There are several remote places that JtL pilots need to go for training. There are a lot of posts every week asking how to get permission to land at these places. Here's a guide that I hope becomes good enough to get stickied.
Naboo- Emperor's Retreat
Available to: RSF and Imperial Inquisition(Naboo) pilots
Mission Giver: Naboo Space Station
Mission Details: You get a waypoint to help a frieghter in system that is under attack from a few X-wing's and a couple of Y-wing's. After defeating them you are asked to travel to Yavin system and contact an imperial agent. After you get to the waypoint you will have to dock with a TIE Fighter. Just as you about to dock several X-wing's show up. Don't destroy them until you dock with the TIE (if you have good shields and armor you can take what they hit you with until you undock). After you destroy the attacking fighters proceed to the waypoints until you come across an A-wing. This guy is fast so make your shots count. Once you finish him you will travel to another way point and battle some more fighters. The last fighter group that I dealt with was B-wings. Their alittle tough but not as fast as the awing. After that you shouldn't have anymore waypoints, travel back to Naboo and you should beable to land at the retreat. After landing there is someone outside the retreat that you need to talk with inorder to enter the area of the retreat where the space terminal is located. *thanks to SDShadow*
Rori- Rebel Base
Available to: Any Rebel, (I am unsure, but I think anyone of tier3.5 or higher can get this one) though the trainer there is Tier4 Crimson Phoenix
Mission Giver: Rori Space Station
Mission Details: 3 missions total, First is a long Escort vs tier 3-4 Borvo fighters in Naboo system. Second is a longer capture then escort vs the same foes in Yavin. This one can get hairy since it passes close to a few natural Imperial spawns. Bug: the ship you capture does not become white dot. It stays red, and will constantly catch lock for closest enemy, but at least you can't hurt it. Third mission is back in Naboo, a seek and destroy vs tier3 Black Suns, then Tier3-4 Borvos (again) and finally some tier3 Imperials.
Note: this mission is made a little useless by the fact that you can use the Travel button to get there, any time at any level.
Tatooine- Jabba's Palace
Available to: Smuggler's Alliance before they reach 2/2/2/2 (note: ground smugglers and bounty hunters can land at the palace, but not get the throne room mission)
Mission Giver: Tatooine Space Station
Details: In this case, I need to make a distinction. Landing Rights at the Palace, and access to the throne room are two different things. Landing rights are given to anyone who meets the requirements. Access to the throne room, without doing the Theme Park is a different story, here are the details on that.
Mission: If you are an SA pilot and watching closely, you can pick up a mission that will reward you with a Blank ID, for Palace Access. This mission must be taken BEFORE you reach 2/2/2/2 and Karrde tells you to report to Jabba's it is a known bug that you get locked out of this mission at that time. I had to drop Pilot and begin again to get it to show up, but it is there. When I was 2212, and had finished the final mission to get a skill box, it was an escort run in Tatooine space. When you come in to land, talk to the Station Controller, and follow the dialog he offers. You can get a mission from Lady Valarian (your boss in tier2) to take out a bounty hunter for her. Its a 2mission string, if I recall correctly, and a little more difficult than the missions you are used to so far. After finishing the second mission, you are given a Blank Palace Identification that the good Lady "aquired" from one of Jabba's people (he was done with it ) Next, you can go about your business in Mos Eisley and finish up tier2. When you arrive at the Palace, put your name on the pass, and talk to the NPC outside the door. On the second set of options there is a "well I have this paper..." choice. Turn in your pass (wish you could keep it ) and you are in. Great for players who can't do the Theme Park solo, and I think the offering is still bugged, but watch for it and use it to your advantage.
Dantooine- Abandoned Rebel Base
Mission Giver: Dantooine Space Station
Available to: Any Rebel tier2+
Mission Details: 2 part mission. Space station tells you the Imperials have conscripted a few of his freighters and he needs you to re-capture them for you. Basically, you are sent to 2 waypoints. At the first one is a freighter an escort of tier 3 Tie fighters and interceptors. The second waypoint is more of the same, only there is a Decimator with the group. After taking those out a group of freighters hypers in with a fairly large troup of tier 3 Tie's. Once you take them out, go back and /comm the station. You now have landing rights at the Rebel base on Dantooine. *thanks to GregorianPipes*
Message Edited by psikobunny on 07-02-200505:24 PM
Casti Wookie Miner, Master Creature Handler, Master Bounty Hunter, X-Master Swordsman, X-Master Pistoleer,X-master Scout And the last line of defense against Nerf whiners
- I support additional character slots!. You can too
Dantooine - Abandoned Rebe Base Mission Details: 2 part mission. Space station tells you the Imperials have conscripted a few of his freighters and he needs you to re-capture them for you. Basically, you are sent to 2 waypoints. At the first one is a freighter an escort of tier 3 Tie fighters and interceptors. The second waypoint is more of the same, only there is a Decimator with the group. After taking those out a group of freighters hypers in with a fairly large troup of tier 3 Tie's. Once you take them out, go back and /comm the station. You now have landing rights at the Rebel base on Dantooine.
Pretty sure this is accurate. I did it earlier today. Everything was tier 3, so it was not much trouble.
