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Template Questions answered!
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Omnifavn
Community Veteran
Posts: 141
Registered: 08-21-2004



Well, sort of anyway.  I see alot of people asking for help with their Swordsman template.  So, I figured that I would drop a few of the "better" templates that I have come up with.  So, here goes.
 
~1~
Master Swordsman/Master Doctor
Speaks for it's self, really.  My personal favorite for PvE.  You can buff yourself, heal yourself, heal your states, poison, disease, bleeds and nearly anytying else.  The only problem lies in the lack of defenses.  But, who needs defenses when you have good armor and the ability to heal almost anything?  As always, Musician and Dancer buffs are a great idea for this and any template when taking on Super-Mobs.
 
~2~
Master Swordsman/Doctor 4000/Combat Medic 3004
Right, this is a handy one.  Especially for those of you who really don't care about buffing yourself.  You can get Stim D's that are experimented down to your Medecine Use and all of the Heal State packs are usually down there anyway.  So, the only thing that you are missing is the ability to buff and the ability to craft.  But...Who really wants to craft their own stuff anyway?  The CM adds a nice flavor in there as you are now able to throw DOTs on anything you want.  Believe me...It really speeds up those Night Sister Elders and Krayts when you are flying solo.  This template works quite well for PvP and PvE.  Again, the drawback is in the defenses.  You don't have a whole lot and should get used to using those Cure State packs alot.  But, overall this one is fun and solid.
 
~3~
Master Swordsman/Doctor 4000/Fencer 3440
Once again, you see the importance of Doctor with Swordsman.  You are up close and personal with anything that you fight and will be there until the deed is done...Hopefully.  However, in this template you see the use of Fencer.  This stacks on the little extra defense that you have been missing.  Some people would use Teras Kasi Artist instead of Fencer.  But, when you do the math, Fencer is just a better choice.  Be mindful that your Fencer is only for defenses.  This is not a template where you should fall back on your Stun Baton or Gaffi Stick.  Though, I think that falling back on another weapon is a bad idea in the first place.  Unless it is a DOT weapon and if you have  DOT Swordsman weapon...Well...You just suck.  This one is pretty simple.  You can heal yourself and stay relatively unscathed.  It works for PvP and PvE.
 
~4~
Master Swordsman/Master Brawler/Fencer 4440/Teras Kasi Artist 4304/Pikeman 0020
Hooray for Defense stacking!  For those of you who don't like Doc at all and don't even want to heal yourself...Here is your answer.  Just Swordsman ass-whoopin and Brawler Defenses.  With this template you come fresh out of the box with a very wide array of dizzys a knockdown for your Swordsman and a few little tricks in the bag.  Once again, I don't like the idea of switching weapons mid-fight, but if your sword won't make the dizzy stick for the KD, use the Vibro Knuckler or the trusty Stun Baton.  However, I would suggest putting some Medic in this.  You can pick and choose what you want and don't want out of it.  This is a very nice "Tank" template.  With this, you are everybody's friend.  Moreover...The Doc in your group will quickly become your best friend, lol.
 
~5~
Master Swordsman/Master Fencer/Pistoleer 0040/TKA 3000
Another ode to defense stacking.  Just a little different way of going about it.  This particular template has very nice Defense Vs. stats.  All Defense Vs. are close to, at, or over 100.  Which is nice.  However, you find yourself somewhat lacking in the melee and ranged defense department.  If you have a constant SL that you run around with, this will not be a problem.  But, if you are more of a soloist, such as myself.  Not such a good idea.  It is a nice template, though.  One more suited for PvP as the status effects run rampant there.  But, you should be mostly safe from them with this little number.
 
~6~
Master Swordsman/Master Rifleman
On a personal note, I say bleck to this one.  Alot of people think that this template would be great.  Which is a justified assumption until you look at it closely.  While you are an offensive powerhouse to be sure, you will be lacking any sort of defensive capability whatsoever.  Very little Melee and Ranged Defense, not much for Defense Vs., and your ability to heal yourself is non-existant.  But!  You can change that as you have a fair amount of points leftover to play with.  But, I just don't find it to be enough to do anything to really change the weaknesses in this template.  But, go ahead and try it.  You might like it.
 
