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Weapons Data - Master List   [ Edited ]
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Waste93
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Waste93

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Weapon                             Damage Type           Armor Piercing               Certification
Curved Sword                    Kinetic                       None                               Brawler - 1H Sword I
Gaderiffi Baton                   Kinetic                       None                               Brawler - 1H Sword I
Rantok Sword                    Kinetic                       None                               Brawler - 1H Sword IV
Ryyk Sword                       Kinetic                        None                               Brawler - 1H Sword III
Stun Baton                         Stun                           None                               Fencer - Novice
Vibroblade                          Kinetic                       Light                                Brawler - 1H Sword II
Survival Knife                     Kinetic                       None                               Innate
Stone Knife                        Kinetic                       None                               Innate
2H Axe                               Kinetic                       Light                                Brawler - 2H Sword I
2H Cleaver                         Kinetic                        Medium                          Brawler - 2H Sword IV
2H Curved Sword              Kinetic                        Medium                          Brawler - 2H Sword II
Executioners Hack            Kinetic                        Medium                           Swordsman - Techniques II
Power Hammer                 Blast                          Medium                           Swordsman - Novice
Scythe                               Kinetic                        Medium                           Swordsman - Finesse III
Vibro Axe                           Kinetic                        Light                                Brawler - 2H Sword III
Gamorrean Battle Axe       Kinetic                        Medium                          Brawler - 2H Sword II
Heavy Axe                         Kinetic                        None                               Innate
CDEF Carbine                   Energy                       None                              Innate
DH17 Carbine                    Energy                       None                              Marksman - Novice
DH17 Snubnose                Energy                       None                               Marksman - Carbine I
DXR6                                 Acid                           Light                                Marksman - Carbine IV
E11 Carbine                      Energy                       Light                                Marksman - Carbine II
Enhanced E11                  Energy                       Light                                Marksman - Carbine II
EE3                                   Heat                           None                               Marksman - Carbine IV
Elite Carbine                     Energy                        Light                               Carabineer - Novice
Laser Carbine                   Energy                        Medium                          Marksman - Carbine III
Lithitanium Carbine           Energy                       Light                                ???
Nym's Slugthrower           Acid                             Light                               Carabineer - Novice
Cryoban Gren !                 Cold                          Light                                Commando - Tactics I
C22 Frag Gren !                Blast                         Light                                Commando - Novice
Glop Gren !                        Acid                           None                               Commando - Tactics II
Imperial Det                     Blast                          Light                               Commando - Tactics III
Proton Gren !                     Heat                          Light                                Commando - Master
Thermal Det                    Blast?                        Medium?                        Commando - Tactics IV
Flame Thrower                  Heat                          None                               Commando - Novice
Hvy Acid Beam                Acid                           Medium                          Commando - Hvy Support II
Hvy Acid Rifle                    Acid                           None                               Commando - Novice
Hvy Particle Beam Can !  Energy                       Heavy                             Commando - Hvy Support I
Launcher Pistol                 Blast                           None                              Commando - Novice
Lightning Beam Can !       Electrical                   Light                               Commando - Hvy Support III
Rocket Launcher !            Blast                           Heavy                            Commando - Novice
Beam Rifle                        Energy                       Light                               None
C12 Frag Gren !                Blast                          None                              Innate
Zicx Bug Bomb               Blast                          Medium                          Innate?
CDEF Pistol                       Energy                       None                             Innate
D18                                     Energy                      None                             Marksman - Novice
DE-10                                 Energy                       Light                             Pistoleer - Master
DH17 Pistol                        Energy                       None                             Marksman - Pistol II
DL44                                   Energy                      None                              Marksman - Pistol I
DL44 Metal                         Energy                      None                              Marksman - Pistol I
DX2                                    Acid                           Light                                Pistoleer - Novice
FWG5                                Heat                           None                              Marksman - Pistol IV
Featherweight FWG5        Heat                           None                              Marksman - Pistol IV
Geo Sonic Pistol                Stun                          None                               Pistoleer - Techniques II
Power5                              Energy                       None                               Marksman - Pistol III
Republic Blaster                Energy                       Light                               Pistoleer - Novice
Modified Republic Blaster  Energy                       Light                               Pistoleer - Novice
SR Combat Pistol             Energy                       Light                               Marksman - Pistol IV
Striker                                Kinetic                       None                               Marksman - Pistol III
Tangle Pistol                     Stun                           None                               Marksman - Pistol IV
Basic Lance                       Kinetic                       None                               Brawler - Polearm II
Long Vibro Axe                   Kinetic                       Medium                          Brawler - Polearm III
Metal Staff                          Kinetic                       None                               Brawler - Polearm I
Vibro Lance                       Electrical                    Light                               Pikeman - Novice
NS Energy Lance              Energy                       Light                                Pikeman - Stances II
Wooden Staff                    Kinetic                        None                               Innate
Reinforced Cbt Staff         Kinetic                        None                               Brawler - Polearm I
Berserker Rifle                  Heat                          None                               Rifleman - Rifle Abilities III
Bowcaster                          Energy                      None                               Wookiee
CDEF Rifle                         Energy                     None                                Innate
DLT20                                Energy                      None                               Marksman - Novice
DLT20a                              Energy                      None                               Marksman - Rifle I
DXR-6b Disruptor              Acid                          Medium                           Rifleman - Counter-Sniping II
E11 Rifle                            Energy                      Medium                           Marksman - Rifle IV
Jawa Ion                            Stun                           Light                               Marksman - Rifle IV
Laser Rifle                         Energy                      Medium                           Marksman - Rifle II
Lithitanium Rifle                 Energy                      Light                                ??? Marksman - Rifle II ???
SG82                                 Cold                          None                               Marksman - Rifle II
Spraystick                         Energy                      None                               Marksman - Rifle III
T21                                    Energy                     Heavy                              Rifleman - Novice
Tusken Rifle                      Energy                      Light                                Marksman - Rifle I
Razor Knucklers***           Heat                         Light                                Teras Kasi - ???
Vibro Knucklers                Kinetic                      Light                                 Teras Kasi - Novice
Scatter Pistol                    Acid                          Light                                 Bounty Hunter - Novice
Light Lightning Cannon     Electrical                  Light                                 Bounty Hunter - Novice
Bomb Droid                       Blast                        ???                                   Bounty Hunter - Novice / Smuggler - Novice
 
