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Comprehensive Weaponsmith Loot Enhancements/Components/Schematics (updated 9/10/2004)   [ Edited ]
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Arrya
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Arrya
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Thanks to everyone for the help putting together this info.  If you have additional information, please post it and I will update the lists as things get added to the game.
 
For help in linking all these components together and figuring out what can go where, I would recommend taking a look at the SWGCraft.com Weapons tree schematics for more info.
 
Original credit goes to Takko for starting the project, then Logix did the upkeeping on it for a while. 
 
1. Enhancements

A. Blaster Power Handle

Krayt Dragon Tissue
Found On:  Juvenile/Canyon/Ancient Krayt Dragons
Location:    Tatooine
Enhances: +30 (to 300) to Max Damage, -0.3 (to -2.0) to Speed
 
High Powered Energy Capacitor
Found On:  Nym NPCs, Droideka
Location:    Lok
Enhances:  +20 to Max Damage
 
Large/High Energy Capacitor
Found On:  Any NPCs
Location:    Anywhere
Enhances:   -0.2 to Speed
 

B. Projectile Feed Mechanism

 
High Velocity Feed Mechanism
Found On:  Nym NPCs, Droideka
Location:    Lok
Enhances:  +20 to Max Damage
 
Balanced Feed Mechanism
Found On: Nym NPCs, Droideka
Location: Lok
Enhances: -0.2 speed
 
Gorax Bone Shards  *rare*
Found On:  Gorax
Location:    Endor
Enhances:  +30 (to 300) max and -.3 (to -2.0) speed
 
Spider Fangs
Found On: ?
Location:  Geonosian Lab
Enchances:  +15 (to +41) max  -.1 (to -0.3) speed -4 (to -6) health cost
 
C.  Vibroblades
 
High Powered Vibro Motor
Found On:  Nym NPCs, Droideka
Location:    Lok
Enhances:  +20 to Max Damage
 
High Frequency Vibro Motor
Found On:  Nym NPCs, Droideka
Location:    Lok
Enhances:  +5 (to +8) to Wound Chance
 
Fine Tuned Vibro Motor
Found On:  Any NPCs
Location:    Anywhere
Enhances:  -0.2 to Speed
 
D. Geonosian Sword and Reinforcement Cores
 
Geonosian Solidifying Agent
Found On: ?
Location:  Gnosian Lab
Enhanced: +10 (to +20) max damage, +550 (to +1000) unit integrity
 
E. Munitions (Grenades)
 
Kliknik Gland
Found On:  Klikniks
Location:    Yavin 4
Enhances:  +20 to Min Damage, +50 to Max Damage, +1 to Radius
 
Ackley Venoms
Found On:  Ackley
Location:    Geonosian Lab
Enhances:  +700 (up to +1600) Max Damage

Message Edited by Arrya on 09-10-2004 03:59 PM

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Re: Comprehensive Weaponsmith Loot Enhancements/Components/Schematics   [ Edited ]
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Arrya
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2. Components
 
A. Sword Cores
 
Rancor Tooth
Found On:  Rancors
Location:    Dathomir
Item Details:  +(to 215) Min Damage, + (to 215) Max Damage, +Speed, + Wound, +HAM
 
Bile Soaked Rancor Tooth
Found on: Jabbas theme park loot (2-10 units)
Location: Jabbas Palace
Item Details: +15 to Minimum Damage, +65 to Max Damage, Speed +0.3 Speed, +25 Wound , +30/25/25 HAM 
 
Geonosian Sword Core
Found On:  ?
Location:  Geonosian Lab
Item Details:  +25 (to +75) max,  25 (to +75) min dmg, -.4 speed 10 wound 20 ideal range 10/10/10 HAM
Special: Required component for Sycthes
 
B. Reinforcement Core
 
Acklay Bones
Found On:  Looted (from Acklay, final NPC in the dungeon)
Location Found:  Geonosian Lab
Used For:  Reinforcement Core
Item Details:  +65 (to +300) max, 65 (to +300) min
 
Geonosian Reinforcement Core
Found On:  ?
Location:  Geonosian Lab
Used For:  Reinforcement Core
Item Details:  25 (to +75) max dmg 25 (to +75) min dmg -.4 speed 10 wound 20 ideal range 10/10/10 HAM

B.  Vibro Blade Units
 
Nightsister Vibro Blade Unit  *rare*
Found On:  Axkva Min, Nightsister Queen
Location:    Dathomir
Item Details:  41-108 -0.8
Special: Required component for Nightsister Lances
 
Light Weight vibro blade units
Found on: Jabbas theme park loot (2-10 units)
Location: Jabbas Palace
Item Details: +25 min +30max -.5 speed wound +8, Ideal range +18, HAM 20/10/20
 
C. Stocks
 
Form-fitted Weapon Stock
Found on: Imperial Theme Park Look (2-10 units)
Location: Emperor's Retreat
Item Details:  25 min, 30 max, -0.5 speed, +10 wound, +15 ideal range mod.
 