Message Edited by GregorianPipes on 02-19-200501:09 PM
Gregorian Pipes - Rebel Ace Pilot - Bloodfin "The Edge...there is no honest way to explain it because the only people who really know where it is are the ones who have gone over." Hunter S. Thompson (1937-2005)
not normally into self promotion, but this fell off the first page too fast
Then PM me Psi, happy to add it to the FAQ's, or /floatforall until I can
---------------------------------------------------------------------------- - In rememberance of our friend, Luckky Johnson (Toni Sinclair) "Every day I feel like I am opening a present when I double-click the SWG icon"-Vorpaks Thanks bud...now, about the Garment habit of yours. You need an intervention! - Calculus_Entropy /flex - n'Jessi ----------------------------------------------------------------------------
I promise that this will be the last time i wein about it in the forums, but the emperors retreat does not excist on my POI on naboo, im all tier 1 inq pilot but cant get the mission from naboo space station..
i got all the XP for starting on tier 2 but cant get anywhere until i find that dahm inquisitor..
I get the splash screen with the coord for the Emperor's Retreat every other day at least. Try looking in Game Guides for the wp, or maybe doing the mission from the station?
Cadfael, who is neutral on the ground and reb in space, did the mission for the abandoned rebel base on Dant and got permission to land there (but can't actually enter the building).
Aurelius, who is a covert reb on the ground, but neutral in space (I want to fly a YT-1300) can't get the mission from the Dant station, even after visiting the local rebel space station and going overt reb in space. Is there any way to get around this so a neutral pilot can land at the abandoned base? Aurelius has been able to land at the rebel base on Rori, and has done all the rebel theme parks, so he can actually enter the Dant base, but still cannot, apparently, land there. (Of course he can land at Jabba's but that's another story.)
Mayor of Mos Vegas/Master Pilot/NGE Jedi Cadfael Pendragon Elder Shipwright/Gawaine Pendragon Master DE ExcaliburStarship.com Mos Vegas, Tatooine, Shadowfire Tent 11 Mos Vegas Galactic Megaquarters: Tatooine 459, -5737
Emperor's Retreat- In order to land in emperors retreat, and avoid the long drive from moenia, you need to talk to the space station, it will ask you to help a freighter that is in trouble, it give you a waypoint, when you get there the freighter spawns, and the party bigins, Its beeing followed but 2 tier 2 xwings and 2 tier 2 ywings, kill em, and it sends you to yavin, once in yavin, avoid all the level 3 awings that are there, Awings a uber fast and hard to hit. Once you get tp waypoint, groups of xwing's and ywings show up, I think its like 3 waves, finnally a tier 3 awing shows, once u kill it, you should be able to go back to naboo station and land in emperor's retreat. Once in Emperor's Retreat, your sips is trapped thee till ou het access to the inside of the retreat, the Ship terminal is a little before you get to vader, next to where Thrawn and Veers are hangin out. If I am mistaken, please correct this, since I did mny imp missions last night, its all a blur. lol.
Play or quit..... there is no whine.
Jisrael= Rebel Masterpilot, Elder Jedi,BH,Commando,TK (list just goes on)
Jis Rael = Imp Master Pilot, Domestics (Elder Shipwrite)
She'lob Rael = Corsec Pilot ,ShipWrite ( elder Smuggler)
Jisrael wrote: Emperor's Retreat- In order to land in emperors retreat, and avoid the long drive from moenia, you need to talk to the space station, it will ask you to help a freighter that is in trouble, it give you a waypoint, when you get there the freighter spawns, and the party bigins, Its beeing followed but 2 tier 2 xwings and 2 tier 2 ywings, kill em, and it sends you to yavin, once in yavin, avoid all the level 3 awings that are there, Awings a uber fast and hard to hit. Once you get tp waypoint, groups of xwing's and ywings show up, I think its like 3 waves, finnally a tier 3 awing shows, once u kill it, you should be able to go back to naboo station and land in emperor's retreat. Once in Emperor's Retreat, your sips is trapped thee till ou het access to the inside of the retreat, the Ship terminal is a little before you get to vader, next to where Thrawn and Veers are hangin out. If I am mistaken, please correct this, since I did mny imp missions last night, its all a blur. lol.
Re: Emperor's Retreat - When I did this on Naritus server for the RSF Pilot part (neutral): You get a waypoint to help a frieghter in system that is under attack from a few X-wing's and a couple of Y-wing's. After defeating them you are asked to travel to Yavin system and contact an imperial agent. After you get to the waypoint you will have to dock with a TIE Fighter. Just as you about to dock several X-wing's show up. Don't destroy them until you dock with the TIE (if you have good shields and armor you can take what they hit you with until you undock). After you destroy the attacking fighters proceed to the waypoints until you come across an A-wing. This guy is fast so make your shots count. Once you finish him you will travel to another way point and battle some more fighters. The last fighter group that I dealt with was B-wings. Their alittle tough but not as fast as the awing. After that you shouldn't have anymore waypoints, travel back to Naboo and you should beable to land at the retreat. After landing there is someone outside the retreat that you need to talk with inorder to enter the area of the retreat where the space terminal is located.
(The best ship to use if your a RSF pilot is the Dunelizard its just as manueverable as the awing. It did take me a few tries to destroy the awing so just be careful and good luck).
hmm i had a CSR tell me that only Smugglers Alliance could land at jabbas and only Inquisition could land at Emp Retreat...well they have been wrong enough i should have known better.