  Disclaimer : This data is correct to the best of my knowledge at this time. Two weapons, the DE10 pistol and the Razor Knucklers are only on TC at this time so their data is subject to change.
 
  If you find any errors or missed weapons please post. I will try to confirm and update the list as new weapons come out.
 
  When you see a ! next to a weapon it means that that weapon is a consumable weapon. It does not decay as normal weapons do. It has a specific number of uses before being used up. It can not be "fixed" or replenished like a regular weapon suffering from decay.
 
  The certifications for the new weapons that have been introduced do not show up in the profession skill trees. The only exception is the Scythe. All the rest you have to look at an example of the weapon to see where the certs is.

  Special thanx to all the combat profession boards. Their work helped complete the list.

  *** The Razor Knucklers have not yet been released. There is presently no ETA on when or if they will be. ***

  **Listings in this color were added 07/21/04**

 

 

Message Edited by Waste93 on 07-21-2004 10:52 PM

Colonel Waste - The Wookiee Crusader
05-18-2004 11:38 AM  

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Re: Weapons Data - Master List   [ Edited ]
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Waste93
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Waste93

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  Innate Certs : There a number of innate certifications. There are 9 (10 for Wookiees). They are CDEF Pistol, CDEF Carbine, CDEF Rifle, Stone Knife, Survival Knife, C12 Grenade, Zixc Bug Bomb, Heavy Axe, and Wooden Staff. Wookiees also get the Bowcaster.