~7~
Master Swordsman/Combat Medic 4404
Okay, this is alot like the first one.  But, you have CM instead of Doc.  *Gasp* Was that not clear before?  Anyhoo...You can now lay somewhat better DOTs and do it much faster.  This template is nice, as you can heal yourself rather effectively.  However, you are lacking defenses and the ability to cure states.  Well...There isn't much to the imagination with this one.
 
See?  That wasn't so bad, was it?  Before I wrap this up, I will give you my personal opinon and some tips on template building.  My personal favorite here is Master Swordsman/Master Doctor.  Very versatile.  You may end up on your ass alot, but you will always get back up if you do it right.  Who needs Defense Vs. when you can just heal them away?  The ability to buff is VERY nice for long sessions of hunting as well.  Now, for the template building tips.  The main thing that you want to remember is where to find what you need.  I have already done this for you.  Somewhat.
 
Melee/Ranged Defense:  Teras Kasi Artist and Fencer are your best bets.
Defense Vs. Effects:  Pistoleer Techniques line is ultimate for this.  Also, Teras Kasi Artist and Fencer have some nice trees.
Healing:  Medic and Doctor.  Duh.
Additional DOTs:  Combat Medic.  Duh.
 
Although, I think that the last two were somewhat unneccesary...I thought that someone would ask.  So, I thought I should say it anyway.
 
Well, I hope that this has helped you to either find a template or at least give you some guidance on how to make one for yourself.  Now...Get out there and hit things in the head like there is no tomorrow!

XOmnifavn SkyfireX WSwordsman ExtraordinaireW

"If you can't let it be, might as well let it bleed."
09-05-2004 12:46 PM   Report Abuse to a Moderator
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Apoeha_Olo
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Nice job! vote sticky

Apoeha--

09-05-2004 01:48 PM   Report Abuse to a Moderator
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NeoEcks
Squadron Leader
Posts: 1148
Registered: 08-16-2003


Server: Bloodfin


nice work thanks!
/vote sticky



TKM
Master Rifleman
Don't MESS with Visions
-= Boredome is the disease of the unimaginative =-

09-05-2004 02:43 PM   Report Abuse to a Moderator
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TreindTyde
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Registered: 09-25-2003


Server: Scylla


Good stuff, was better then my attempt and I definetly agree with you on the rifleman/swordsman bit.

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09-05-2004 06:24 PM   Report Abuse to a Moderator
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APEist_theReb
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/sticky
 
BUT we should all post a few different templates we know about or use/have used.
 
My current template:
 
Master Swordsman
Master Brawler
Fencer 2-0-4-0
Teras kasi artist 4-0-0-0
Carbineer 0-0-2-0
Medic 1-0-0-0
 
Moderate defense vs states, self healing with meditate.  Capped center of being and counter attack.  Since counterattack can be affected by cob its more effective than ranged/melee defense usually, also cant be effected by the stun state.  mega skill point wastage on the carbineer/marksman sorta tho.  ranged mitigation 1.  can heal for up to 500 with 1 stim b.
 
Another template:
 
Master Swordsman
Fencer 0-4-4-0
Pistoleer 0-04-0
teras kasi 4-3-0-0
novice medic
 
Ranged/Melee defense is a little lacking... but you dont have to worry about states, also medic and ranged mitigation offsets not having so much melee/ranged defense. 
 
And probly the best template, even tho i refuse to use it:
 
Master Swordsman
Master Brawler
Fencer 4-4-4-0
Teras Kasi Artist 0-3-0-4
Pikeman 0-0-4-0
novice medic
 
AWESOME DEFENSE.  if you can get tapes to cap counter attack.... i wouldnt want to fight you thats for sure.
 
P.S.  I am in love with the teras kasi meditation line, so in all of the templates i just listed that have the meditation line, try moving it around to some other boxes and see what u can come up with.  probly a better template but still i love meditation and im never giving it up lol.

