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'Just PvE templates' Ultimate Guide by vnicula   [ Edited ]
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vnicula
Wing Commander
Posts: 990
Registered: 08-03-2004


vnicula

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This is to help all the good people who want to know which is the best Master Swordsman PvE template.
 
For all Swordsman veterans, I apologize for repeating here what you already know, but someone should put all this together and let us hope that we will see less 'PvE template-need advice' threads from now on. If you have time read this and add your knowledge to this thread, the community really need  it. Please add only useful things directly related to this thread.
 
---------------------------------------------------
 
Well, you'll be dissapointed to hear from the beginning that there is no best PvE template (and I'm including any jedi template here) but there are best templates for different situations. There is also much to discuss about templates if you are looking for 'a little PvP' or 'not to die quickly in PvP' or 'I plan to go jedi' or 'is this good for FS grinding?'. If you have some of these questions in mind, this post is not for you. You can read it but you'll not find the best answers here.
 
This post is for people who:
 
1)Love being Master Swordsman more than anything else
2)Their main interest is high end PvE
3)They are hunting solo usually, cannot count on others help
3)Have money to spend
 
Some FAQ to help you understand the results:
I. Is Master Brawler a must?
I think yes! Because of the toughness, 2hlunge2 and intimidate2. You can buy the rest (or just ignore them like /berserk2) but those 3 I mentioned worth the skill points. In my tests /intimidate1 and /intimidate2 stack (there is a difference like 10% damage reduction if you use both and they stick rather than use only /intimidate2). Also /intimidate2 has a powerfull damage reduction than /intimidate1, in my tests the difference is about 20%. I also tend to use 2hlunge2 when low level mobs are trying to teleport 88 meters away from me. I really dont want to argue more about having Master Brawler but I have to mention that there are opinions from vets that you can do pretty well without it. Note that you can free up many points if you choose not to have it. However all the templates used here are Master Brawler.
 
||. Do I need Medic? If so, what exactly do I need?
If you choose to stay away from elders while you are solo or if you wish to take a higher risk soloing them you don't need Medic. But we like to hunt elders ALONE, every day, with minimum risk so we DO need Medic 2000. Many veterans choose to have medic 2040 (Centurion) or even medic 4040 (Jeht_). Please check their posts to see where they cut to get the additional skill points for Medic.
Tip: It's better to start with medic 2040.
 
III. What about melee and ranged defense?
If you hunt ONLY Krayts and NS/Singing high end mobs those +27 from MBrawler/MSwordsman are enough. They have incredible accuracy and if they will miss you, that is because of your CoB + Counterattack mainly. If you like to farm swarms of spawns before server reset in Geo cave you need melee defense around +75. If you like to camp Black Suns or want to stand a chance soloing a Force NPC (I'm not talking about Dark Jedi Masters) its better to have it like +100. If you are in the Corvette bussiness (I mean killing things there not walking in underwear with Master Ranger /maskscent on), a ranged defense around +80 its very good. For DWB make it +100 and put 2 aakuan rings on you. Your ranged defense won't help you much with SBD or admirals (high end ranged) but you'll resist much longer and eventually win when many low level ranged mobs gank you..
 
...You didn't answer my question!
 
Yes but reading the templates you'll understand!
 
IV. What about ranged Mitigation?
That is a nice thing to have. If you tend to stay all day inside Corvette or DWB I recommend you to have at least Ranged Mitigation1.
 
V. What about defences vs states?
You didn't tell me if you're in the NS/Krayt bussiness or Corvette/DWB! Ahh, you want all do you? All you need is either to prevent them OR to clear them. A +65 is fairly enough, you can buy the rest. Also don't invest points in skills that can be easily replaced by food/drink (like +90 defence vs KD). Try to keep the dizzy defence higher than +70 thats the first advice. If you can find good Ithorian Mist +20 dizzy on your server USE it on a regular basis. To answer your question, try to keep defense vs states higher than +50, around +65 (including defense vs posture down). If you have the ability to /healstate (novice doctor) all you need is some food and BE shirt plus all the tapes you can find. All in one buy any tape with more than +5 def vs dizzy.
 
