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Full quote on XP penalties   [ Edited ]
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ArjunThakur
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Here is the full quote with Keldarins approval:

I BETTER NOT hear any complaints about Tanks fighting for the BH profession in his responses, he's doing his job and it will just mean this type of feedback will be much harder to get in the future.

So be cool


Keldarin wrote:

Once we can get all the Bounty Hunter issues resolved we will be removing Jedi XP loss for normal PvP deaths as well. Jedi XP loss is primarily a PvE risk factor with loss from bounty deaths to prevent Jedi - BH exploits.


ArjunThakur wrote:

That's what I'd like to tell the community about


Keldarin: Sure, you can pass that on.  We must not have been clear enough on this one, but that's been the intent all along.  Those darn BH missions just keep making everything so difficult.   (But well worth the effort cause they're so darn cool.)


Tanks wrote:

I'd rather you put in the fix including restoration of Jedi bounties before making such announcements.  BHs are already not pleased that jedi are allowed to be rezzed and lose only 30K instead of full 200K upon db, as they consider losing 30K not much of a risk.  Also, with no risk how do you plan to restore bounties AND prevent exploits?  Even if you put in a timer people could just do it a few times a day for extra cash.


Keldarin: This is tied hand-in-hand with the Jedi death penalties.  One can't be fixed without the other.  Risk (for the Jedi) and reward (for the BH) need to scale in sync.  So taking a BH mission for a Padawan with only Novice Lightsaber would yield nearly no cash for the BH and very little loss for the Jedi while taking a mission on an almost Knight qualified Jedi should be worth some serious money and that Jedi should lose lots of experience.  This is the only way to make the system fair and minimize exploits.  Unfortunately this happens to be a fairly difficult adjustment so will take a little while.


Tanks wrote:

BTW, if PvP deaths do not count as an experience loss, then what happened to THs explanation that exp. loss was put in to prevent Jedi from jumping into the meat grinder.

I know that pre-Knight I would be all over the GCW action with no penalities once my template is complete.


Keldarin: There may be some crossover confusion between Ranked and non-Ranked Jedi risks.  Non-Ranked Jedi are basically like all other players.  They don't have to participate in PvP if they don't want to and their penalties for participating in PvP should be similar to other players.  Ranked Jedi however follow a completely different set of rules.  There has been lots and lots of confusion and pain involved around what the balance of these non-Ranked Jedi should be.  Ever since the decision to ease the requirements to become a Jedi we've had to accept the reality that there would be lots more of them and consequently the power level of the average Jedi could not be significantly higher than a fully advanced standard profession.  Minimal added advantage for being a Jedi also translates into minimal additional risk.  Again the rules all change once you start talking about Ranked Jedi because there is a very limited set of those.

The issue of having Jedi keep a low profile, to maintain as much continuity as we can, is a separate issue and will be tackled by different methods than just experience penalties.  Having Jedi occasionally jump into a GCW battle to influence the outcome is cool, having Jedi with lightsabers coming out of the woodworks every few minutes is kinda silly.


 

Message Edited by ArjunThakur on 08-18-2004 06:20 PM

-=BLUE GLOWIE=-
08-18-2004 06:13 PM  

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LetoPars
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1st
08-18-2004 06:16 PM  

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JoSeppi
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Fed Up!
08-18-2004 06:16 PM  

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DeathUponYou-Dp
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whoop e de doo
 
There are much larger Jedi issues than this out there

~FaTaL~ Retired Bounty Hunter - ~Revun~ Light Jedi Knight

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08-18-2004 06:17 PM  

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hypoxia
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DeathUponYou-Dp wrote:
whoop e de doo
 