APEist
Rebel Soldier of VYRIS
If I had a penny for all the people I've damned, I'd be a trillionaire, and btw, damn you.
+80 speed and I'll still kick your ass.
Swordsman Motto: We like our women like our enemies, hammered.
09-05-2004 07:14 PM   Report Abuse to a Moderator
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Omnifavn
Community Veteran
Posts: 141
Registered: 08-21-2004



Thank you, thank you.  /bow.  I just do what I can.  It would be an honor to have this stickied.  I like the idea of everyone posting different templates on here.  I thought of another one...But, I will have to try it out before I post it.

XOmnifavn SkyfireX WSwordsman ExtraordinaireW

"If you can't let it be, might as well let it bleed."
09-05-2004 09:09 PM   Report Abuse to a Moderator
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Eater-of-worlds
SWG Crewman
Posts: 307
Registered: 11-11-2003


PA: Unity
Server: FarStar


Here's my template:
Master swordsman : This is the base. Nothing much to add.
Master brawler : +5 two-handed melee speed and accuracy, Intimidate2, two hand lunge 2 and warcry2. Makes me able to use an LVA with a nice mind poison DOT too.
Teras kasi artist : 4.3.0.4 This gives me the ability to heal DOT's. It also grants me power of will + power boost and some state defenses + melee and ranged defenses.
Fencer : 0.0.0.0 just to add some ranged and melee defenses (+15 to both).
Medic : 2.0.4.0 This grants me the power to use stim D's. Heals around 800 or so wich can make a difference in combat. With BE clothes im up to +60 in injury treatment and i can apply first aid on my comrades.
Scout : 3.0.0.0  I choose to have some scout skills mainly due to hunting for organic resources (With veghash(sp?) and a +106 harv. droid) but also for some terrain negotiation.
 
A template mainly focused on combat. I've had some luck in PvP to although this template is not intended for it.
 
 

Tsibi Osvo
-"If it moves. Kill it. If it does'nt... make it move."
Master cannon fodder and MDK applier ultra
09-06-2004 02:41 AM   Report Abuse to a Moderator
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Keuller
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No Nightsister killer should even consider a template without at least 2000 medic. You must be able to heal bleeds and heal yourself to have any chance.

Great thread, should help clean up some clutter...if people bother to read the stickies.

Keuller - Master Rifleman - General Jackass
Ais - Master Armorsmith
Armor/Loot Shop at 6460 4330 Tatooine
09-06-2004 03:34 AM   Report Abuse to a Moderator
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TreindTyde
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Keuller wrote:
No Nightsister killer should even consider a template without at least 2000 medic. You must be able to heal bleeds and heal yourself to have any chance.

Great thread, should help clean up some clutter...if people bother to read the stickies.


I'm gonna have to disagree with you there.  I solo them all the time without first aid 2.  I go in with full buffs(dancer/musician included) 2 brandy and 2 ahrisa and I'm never in a danger zone, just have stim Ds.  It's argueable I waste more SPs with 0040 medic then 2000 medic, but you spend so much time using first aid that you are already beat to a pulp before you pop off a measly stim B for 500 health/action.

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09-06-2004 08:10 AM   Report Abuse to a Moderator
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Gorecki
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Nice job !
Thanks

Master Swordsman /
Master Brawler

09-06-2004 09:37 AM   Report Abuse to a Moderator
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Pigtit
SWG Crewman
Posts: 47
Registered: 10-22-2003



The template im currently using is
Master Swordsman
4-4-0-0 fencer
0-3-0-4 tka
0-0-4-0 pistols

dunno how it compares to you guys. I like the pistols because atleast you get ranged mitigation II.
09-06-2004 09:55 AM   Report Abuse to a Moderator
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HOTDOG
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Posts: 1241
Registered: 08-31-2003


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Very nice post-
 
Here is what I'm rolling with at the moment
 
Master Swordsman
Smuggler 0440
Medic 0040
 
I got some artisan skills too- but the point is DON'T OVERLOOK THE SMUGGLER DIRTY FIGHTING LINE.
It's great!
Low Blow is great for those who chose to run away from you. Knock them down, switch weapons as you approach and start laying in with mindhits.
The real gem in the line of course is Feign Death. That has gotten me out of a bind with NS Elders more than once- I have yet to kill an elder- but then an Elder has yet to kill me either.
 
