
03-31-2004 03:00 AM  

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spun
SWG Chief Petty Officer
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Registered: 09-20-2003


spun

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im tired confused and buzzed all i can say jedi need to get over that fact that they will die. and stop posting that need to uber leet uber leet i want to slash everyting in 20 pieces in one hit.
 
 
One thing though is that ill never be a jedi ever. Even if a dev came to me with it on a silver platter nogrinding at all and just gave it to me. I would refuse i wouldnt want to sink to the level of what jedi are in this game.
 
 
Whiny lil 12 years olds who skip school to grind

-Currently playing Star Wars Galaxies:-The Whiny Baby Jedi days-
03-31-2004 03:11 AM  

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Wave2571
SWG Second Lieutenant
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Wave2571

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First off: I am amazed that a BH lists all of our vulnerabilities and shows all of our weaknesses and how to use it to your advantage. Its a nice shift from seeing all the nerf cries and legends circulating in his forum.

But then there is the fact that almost none of the above mentioned methods can be executed by a BH, the only class that should hunt us

And what I absolutely dislike is the fact that you encourage people who don't even have the investigation 3 ability to just hunt jedi for fun. I think thats not the intended system and it lacks any sense of immersion. This goes in the direction of griefing in my opinion unless you put it in some kind of role play context.

03-31-2004 03:29 AM  

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Apolo13
Jedi
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Registered: 08-22-2003


Apolo13

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whats the roleplay content when me ( a imp) shoot at a dark jedi ( he was my mission) and im almost crucified in tells that i shouldnt shoot a imp jedi ?

**edit** is wrong in this game . if all jedi turn IMP that means i cant have the only small fun left for me in this game that is do jedi missions?

this jedi thing is just ruining this game .

nobody can shoot a jedi cause theyre are so beautiful, we can only look at them . doesent mater if is youre mission or not ,cause is just so beautifull so cant be shoot at , bla bla ... jesus....

03-31-2004 04:52 AM  

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JessieJames19
Jedi
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JessieJames19
PA: Blade Dancers - Jed-I & EVO
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ The Outlaw ~
~Master of the Saber~
Jesse' James - "One of Intrepids Most Dangerous"
Killing SF imps afk and LD because I AM the bad guy.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
03-31-2004 05:24 AM  

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Unfeteredone
SWG Chief Petty Officer
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Unfeteredone

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The Jedi proffesion reminds me of the French.  They just dont wait in queues and push to the front
If your French please dont be offended, by best pal is French and she really doesnt understand the concept of queueing here in England and she pushes in all the time.
If your a Jedi then please be offended.

___
SWG ~ "What a piece of junk"
03-31-2004 05:29 AM  

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FR33K
Jedi
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Registered: 07-24-2003


FR33K

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Wave2571 wrote:

First off: I am amazed that a BH lists all of our vulnerabilities and shows all of our weaknesses and how to use it to your advantage. Its a nice shift from seeing all the nerf cries and legends circulating in his forum.

But then there is the fact that almost none of the above mentioned methods can be executed by a BH, the only class that should hunt us

And what I absolutely dislike is the fact that you encourage people who don't even have the investigation 3 ability to just hunt jedi for fun. I think thats not the intended system and it lacks any sense of immersion. This goes in the direction of griefing in my opinion unless you put it in some kind of role play context.






/agreed.

This is a guide geared mostly toward non-BH, non-thinking, lazy grief-tards that want to do the least amount of work/thinking possible to hunt down and kill a jedi. This guide cheapens the game, cheapens both the Jedi and BH professions. It surprizes me that the BH correspondant is encouraging the entire combat class to flood their hunting areas. Good luck getting to your marks first.

On top of that we have Jedi selling deaths to BH'ers. This further cheapens the accomplishments of BH'ers. In a cpl months, when ppl see the number of jedi you killed. The common response will be, "So, how much did those cost you?"

Strat is going out the window.
03-31-2004 07:47 AM  

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