VI. What about Master Doc? Is it good to have it?
No, Master Doc is just for cutting the costs or for groups.
 
VII. A FS Swordsman is better than a NON-FS swordsman?
No, you dont need FS skills, you can buy them (speed, accuracy) or obtain them from normal professions (melee defense, ranged defense) or just buy them all.
 
VIII. What about Counterattack? Is it worth to take the Carabineer box?
The best defensive in the game, period. Buy tapes. Read the templates, you'll understand that there is a situation when some Carabineer is a must. Counterattack caps at +125 (without mods) and you can add up to +25 from mods. Tip: if you get +25 Counterattack mods you'll notice the difference.
 
IX. What about CoB? Is it worth it?
Even with Novice Brawler you should have a CoB macro running ALWAYS in fights.
 
X. What about meditation line?
Nice to have it but its not required.
 
Ok, enough BS, show me the templates!
 
1. Single high end mobs:
Master Brawler/Master Swordsman/Doctor 4020/Combat prowess 0040
 
2. Ranged protection
Master Brawler/Master Swordsman/Medic 2000/Fencer 4440/ Carabineer 0010/ Combat prowess 0020
 
3. Swarm camp and cave loot
Master Brawler/Master Swordsman/Master Pikeman/Medic 2000/Fencer 3200
 
4. vnicula standard template,
Copyright (c) 2004 by vnicula
Master Brawler/Master Swordsman/TKM 4304/ Fencer 0240/ Medic 2000/ Combat prowess 0044 / Enhanced reflexes 3400
 
Before crying 'BS these are not even speed capped, my TKM/MSwords/MBrawler/Whatever FS' is better please read:
 
How to use the templates (important):
 
a)get speed capped (you must buy/loot speed tapes) (tip: buy many +1 2h speed, put them in the arm/hand armour pieces and repeat when they are over)
b)get FS accuracy while you are still poor (see my template?)
c)buy tapes with +accuracy and +melee def, +ranged def, 2 aakuan rings, all tapes with +dizzy def etc
d)build a battle gear (usually belt, bandolier, shirt and mod arm armour) which has at least +20 2h accuracy, +16 2hspeed, +20 melee def, +20 ranged def, +20 counterattack, +15blind, +10 vs dizzy and as much stun you can from BE shirt(+17 usually)).
e)migrate to either template number 1, 2, 3 or if you have a hole in your states (like accuracy or dizzy) adjust one of the templates given here to your situation (keep the FS accuracy line if you dont have tapes with accuracy etc)
 
That should be all. Please check the entire thread, there are other good examples of templates here.
 
Excuse my writing errors, English is not my best language.
If you like this post and use my standard template please tell your friends that you use vnicula's standard template .
 
I would love to see new useful information on this thread.
 
Peace.

Message Edited by vnicula on 11-29-2004 02:02 AM

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10-08-2004 04:32 PM  

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Re: 'Just PvE templates' Ultimate Guide by vnicula
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Rawauh
Jedi
Posts: 2217
Registered: 09-10-2003


Rawauh

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good but flawed i find.  Master Brawler is not a "Must".  if you are soloing high end NPCs Lunge2 barely works, maybe 1 kd in a 10min elder fight, but you cant dizzy them (with swords) so its not worth it.  Protectors almost the same bit easier.  Krayts/DWB/Corvette pretty much same deal.  Intimidate2 is only for a longer intimidate, intim1 with bioclothing works fine just have to do it a few extra times, which usually isnt a problem.  this frees up alot of skill points.
 
only def vs states needed are Dizzy/Stun/Blind.  if you cant be dizzied then KD/Posture down are not a probelem cuz you can get up right away.  if you are stunned your COB and melee defs go out the window.  A blinded swordsman cant hit shat.
 
and DODGE out performs counterattack hands down,  it is not the best (as of not it acts like dodge but it is not working the proper way). plus no point in spending all those SP to only get +15 more counter (swords is 110 base, caps at 125).