  ** Special Note ** There are indication that the Zixc Bug Bomb is not an innate cert. If that is the case it very likely is either an uncerted weapon like the Beam Rifle or that it's cert is hidden somewhere. Also though Wookiees show to be certed for the C12 Grenade, indications are that this is/was broken and Wookiees using them will get the uncerted penalty. 

  Beam Rifle : There is no certification for this weapon.

  Consumable Weapons : Consumable weapons are tagged with a ! in the Master Weapon list above. All grenades are consumable weapons and come in stacks of 5. Other than the bomb droid and some grenades, all other consumable weapons are Commando weapons. These have chrages which on average are 27-30 uses per weapon. (special thanx to Garvin the Commando Coorespondent for this information).

  Number of Weapons Certs by Profession

**Special Note** The cert lists includes certs from the Novice box in the totals. For example getting Unarrmed IV does not give any certs, however you do get the one at Novice Brawler. That cert is included in the count of any profession that would require Brawler. Novice Marksman gives three certs which are also included in the count for the ranged professions.

  Commando : 13 (Commando) + 28(Master Marksman) + 1(Unarmed IV) = 41 + Innates

**Special Note** Ten of the Commando level certs are for consumable weapons

  Bounty Hunter : 3(BH) + 28(Master Marksman) = 31 + Innates

  Rifleman : 3(Rifleman) + 11(Marksman Rifle IV) = 14 + Innates

  Pistoleer : 5(Pistoleer) + 10(Marksman Pistol IV) = 15 + Innates

  Carabineer : 2(Carabineer) + 7(Marksman Carbine IV) +1(Unknown Lithitanium Carbine) = 10 + Innates

  Teras Kasi : 2(Teras Kasi) +1(Unarmed IV) = 3 + Innates

  Fencer : 1(Fencer) + 6(1H Swords IV) = 7 + Innates

  Swordsman : 3(Swordsman) + 6(2H Swords IV) = 8 + Innates

  Pikeman : 2(Pikeman) + 5(Polearms IV) = 7 + Innates

  Smuggler : 1(Smuggler) +1(Unarmed IV) + 10(Marksman Pistol IV)  = 12 + Innates

  Number of Weapons by Damage Type and Professions that have certs (excluding innates)

 Acid : 8 - Bounty Hunter, Carabineer, Commando, Pistoleer, Rifleman

 Blast : 9 - Bounty Hunter, Commando, Smuggler, Swordsman

 Cold : 2 - BH, Commando, Rifleman

 Electrical : 3 - Bounty Hunter, Commando, Pikeman

 Energy : 31 - Bounty Hunter, Carabineer, Commando, Pikeman, Pistol, Rifleman, Smuggler

 Heat : 7 - Bounty Hunter, Carabineer, Commando, Pistoleer, Rifleman, Smuggler, Teras Kasi

 Kinetic : 23 - Bounty Hunter, Commando, Fencer, Pikeman, Pistoleer, Smuggler, Swordsman, Teras Kasi

 Restraint : 0

 Stun : 4 - Bounty Hunter, Commando, Fencer, Pistoleer, Smuggler, Rifleman

  Number of Weapons by AP level and  Professions that have certs (excluding innates and Bomb Droids)

 Heavy : 3 - Commando, Rifleman

 Medium : 14 - Bounty Hunter, Carabineer, Swordman, Pikeman

 Light : 29 - Fencer,Pistoleer, Smuggler, Teras Kasi

 None : 40

  Disclaimer : This data should not be used for balance comparrisons. There are to many factors that this data does not reflect to make it useful in that manner. It does not indicate any of the specials, status effects, defenses, or any other part of a profession. Also a number of weapons are rarely used or have little value at higher levels in the profession.

