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What is SOE's vision for Creature Handler?
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Berratus
SWG Commander
Posts: 408
Registered: 07-06-2003


Berratus

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I have to ask this question, because when I first started CH I saw a very viable character build. I'm not saying I needed to parade rancors around town, that's not my style. I originally had been working towards pulling out two pets to augment my other skills, only to find that one day I couldn't call any without spending points in taming/training. I rolled with that new *feature* and continued on.

All I read on these forums are "this or that is being nerfed", and that CH is no longer a viable class vs. other classes or PvE.

SOE personnel, devs, *anyone* - what the hell is the Creature Handlers purpose in the game? What is your vision for this character build?
08-19-2003 07:23 AM  

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Re: What is SOE's vision for Creature Handler?
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Bynder
Jedi
Posts: 596
Registered: 06-27-2003


Bynder

Reply 2 of 195

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Here here!

Most importantly:  Is the Creature Handler a combat class or not? 

I think a large part of the anger and shock going around right now is due to the fact that we as CHs have no clue what you at Sony see our class to be.

-Clade of Lowca
Master CH, BH (0,2,4,4), Protector of the village of Aurilia, Smuggler's Alliance Pilot (4,4,4,4)
Rares tamed: Arachne Widow, Mantigrue Screecher, Gaping Spider Queen, Rhoa Kwi Pack Leader, Rhoa Kwi Gaurdian, Kinad Baz Nitch, Wasteand CuPa

-Bynder of Lowca
Master Bio Engineer, Novice Pikeman
08-19-2003 07:30 AM  

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Re: What is SOE's vision for Creature Handler?
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Holocron
Dev
Posts: 1019
Registered: 06-25-2003


Holocron

Reply 3 of 195

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I'd say that it is half a combat class and half for those who enjoy taking care of things, sort of a Tamagotchi thing. So in a sense it has the same demographic as say, Monster Rancher or Pokemon.

I would not expect a straight creature handler to be as powerful in combat as a straight combat guy in any of the advanced combat professions. Creature handlers get tradeoffs--they get their own attack, for example, which if they choose to train up in combat skills, can be fairly significant. They can have multiple creatures. The creatures can do more than just fight, too, though I admit that some of the other things they do may not be of interest to non-roleplayers.

Most specifically, the vision of creature handlers I have is not that of someone who conjures up pets named A, B, and C, and doesn't care if they live or die, or who treats them like weapons. In a more fantasy-based game, I might well have made it so that if your pet dies, the creature handler takes a significant penalty.

-Raph Koster
Chief Creative Officer,
Sony Online Entertainment


Also, ex-Creative Director of SWG

08-19-2003 07:36 AM  

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Re: What is SOE's vision for Creature Handler?
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Sindorry
Jedi
Posts: 1180
Registered: 06-28-2003



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That's all well and good Raph and i feel just that way about my pets, In fact I still have my first and second pet.  I think many of us feel slighted, mostly your masters.

Can you tell us three good reasons to be a Master Creature Handler and not go 4/4/4/0?

or better yet since we now have be stims that heal mind 4/4/0/4?

 

What  makes the master a master in SWG?

 

Sindory
SWG tip: Don't let Devs know you are having fun or making money! They will Ninja Nerf your Butts!


Creature Handlers of SWG
Forums, Creautre Levels lists and more!

Guide to understanding Ch Skill lines, what pet can I call and when?
08-19-2003 07:41 AM  

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Re: What is SOE's vision for Creature Handler?
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Holocron
Dev
Posts: 1019
Registered: 06-25-2003


Holocron

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Sindorry, I honestly don't know enough about CH's to give an answer to that. I don't have a high-level CH.

Let me pose you the question--what do you think should be the benefit of being a Master CH? What is it that is failing to give you a sense of reward there?

-Raph Koster
Chief Creative Officer,
Sony Online Entertainment


Also, ex-Creative Director of SWG

08-19-2003 07:43 AM  

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Re: What is SOE's vision for Creature Handler?
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Chuvak
SWG Second Lieutenant
Posts: 81
Registered: 06-27-2003



Reply 6 of 195

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"Most specifically, the vision of creature handlers I have is not that of someone who conjures up pets named A, B, and C, and doesn't care if they live or die, or who treats them like weapons. In a more fantasy-based game, I might well have made it so that if your pet dies, the creature handler takes a significant penalty. "

 You just made pets degrade in HAM's and become useless over time and you telling me that you dont want pets to be disposable? Any type of permanent death to pets will make them disposable because now you cant keep it forever so you cant afford to grow attached to it. Now the armor change, thats just sad a gurreck a CL 50 creature with AR1??? Hell mountain vesp from LOK CL 24 mob can beat it now.

Message Edited by Quid on 08-19-2003 12:25 PM

08-19-2003 07:44 AM  

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Re: What is SOE's vision for Creature Handler?
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Bynder
Jedi
Posts: 596
Registered: 06-27-2003


Bynder

Reply 7 of 195

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Thanks for the response Raph, that goes a long way to explaining where you're going with these adjustments.  Dunno where I'd fit in, I name and care for my pets as pets (real food, not forages, heavy medic so I can keep them healed, one always out with me regardless of where I am), but do think of them as something of an RL attack dog, trained to be viscious when I command, but will roll over to get their belly scratched when I'm hanging out at home.

Either way, thanks for the info, it helps

-Clade of Lowca
Master CH, BH (0,2,4,4), Protector of the village of Aurilia, Smuggler's Alliance Pilot (4,4,4,4)
Rares tamed: Arachne Widow, Mantigrue Screecher, Gaping Spider Queen, Rhoa Kwi Pack Leader, Rhoa Kwi Gaurdian, Kinad Baz Nitch, Wasteand CuPa

-Bynder of Lowca
Master Bio Engineer, Novice Pikeman
08-19-2003 07:45 AM  

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Re: What is SOE's vision for Creature Handler?
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Sindorry
Jedi
Posts: 1180
Registered: 06-28-2003



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There's nothing a master can do that a novice with 4/4/0/4 can. Our ability to call 3 pets good pets (not rancors or gurrecks) died when the cap on master was put in.