---------------
Celcon - Master of the Whoring of Loot Profession
10-08-2004 04:53 PM  

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Re: 'Just PvE templates' Ultimate Guide by vnicula
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vnicula
Wing Commander
Posts: 990
Registered: 08-03-2004


vnicula

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Thanks for your observations Rawauh. You completed the states section with useful information.
 
Edited Master Brawler section, I'll add tomorrow damage reduction examples from /intimidate1 and /intimidate2.
I don't have a toon with dodge +110 at this moment but I used to be MPistol/Fencer. If someone can do or already has a comparative test between dodge and counterattack please put it here. Meanwhile I'll stick to my opinion that counterattack is better than dodge. Carabineer 0010 also gives you ranged mitigation1 not only counterattack.
 
Peace.
 
 

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10-08-2004 05:32 PM  

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Re: 'Just PvE templates' Ultimate Guide by vnicula
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CarlTheWookie
Jedi
Posts: 1486
Registered: 09-15-2003


CarlTheWookie
PA: Hopscotch League
Server: Test Center

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I have been playing since 9/'03 and have had a a swordsman for the last year.  Haven't had a PvE death (bugs dont count) in longer than I can remember.  I routninely hunt Elders (including ones with Stun Batons), Krayts (including Ancient Canyons) and every other high-end mob, with the exception of Dark Jedi NPCs, seeing as they have never dropped a single solitary loot item for me. 
 
I'd say your High-End Melee Template is a bit off with the Doc Skills.  They just aren't needed.
 
 
PvE King Template
 
  • Master Swordsman  - (FS Melee Speed and Acc = Pain in the butt.  Buy/loot tapes instead)
  • Medic 2040 -               (FAII for First Aid and Pharm IV for the Big Stims.  You can get away with 2030 if you must, so long as you can find VERY good StimCs.)
  • Master Brawler -         (Toughness is what we are after here, in addition to the extra speed and acc.  Intim 2 is nice as well)

 

After that, it's pretty much up to you.  You could dabble in other melee Elites to grab a bunch of Def Vs States or Melee/Ranged if you want.

I personally have the above template, with the addition of Master Pikeman, because I have lots of High Dam/Long Duration Mind DOT Pikes and everyone knows that Pikeman are cooler than swordsman anyway .  Another Option that works (assuming you toss MBrwlr out the window) is MRifle/MSword/Medic2040.  This temp gives you the two single Highest DPS classes in the game with the added bonus of both specializing in mind damage.  Very handy for killing Elders.

Revolver - Elder FOTM / Elder Commando / Elder BH :: Serous Dex - Elder 4444G 
Hutch' Davitch - Elder Melee Stacker / Gimped Pikeman :: Pops Davitch - Elder Smuggler
Tanner Davitch - Elder Ranger/Rifleman :: Boo Davitch - Elder Doc/CM
Cynn Davitch - Elder Cantina Rat :: Hump Davitch - Elder Ithy
TEST CENTER

10-08-2004 06:47 PM  

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Re: 'Just PvE templates' Ultimate Guide by vnicula
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vnicula
Wing Commander
Posts: 990
Registered: 08-03-2004


vnicula

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Nice templates Carl! I am sure you enjoy your toon when you switch to pike
 
About medic 2040 (tried that as any template I presented): one should watch his/her battle fatigue because when it goes more than 650 (one hour crazy geo spawn) healing from good stims D's drops to 200-250. That is way, IMHO either you go medic 2000 (/firstaid) or as much as you can on Doctor. It's always nice to heal yourself for almost 1000 points but again a high BF can ruin that.
 
I respect people who have speed capped MRifle/MSwords (never tried that), my only question is don't you guys end up using your best weapon after stacking the bleeds?
 