D. Scopes
 
Precision Tuned Weapon Scope
Found on: Imperial Theme Park Look (2-10 units)
Location: Emperor's Retreat
Item Details:  +20 wound, +25 ideal range mod, +25 to health and action cost, +20 to mind cost
 
E. Projectile Pistol Barrel

High Caliber Projectile Pistol Barrel
Found on: Reelo, Jabbas theme park loot (2-10 units)
Location: Jabba's Palace
Item Details:  +20 (to +25) min, +25 max, -0.7 speed, +15 wound, +20 ideal range mod.
 
F. Projectile Rifle Barrel
 
High Caliber Projectile Rifle Barrel
Found on: Imperial Theme Park Look (2-10 units)
Location: Emperor's Retreat
Item Details:  25 min, 30 max, -0.4 speed, +20 wound, +15 ideal range mod.
 
G. Geonosian Power Cubes

Yellow Geonosian power cube
Found On: ?
Location:  Geonosian Lab
Item Details:  +10 (to +20) minimum damage, +10 (to +20) Max damage, 3% base effect
 
Green Geonosian power cube
Found On: ?
Location:  Geonosian Lab
Item Details: Increases condition, 6,000 (to 10,000) Integrity and 250 (to 700) Unit Integrity
 
White Geonosian power cube
Found On: ?
Location:  Geonosian Lab
Item Details: These do not enhance any stats
 
Red Geonosian power cube
Found On: ?
Location:  Geonosian Lab
Item Details: Reduces HAM costs
 
H. Beserker Rifle Stailization Component
Found On: ?
Location: Corellian Corvette
Special: Required component for the Beserker Rifle
 
I. DE-10 Pistol Barrel
Found On: ?
Location:
Special: Required component for the DE-10 Pistol
 
 
 
Reference for high end MWS components:
(If your looted component has lower stats, it is likely worthless)
Vibroblade Unit 18-27  -0.45sec  wnd:9%  rng:2/2/2  ham:6-6-6 
Advanced Vibroblade Unit 25-37  -0.34sec  wnd:12%  rng:11/11/11  ham:8-8-8 
Blaster Power-handler 9-19  -0.48sec 
Advanced Blaster Power-handler 20-40  -0.4sec 
Blaster-pistol Barrel 9-9  -0.93sec  wnd:4%  rng:0/3/0 
Advanced Blaster-pistol Barrel 15-15  -0.72sec  wnd:9%  rng:0/10/0 
Blaster-rifle Barrel 9-9  -0.46sec  wnd:4% 
Advanced Blaster-rifle Barrel 11-11  -0.32sec  wnd:4%  rng:0/16/0 
Chemical-dispersion Mechanism 9-9 
Advanced Chemical Dispersion Mechanism 17-17 
Projectile Feed Mechanism 9-19  -0.49sec 
Advanced Projectile Feed Mechanism 19-38  -0.37sec
Projectile Pistol Barrel 9-19  -0.49sec  wnd:4%  rng:0/3/0 
Advanced Projectile Pistol Barrel 20-20  -1.06sec  wnd:8%  rng:0/7/0 
Projectile Rifle Barrel 9-9  -0.49sec  wnd:4%  rng:0/5/0 
Advanced Projectile Rifle Barrel 20-20  -0.56sec  wnd:8%  rng:0/11/0 
Reinforcement Core 19-19  -0.49sec  wnd:9%  rng:2/2/2  ham:7-7-7 
Advanced Reinforcement Core 41-41  -0.57sec  wnd:12%  rng:11/11/11  ham:11-11-11 
Sword Core 19-19  -0.49sec  wnd:9%  rng:2/2/2  ham:7-7-7 
Advanced Sword Core 42-42  -0.58sec  wnd:12%  rng:12/12/12  ham:6-6-6 
Advanced Rifle Stock 30-30  +0.479sec  wnd:7%  ham:30-30-30 
Advanced Weapon Scope wnd:5%  rng:0/15/0  ham:2-2-2 
 
[editors note: help me sort out which crafted components to compare against, and the stats - IE.  you would always use advanced power handles over regular ones]

