Star Wars Galaxies: Jump to Lightspeed is the first major addition to the popular Star Wars Galaxies massively-multiplayer online role-playing game (MMORPG). With the release of Jump to Lightspeed , players will be able to build and own starships, which can be used to travel the galaxy and engage in starfighter combat.
In order to capture the frenetic feel of Star Wars® space battles, combat in Jump to Lightspeed is designed to be a fast-paced, real-time experience. Players will utilize "twitch" skills bolstered by special abilities gained through exploring RPG-style skill trees.
Jump to Lightspeed integrates almost seamlessly with the ground game, An Empire Divided . Your ground character will be able to own a starship and learn new skills. The only significant difference is in the combat gameplay, which will focus much more on player skill ("twitch") than character skill ("RPG"), though a character's skills will still play an important role. Additionally, the content will be much more directed as players undertake more than 100 story-driven quests in order to advance.
While we're not ready to release the entire list yet, you can expect to pilot X-wings, Y-wings, TIE fighters, TIE interceptors, and many other recognizable starfighters. We'll also be adding a handful of "mercenary" craft, such as newly-created "Hutt fighters."
We do plan to have multi-passenger ships in Jump to Lightspeed at launch, including a YT-1300 transport similar to Han Solo's Millennium Falcon .
Yes, we will be adding two new playable species (details to come soon). We will also be adding a number of new alien species as NPCs.
Yes, Jump to Lightspeed will add ten content-rich space zones for players to explore in their starships.
Yes, " Jump to Lightspeed " will introduce four new professions available to those players who purchase the expansion. We'll be releasing more information about these professions in the near future.
As with all over items in the game, starships will be manufactured by players for sale to other players. Jump to Lightspeed will also introduce several new types of loot, which can be used to repair and enhance starships and fund ground-based ventures. Finally, players will no longer be solely dependent upon the public shuttle system to travel between planets.
Yes! Some Rebel and Imperial starships will likely be limited to players with specific ranks or a large number of faction points, so you can start earning faction points now. In addition, we're working on a new system that gives special space-specific perks to veteran players; more details about this will be coming soon.
Yes, we plan to rigorously test Jump to Lightspeed through both a private and public beta process, although the exact dates for these test periods have not been determined yet.
Details will be forthcoming, but preference will be given to players who attend Fan Fest and then to our veteran community (with special preference for those who regularly help us on Test Center ). Eventually we will let more people into the beta, including some people who have never played Star Wars Galaxies , but our first slots will be for our most avid supporters. Beta Testing is not just a reward though; we will be looking for serious-minded testers who can provide constructive feedback.
We're targeting a Fall 2004 launch.
We haven't finalized the retail cost of Jump to Lightspeed , but we expect it will be competitive with other expansions. You will not need to pay any additional monthly fees - Jump to Lightspeed enhances your Star Wars Galaxies experience at no extra monthly charge.