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RFC – In Concept: Invasion Raids/Arenas, Galactic Achievement System   [ Edited ]
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Helios_SOE
Dev
Posts: 787
Registered: 08-18-2004



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A new set of mid and high level PvE raid like events is being considered.  These events would provide semi scaling PvE content with raid like mechanics.  You can think of these as “light raids” or “Fort Tusken On Muon Gold”.  Implementation or scheduling is neither guaranteed nor implied.  This is simply a "Request For Comments".

A system is being considered that will provide scalable (to the number of players participating) and challenging PvE combat “arenas”.  These arenas would provide themed invasion scenarios.  An arena could be something like Fort Tusken, a portion of a City or simply a cordoned off area in the wilderness.

There would be a number of these invasion arenas all over the galaxy.  Much like Fort Tusken, successive waves of NPC enemies would have to be fought off to get the next harder wave of enemies to advance.  If the enemies aren’t defeated in time, the event goes back to the previous wave.  Essentially, the enemies must be beaten back all the while they get harder and harder.

Once the final wave of enemy guards is defeated, the boss wave occurs.  Once the boss wave is defeated, rewards are distributed among the participants.   Some of the rewards that the bosses distribute can be rare items, schematic drops, etc.  Also, bosses may drop special “keys” that can be combined with other boss “keys” to kick off even higher level and more rewarding invasion events.

Some invasion arenas might have special objectives such as “defend the prisoners” or “defend the transmitter”.  If you were around for phase 4 of the Aurellian village quests you are familiar with the flavor of this type of event (yes, the Village is being considered as one of the sites for these arenas).

Suppressing these invasions will count as accomplishments towards overall Galactic Achievement Collection system that is being tracked on a per-faction and individual basis.  Each achievement helps unlock benefits and access to various items and enhancement for combat and non-combat activities while your faction has ownership over a particular achievement.  Achievements may be held for a certain period of time without contestation after which the achievement will be contested for a period of time.   

Achievement Examples:

  • Build A Mon-Cal Cruiser
    • Crafters must all pitch in to build a Mom Cal cruiser.  This might be in the form of donated resources,  crafted items of certain quality, etc.  The side that completes the Mon Cal Cruiser first gets ownership of the “Build Mon-Cal Cruiser” achievement for 1 week.  While your faction claims ownership of the Mon-Cal Cruiser achievement all crafters on that side get a “Plus 1 Experiment Point” buff and all officers get access to a new temporary AOE orbital strike ability called “Ion Barrage”

  • Destroy The Mon-Cal Cruiser (Invasion)
    • Only available if the Mon-Cal cruiser is currently in the world
    • Only available if the Mon-Cal cruiser has been in the world for one week
    • Only available to players of the faction opposite of the faction that built the Mon-Cal cruiser
    • Players must defeat an invasion wave event of NPC vessels to destroy the Mon-Cal cruiser.  Being better at destroying the Mon-Cal cruiser than the opposite faction is at saving it destroys the Mon-Cal cruiser and makes the “Build A Mon-Cal Cruiser” achievement available again.

  • Defend a Mon-Cal Cruisero
    • Only available if the Mon-Cal cruiser is currently in the world
    • Only available if the Mon-Cal cruiser has been in the world for one week
    • Only available to players that are of the same faction as the faction that built the Mon-Cal cruiser
    • Players must defeat an invasion wave event of NPC vessels that are attacking the Mon-Cal cruiser.  Being better at defending the Mon-Cal cruiser than the opposite is at destroying it causes the Mon-Cal cruiser during the contested period causes the cruiser to be safe for X number of days.

The examples here use space, but only serve to demonstrate the basic concept of invasion-raid content and the Galactic Achievement system.  The concepts will apply equally to different and diverse achievements for all play styles.  Achievements would also be tracked on an individual level, with lesser rewards.

Message Edited by Helios_SOE on 11-08-2006 10:29 PM

11-08-2006 11:58 AM  

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Re: RFC – In Concept: Invasion Raids/Arenas, Galactic Achievement System
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WahbulanceDriver
Sr. Community Member
Posts: 1034
Registered: 10-11-2006



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1st

DM/Ahazi

What you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.

Feeling Cheated???
11-08-2006 11:59 AM  

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Re: RFC – In Concept: Invasion Raids/Arenas, Galactic Achievement System
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Ikict
Squadron Leader
Posts: 3415
Registered: 08-08-2005


Ikict

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Keep um coming.
11-08-2006 11:59 AM  

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Re: RFC – In Concept: Invasion Raids/Arenas, Galactic Achievement System
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abcmole
Turkey Hunter
Posts: 2128
Registered: 08-10-2006


abcmole

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NO!

Don't ruin anymore cities like Restuss.

So what your saying is the npcs are nothing more than hostages taken by SOE? - Katore

I like the flair of abcmole more - ELAzalin, my best friend ever.
11-08-2006 11:59 AM  

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Re: RFC – In Concept: Invasion Raids/Arenas, Galactic Achievement System
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Attituchuck
SWG Crewman
Posts: 185
Registered: 09-18-2005


Attituchuck

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wow! Sounds awesome! along with the beast master ideas... 1st?

11-08-2006 11:59 AM  

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Re: RFC – In Concept: Invasion Raids/Arenas, Galactic Achievement System   [ Edited ]
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Hisagawa
Jedi
Posts: 1736
Registered: 01-23-2004


Hisagawa
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What I meant to say was, too little too late suckas!

Message Edited by Hisagawa on 11-09-2006 05:51 PM

Kuro Ghost - Matukai Adept
Anosa Ghost - Entertainer...I think.