Message Edited by Arrya on 04-12-2004 10:53 PM

Message Edited by Arrya on 06-13-2004 11:41 AM

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03-26-2004 09:10 AM  

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Re: Comprehensive Weaponsmith Loot Enhancements/Components/Schematics   [ Edited ]
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Arrya
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3. Schematics
 
Enhanced E11 Carbine
Location: Emperor's Retreat
Method Obtained: Quest reward
Required Skill: Firearms III
Item Details: 3 uses, 50% Cond / 50% OQ
  • 40 Plumbum Iron
  • 20 Ferrous Metal
  • 10 Diatium Copper
  • 9 Metal
  • 1 Blaster Power Handler
  • 1 Blaster Rifle Barrel
  • 1 Optional Stock
  • 1 Optional Scope
Featherlight FWG5
Location: Jabba's Palace
Method Obtained: Last set of quest rewards
Required Skill: ?
Item Details: 3 uses, 50% Cond / 50% OQ
  • 25 Axidite Iron
  • 10 Ditanium Steel
  • 5 Linksteel Aluminum
  • 1 Projectile Pistol Barrel
  • 1 Projectile Feed Mechanism
  • 1 Optional Scope
Modified Republic Blaster
Location: Yavin 4
Method Obtained: Luke, Rebel Theme Park loot
Required Skill: Master Weaponsmith
Item Details: 3 uses, 50% Cond / 50% OQ
  • 35 Plumbum Iron
  • 18 Ferrous Metal
  • 10 Diatium Copper
  • 7 Metal
  • 2 Identical Blaster Power Handlers
  • 1 Blaster Pistol Barrel
  • 1 Optional Scope
Nightsister Energy Lance *rare*
Location: Dathomir, Nightsister Dungeon (-3991, -0057)
Method Obtained: Looted from Axkva Min, Nightsister Queen
Required Skill: ?
Item Details: 5 uses, 100% SR
  • 60 units of Quadranium Steel
  • 30 units of Polysteel Copper
  • 15 units of Metal
  • 2 identical Nightsister Vibro Blade Units (looted)
 
Scythe
Location: NPC named Hedon Istee, in mos entha (1390, 3198)
Method Obtained: Found from a treasure map given as a reward for completing Hedon's quests (careful, there's a Krayt Dragon)
Required Skill: ?
Item Details: 2 uses, 100% SR
  • 60 Carbonite Steel
  • 30 Phrik Aluminum
  • 2 Identical Geonosian Sword Cores
Geonosian Sword Core
Location: Gnosian Lab
Method Obtained: Looted
Required Skill: ?
Item Details: 5 uses, 100% UT
  • 50 Neutronium Steel
  • 1 Power Cube
  • 1 Optional Melee Enhancement (Solidfying Paste)
 
Geonosian Reinforcement Core
Location: Geonosian Lab
Method Obtained: Looted
Required Skill: ?
Item Details: 5 uses, 100% UT
  • 50 Ditanium Steel
  • 1 Power Cube
  • 1 Optional Melee Enhancement (Solidifying Paste)
 
Tenloss DXR6 Rifle (aka Disruptor Rifle)
Location: Geonosian Lab
Method Obtained: Looted from (I think there is a specific NPC that drops it?)
Required Skill: ?
Item Details: 5 uses, 50% Cond /50% OQ
  • 100 Titanium Aluminum
  • 40 Platinite Copper
  • 15 Duralumin Aluminum
  • 5 Identical Blaster Power Handlers
  • 2 Identical Geonosian Power Cubes
  • 1 Blaster Rifle Barrel
  • 1 Optional Weapon Scope
  • 1 Optional Rifle Stock
Geonosian Sonic Blaster *rare*
Location: Geonosian Lab
Method Obtained: Loot Drop
Required Skill: ?
Item Details: 5 uses, 50% Cond /50% OQ
  • 170 Chromium Aluminum
  • 60 Mythra Copper
  • 4 Identical Blaster Power Handlers
  • 1 Blaster Pistol Barrel
  • 1 Power Cube
  • 1 Optional Weapon Scope
 
Beserker Rifle  *rare*
Location: Corellian Corvette
Method Obtained: Looted
Required Skill: ?
Item Details: 5 uses,  50% Cond /50% OQ
  • 35 Iron
  • 14 Ferrous Metal
  • 1 Projectile Feed Mechanism
  • 1 Projectile Rifle Barrel
  • 1 Beserker Rifle Stailization Component

 

DE-10 Pistol
Location:
Method Obtained: Looted
Required Skill: ?
Item Details: 1 use,  50% Cond /50% OQ
  • 35 Plumbum Iron
  • 18 Ferrous Metal
  • 10 Diatium Copper
  • 7 Metal
  • 2 Identical Blaster Power Handlers
  • 1 DE-10 Barrel
  • 1 Optional Scope