If you tried that please confirm that you can use on regular basis both professions and enjoy it!

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10-08-2004 07:41 PM  

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Re: 'Just PvE templates' Ultimate Guide by vnicula
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Jeht_
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Posts: 1007
Registered: 08-28-2003


Jeht_
PA: KRA
Server: Kauri

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m brawler(omg yes it's worth it, the extra length intimidate 2 lasts, knockdown, 5 extra speed, melee d, toughness you DON'T HAVE TO BUY, extra accuracy with pikes incase you'd ever like to USE some of those mind fire lances
m swords
tk 4004
fencer 4400
medic 4040 (1800 heals with stim e's are great )
 
you cap the ranged and melee defense (nice to have something miss you if you don't counter attack )tk meditate, force of will, good state defense.
 
the bigest thing with the elders is the BLEEDING. the faster you can stamp that out, the faster you can kill her.
 
and yes, the stun baton elders are possible. make friends with a weaponsmith (if you are swords I'm sure you already have them, we like to chew up armor, hehe) have him make you a crate of imperial psg's, and a helmet, chestplate, legs and boots of this
 
40% stun layer, and experimented on ENCUMBERANCE. armor will get in the 40k condition range if you have a good smith, light. and if you see that little stick commin at ya, warcry, switch armor, put on your psg and go to town. keep in mind your will use up a psg or 2 in a fight, and it's good practice to switch them out halfway through so you can repair them and aren't taking unecessary damage in a fight when they start to degrade.


Jeht Frost - Tank
Lodin Gadi - Jedi

10-09-2004 01:52 AM  

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Re: 'Just PvE templates' Ultimate Guide by vnicula
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Naruk_The_Wookiee
Wing Commander
Posts: 642
Registered: 07-10-2004


Naruk_The_Wookiee

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Rawauh wrote:
only def vs states needed are Dizzy/Stun/Blind.  if you cant be dizzied then KD/Posture down are not a probelem cuz you can get up right away. 
There is allways a 10% chance to land a stat...no matter what defense vs. u have....thats what the devs said and what i found myself ingame...was m-fencer/swords/pistoleer 1043 and got as much stats as i get now(template in sig)...ok, by now the stats sticks a bit sooner but thats it...havin high stat-defense is good for pvp but not needed in pve(fighting high end mobs)...


Rawauh wrote:
Intimidate2 is only for a longer intimidate, intim1 with bioclothing works fine just have to do it a few extra times, which usually isnt a problem.  this frees up alot of skill points.


While u try to stick intimidate1 i can deal damage or heal myself...imo intimidate2 sticks much easier and last 4 times longer than intimidate1...so while i can fight for 2min. without to think about sticking it again u have to do it all 30sec. i can tell only from my own experience...its much easier if a melee fighter has master-brawler...and keep in mind...most people have not the money to buy those 2h-spd tapes...so m-brawler is a "cheap way" to get some more spd. and being swordsman its all about the speed and accuracy...

 


 

Mastered Professions so far: * Brawler *TKA * Fencer * Swordsman * Pikeman * Marksman * Rifleman * Scout * Creature Handler * Medic
10-09-2004 03:56 AM  

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Re: 'Just PvE templates' Ultimate Guide by vnicula   [ Edited ]
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vnicula
Wing Commander
Posts: 990
Registered: 08-03-2004


vnicula

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Thanks everybody.
 
Jeht_, if you want to recommend that template please correct it because you need one more skill point to get it
Also I'm curious how you're dealing with mobs who tend to dizzy/blind you with that template (only+20 to dizzy, +10 to blind). Great melee defense (+156) and great ranged defense (+134) as you already stated.
 
The problem is melee/ranged cap at +125 without mods, +25 from mods so believe me, +156/+134 without mods is too much.
 
For all the people who still have meditation line: enjoy it! But who wants maximum power can always tip a doc 10k to get his/her attention and heal his/her wounds. Our fights last usually more than 9 min so powerboost is nice but not so good. Force of will works for me too but NOT when I want. That is why I consider meditation line a good skill for an advancing template not for your FINAL template.
 