Teras Kasi Elder Elder Fencer Elder Marksman Elder Brawler and a smidge of entertainer. ;)

I support Pre-NGE. It was a different and unique game like no other.

The pets we once had have been replaced with Holo-Pets;
The friends we once had have now been replaced with Holo-People.
11-08-2006 12:00 PM  

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Re: RFC – In Concept: Invasion Raids/Arenas, Galactic Achievement System
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Pug
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Posts: 4339
Registered: 06-26-2003


Pug

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Wow.  3 for 3 today!

May the Force be with you.

Pug
Bounty Hunter
Vendor in Valley of Shadows, Talus
/way -4307 2627
11-08-2006 12:00 PM  

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Re: RFC – In Concept: Invasion Raids/Arenas, Galactic Achievement System   [ Edited ]
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Yomigaere
Jedi
Posts: 3868
Registered: 08-30-2003


Yomigaere

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wow, i love that fact you would have traders make it! /hi5

Message Edited by Yomigaere on 11-08-2006 12:01 PM

11-08-2006 12:00 PM  

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Re: RFC – In Concept: Invasion Raids/Arenas, Galactic Achievement System   [ Edited ]
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RaidCasto
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Registered: 06-23-2004


RaidCasto
PA: THE Big Game Hunters
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It really is Christmas in Austin.  Apparently the Developers have 'A New Hope'(HanseSOE).  If I see a 'In discussion--Bringing back Raph Koster to the team', Im going to buy a 2nd account.

Message Edited by RaidCasto on 11-08-2006 03:03 PM

Raid Casto-Rebel, demoted to Sergeant from Colonel, working my way back up/Profession--Commando/Proud member of The Big Game Hunters/Rebel Ace Pilot
Caid 'Gut' Casto Imperial private(spy)-+12/15/17 Shipwright/Smuggler's Alliance Ace pilot


***MAYOR*** of Krayt Oasis, Tattooine.
***Guild Leader, The Big Game Hunters***
11-08-2006 12:01 PM  

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Re: RFC – In Concept: Invasion Raids/Arenas, Galactic Achievement System
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ajac09
Jedi
Posts: 2009
Registered: 07-04-2003



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Intresting concept hopefully you open up more high level instances that require full groups or larger. Also I'd love to see space raids usedin this idea. The Guild warship goes into a space instance  like your invasion idea.  Goal to destroy some space station or warship or something.

Wilchesho Lowca Server Mojo guild Jedi Elder Day 2 vet. (coudlnt log in on day 1)
11-08-2006 12:01 PM  

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Re: RFC – In Concept: Invasion Raids/Arenas, Galactic Achievement System
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Cindal
Jedi
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Registered: 10-19-2003


Cindal

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Would these arenas make use of the existing but defunct battlegrounds?

Using these arenas and perhaps making them instanced (i.e., WoW's battlegrounds) would open them up to not only PvE but also PvP.

Cin or do you say Sin ~ Master Dancer/Master Bio-Engineer ~ ~ Let la lune de miel begin ~ "You know you're loved if you've been *pillow*'ed."
11-08-2006 12:01 PM  

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Re: RFC – In Concept: Invasion Raids/Arenas, Galactic Achievement System
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Artemis-x-
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Artemis-x-
PA: JKO
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mmmm, village like content. helios are you going for a promotion today or what?

Artemis-x- ~ -Fihe-
Iasha Vailau ~ Elder Bounty Hunter / Fihe Vailau ~ Elder Armorsmith
Joseh-Stalin ~ Spy / -Fihe- Vailau ~ Structures Trader
Keyser-Sose ~ Engineer / Laoela - Bum
(gggggggggggggggg3cddnnrnhnrnnddc2gggggggggggggggg)
Elder Jedi ~ Pre-CU Armorsmith
~JediKnightOutkasts~
11-08-2006 12:01 PM  

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Re: RFC – In Concept: Invasion Raids/Arenas, Galactic Achievement System
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Pfalzer
Community Advisor
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Registered: 02-24-2006


Pfalzer
PA: Central Imperial Order CIO
Server: Eclipse

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STOP PUTTIGN STUFF IN CONCEPT AND DO IT!!!! I dont get it you guys have the ideas what are u waiting for!!! plus add more faction clothing naval trooper helms veers officer armor basically a ches tplate and helm maybe half a full armor stats just for imersement do it do it now!
11-08-2006 12:02 PM  

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Re: RFC – In Concept: Invasion Raids/Arenas, Galactic Achievement System   [ Edited ]
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Fallsguy
Jedi
Posts: 3133
Registered: 07-21-2003


Fallsguy
PA: Dark Forces
Server: Tempest

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absolutely

this sounds like great ideas and will certainly add content to the game.

make these factioned and possible GCW rewards and this would be solid

 

Message Edited by Fallsguy on 11-08-2006 03:03 PM

________________________________________

Druid Bledso
Master
DARK FORCES
Imperial Ace Pilot-Storm Squadron
Colonel Imperial Army
11-08-2006 12:02 PM  

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Re: RFC – In Concept: Invasion Raids/Arenas, Galactic Achievement System
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MasterCosmo
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MasterCosmo
PA: Sunset Bay Alliance
Server: Ahazi

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Even more impresed with this! this is why you have been so quiet lately. you are all doing a great job I love the ideas


'MasterCosmo'
-Commando-
[SBA] Guild Leader
Commando's little helper
Forum Zombie For Life
Community Contributor, not Decomposer
11-08-2006 12:03 PM  

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