 

Message Edited by Arrya on 08-12-2004 10:12 AM

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Arsenal
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Re: Comprehensive Weaponsmith Loot Enhancements/Components/Schematics
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Slochini
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Looks good. nice collaboration. I really like the "important stat" on the cores. My biggest problems are with identifying what is the IMPORTANT stat. Is there a resource for figuring that out? Ive made some weapons that I THOUGH should have been great but ended up being average at best. I really want to know thisbeofre I waste any more high end resources on mediocre weapons.
03-26-2004 11:24 AM  

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Re: Comprehensive Weaponsmith Loot Enhancements/Components/Schematics   [ Edited ]
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Itchybacca
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Itchybacca

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Sonic Blaster only requires 1 Power CUbe

Red CUbes lower a weapons HAM

Otherwise a nice compilation.

Message Edited by Itchybacca on 03-26-2004 01:52 PM

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-Tuckiee MasterBounty Hunter/Carbineer
03-26-2004 11:51 AM  

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Re: Comprehensive Weaponsmith Loot Enhancements/Components/Schematics
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Arrya
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Thanks Itchybacca

Are you positive that the Red ones actually reduce HAM?  I was lead to believe that they only work for Armor despite what the description says.

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03-26-2004 01:37 PM  

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Re: Comprehensive Weaponsmith Loot Enhancements/Components/Schematics
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Itchybacca
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Yup, I had a customer have me make them Some low HAM DXR-6B's using Reds. The stocked ones were normally 99HAM and using her red cubes they were 93HAM (Mind HAM that is)

I forgot the other two Hams before and after stats.

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-Tuckiee MasterBounty Hunter/Carbineer
03-26-2004 01:41 PM  

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Re: Comprehensive Weaponsmith Loot Enhancements/Components/Schematics
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Kobya
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Ya that's a nice list thanks for your time   ohh FYI    Bile Soaked Rancor tooth.. I had one that was 77max  damage
03-26-2004 05:16 PM  

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Wire3k
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This is a very nice list.  I have a problem though, I have some parts that I have zero idea of their value.  I looked up the parts on swgcraft - that tells me the resources - but I have no earthly idea ballpark of usermade quality - or usermade prices never having done weaponsmithing.
 
I'd like to offer these for sale but I have not a clue what a fair price might be for them.  I got a blaster part FISHING tonight - hmmm, that's new - least it's never happened to me before.
 
Do weaponsmiths even want these - or do they mass produce so singles are of little value to them?
 
I realize it's impossible to 'set prices' - but a general ballpark idea would be most helpful.
 
Thanks

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03-27-2004 04:14 AM  

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Re: Comprehensive Weaponsmith Loot Enhancements/Components/Schematics
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Arrya
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If Weaponsmiths want to share the ballpark prices that they are paying for these loot drops, I'd be happy to add them to the compilation.  I do buy a good many of them so I can help out to some degree, but we'd need a lot of input to get a price range (and it would likely be constantly changing)

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03-27-2004 08:21 PM  

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Tepod
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Well on the krayt tissue they can go to -2 from what I have seen.

  1. Krayt tissue-30k a peice to about 5mill a peice
  2. Vibro Blade units-2k-150k
  3. Nightsister Vibro Blade units 500k-1.5million
  4. Genosian Blaster Schematic-I payed about 7.5million
  5. Drx6-100k
  6. Modified Repub schem-200k
  7. Yellow cubes-50k per to about 200k per

I am going to add more later thats all I can think of off the top of my head!

 

03-28-2004 06:01 AM  

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Re: Comprehensive Weaponsmith Loot Enhancements/Components/Schematics
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Corvalion
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Corvalion

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The Yavin 4 schemtic from Luke require you to be a Master Weaponsmith.

 

Could some provide me with a complete list of speicfic resources (spelling ?)  need for weaponsmith. so I can look out for them on my travels.

 

thanks

Corvalion

almost a master weaponsmith

03-29-2004 06:56 AM  

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Arrya
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Thanks Corvalion.  For resources, download Foomans SWGWS tool - http://www.swgcraft.com/tools.php

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03-29-2004 07:39 AM  

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Arrya
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Anyone know if Acklay venom is an enhancement or a component?

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03-29-2004 08:43 AM  

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Skio
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To answer your question on the Nightsister Vibro Units, they only drop off of Axkva Min, just like the Energy Lance Schematic


Mikuro
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03-30-2004 04:29 PM  

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