As I understand it, the holocrons say "You must gain experience in the XXX tree" - they dont say "Master Bounty Hunter" or "Master Scout" - they merely tell you IMO which metric you are lacking in the most.
From my experience my first Holo said that I must 'Master Teras Kasi' specifically.
I like the theory for the concept. Yet as a master fencer turned master swordsman being asked to master TKA by a Holocron I have to wonder. I have also mastered Scout, Medic, Doctor and came close to mastering SL. Doctoring has some crafting but I have not done much artisan work. I have never been any kind of entertainer.
So, given this theory I am heavy in combat, well versed in outdoors and the sciences. If anything I would now expect to see Holos point me towards entertainment at some point. Clearly I am lacking in this area. Crafting is next on the list and I am expecting something like armour or weaponsmithing to come my way (which wont bother me as I have plenty of cash and heavy harvesters). As for social, I did MUCH grouping as an SL and have tipped, chatted and done bunches of fun stuff with other people. I am also a major in the Alliance (although not done rebel stuff for months now) and have done a number of the theme parks.
I will wait and see what the next holo gives me, but so far for as much as I like the theory, it is not working quite right. I have always been combat oriented and I got a holo telling to master TK. I have just mastered TK after only a week or so of effort and will be looking for new holos. I wont be dropping TKM EVER! In fact, I will drop Doctor before I do that. IMHO TKM is without a doubt the best brawling profession in the game (Yes, I am happy to give up the double mind bleeds for Force of Will, Power Boost, KD/Dizzy and wound healing in meditation - I was never able to get 4-5k mind with food, PB and without spice before).
Thanks for the time spent thinking on this hypothesis. When I get the silent holo I will bear it in mind and enjoy the chance to go through some entertaining. I suspect there is a whole side of the game I am missing anyway.
As a final note, I agree with earlier advice. Getting stressed by a game is not fun. Focusing on the grind, while a sign of exceptional dedication to a dream, is unlikely to increase your enjoyment of the game. Through the holos I discovered TKA. I got lucky; I now have a combat profession that I will never drop. However, I accept that getting holos is going to be a long journey. Some day I will unlock that slot. I accept that it may take a year or two; it may take less. But no matter what happens, the hunt for holos comes second to my enjoyment. Yes, when I see a FS NPC on Dantooine, my heart races. When he doesnt drop a holo I sigh. However, I smile as my character takes them out solo without pets. I smile as I gain my experience in how to handle those skills and hotkeys I have at my disposal. I grin as the tactic I drempt up the previous night comes off sweetly. In all, I smile. While you are hunting for that ever elusive FS slot, remember that the end of that journey ends with a new one where permadeath is your ultimate reality. You might grind like a madman to be killed by a BH who happened to stumble across you while you had a TEF on. If you couldn't smile through the grind and got stressed, how are you going to handle "permadarth"?
And if 'leave the game' is your only answer, then I really have failed to communicate my point clearly enough. Enjoy the hunt and may the force be with you!
Cheerz,
Cayne
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