 

 

 

 

Message Edited by Waste93 on 02-04-2005 10:10 PM

Colonel Waste - The Wookiee Crusader
05-18-2004 11:38 AM  

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Re: Weapons Data - Master List
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UbifaA
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good stuff man !
05-18-2004 12:02 PM  

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Re: Weapons Data - Master List
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Rizzaka
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Waste93 wrote:

   Smuggler : 1(Unarmed IV) + 11(Marksman Pistol IV) = 12 + Innates



Unarmed 4 gives a weapon now? i know VK's used to have their Cert there but its now at Novice TKA, am i missing something there or was this a typo?




Drrty · Bothan of DOOOOOOOM
Zabuza · Demon of the Mist
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learn to adapt to the situation you have put your character in. i do not need to adapt my proffesion to accomodate yours.
05-18-2004 12:03 PM  

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Re: Weapons Data - Master List
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Waste93
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Waste93

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Rizzaka wrote:


Waste93 wrote:

   Smuggler : 1(Unarmed IV) + 11(Marksman Pistol IV) = 12 + Innates



Unarmed 4 gives a weapon now? i know VK's used to have their Cert there but its now at Novice TKA, am i missing something there or was this a typo?



  No.  You get the dagger cert from Novice Brawler however which is required for Unarmed IV. Which is where that 1 can from.
 
 Sorry about the font size on the breakdown. It's buggy and I can't get it to the proper size.

Colonel Waste - The Wookiee Crusader
05-18-2004 12:04 PM  

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Re: Weapons Data - Master List
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MedmanDC
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TKA has no weapons from brawler (unarmed I-IV). We do get a dagger at novice, but I think that gives you 1 or 2h xp, not unarmed.

Also, you should add TKA to the Kinetic list (VKs are kinetic). You might also want to think about removing (or at least marking "very rare") the heat damage VK and whatever the NS Energy Lance does for Pikemen because both are so rare.

--------------
Medman, Former Master Bio-Engineer, Master Swordsman, Member of Imperial Storm Squadron, Tarquinas

Dadinho, Bounty Hunter, Freelance Pilot, Wanderhome
05-18-2004 12:06 PM  

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Re: Weapons Data - Master List
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daltonj001
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Waste93 wrote:

  Number of Weapons by Profession

  Teras Kasi : 2(Teras Kasi) +1(Unarmed IV) = 3 + Innates

  Number of Weapons by Damage Type and Professions that have certs (excluding innates)

 Kinetic : 22 - Bounty Hunter, Commando, Fencer, Pikeman, Pistoleer, Rifleman, Smuggler, Swordsman


Nice post!  Obviously a lot of work done on it. 

I only know TK, so that's all I comment on.  You're implying above that there's a certification for a weapon at Unarmed IV.  I didn't think there was.  I thought the only weapons a TK was certified on were Dagger, VK's, and (soon) Razor Knucklers.  Dagger is given at Novice Brawler.

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05-18-2004 12:06 PM  

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Re: Weapons Data - Master List
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MedmanDC
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MedmanDC

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forgot to add

Very nice list!! Good job on it.

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Medman, Former Master Bio-Engineer, Master Swordsman, Member of Imperial Storm Squadron, Tarquinas

Dadinho, Bounty Hunter, Freelance Pilot, Wanderhome
05-18-2004 12:06 PM  

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Re: Weapons Data - Master List
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Waste93
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Waste93

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MedmanDC wrote:
TKA has no weapons from brawler (unarmed I-IV). We do get a dagger at novice, but I think that gives you 1 or 2h xp, not unarmed.

Also, you should add TKA to the Kinetic list (VKs are kinetic). You might also want to think about removing (or at least marking "very rare") the heat damage VK and whatever the NS Energy Lance does for Pikemen because both are so rare.


  List edited to put Teras Kasi in Kinetic. I had a lot of notes when typing the info and it was left out on accident.
 
  I know there is some confusion about the Unarmed IV showing 1 cert. That is the dagger from Novice. The list is just the number of certification the profession will have at Master level. The dagger does not give Unarmed XP but since it is Novice Brawler you will have it for any Melee Profession.
 