Also, having the slicing abilities are pretty boss as well- monetary wise and slicing your own stuff is awesome.
 
I wrestled with the idea of working up the meditation line over having medic 0040 but then realized it is much better to practically heal yourself indefinitely during the fight than the one time shot with TKs Power Boost or meditation in general.
 
 
The next template I might consider is:
 
Master Swordsman
BH 3000
Rifleman 4004
 
This would be for content reasons mostly. You have MS which is top notch for PvE. and you got a great set of MIND attacks for PvP not to mention that Jedi absolutely HATE fighting melee profs.  True it might not be great on defence but I figure your offence should take your opponent out before that really becomes a problem.
 
 
anyone ever try this template?
 
 

Lt. Tevin Stargunner Master Smuggler/Master Swordsman/REBEL -Radiant
Wasodo T'Gadie Sneaky Bothan/Angel of Death -Starsider
09-06-2004 11:40 AM   Report Abuse to a Moderator
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TreindTyde
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HOTDOG wrote:
 
 
The next template I might consider is:
 
Master Swordsman
BH 3000
Rifleman 4004
 
This would be for content reasons mostly. You have MS which is top notch for PvE. and you got a great set of MIND attacks for PvP not to mention that Jedi absolutely HATE fighting melee profs.  True it might not be great on defence but I figure your offence should take your opponent out before that really becomes a problem.
 
 
anyone ever try this template?
 
 


From what I hear anything under master rifleman is pretty **edit**ty so I would pick up 4004 tka or 4400 fencer and novice medic which is the minimum you can get by with for elders.


 

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09-06-2004 01:26 PM   Report Abuse to a Moderator
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Keuller
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TreindTyde wrote:

I'm gonna have to disagree with you there. I solo them all the time without first aid 2. I go in with full buffs(dancer/musician included) 2 brandy and 2 ahrisa and I'm never in a danger zone, just have stim Ds. It's argueable I waste more SPs with 0040 medic then 2000 medic, but you spend so much time using first aid that you are already beat to a pulp before you pop off a measly stim B for 500 health/action.



That's a lot more work than I'm willing to go to...Musician and daner buffs? Never. Ahrisa? Nope. 2 brandies is all I need. 2030 medic takes the same number of SP and lets you use stim C's. But, if you like stacked 1500pt bleeds from elders that's your choice.

Keuller - Master Rifleman - General Jackass
Ais - Master Armorsmith
Armor/Loot Shop at 6460 4330 Tatooine
09-06-2004 01:57 PM   Report Abuse to a Moderator
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BlackFlagg666
SWG Petty Officer
Posts: 105
Registered: 07-19-2003


Server: Scylla


still got awhile to go to get where I'm going but right now I'm thinking Master Sword/Master Brawler/Medic 0-0-4-0/TKA 4-3-0-0/Fencer 0-4-4-0/novice scout

Lockheart - TKM/MD
Bauer - Swordsman

09-06-2004 02:04 PM   Report Abuse to a Moderator
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TreindTyde
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Keuller wrote:


TreindTyde wrote:

I'm gonna have to disagree with you there. I solo them all the time without first aid 2. I go in with full buffs(dancer/musician included) 2 brandy and 2 ahrisa and I'm never in a danger zone, just have stim Ds. It's argueable I waste more SPs with 0040 medic then 2000 medic, but you spend so much time using first aid that you are already beat to a pulp before you pop off a measly stim B for 500 health/action.



That's a lot more work than I'm willing to go to...Musician and daner buffs? Never. Ahrisa? Nope. 2 brandies is all I need. 2030 medic takes the same number of SP and lets you use stim C's. But, if you like stacked 1500pt bleeds from elders that's your choice.


Don't you die a lot?  The only time I die is when I do something stupid...haha, once I targeted the spellweaver and intimidated that instead of the elder .  Anyways, I find it a lot easier on my blood pressure to be more prepared.  On my server there's dancer/musician buffbots so you just go to the house and pay 5k to enter then just watch the entertainer and get your buffs and that's pretty minimal.

