Tired of the same old combat music?
Want to have the Imperial March play while your chrushing rebel scum?
Have some cool music you want to play everytime the suns set?
Today is your lucky day!
First, to begin changing your music, create a folder callled 'music' in your SWG main install directory, e.g. C:\Program Files\StarWarsGalaxies. Once you have done that, find the song you want to play (this would be the custom music), rename the song to the coresponding filename below and place it in the newly created music folder. All music must be in the MP3 format.This does not overwrite any game files, it merely prioritizes the read process the game uses, to use these files first.
You have a copy of the imperial march called ImpMarch.mp3
Lets say you want this to play at the character selection screen
Create a folder in your main swg folder called music
Move ImpMarch.mp3 to the music folder you just created
Go to my list and find what the Character selction screen music is called (mus_title_lp.mp3)
Rename ImpMarch.mp3 to mus_title_lp.mp3
Tada! the Imperial March will now play when ever you load your game/ at the character selction screen
If you want the old music back simply delete the folder you created named 'music'
(All files should be in the mp3 format)
mus_title_lp (character selection screen music)
Played Upon Quest Completion (JTL) (rebel is the only one that plays)
Played Upon Quest Failure (JTL) (crim is the only one that plays)
Played After Accquiring a Quest Misison (JTL)
mus_theme_tatooine (when a dust storm hits)
mus_emperor_theme (emperors retreat theme)
mus_gloom_a (lok theme)
mus_gloom_b (naboo/corellia rain)
Generic Music Upon Entering a City
Played When Entering a Swamp (Rori Theme)
Sunrise and Sunset
mus_starport_a_lp - music played in image designer tents
Played When you Come to a Dangerous POI Such as Fort Tusken, Force Labor Camp, ect.:
Combat Music (the stuff you want to change the most)
There is and a, b, and c for each player_v_player/npc/creat and the old combat music.
Note: player_v_player does not mean it only plays while pvp'ing. The same goes for player_v_npc and player_v_creat
vict - played upon your victory
lp - played during combat
def - played upon incapacitation
death - played upon deathblow
Old Combat Music (a b and c):
mus_combat_bfield_lp (played while on a swoop course)
mus_combat_bfield_vict (played upon finishing swoop course)
mus_max_rebo_song_1 (jabas palace throne room)
mus_max_rebo_song_2 (jabas palace throne room alt)
mus_jungle_amb_a jungle music (moenia theme)
mus_jungle_amb_b jungle music (rori theme)
Music for Completing Missions From Termials:
Cantina Background Music:
mus_acq_thespian (played when learning a noncombat skill)
mus_acq_miner (played when accquiring a poi badge)
mus_acq_healer (played when accquiring a profession badge)
mus_acq_bountyhunter (played when learning a combat skill)
Legal Mumbo Jumbo: Why This Does Not Violate the EULA
Or you can go here:
7. You acknowledge that you are bound by the terms and conditions of the Software License and Limited Warranty that accompanies the Game. You acknowledge and agree that you have not and will not acquire or obtain any intellectual property or other rights, including any right of exploitation, of any kind in or to the software, artwork, music, and other components included in the accompanying CD-ROM (the "Software") or the Game, including, without limitation, in any character(s), item(s), coin(s) or other material or property. You may not use any third party software to modify the Software or to change game play. You may not create, facilitate, host, link to or provide any other means through which the Game may be played by others, such as through server emulators; additionally, you may not engage in matchmaking for multi-player play over unauthorized networks. You may not decrypt or modify any data transmitted between client and server; you may not use or distribute macros or other programs which would allow unattended game play. You may not take any action which imposes an unreasonable or disproportionately large load (as determined by us) on our infrastructure. You may not buy, sell or auction (or host or facilitate the ability to allow others to buy, sell or auction) any Account or any Game characters, items, credits or copyrighted material or any other intellectual property owned or controlled by us or our licensors.
You may not use any third party software to modify the Software or to change game play.
When you are changing the music you are not using a third party software program, aditionally you are not changing the way the game is played
When you are doing an appearance mod, such as turning your protocol droid into vader, you will be using a third party program, to extract from the .tre file, but not to modify the software. You will be using the same method described here. This does not overwrite, change, or edit any game files, it merely prioritizes the read process the game uses, to use these files first.
You may not create, facilitate, host, link to or provide any other means through which the Game may be played by others, such as through server emulators...
This really has nothing to do with modding, this is simply stating you are not allowed to host your own server such as in various First Person Shooter games.
You may not decrypt or modify any data transmitted between client and server;
Music is not transmitted between the server and client. Things that are transmitted would be, but is not limited to, Items in your house, inventory and/or bank, Skill mods, credits, experience, credits, ect...
This one line alone makes Client Side modding perfectly ok.
If you screw up someone elses game then you have edited a file that is transmitted between the client and server. This would be hard to do without knowing what you are doing, so its nearly impossible to do it on accident.
...lest a name in RED says otherwise... which they haven't yet...