  The numbers for the ranged professions also include all the certs from the Novice Marksman box. So even though a Pistoleer say would only use pistols, they also have certs for a rifle and carbine from the Marksman Novice box and are included in the count.

Colonel Waste - The Wookiee Crusader
05-18-2004 12:12 PM  

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Re: Weapons Data - Master List
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novakaine
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Super job Waste,

One thing though...Wookiees only have 9 innate certs as well. Don,t forget that the wook cert for c12 grenades is broken.

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05-18-2004 12:15 PM  

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Rizzaka
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Waste93 wrote:

  I know there is some confusion about the Unarmed IV showing 1 cert. That is the dagger from Novice. The list is just the number of certification the profession will have at Master level. The dagger does not give Unarmed XP but since it is Novice Brawler you will have it for any Melee Profession.

 
  The numbers for the ranged professions also include all the certs from the Novice Marksman box. So even though a Pistoleer say would only use pistols, they also have certs for a rifle and carbine from the Marksman Novice box and are included in the count.



Gotcha, thanks for teh clerification... also VERY nice list and good job




Drrty · Bothan of DOOOOOOOM
Zabuza · Demon of the Mist
· Prince of Endor ·
learn to adapt to the situation you have put your character in. i do not need to adapt my proffesion to accomodate yours.
05-18-2004 12:19 PM  

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Re: Weapons Data - Master List
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HandleOne
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Waste93 wrote:


  List edited to put Teras Kasi in Kinetic. I had a lot of notes when typing the info and it was left out on accident.
 
  I know there is some confusion about the Unarmed IV showing 1 cert. That is the dagger from Novice. The list is just the number of certification the profession will have at Master level. The dagger does not give Unarmed XP but since it is Novice Brawler you will have it for any Melee Profession.
 
  The numbers for the ranged professions also include all the certs from the Novice Marksman box. So even though a Pistoleer say would only use pistols, they also have certs for a rifle and carbine from the Marksman Novice box and are included in the count.



Only problem with this is there are 3 certifications at Novice Brawler and it is not accounted for in all the teir IV skills. However, I must say I love the list.

Delrin Reesia - Master Doctor / Master Teras Kasi
Aciob Sco'tah - Bounty Hunter / Pistoleer / Ranger
K'tar Madath - Pistoleer / Smuggler / Teras Kasi Artist

05-18-2004 12:26 PM  

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Re: Weapons Data - Master List   [ Edited ]
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garvin
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Nice list...

  Number of Weapons by Profession

  Commando : 13 (Commando) + 23(Master Marksman) + 1(Unarmed IV) = 37 + Innates

For Commandos, you might want to note that there are 3 Non-Consumable Weapons and 10 Consumable Weapons...You make it sound like they are the same thing but in reality, cost wise, they are very different...Beyond that you may even go farther to note that many of the Consumable Weapons are grenades which are packed 5 per vs. the other Consumable Weapons which on average are 27 to 30 shots per....

Just a suggestion...Again, nice job...

Message Edited by garvin on 05-18-2004 12:55 PM

Message Edited by garvin on 05-18-2004 01:03 PM

Garvin Lansdowne
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05-18-2004 12:54 PM  

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garvin
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You might also add Bomb Droids for Smugglers and BH's...they do Blast Damage...not sure on the AP level but they are granted at Novice...

Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website
05-18-2004 12:59 PM  

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Re: Weapons Data - Master List
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Waste93
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HandleOne wrote:

Only problem with this is there are 3 certifications at Novice Brawler and it is not accounted for in all the teir IV skills. However, I must say I love the list.

  I only found one cert at Novice Brawler. Some certs were moved and made innate at some time. However all the melee profession have the 1 (dagger) included in their count as do Commando and Smuggler.

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05-18-2004 01:27 PM  

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