FlavorX wrote: Is there a "/" command to execute macros?
Yup, it's the name of the macro. Name a macro "foo" and you can invoke it with "/foo".
Speaking of macros, did you know that calls to macros can be imbedded inside of a macro? I'm an Artisan, so I need to do a lot of sampling to get materials. Let's say I need to run down to the store for a six-pack, wouldn't it be nice to keep sampling? I don't recommend doing this during peak times as it locks other players out if the server is full, but if the server isn't busy, give this a try:
Check out the following macro:
/sample;/pause 375;/sit;/pause 225;
This causes my character to sample for the currently selected resource until my green bar drops to near 0, then he sits and waits for it to recover (you recover faster when sitting.) The process takes exactly 10 minutes. I timed how long the sampling and recovery took for my character to maximize the time spent gathering. This will vary depending on the characters base attributes, so the pauses may need to be adjusted for other characters.
Next I repeated the line as many times as I could in the macro editor. It was about 25 times, so that makes it run once every ten minutes for 250 minutes (4Hrs, 10 min approx.) At 10:00 PM, I surveyed a spot that had a 60% concentration of Duralloy Steel (best I could find on short notice.) I started the macro and went to bed. At 1:30 AM I happened to wake up for a nature call, so I checked and the game had crashed. I brought it back up and saw that I had 624 units of Duralloy Steel. Not too bad, so I restarted the macro and went back to bed. When I woke up at 5:45 AM, the macro had run to completion and I had approx. 1.6K of Duralloy Steel. So if the game doesn't crash I can collect 1K every 4 hrs at 60% concentration.
BTW, did you know that duralloy steel has a Unit Toughness of 1000 and a Decay Resistance of 987. Those two properties are critical for building Harvesters.
This isn't bad, but there's a better way to do it using multiple macros. I will demonstrate this using two macros. The first one will be named "SampleFor1Hour" and looks like this:
/sample;/pause 375;/sit;/pause 225;
/sample;/pause 375;/sit;/pause 225;
/sample;/pause 375;/sit;/pause 225;
/sample;/pause 375;/sit;/pause 225;
/sample;/pause 375;/sit;/pause 225;
/sample;/pause 375;/sit;/pause 225;
If I put this on a a hotkey, I can use it when I leave to eat dinner or do something for an hour or so. Cool! Now lets do a second macro named SampleFor8Hrs:
/SampleFor1Hr;/pause 3600;
/SampleFor1Hr;/pause 3600;
/SampleFor1Hr;/pause 3600;
/SampleFor1Hr;/pause 3600;
/SampleFor1Hr;/pause 3600;
/SampleFor1Hr;/pause 3600;
/SampleFor1Hr;/pause 3600;
/SampleFor1Hr;/pause 3600;
/logout;
This runs the second macro once every hour for 8 hours then logs out of the system. By using that macro, my character can collect resources all night while I'm asleep and will max out the survey skills in less than two days if I train in between. Oh, and if you are really good, you can have it spawn a new camp once an hour while you are collecting resources so that you can get scouting experience on top of everything else!
Jim Smith aka Dixie Flatline
Dix Flatline - MeS - Flurry Master Commando - Master Smuggler I don't kill Imps, I make killing Imps easier
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