Denkiri Largo II Kayja Tahiri II Kur'i Draconis Jedi Elder [] Master Officer [] Rebel Medic --------------------------------------------------------------------------------------------------My fellow Americans, I have not been entirely truthful with you. I did gagoogidy that girl. I gashmoygadied her gaflavity with my googus. And I am sorry. -Glen Quagmire
Landlubber wrote:
Smed, the sheer magnitude of your ignorance regarding SWG that you've revealed here is shocking and more than a little disappointing. But it sure explains a lot
Message Edited by Landlubber on 02-09-200708:03 PM
Please, listen to the players and not your focus groups. You have an existing base of players that are more than willing to tell you what direction they want the game to take.
Resi - Rebel Ace, Elder Jedi Thirge - Imperial Ace, Spy Alastar - Freelance Ace, Shipwright (Master Trader, Structures) Starsider ------------------------------------------------------------------------------ "You're all talk Hamil! You never even finished Jedi school!"
Landlubber wrote:
Smed, the sheer magnitude of your ignorance regarding SWG that you've revealed here is shocking and more than a little disappointing. But it sure explains a lot
Message Edited by Landlubber on 02-09-200708:03 PM
Gotta QFE this
/agree and NOW maybe you will listen to us....
Denkiri Largo II Kayja Tahiri II Kur'i Draconis Jedi Elder [] Master Officer [] Rebel Medic --------------------------------------------------------------------------------------------------My fellow Americans, I have not been entirely truthful with you. I did gagoogidy that girl. I gashmoygadied her gaflavity with my googus. And I am sorry. -Glen Quagmire
Last weekend we had our first ever Influencers Summit. It was a lot of fun, and I have to say I learned quite a bit. We deliberately brought people in that were some of our biggest criitics. We wanted to hear directly from them and understand the issues they had.
At one point I spent an hour or so talking with a group of the Star Wars Galaxies players that had come. It was a very interesting and enlightening discussion, and I wanted to thank all of them for their candor.
I wanted to make sure I close the loop on that discussion because I walked away with some new priorities.
Here are my thoughts:
1) Content is the single biggest thing people playing SWG want. - this surprised me. From our perspective we had thought revising the systems in the game (i.e. expertise revamps) was a bigger deal. While they did say this was important, I was susprised they ranked this higher than working on PVP.
2) This lead to a discussion about involving the community in the decision making process. They pointed out that we do a lousy job at this, and they're right. As such, you can expect a poll in the near future to help us prioritize things for the next 6-12 months.
3) Guild Management tools in SWG aren't up to snuff - I went ballistic when I heard you can only manage your guild through the terminal. We need to fix this.
4) Server consolidation - we need to fasttrack this - it's a very hard problem, and the team has had other priorities.
5) We need to explain ourselves and the thinking behind changes a lot better
6) Once we got past the "please bring back the pre-NGE servers" (no, we're never going to do that) the discussion really got down to brass tacks. Many people ask me why I don't post a lot here, and the simple answer is that it's hard to follow a thread when many of the posts end up being "bring back pre-NGE servers" and other issues we've moved past. Please don't misunderstand me on this - I get why some people want this. It's just that it isn't possible and at some point if we're going to move the game forward new ideas are at the top of the list of things we should be discussing. That's my view anyways.
Smed
You are joking me.
Been well over a year since you added PVE content and besides most people can now solo everything
Woopee do on the expertise, is as much like pre nge, with skill stacking.
E C A L I
SHROUDED SUN EMPIRE
SAINTS TILL I DIE
Offer winnings to Storage Vendor - New Korri Dan, Lok wp -3587 -3228
Last weekend we had our first ever Influencers Summit. It was a lot of fun, and I have to say I learned quite a bit. We deliberately brought people in that were some of our biggest criitics. We wanted to hear directly from them and understand the issues they had.
At one point I spent an hour or so talking with a group of the Star Wars Galaxies players that had come. It was a very interesting and enlightening discussion, and I wanted to thank all of them for their candor.
I wanted to make sure I close the loop on that discussion because I walked away with some new priorities.
Here are my thoughts:
1) Content is the single biggest thing people playing SWG want. - this surprised me. From our perspective we had thought revising the systems in the game (i.e. expertise revamps) was a bigger deal. While they did say this was important, I was susprised they ranked this higher than working on PVP.
2) This lead to a discussion about involving the community in the decision making process. They pointed out that we do a lousy job at this, and they're right. As such, you can expect a poll in the near future to help us prioritize things for the next 6-12 months.
3) Guild Management tools in SWG aren't up to snuff - I went ballistic when I heard you can only manage your guild through the terminal. We need to fix this.
4) Server consolidation - we need to fasttrack this - it's a very hard problem, and the team has had other priorities.