There are much larger Jedi issues than this out there



Smaller ones are easier to fix

~~~~~~~~~~~~~~~~~~~~~~~
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Hypoxia - He's a master of 10 lots
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08-18-2004 06:18 PM  

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ArjunThakur
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DeathUponYou-Dp wrote:
whoop e de doo
 
There are much larger Jedi issues than this out there



One step at a time Deathuponyou, you can't slay this dragon in one fell swoop.

-=BLUE GLOWIE=-
08-18-2004 06:18 PM  

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RelixLTD
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sweet .... thanks for the update

08-18-2004 06:20 PM  

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DeathUponYou-Dp
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ArjunThakur wrote:


DeathUponYou-Dp wrote:
whoop e de doo
 
There are much larger Jedi issues than this out there



One step at a time Deathuponyou, you can't slay this dragon in one fell swoop.



We need a top down approach

We need to tackle the overall issue of PVP for jedi being pointless FIRST.  THEN you get into the issue of details of PVP. 

Currently FRS is useless.  It should be the #1 Jedi issue.  FRS is the END GAME for Jedi.  It is what all Jedi work towards.  The end goal must be worthwhile before the details along the way are balanced. 

 

~FaTaL~ Retired Bounty Hunter - ~Revun~ Light Jedi Knight

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08-18-2004 06:21 PM  

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Renairdor
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Interesting. So basically it sounds like Jedi will become 'just another profession' in power. Which makes me wonder why the big fanfare on difficulty to level (experience wise) and so on?
 
And a focus on 'FRS' again. Though everyone hates the FRS. Jedi and non-jedi alike.
 
(sigh)
 
I've kept up with the BH community- Tanks is just passing along their thoughts, I see nothing wrong here. BH are as confused as Jedi in their 'role' in things.
 
I wish Keldarin posted more on 'his thoughts' to the public to clear up misunderstandings and misconceptions, though I understand the flame fest that might ensure. Every player seems to have their own vision of Jedi.

Ren
08-18-2004 06:22 PM  

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EMC2
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Thanks Arjun.  It is very healthy to see the full picture of dialog that takes place in the correspondent forum.  This really helps us see the "balanced" viewpoints.  This issue truly is a challenge to get clutched correctly to ensure Jedi don't run like scalded apes through the galaxy unchecked, but also that they are not so penalized as to just toss the saber into the bank and logout in frustration.
 
Getting this single issue managed correctly and it's implications toward the GCW seem to equate to the challenge of balancing a marble on top of a bowling ball.
 
Thanks again for sharing this.

08-18-2004 06:22 PM  

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Zarathustra
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Regardless of BH missions, this is needed to really make the FRS enticing for most jedi out there.  I know many jedi, myself included, have huge reserves on it due to negative experience while trying to level in the FRS and losing FRS experience in that as well.  Given the example of the change to Force Run, this game will continually change and Jedi, just like all professions, need the ability to alter their templates as well.
 
It's a much needed change to support all other jedi systems as well.

~Zarathustra~
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08-18-2004 06:22 PM  

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JessieJames19
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Hell ..... you can see they have been worken on fixing the problems.  To me that IS good news. 
I bet we see more patches with more jedi fixes in the near future.  They just want to get publish 10 going to undo the jedi freeze.
More Jedi, more jedi to kill in the 'FRS (when inproved)
 
 
Jesse' ~~~~~ The Dark Outlaw

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08-18-2004 06:24 PM  

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IlyaMasool
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DeathUponYou-Dp wrote:
whoop e de doo
 
There are much larger Jedi issues than this out there



Great. Then as a community, you Jedi can come up with some kind of schema you all can agree with and can present to Dev.

Once ya'll agree what you want on this small issue, you can trust your correspondant to push that mercilessly then move on ahead onto bigger things.

08-18-2004 06:25 PM  

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ARC_Casper
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Thanks Arjun.
 
This is a step in the right direction, it does affect Knights and Non-Knights, this means that by PvP'ing all day and night Knights can still change around their template without having to deal with -3000000 xp to grind out just to break EVEN. Also means a jedi who likes to PVP but is affraid of the "Gank Squads" a reason to come and fight for the GCW. They still have the risk of the BH picking up the mission on them if they stick around for a long time and what not.


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08-18-2004 06:27 PM  

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Renairdor
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DeathUponYou-Dp wrote:


ArjunThakur wrote:


DeathUponYou-Dp wrote:
whoop e de doo
 
There are much larger Jedi issues than this out there



One step at a time Deathuponyou, you can't slay this dragon in one fell swoop.



We need a top down approach

We need to tackle the overall issue of PVP for jedi being pointless FIRST.  THEN you get into the issue of details of PVP. 

Currently FRS is useless.  It should be the #1 Jedi issue.  FRS is the END GAME for Jedi.  It is what all Jedi work towards.  The end goal must be worthwhile before the details along the way are balanced. 

 



Not sure. You and I care about FRS since we are there NOW. I guarantee if they stripped us down to novice padawans again, that we'd suddenly 'care'. A lot of jedi wonder why they are so weak, and what they are levelling for, and why they take a 230k hit on a camping death from a BH. The starting Jedi have a really rough go. 200k is a joke to a near knight, that's just 200 kills, assuming you don't get a rez. 200k is a heck of a lot to a new jedi, who is 'BH fodder' anyways since they are so easy to kill. Once you get past 4004 saber, or especially master LS, and some basic enhance/heals - Jedi levelling isn't anywhere near as bad. ( A friend quit game, and the account was passed to another friend during the revamp - he started as Master LS and had a pretty easy time levelling. Another friend was a newly unlocked Padawan, and he's had a HELL of a time levelling. Both wonder what they are doing it for. Neither are having 'fun')

If I get this straight... the Devs want Jedi (even non knights) to do a little PvP, but not too much. If they do too much they risk a BH killing them and taking some XP from them. And if Jedi are silly in PvE and die, it's a fairly big hit- assuming they don't Rez.

Ren

08-18-2004 06:28 PM  

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