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09-06-2004 07:30 PM   Report Abuse to a Moderator
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Skragg
Advocate
Posts: 16
Registered: 12-02-2003



Im curious how good a master swordsman/master pistoleer would do.  Would this be an ok combo, im still kinda new, currently a master pistoleer with some BH, but BH not pleasing me all that much.  Thanks in advance to anybody that replies.
09-06-2004 10:49 PM   Report Abuse to a Moderator
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Keuller
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My first death in a couple of months was the day they put patch 10 in, I went up to the vette only to find I couldn't heal myself. That got ugly fast. Other than that, no I don't die much.

Keuller - Master Rifleman - General Jackass
Ais - Master Armorsmith
Armor/Loot Shop at 6460 4330 Tatooine
09-06-2004 11:21 PM   Report Abuse to a Moderator
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TreindTyde
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Keuller wrote:
My first death in a couple of months was the day they put patch 10 in, I went up to the vette only to find I couldn't heal myself. That got ugly fast. Other than that, no I don't die much.

I still can't figure out how you do it like that, just the amount of this I recieve to my mind make just 2 brandy insanity.  What race and template are you?

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09-07-2004 10:16 AM   Report Abuse to a Moderator
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DankMohda
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Server: Tarquinas


And you cant forget about all th new templates with the fs skills, I picked up the fs melee speed, accuracy and defense skills which are a nice addition for very few skill points, wokring on the ranged defense branch

The Original God Father
09-07-2004 10:41 AM   Report Abuse to a Moderator
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Omnifavn
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Posts: 141
Registered: 08-21-2004



I like the idea of the FS speed and stuff.  Should save me ALOT of money on skill tapes, lol.  Keep the templates coming, guys!  I want to see what people do with this stuff.

XOmnifavn SkyfireX WSwordsman ExtraordinaireW

"If you can't let it be, might as well let it bleed."
09-08-2004 10:14 AM   Report Abuse to a Moderator
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RoninGaiden
Community Guide
Posts: 930
Registered: 07-14-2004



Here is the template that i plan to use. 
 
Master swords
master brawler
TKM
Fencer:1040
Pike: 0040
 
I'm going for the defense against states, i'm not a fan of being dizzy, stunned and blind all at the same time.  Let me know what u guys think of this temp.

------------------------------------------------------------------------------------

What....Land of the free? Whoever told you that is your enemy
09-08-2004 10:30 AM   Report Abuse to a Moderator
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Stakmar
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Registered: 08-30-2004



This is the template I'm considering (someone tell me if I'm an idiot)
 
Master Swordsman
Master Brawler
4440 Fencer
0100 TKA
0040 Pikeman
1040 Medic
 
Average status defense is 76, and melee/range average to 105, plus the ability to use StimDs. Looks good for PVP and PVE, I think.
09-08-2004 01:56 PM   Report Abuse to a Moderator
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Keuller
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Server: Bloodfin




TreindTyde wrote:
I still can't figure out how you do it like that, just the amount of this I recieve to my mind make just 2 brandy insanity. What race and template are you?




I'm a MHS/4440doc/0002 Pikeman (Just for the dots in PvP). Human. 900/1100/1000 mind stats. I log on near the stronghold, pop 2 brandies, buff myself (1900pt buffs) and go kill NS. Elders take a while but aren't too tough to solo unless they pull a stun baton.

I firmly believe firstaid is required to kill elders, the bleeds are too nasty to not have it.

Keuller - Master Rifleman - General Jackass
Ais - Master Armorsmith
Armor/Loot Shop at 6460 4330 Tatooine
09-08-2004 04:34 PM   Report Abuse to a Moderator
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GarronDarkweaver
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Myn is swordsman , fencer 44 0 0 and doc 4030. Not the best defences in the world but better than some. A swordsman's biggest fear really should be intimidate in pvp and since there is no way to defend against this (def vs intim is broken), Doctor is a must tbh.
 
Even if intimidate is proven not to be broken (i have heared it is), every pvp'er worth their salt will warcry you and keep intimidating untill it does actually stick, and even with 110 defence versus a state, you still have a 10% chance of being afflicted in the name of fariness and balance.

- Kazumasa Ishikawa
- Jedi Hunting Blade Weaver
- "Read it in your cone-tract."

09-08-2004 05:00 PM   Report Abuse to a Moderator
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