I think all master would be happy with a cap of 100. that would allow us three ok pets or two good pets.

Sindory
SWG tip: Don't let Devs know you are having fun or making money! They will Ninja Nerf your Butts!


Creature Handlers of SWG
Forums, Creautre Levels lists and more!

Guide to understanding Ch Skill lines, what pet can I call and when?
08-19-2003 07:46 AM  

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Re: What is SOE's vision for Creature Handler?
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fugazzz
Jedi
Posts: 1017
Registered: 06-27-2003


fugazzz
PA: DoL
Server: Chilastra

Reply 9 of 195

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I'd say that it is half a combat class and half for those who enjoy taking care of things, sort of a Tamagotchi thing. So in a sense it has the same demographic as say, Monster Rancher or Pokemon.
wth? That's not really what I wanted to hear. I have a RL cat and dog for that and i'm too old to play pokemon. And you say they can do other things besides fight...LIKE WHAT? A STUPID TRICK or TWO? Or perhaps you mean the wandering off, getting stuck and random non-responsiveness? They can't even carry anything...they have no value really OTHER THAN TO FIGHT.

Gond'ok Phillip / Iwent Todash
...has Mastered the Baiter Profession.

"I'm your huckleberry...That's just my game."
08-19-2003 07:46 AM  

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Re: What is SOE's vision for Creature Handler?
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Mori-Mori
Jedi
Posts: 712
Registered: 07-01-2003



Reply 10 of 195

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how about making pet commands not transfer with the pet so that getting the skills to LEARN the commands makes sense?


then make the commands work...
08-19-2003 07:47 AM  

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Re: What is SOE's vision for Creature Handler?
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YoungMace
SWG Second Lieutenant
Posts: 276
Registered: 06-27-2003



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Curious. The game I bought from you had those options. The game YOU released allowed me to cal 3 pets named A,B & C and ok great that's not what you wanted but why was I able to do this at all in the first place?

Why have you FIXED NOTHING with my class while constantly taking thnigs away?

Am I understating the case? In your opinion have you fixed are glaring issues?

Am I just mistaken?

I think the community wants to know why constantyl devote energy towards changes trivial in scope and seemingly only done to poor additional salt on an already wounded community.

I don't think it's unreasonable to expect an aswer to this post.

It's been 2 months and my pets STILL WON'T FOLLOW ME FOR EXTENDED PERIODS OF TIME>

It's been 2 months and MY PETS STILL RUN FROM ANIMAL THEY ARE ATTACKING.

In PvP I NEED TO BE ON TOP OF THE TARGET TO KEEP MY PET ENGAGED AND EVEN THEN SOMETIMES HE STILL RUNS FROM THE FIGHT.

No CH I talked to has any clue what the beneift was of moving the store command from the radial.

Serioulsy why hasn't any of this been addressed?

Why not a little sugar with all the **edit** you drop on us?

/sigh

Gotta say I have no faith I no faith in your company mate and am sorely disappointed I entered into this business agreement with you.

I'd rather be in bed with Enron.
08-19-2003 07:47 AM  

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Re: What is SOE's vision for Creature Handler?
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dyarab
Jedi
Posts: 633
Registered: 06-27-2003


dyarab

Reply 12 of 195

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So is that why you continue to nerf instead of fixing the countless bugs in the class? Maybe you are trying to get rid of the players who play like you said. On the flip side, you are making the class just that... expendable pets. I for one do not play like that, I love the first pet I tamed (GSP named Neko after my real life kitty) and plan on keeping him as long as I play the game.

Hell, I've seen my pet knockeddown by some BH marks and it makes me feel bad. Please dont assume all of us play the class like that. And please think a ittle before you take the nerf bat out.

 

Neikoba
Master Creature Handler, Bounty Hunter(0,0,4,3)
Neikolla - Test Center(testing for apparently no reason)

Account Cancellation - December 26th, 2003
The best gift I could give myself... who wants my stuff?
08-19-2003 07:48 AM  

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Re: What is SOE's vision for Creature Handler?
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YoungMace
SWG Second Lieutenant
Posts: 276
Registered: 06-27-2003



Reply 13 of 195

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"Sindorry, I honestly don't know enough about CH's to give an answer to that. I don't have a high-level CH." -Holo

But you and the BE team lead know enough to constantly have us nerfed? If YOU don't know enough about and MCH then who does?

Who's suggesting these changes? Ray Charles?
08-19-2003 07:49 AM  

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Re: What is SOE's vision for Creature Handler?
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Mori-Mori
Jedi
Posts: 712
Registered: 07-01-2003



Reply 14 of 195

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if the permanent HAM costs are to keep us from treating pets as expendables (in a twisted contorted way it makes sense), how about allowing those HAM damages to heal VERY VERY VERY slowly over time so that a beloved pet will eventually recover from a bad incident and not go to the knackers?
08-19-2003 07:51 AM  

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Re: What is SOE's vision for Creature Handler?
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dyarab
Jedi
Posts: 633
Registered: 06-27-2003


dyarab

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Good point Mace... send someone in here that does know CH and let us "talk" to him. Then again, I wonder if the CH dev even plays the class.

Neikoba
Master Creature Handler, Bounty Hunter(0,0,4,3)
Neikolla - Test Center(testing for apparently no reason)

Account Cancellation - December 26th, 2003
The best gift I could give myself... who wants my stuff?
08-19-2003 07:52 AM  

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