I also consider to include a template with medic 2040 in the guide as you and Centurion recommended but again, please convince me that you really need it.
 
Peace.

Message Edited by vnicula on 10-09-2004 01:21 PM

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10-09-2004 01:20 PM  

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Re: 'Just PvE templates' Ultimate Guide by vnicula
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cwhooks
Jedi
Posts: 7539
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cwhooks
PA: MASC
Server: Bloodfin

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The reason I feel I need 2040 medic, is as a Rodean, my mind is a bit on the weak side and I have less mind problems healing with D's than with B's.  The onyl C's I can find are no better than B's...

Battleaxe - Bloodfin galaxy.
Surveyor of Lok and 12 point Master FS Weaponsmith.
_____ Resources, Sliced Weapons, Skill tapes, Loot...
Mall.....800m from Theed starport at -5139 3399.
_____ Deliveries use any vendor named 'BA's ...'.
10-10-2004 05:01 AM  

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Oss_Wilum
Jedi
Posts: 2818
Registered: 09-21-2003


Oss_Wilum

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my current template:
 
Mswords
Mbrawler
Mmedic
Ndoctor
4000 TKA
0043
 
it works well enough for me. i can solo pretty much anything i choose, except jedi NPCs and i believe i've died to an SBD 3 times out of 10 trips to the DWB looking for loot. i decided not to go anymore since the loot doesn't drop often enough to warrant the risk of dying to an SBD.
 
I really love this template, but if the skill tape market was better on Kettemoor i would probably get more tapes. problem is i just can't find any to buy. all i have is this:
 
25 combat bleeding defense
5 2h melee speed
 
now that i hear people are noticing results from intimidate skilltapes, i might invest in those. but i prefer ithorian mist and thakitillo to overpriced defense SEAs

-Excellion Khahi-
Dark Jedi

(gnn[[[[[[[[[[nnnnWX9ggggggggggggggggggggg)


"Remember remember the 15th of November
And the NGE treason and plot.
I see no reason why the NGE treason
Should ever be forgot."


Vendor: 6457, 2684 Tatooine
10-10-2004 09:51 AM  

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Kruxx
SWG Second Lieutenant
Posts: 74
Registered: 03-06-2004



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Master Swordsman / Master Pikemane / Master Brawler / Fencer 0/0/4/0 / Medic 2/0/0/0 / Combat Prowess 0/0/3/4
 

Berserk +20 (ermm....)
Block +115 (we all know this sucks, but isnt cap 125? )
Counterattack +100 (you would think this accualy COUNTERATTACKED!)
Defense vs Blind +70 (wish it was higher, + tapes should be cheap)
Defense vs Dizzy +100 (capped )
Defense vs Intimidate +40 (doesnt get much higher in any build)
Defense vs Knockdown +45 (If they can't dizzy, won't matter if they KD me)
Defense vs Posture Change +40 (same as KD)
Defense vs Stun +100 (Capped )
Intimidation +20 (yeah!)
Melee Defense +72 (low, but against high end MOBS, its doesn't matter)
Melee Mitigation +8 (capped at +3 though)
Polearm Accuracy +155 (+9 Combat Prowess(whats cap on accuracy?)
Polearm Speed +80 (+12 Combat Prowess)(need some tapes!)
Polearm Toughness +31 (not sure what this does really?..? )
Ranged Defense +60 (same as melee defence)
Two-handed Melee Accuracy +135 (+9 Combat Prowess)(again... whats cap?)
Two-handed Melee Speed +80 (+12 Combat Prowess)(again, need tapes!)
Warcry +20 (yeah! incase I get jumped)
 
Sounds good on paper, what do you think?
10-10-2004 08:11 PM  

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Re: 'Just PvE templates' Ultimate Guide by vnicula
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Tathizar
Jedi
Posts: 4890
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Tathizar
PA: DFR - Dark Force Rising
Server: Flurry

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great guide,  but there are MANY different templates for high end mobs,   i only have novice medic and i seem to do fine against elders (even when they bleed)  yes the bleed is ugly, but you can survive it if you heal and have the right foods.  something that might help is if you give more template choices for each situation.