5) We need to explain ourselves and the thinking behind changes a lot better
6) Once we got past the "please bring back the pre-NGE servers" (no, we're never going to do that) the discussion really got down to brass tacks. Many people ask me why I don't post a lot here, and the simple answer is that it's hard to follow a thread when many of the posts end up being "bring back pre-NGE servers" and other issues we've moved past. Please don't misunderstand me on this - I get why some people want this. It's just that it isn't possible and at some point if we're going to move the game forward new ideas are at the top of the list of things we should be discussing. That's my view anyways.
Landlubber wrote:
Smed, the sheer magnitude of your ignorance regarding SWG that you've revealed here is shocking and more than a little disappointing. But it sure explains a lot
Message Edited by Landlubber on 02-09-200708:03 PM
Gotta QFE this
QFE the QFE!
Lankist wrote: ZOMG U GUIZ TINHK TEHY DID SOMETIHNG GUD11!!1! LOLRONG!1!!
Last weekend we had our first ever Influencers Summit. It was a lot of fun, and I have to say I learned quite a bit. We deliberately brought people in that were some of our biggest criitics. We wanted to hear directly from them and understand the issues they had.
At one point I spent an hour or so talking with a group of the Star Wars Galaxies players that had come. It was a very interesting and enlightening discussion, and I wanted to thank all of them for their candor.
I wanted to make sure I close the loop on that discussion because I walked away with some new priorities.
Here are my thoughts:
1) Content is the single biggest thing people playing SWG want. - this surprised me. From our perspective we had thought revising the systems in the game (i.e. expertise revamps) was a bigger deal. While they did say this was important, I was susprised they ranked this higher than working on PVP.
2) This lead to a discussion about involving the community in the decision making process. They pointed out that we do a lousy job at this, and they're right. As such, you can expect a poll in the near future to help us prioritize things for the next 6-12 months.
3) Guild Management tools in SWG aren't up to snuff - I went ballistic when I heard you can only manage your guild through the terminal. We need to fix this.
4) Server consolidation - we need to fasttrack this - it's a very hard problem, and the team has had other priorities.
5) We need to explain ourselves and the thinking behind changes a lot better
6) Once we got past the "please bring back the pre-NGE servers" (no, we're never going to do that) the discussion really got down to brass tacks. Many people ask me why I don't post a lot here, and the simple answer is that it's hard to follow a thread when many of the posts end up being "bring back pre-NGE servers" and other issues we've moved past. Please don't misunderstand me on this - I get why some people want this. It's just that it isn't possible and at some point if we're going to move the game forward new ideas are at the top of the list of things we should be discussing. That's my view anyways.
Smed
I think the problem is you have too many players that want it all now. The expertise was needed but by not adding any new content and the poor design of the legacy quest it makes improving the professions worthless for everything but pvp. I would also add improving the GCW system to that list it needs to be made more engaging rathere than another grindfest
5 PYDLO Sith Lord of Concilium ViLER ConciliumConciliumConciliumConciliumConcilium
Well he has made it quite clear that they will never bring back CU/pre-CU
Fine the NGE still sucks so do another combat revamp ......
This game is simplistic to the core - it takes no effort to learn the
game now which is nice when your new ..... crap when you play this
longer then 3 months
Also content ..... well if Smed you played this game rather then
sticking with EQ2 or VG:SOH you might actually know that short of 3 PVP
zones and restuss (which got boring within hours/days) we havent had
jack in terms of content added ..... what exactly did you think people
would do in the NGE since there is no friggin end game ???
yeah sure we have the GCW .... considering the rewards for the most
part suck for the effort required if it is done honestly .... quite
frankly the GCW sucks
and thats it what else is there to do once you have done all 3
expansions ??? all the little quests on tatooine that are bugged ....
or should i walk around the empty starports and venture to the planets
that have Nothing on .... like dathomir
bottom line is this Smed with the NGE you screwed up hardcore ... not
just with implimentation but removing things such as the village group
grinding ... you have rendered alot of planets useless ???
Dathomir
endor has DWB - thats it
Yavin - ?? what exactly does it do
talus - ?
Dantooine
i mean what exactly do these planets serve for now ??? - sure there are
some filler quests there and maybe the odd pilot trainer but having
removed elements of the original game or Pre CU or CU you now
have nothing to do but kill random mobs for no real purpose i mean
notihng drops much good loot these days outside of the expansions
This game always used to be a MMORPG
what is it now ???? MDOTPVPG - Multiplayer damage over time player verses player game -
And yes i hate DOTS get rid of them in their current format - DOT wars
in this style combat are not funny nor iconic or starwarsey !!!
as for the dead planets sort them out get rid of dead houses/cities and give us clean servers to move too !!
end of rant
Btw Jedi players and Bounty hunter players need some loving in their
expertise ... being the first oif the bunch they are not anywhere near
as good as the Medic (which is awesome) and the other 5 combat
proffessions