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3.3. The Heads Up Display (HUD)

The Quick Start Guide covers the basic Heads Up Display (HUD) elements, while this section identifies all the elements. The following callouts refer to the HUD screenshot below:
  1. HAM Bars: Health, Action, and Mind attributes. These drain as you take damage.
  2. Wound Indicator: Reveals that your character is suffering from wounds to a given attribute. Wounds prevent a character's Primary Attributes (Health, Action, and Mind) from fully replenishing and require special healing. (For more information on wounds.)
  3. Posture: Indicates whether you are standing, sitting, kneeling, or prone.
  4. States Display: Any positive or negative states affecting your character are displayed here. A "state " is a special condition your character endures or enjoys for a short period of time, and can apply negative or positive modifiers to your attributes and combat abilities. If you are victim of a Blinding Attack in combat, your character will temporarily suffer from a "blinded" state, receiving penalties to hit in combat ( For more information on states)
  5. Toolbar: A bank of shortcuts used to perform actions very quickly. (For more information on the toolbar)
  6. Radar: Go here for more information on Radar.
  7. Reticle: When in World mode, the reticle attaches to your cursor and can be moved around the screen. As you move your mouse over an object, the reticle will change color and shape depending upon how you can interact with that object. (For more information on Reticle)  
  8. Chat Window: This is where all chat and other important messages are displayed. You'll notice several tabs on the Chat window. These represent different Chat channels, each functioning similarly to Chat rooms. (Chat channels are covered in more detail here)
  9. Chat Input: Type here to make your character "say" anything.
  10. Data Screen Icons: Each of these icons corresponds to a separate data screen that remains hidden until you need it. A more detailed discussion of these icons follows below.

To access a data screen, enter Data mode by hitting the ALT key on the keyboard, and then left-click on the icon of whichever data screen you want to access. Each data screen can also be opened and closed while in World mode by using keyboard shortcuts. (Each data screen is described in more detail here)

 

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