____________________||[Colonel Cilas Dark Jedi Enforcer]||
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_____________________________________|Forum slay3r M||


10-10-2004 10:51 PM  

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Milgram
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Milgram

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Here is what I am going to end up with after getting some med skills and grinding all the god forsaken FS exp.
 
Master Brawler (man i love it, extra speed, better intimidate, better toughness, and I can use my Dot Lances)
Master Swords
Fencer 0440
Medic 2000
Pistoleer 0040
Combat Prowess 0034
 
I know the pistoleer is going to make the red haze come down over your vision as you crush your mouse and kick in your monitor.  In your berserk2 rage you will try to find my address so you can kill me at my house IRL.  You will probably tell a judge later that the pistoleer in the template was so infuriating and rediculous that you should not be held accountable for your actions.  WAIT!!, before you go to your local gun store, let me explain.  This tree is pretty packed.  It has +50 KD defence, +40 Dizzy Defence, +40 Blind, +40 Stun, Ranged Mitigation 2, and Geo and Republic blaster Certs.  All that for only 49 points (ya, that is a lot, but i think it is worth it).  I have really good mind fire and mind poison pistols that the template allows me to use, and this template can do some limited PVP (real pvpers go master rifle/at least 4440 fencer/whatever IMHO).  If you dont have the high dot pistols, not a very good arguement for pvp, but the state defences and ranged mitigation 2 are certianly there. 
 
In total, i have:
ultra crappy ranged and melee defence at +37 and +42 respectively
+90 vs. Blind
+100 vs. Dizzy
+125 vs. KD--only get kded by krayts, and pretty rarely even then
+40 Intimidate
+80 Posture down (for all the non master brawlers and their silly lundge1 )
+90 Stun
+100 Dodge (for when you are holding a bat or pistol)
+110 counter attack
Every damage type except electricity, Use of all Dot lances other than Vibro Axes, use of Geo Pistols, DX2's and Republic blasters, an Area attack for your poison/fire pistols, Ranged Mitigation 2, Melee Mitigation 3, Speed cap on fencer, and you are a +4 SEA away from speed cap on 2h Swords.
 
If ranged and mele defence is your thing, you can do 4040 fencer instead and get:
Ranged +91, Melee +96 (still not capped, but descent)
+75 vs. KD
+30 vs Pos down
+85 Dodge
You also loose all of your 1h speed and center of being bonuses, but they aren't what we are focasing on anyway.
 
Everything else stays the same.
 
I had the 4th tree from pistoleer for the speed and melee def, but i think the medic will be a lot better.  I hate having to burstrun out of combat when i get a 500 point bleed.  There just isn't enough vercupti and pixie in the world to be able to take them very often.
 
My friend and I (he is Master Rifle, Master TKM fencer 4440) can do krayts and elders all day long, but we usually need to trade off several times so i can sit down and charge my health pool, expecially when the crazy hoes pull out 2h curved swords and power hammers.  I think the Medic will up our kill rate considerably.  I will edit this once i find out how well the medic works (from the posts above, i am very confident it will work pretty well), but i really am sold on the pistoleer.  I HATE being dizzy KD, and the tech tree totaly solves that problem.  Low Ranged and Melee Defences, but from what i hear, Elders and Krayts will hit you no matter what you do (they are ALWAYS going to hit me).
 
One final warning, if you come to my house, I will be waiting with a double barrel shotgun full of rock salt .


I'm With-Stupid n I-am With-I'm
The Jedi Jeweler - Outside Theed at -3990 4485
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- I support keeping & balancing the current combat system You can too

10-11-2004 11:37 AM  

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Re: 'Just PvE templates' Ultimate Guide by vnicula   [ Edited ]
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vnicula
Wing Commander
Posts: 990
Registered: 08-03-2004


vnicula

Reply 14 of 56

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Great posts everybody, thanks!

The following its not intended to evaluate/harm real persons but to evaluate/discuss abstract/virtual toons and their abilities.

cwhooks,

you're right, in your situation I would do the same. I am curious if your +10 accuracy and the defense vs blind (as far as I remember +15 or so) really do something in the game. Anyway, a rodian with a hammer its a great view. Can you tell us, if you would have 900/1000/1100 on mind like I have, would you keep 14 spts in medic 0040?

Oss_Wilum,

get speed capped, you have 3 points wasted in melee speed. On my server an ubese shirt with +10 or +12 2h speed is around 15mil. Played on three servers and the prices are pretty the same. If I were you I would migrate to 1) template, but thats just me. At least you can try it and tell me after if you enjoyed it better than your current template.

Kruxx,

get speed capped, 4 spts wasted in melee speed. Template number 3 its better than yours in my opinion. Let me explain sir:

When you have polearm wep equipped you get only +31 toughness. So while you have problems farming 30 or more crazy geos with pike, 3) template with an ithorian myst in stomach is doing pretty well (yes those +41 melee count). Please remember this:

dizzy/stun/blind/KD/posture/Intimidate defenses cap is unknown. As I said, its better to keep them around +65 and cap them with food. The real hole in your template is defence vs posture down and KD. Even with +90 defence vs dizzy they will dizzy you sometimes there is always that 10% chance to get a dizzy. That is why you must have also KD/posture defences because the chances to be dizzy on the floor become 10%*10% = 1% (if you have +90dizzy and +90KD/posture). So yes, you have more than needed def vs dizzy but too low KD/posture down defence. How many times were you dizzied on the floor by the way?

It's true that melee defence doesnt count on elders for example but your template its not adapted to elders, you'll have problems fighting a stun baton elder (while with template 1) I won a fight with a stun baton elder and a protector by killing the protector while warcry, changing PSG and healing like crazy then I killed the elder. You will have also serious problems if an elder stick a dizzy on you and after that kd/posture change you. With template 1) I can cure dizzy any time she stick it on me.

Again, I dont want to suggest that your template is not good enough, I'm just explaining my templates and my choices. You can solo an elder with your template thats for sure!

To answer your questions:

Accuracy never cap! You can have +1000 accuracy (like elders have

Melee Mitigation +8 ->Melee Mitigation doesn't stack, it's just the higher that count

'Defense vs Intimidate +40 (doesnt get much higher in any build)' -> not true, a great ranged protection template has +65! Just take template 2) and add 1 carabineer box.

Tathizar,

Many people choose to have medic 2040 and they think this is a must. In my opinion lower medic you can have is 2000 but you are the bravest swordsman among us!

No /firstaid means you take a higher risk fighting elders that's all. You CAN survive it but with /firstaid you'll ALWAYS survive. Yes there are different templates for fighting high end mobs but I wanted to select the best

For all who think my templates are not the best, its very easy to verify them, just try them, you all have MBrawler/MSwords/Novice medic so its a piece of cake to try my templates. In 99% cases I tried yours

Peace

Message Edited by vnicula on 10-18-2004 12:04 PM

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10-11-2004 12:34 PM  

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Re: 'Just PvE templates' Ultimate Guide by vnicula
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Kruxx
SWG Second Lieutenant
Posts: 74
Registered: 03-06-2004



Reply 15 of 56

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vnicula -
 
+ KD food/drink I have plenty of.
+ Posture DownI have skill tapes for.
You can eat food or drink for all your states or you wont have enough room for brandy/arisha.
 
Why will I have problem with stun baton elders? +30% stun stun Armor and an Sliced Imperial PSG.
 
Why is pikeman so bad?    I think its the second best pve prof around.
10-11-2004 03:05 PM  

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